Index - D
| d | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| data' | |
| 1 (Function) | SDL3.Sys.Bindgen.Haptic, SDL3.Sys.Haptic, SDL3.Sys |
| 2 (Function) | SDL3.Sys.Bindgen.Guid, SDL3.Sys.Guid, SDL3.Sys |
| 3 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| 4 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| 5 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| data1 | |
| 1 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| 2 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| 3 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| data2 | |
| 1 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| 2 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| 3 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| dateTimeToTime | SDL3.Sys.Time, SDL3.Sys |
| dateTimeToTimeSafe | SDL3.Sys.Time, SDL3.Sys |
| day | SDL3.Sys.Bindgen.Time, SDL3.Sys.Time, SDL3.Sys |
| day_of_week | SDL3.Sys.Bindgen.Time, SDL3.Sys.Time, SDL3.Sys |
| deadband | SDL3.Sys.Bindgen.Haptic, SDL3.Sys.Haptic, SDL3.Sys |
| DeclaredValues | SDL3.Sys.Bindgen.Runtime.CEnum |
| declaredValues | SDL3.Sys.Bindgen.Runtime, SDL3.Sys.Bindgen.Runtime.CEnum, SDL3.Sys.Runtime, SDL3.Sys |
| declaredValuesFromList | SDL3.Sys.Bindgen.Runtime.CEnum |
| decodeFloat | SDL3.Sys.Bindgen.Runtime.Overloading |
| defineAudioFormat | SDL3.Sys.Audio, SDL3.Sys |
| defineColorspace | SDL3.Sys.Pixels, SDL3.Sys |
| definePixelFourCC | SDL3.Sys.Pixels, SDL3.Sys |
| delay | |
| 1 (Function) | SDL3.Sys.Bindgen.Haptic, SDL3.Sys.Haptic, SDL3.Sys |
| 2 (Function) | SDL3.Sys.Bindgen.Haptic, SDL3.Sys.Haptic, SDL3.Sys |
| 3 (Function) | SDL3.Sys.Bindgen.Haptic, SDL3.Sys.Haptic, SDL3.Sys |
| 4 (Function) | SDL3.Sys.Bindgen.Haptic, SDL3.Sys.Haptic, SDL3.Sys |
| 5 (Function) | SDL3.Sys.Bindgen.Haptic, SDL3.Sys.Haptic, SDL3.Sys |
| 6 (Function) | SDL3.Sys.Timer, SDL3.Sys |
| delayNS | SDL3.Sys.Timer, SDL3.Sys |
| delayNSSafe | SDL3.Sys.Timer, SDL3.Sys |
| delayPrecise | SDL3.Sys.Timer, SDL3.Sys |
| delayPreciseSafe | SDL3.Sys.Timer, SDL3.Sys |
| delaySafe | SDL3.Sys.Timer, SDL3.Sys |
| depth_bias_clamp | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| depth_bias_constant_factor | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| depth_bias_slope_factor | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| depth_fail_op | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| depth_stencil_format | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| depth_stencil_state | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| destination | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| destroyAsyncIOQueue | SDL3.Sys.Asyncio, SDL3.Sys |
| destroyAsyncIOQueueSafe | SDL3.Sys.Asyncio, SDL3.Sys |
| destroyAudioStream | SDL3.Sys.Audio, SDL3.Sys |
| destroyAudioStreamSafe | SDL3.Sys.Audio, SDL3.Sys |
| destroyCondition | SDL3.Sys.Mutex, SDL3.Sys |
| destroyConditionSafe | SDL3.Sys.Mutex, SDL3.Sys |
| destroyCursor | SDL3.Sys.Mouse, SDL3.Sys |
| destroyCursorSafe | SDL3.Sys.Mouse, SDL3.Sys |
| destroyEnvironment | SDL3.Sys.Stdinc, SDL3.Sys |
| destroyEnvironmentSafe | SDL3.Sys.Stdinc, SDL3.Sys |
| destroyGPUDevice | SDL3.Sys.Gpu, SDL3.Sys |
| destroyGPUDeviceSafe | SDL3.Sys.Gpu, SDL3.Sys |
| destroyGPURenderState | SDL3.Sys.Render, SDL3.Sys |
| destroyGPURenderStateSafe | SDL3.Sys.Render, SDL3.Sys |
| destroyHapticEffect | SDL3.Sys.Haptic, SDL3.Sys |
| destroyHapticEffectSafe | SDL3.Sys.Haptic, SDL3.Sys |
| destroyMutex | SDL3.Sys.Mutex, SDL3.Sys |
| destroyMutexSafe | SDL3.Sys.Mutex, SDL3.Sys |
| destroyPalette | SDL3.Sys.Pixels, SDL3.Sys |
| destroyPaletteSafe | SDL3.Sys.Pixels, SDL3.Sys |
| destroyProcess | SDL3.Sys.Process, SDL3.Sys |
| destroyProcessSafe | SDL3.Sys.Process, SDL3.Sys |
| destroyProperties | SDL3.Sys.Properties, SDL3.Sys |
| destroyPropertiesSafe | SDL3.Sys.Properties, SDL3.Sys |
| destroyRenderer | SDL3.Sys.Render, SDL3.Sys |
| destroyRendererSafe | SDL3.Sys.Render, SDL3.Sys |
| destroyRWLock | SDL3.Sys.Mutex, SDL3.Sys |
| destroyRWLockSafe | SDL3.Sys.Mutex, SDL3.Sys |
| destroySemaphore | SDL3.Sys.Mutex, SDL3.Sys |
| destroySemaphoreSafe | SDL3.Sys.Mutex, SDL3.Sys |
| destroySurface | SDL3.Sys.Surface, SDL3.Sys |
| destroySurfaceSafe | SDL3.Sys.Surface, SDL3.Sys |
| destroyTexture | SDL3.Sys.Render, SDL3.Sys |
| destroyTextureSafe | SDL3.Sys.Render, SDL3.Sys |
| destroyTray | SDL3.Sys.Tray, SDL3.Sys |
| destroyTraySafe | SDL3.Sys.Tray, SDL3.Sys |
| destroyWindow | SDL3.Sys.Video, SDL3.Sys |
| destroyWindowSafe | SDL3.Sys.Video, SDL3.Sys |
| destroyWindowSurface | SDL3.Sys.Video, SDL3.Sys |
| destroyWindowSurfaceSafe | SDL3.Sys.Video, SDL3.Sys |
| detachThread | SDL3.Sys.Thread, SDL3.Sys |
| detachThreadSafe | SDL3.Sys.Thread, SDL3.Sys |
| detachVirtualJoystick | SDL3.Sys.Joystick, SDL3.Sys |
| detachVirtualJoystickSafe | SDL3.Sys.Joystick, SDL3.Sys |
| device_extension_count | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| device_extension_names | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| device_type | |
| 1 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| 2 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| 3 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| 4 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| 5 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| dir | SDL3.Sys.Bindgen.Haptic, SDL3.Sys.Haptic, SDL3.Sys |
| direction | |
| 1 (Function) | SDL3.Sys.Bindgen.Haptic, SDL3.Sys.Haptic, SDL3.Sys |
| 2 (Function) | SDL3.Sys.Bindgen.Haptic, SDL3.Sys.Haptic, SDL3.Sys |
| 3 (Function) | SDL3.Sys.Bindgen.Haptic, SDL3.Sys.Haptic, SDL3.Sys |
| 4 (Function) | SDL3.Sys.Bindgen.Haptic, SDL3.Sys.Haptic, SDL3.Sys |
| 5 (Function) | SDL3.Sys.Bindgen.Haptic, SDL3.Sys.Haptic, SDL3.Sys |
| 6 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| disableScreenSaver | SDL3.Sys.Video, SDL3.Sys |
| disableScreenSaverSafe | SDL3.Sys.Video, SDL3.Sys |
| dispatchGPUCompute | SDL3.Sys.Gpu, SDL3.Sys |
| dispatchGPUComputeIndirect | SDL3.Sys.Gpu, SDL3.Sys |
| dispatchGPUComputeIndirectSafe | SDL3.Sys.Gpu, SDL3.Sys |
| dispatchGPUComputeSafe | SDL3.Sys.Gpu, SDL3.Sys |
| displayID | |
| 1 (Function) | SDL3.Sys.Bindgen.Video, SDL3.Sys.Video, SDL3.Sys |
| 2 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| Div | SDL3.Sys.Bindgen.Runtime.CExpr |
| div | SDL3.Sys.Bindgen.Runtime.Overloading |
| divMod | SDL3.Sys.Bindgen.Runtime.Overloading |
| DivRes | SDL3.Sys.Bindgen.Runtime.CExpr, SDL3.Sys.Bindgen.Runtime.CExpr |
| Double | SDL3.Sys.Bindgen.Runtime.Overloading |
| down | |
| 1 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| 2 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| 3 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| 4 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| 5 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| 6 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| downloadFromGPUBuffer | SDL3.Sys.Gpu, SDL3.Sys |
| downloadFromGPUBufferSafe | SDL3.Sys.Gpu, SDL3.Sys |
| downloadFromGPUTexture | SDL3.Sys.Gpu, SDL3.Sys |
| downloadFromGPUTextureSafe | SDL3.Sys.Gpu, SDL3.Sys |
| drawGPUIndexedPrimitives | SDL3.Sys.Gpu, SDL3.Sys |
| drawGPUIndexedPrimitivesIndirect | SDL3.Sys.Gpu, SDL3.Sys |
| drawGPUIndexedPrimitivesIndirectSafe | SDL3.Sys.Gpu, SDL3.Sys |
| drawGPUIndexedPrimitivesSafe | SDL3.Sys.Gpu, SDL3.Sys |
| drawGPUPrimitives | SDL3.Sys.Gpu, SDL3.Sys |
| drawGPUPrimitivesIndirect | SDL3.Sys.Gpu, SDL3.Sys |
| drawGPUPrimitivesIndirectSafe | SDL3.Sys.Gpu, SDL3.Sys |
| drawGPUPrimitivesSafe | SDL3.Sys.Gpu, SDL3.Sys |
| drop | SDL3.Sys.Bindgen.Runtime.Overloading |
| dropWhile | SDL3.Sys.Bindgen.Runtime.Overloading |
| dst_alpha_blendfactor | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| dst_color_blendfactor | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| DUMMY_ENUM_VALUE | SDL3.Sys.Bindgen.Stdinc, SDL3.Sys.Stdinc, SDL3.Sys |
| duplicateSurface | SDL3.Sys.Surface, SDL3.Sys |
| duplicateSurfaceSafe | SDL3.Sys.Surface, SDL3.Sys |
| duration | SDL3.Sys.Bindgen.Mouse, SDL3.Sys.Mouse, SDL3.Sys |
| dx | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| dy | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |