| magnitude | SDL3.Sys.Bindgen.Haptic, SDL3.Sys.Haptic, SDL3.Sys |
| mag_filter | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| malloc | SDL3.Sys.Stdinc, SDL3.Sys |
| mallocSafe | SDL3.Sys.Stdinc, SDL3.Sys |
| manufacturer_string | SDL3.Sys.Bindgen.Hidapi, SDL3.Sys.Hidapi, SDL3.Sys |
| map | SDL3.Sys.Bindgen.Runtime.Overloading |
| mapGPUTransferBuffer | SDL3.Sys.Gpu, SDL3.Sys |
| mapGPUTransferBufferSafe | SDL3.Sys.Gpu, SDL3.Sys |
| mapM | SDL3.Sys.Bindgen.Runtime.Overloading |
| mapM_ | SDL3.Sys.Bindgen.Runtime.Overloading |
| mappend | SDL3.Sys.Bindgen.Runtime.Overloading |
| mapRGB | SDL3.Sys.Pixels, SDL3.Sys |
| mapRGBA | SDL3.Sys.Pixels, SDL3.Sys |
| mapRGBASafe | SDL3.Sys.Pixels, SDL3.Sys |
| mapRGBSafe | SDL3.Sys.Pixels, SDL3.Sys |
| mapSurfaceRGB | SDL3.Sys.Surface, SDL3.Sys |
| mapSurfaceRGBA | SDL3.Sys.Surface, SDL3.Sys |
| mapSurfaceRGBASafe | SDL3.Sys.Surface, SDL3.Sys |
| mapSurfaceRGBSafe | SDL3.Sys.Surface, SDL3.Sys |
| max | SDL3.Sys.Bindgen.Runtime.Overloading |
| maxBound | SDL3.Sys.Bindgen.Runtime.Overloading |
| maxDeclaredValue | SDL3.Sys.Bindgen.Runtime, SDL3.Sys.Bindgen.Runtime.CEnum, SDL3.Sys.Runtime, SDL3.Sys |
| maximizeWindow | SDL3.Sys.Video, SDL3.Sys |
| maximizeWindowSafe | SDL3.Sys.Video, SDL3.Sys |
| maximum | SDL3.Sys.Bindgen.Runtime.Overloading |
| max_anisotropy | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| max_depth | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| max_lod | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| Maybe | SDL3.Sys.Bindgen.Runtime.Overloading |
| maybe | SDL3.Sys.Bindgen.Runtime.Overloading |
| maybeReadRaw | SDL3.Sys.Bindgen.Runtime.Marshal |
| mconcat | SDL3.Sys.Bindgen.Runtime.Overloading |
| memoryBarrierAcquireFunction | SDL3.Sys.Atomic, SDL3.Sys |
| memoryBarrierAcquireFunctionSafe | SDL3.Sys.Atomic, SDL3.Sys |
| memoryBarrierReleaseFunction | SDL3.Sys.Atomic, SDL3.Sys |
| memoryBarrierReleaseFunctionSafe | SDL3.Sys.Atomic, SDL3.Sys |
| mempty | SDL3.Sys.Bindgen.Runtime.Overloading |
| message | SDL3.Sys.Bindgen.Messagebox, SDL3.Sys.Messagebox, SDL3.Sys |
| metalCreateView | SDL3.Sys.Metal, SDL3.Sys |
| metalCreateViewSafe | SDL3.Sys.Metal, SDL3.Sys |
| metalDestroyView | SDL3.Sys.Metal, SDL3.Sys |
| metalDestroyViewSafe | SDL3.Sys.Metal, SDL3.Sys |
| metalGetLayer | SDL3.Sys.Metal, SDL3.Sys |
| metalGetLayerSafe | SDL3.Sys.Metal, SDL3.Sys |
| mime_types | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| min | SDL3.Sys.Bindgen.Runtime.Overloading |
| minBound | SDL3.Sys.Bindgen.Runtime.Overloading |
| minDeclaredValue | SDL3.Sys.Bindgen.Runtime, SDL3.Sys.Bindgen.Runtime.CEnum, SDL3.Sys.Runtime, SDL3.Sys |
| minimizeWindow | SDL3.Sys.Video, SDL3.Sys |
| minimizeWindowSafe | SDL3.Sys.Video, SDL3.Sys |
| minimum | SDL3.Sys.Bindgen.Runtime.Overloading |
| Minus | SDL3.Sys.Bindgen.Runtime.CExpr |
| MinusRes | SDL3.Sys.Bindgen.Runtime.CExpr, SDL3.Sys.Bindgen.Runtime.CExpr |
| MinusResImpl | SDL3.Sys.Bindgen.Runtime.CExpr |
| minute | SDL3.Sys.Bindgen.Time, SDL3.Sys.Time, SDL3.Sys |
| min_depth | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| min_filter | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| min_lod | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| mipmap_mode | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| mip_level | |
| 1 (Function) | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| 2 (Function) | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| 3 (Function) | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| 4 (Function) | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| 5 (Function) | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| 6 (Function) | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| mip_lod_bias | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| mixAudio | SDL3.Sys.Audio, SDL3.Sys |
| mixAudioSafe | SDL3.Sys.Audio, SDL3.Sys |
| mkBitfieldPtr | SDL3.Sys.Bindgen.Runtime, SDL3.Sys.Bindgen.Runtime.BitfieldPtr |
| mkDeclared | SDL3.Sys.Bindgen.Runtime, SDL3.Sys.Bindgen.Runtime.CEnum, SDL3.Sys.Runtime, SDL3.Sys |
| mkdir | SDL3.Sys.Bindgen.Storage, SDL3.Sys.Storage, SDL3.Sys |
| mod | |
| 1 (Function) | SDL3.Sys.Bindgen.Runtime.Overloading |
| 2 (Function) | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| modify_time | SDL3.Sys.Bindgen.Filesystem, SDL3.Sys.Filesystem, SDL3.Sys |
| Monad | SDL3.Sys.Bindgen.Runtime.Overloading |
| MonadFail | SDL3.Sys.Bindgen.Runtime.Overloading |
| Monoid | SDL3.Sys.Bindgen.Runtime.Overloading |
| month | SDL3.Sys.Bindgen.Time, SDL3.Sys.Time, SDL3.Sys |
| mostSignificantBitIndex32 | SDL3.Sys.Bits, SDL3.Sys |
| mostSignificantBitIndex32Safe | SDL3.Sys.Bits, SDL3.Sys |
| mouse_x | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| mouse_y | SDL3.Sys.Bindgen.Events, SDL3.Sys.Events, SDL3.Sys |
| msToNs | SDL3.Sys.Timer, SDL3.Sys |
| Mult | SDL3.Sys.Bindgen.Runtime.CExpr |
| multisample_state | SDL3.Sys.Bindgen.Gpu, SDL3.Sys.Gpu, SDL3.Sys |
| MultRes | SDL3.Sys.Bindgen.Runtime.CExpr, SDL3.Sys.Bindgen.Runtime.CExpr |
| MultResImpl | SDL3.Sys.Bindgen.Runtime.CExpr |
| mustLock | SDL3.Sys.Surface, SDL3.Sys |