| Safe Haskell | None |
|---|---|
| Language | GHC2021 |
SDL3.Sys.Bindgen.Runtime.CEnum
Description
Facade over HsBindgen.Runtime.CEnum from the vendored hs-bindgen runtime.
Intended for qualified import:
import qualified SDL3.Sys.Bindgen.Runtime.CEnum as CEnum
For licensing information, see LICENSE_hs-bindgen-runtime in this package's root.
Documentation
declaredValuesFromList :: Ord (CEnumZ a) => [(CEnumZ a, NonEmpty String)] -> DeclaredValues a #
seqIsDeclared :: SequentialCEnum a => a -> Bool #
seqMkDeclared :: SequentialCEnum a => CEnumZ a -> Maybe a #
Constructors
| WrapCEnum | |
Fields
| |
Instances
| CEnum a => Bounded (AsCEnum a) # | |
| CEnum a => Enum (AsCEnum a) # | |
Defined in HsBindgen.Runtime.CEnum Methods succ :: AsCEnum a -> AsCEnum a # pred :: AsCEnum a -> AsCEnum a # fromEnum :: AsCEnum a -> Int # enumFrom :: AsCEnum a -> [AsCEnum a] # enumFromThen :: AsCEnum a -> AsCEnum a -> [AsCEnum a] # enumFromTo :: AsCEnum a -> AsCEnum a -> [AsCEnum a] # enumFromThenTo :: AsCEnum a -> AsCEnum a -> AsCEnum a -> [AsCEnum a] # | |
newtype AsSequentialCEnum a #
Constructors
| WrapSequentialCEnum | |
Fields | |
Instances
| SequentialCEnum a => Bounded (AsSequentialCEnum a) # | |
Defined in HsBindgen.Runtime.CEnum | |
| SequentialCEnum a => Enum (AsSequentialCEnum a) # | |
Defined in HsBindgen.Runtime.CEnum Methods succ :: AsSequentialCEnum a -> AsSequentialCEnum a # pred :: AsSequentialCEnum a -> AsSequentialCEnum a # toEnum :: Int -> AsSequentialCEnum a # fromEnum :: AsSequentialCEnum a -> Int # enumFrom :: AsSequentialCEnum a -> [AsSequentialCEnum a] # enumFromThen :: AsSequentialCEnum a -> AsSequentialCEnum a -> [AsSequentialCEnum a] # enumFromTo :: AsSequentialCEnum a -> AsSequentialCEnum a -> [AsSequentialCEnum a] # enumFromThenTo :: AsSequentialCEnum a -> AsSequentialCEnum a -> AsSequentialCEnum a -> [AsSequentialCEnum a] # | |
class Integral (CEnumZ a) => CEnum a where #
Minimal complete definition
Methods
declaredValues :: proxy a -> DeclaredValues a #
showsUndeclared :: proxy a -> Int -> CEnumZ a -> ShowS #
readPrecUndeclared :: ReadPrec a #
isDeclared :: a -> Bool #
mkDeclared :: CEnumZ a -> Maybe a #
Instances
data CEnumException #
Constructors
| CEnumNotDeclared Integer | |
| CEnumNoSuccessor Integer | |
| CEnumNoPredecessor Integer | |
| CEnumEmpty | |
| CEnumFromEqThen Integer |
Instances
| Exception CEnumException # | |
Defined in HsBindgen.Runtime.CEnum Methods toException :: CEnumException -> SomeException # fromException :: SomeException -> Maybe CEnumException # displayException :: CEnumException -> String # backtraceDesired :: CEnumException -> Bool # | |
| Show CEnumException # | |
Defined in HsBindgen.Runtime.CEnum Methods showsPrec :: Int -> CEnumException -> ShowS # show :: CEnumException -> String # showList :: [CEnumException] -> ShowS # | |
| Eq CEnumException # | |
Defined in HsBindgen.Runtime.CEnum Methods (==) :: CEnumException -> CEnumException -> Bool # (/=) :: CEnumException -> CEnumException -> Bool # | |
Instances
| type CEnumZ SDL_AssertState Source # | |
Defined in SDL3.Sys.Bindgen.Assert | |
| type CEnumZ SDL_AsyncIOResult Source # | |
Defined in SDL3.Sys.Bindgen.Asyncio | |
| type CEnumZ SDL_AsyncIOTaskType Source # | |
Defined in SDL3.Sys.Bindgen.Asyncio | |
| type CEnumZ SDL_AudioFormat Source # | |
Defined in SDL3.Sys.Bindgen.Audio | |
| type CEnumZ SDL_BlendFactor Source # | |
Defined in SDL3.Sys.Bindgen.Blendmode | |
| type CEnumZ SDL_BlendOperation Source # | |
Defined in SDL3.Sys.Bindgen.Blendmode | |
| type CEnumZ SDL_CameraPermissionState Source # | |
Defined in SDL3.Sys.Bindgen.Camera | |
| type CEnumZ SDL_CameraPosition Source # | |
Defined in SDL3.Sys.Bindgen.Camera | |
| type CEnumZ SDL_FileDialogType Source # | |
Defined in SDL3.Sys.Bindgen.Dialog | |
| type CEnumZ SDL_EventAction Source # | |
Defined in SDL3.Sys.Bindgen.Events | |
| type CEnumZ SDL_EventType Source # | |
Defined in SDL3.Sys.Bindgen.Events | |
| type CEnumZ SDL_EnumerationResult Source # | |
Defined in SDL3.Sys.Bindgen.Filesystem | |
| type CEnumZ SDL_Folder Source # | |
Defined in SDL3.Sys.Bindgen.Filesystem | |
| type CEnumZ SDL_PathType Source # | |
Defined in SDL3.Sys.Bindgen.Filesystem | |
| type CEnumZ SDL_GamepadAxis Source # | |
Defined in SDL3.Sys.Bindgen.Gamepad | |
| type CEnumZ SDL_GamepadBindingType Source # | |
Defined in SDL3.Sys.Bindgen.Gamepad | |
| type CEnumZ SDL_GamepadButton Source # | |
Defined in SDL3.Sys.Bindgen.Gamepad | |
| type CEnumZ SDL_GamepadButtonLabel Source # | |
Defined in SDL3.Sys.Bindgen.Gamepad | |
| type CEnumZ SDL_GamepadType Source # | |
Defined in SDL3.Sys.Bindgen.Gamepad | |
| type CEnumZ SDL_GPUBlendFactor Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUBlendOp Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUCompareOp Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUCubeMapFace Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUCullMode Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUFillMode Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUFilter Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUFrontFace Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUIndexElementSize Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPULoadOp Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUPresentMode Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUPrimitiveType Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUSampleCount Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUSamplerAddressMode Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUSamplerMipmapMode Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUShaderStage Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUStencilOp Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUStoreOp Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUSwapchainComposition Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUTextureFormat Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUTextureType Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUTransferBufferUsage Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUVertexElementFormat Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_GPUVertexInputRate Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| type CEnumZ SDL_hid_bus_type Source # | |
Defined in SDL3.Sys.Bindgen.Hidapi | |
| type CEnumZ SDL_HintPriority Source # | |
Defined in SDL3.Sys.Bindgen.Hints | |
| type CEnumZ SDL_AppResult Source # | |
Defined in SDL3.Sys.Bindgen.Init | |
| type CEnumZ SDL_IOStatus Source # | |
Defined in SDL3.Sys.Bindgen.Iostream | |
| type CEnumZ SDL_IOWhence Source # | |
Defined in SDL3.Sys.Bindgen.Iostream | |
| type CEnumZ SDL_JoystickConnectionState Source # | |
Defined in SDL3.Sys.Bindgen.Joystick | |
| type CEnumZ SDL_JoystickType Source # | |
Defined in SDL3.Sys.Bindgen.Joystick | |
| type CEnumZ SDL_Capitalization Source # | |
Defined in SDL3.Sys.Bindgen.Keyboard | |
| type CEnumZ SDL_TextInputType Source # | |
Defined in SDL3.Sys.Bindgen.Keyboard | |
| type CEnumZ SDL_LogCategory Source # | |
Defined in SDL3.Sys.Bindgen.Log | |
| type CEnumZ SDL_LogPriority Source # | |
Defined in SDL3.Sys.Bindgen.Log | |
| type CEnumZ SDL_MessageBoxColorType Source # | |
Defined in SDL3.Sys.Bindgen.Messagebox | |
| type CEnumZ SDL_MouseWheelDirection Source # | |
Defined in SDL3.Sys.Bindgen.Mouse | |
| type CEnumZ SDL_SystemCursor Source # | |
Defined in SDL3.Sys.Bindgen.Mouse | |
| type CEnumZ SDL_InitStatus Source # | |
Defined in SDL3.Sys.Bindgen.Mutex | |
| type CEnumZ SDL_PenAxis Source # | |
Defined in SDL3.Sys.Bindgen.Pen | |
| type CEnumZ SDL_PenDeviceType Source # | |
Defined in SDL3.Sys.Bindgen.Pen | |
| type CEnumZ SDL_ArrayOrder Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| type CEnumZ SDL_BitmapOrder Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| type CEnumZ SDL_ChromaLocation Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| type CEnumZ SDL_ColorPrimaries Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| type CEnumZ SDL_ColorRange Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| type CEnumZ SDL_ColorType Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| type CEnumZ SDL_Colorspace Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| type CEnumZ SDL_MatrixCoefficients Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| type CEnumZ SDL_PackedLayout Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| type CEnumZ SDL_PackedOrder Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| type CEnumZ SDL_PixelFormat Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| type CEnumZ SDL_PixelType Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| type CEnumZ SDL_TransferCharacteristics Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| type CEnumZ SDL_PowerState Source # | |
Defined in SDL3.Sys.Bindgen.Power | |
| type CEnumZ SDL_ProcessIO Source # | |
Defined in SDL3.Sys.Bindgen.Process | |
| type CEnumZ SDL_PropertyType Source # | |
Defined in SDL3.Sys.Bindgen.Properties | |
| type CEnumZ SDL_RendererLogicalPresentation Source # | |
Defined in SDL3.Sys.Bindgen.Render | |
| type CEnumZ SDL_TextureAccess Source # | |
Defined in SDL3.Sys.Bindgen.Render | |
| type CEnumZ SDL_TextureAddressMode Source # | |
Defined in SDL3.Sys.Bindgen.Render | |
| type CEnumZ SDL_Scancode Source # | |
Defined in SDL3.Sys.Bindgen.Scancode | |
| type CEnumZ SDL_SensorType Source # | |
Defined in SDL3.Sys.Bindgen.Sensor | |
| type CEnumZ SDL_DUMMY_ENUM Source # | |
Defined in SDL3.Sys.Bindgen.Stdinc | |
| type CEnumZ SDL_FlipMode Source # | |
Defined in SDL3.Sys.Bindgen.Surface | |
| type CEnumZ SDL_ScaleMode Source # | |
Defined in SDL3.Sys.Bindgen.Surface | |
| type CEnumZ SDL_Sandbox Source # | |
Defined in SDL3.Sys.Bindgen.System | |
| type CEnumZ SDL_ThreadPriority Source # | |
Defined in SDL3.Sys.Bindgen.Thread | |
| type CEnumZ SDL_ThreadState Source # | |
Defined in SDL3.Sys.Bindgen.Thread | |
| type CEnumZ SDL_DateFormat Source # | |
Defined in SDL3.Sys.Bindgen.Time | |
| type CEnumZ SDL_TimeFormat Source # | |
Defined in SDL3.Sys.Bindgen.Time | |
| type CEnumZ SDL_TouchDeviceType Source # | |
Defined in SDL3.Sys.Bindgen.Touch | |
| type CEnumZ SDL_DisplayOrientation Source # | |
Defined in SDL3.Sys.Bindgen.Video | |
| type CEnumZ SDL_FlashOperation Source # | |
Defined in SDL3.Sys.Bindgen.Video | |
| type CEnumZ SDL_GLAttr Source # | |
Defined in SDL3.Sys.Bindgen.Video | |
| type CEnumZ SDL_HitTestResult Source # | |
Defined in SDL3.Sys.Bindgen.Video | |
| type CEnumZ SDL_ProgressState Source # | |
Defined in SDL3.Sys.Bindgen.Video | |
| type CEnumZ SDL_SystemTheme Source # | |
Defined in SDL3.Sys.Bindgen.Video | |
data DeclaredValues a #
class CEnum a => SequentialCEnum a where #
Instances
| SequentialCEnum SDL_AssertState Source # | |
Defined in SDL3.Sys.Bindgen.Assert | |
| SequentialCEnum SDL_AsyncIOResult Source # | |
Defined in SDL3.Sys.Bindgen.Asyncio | |
| SequentialCEnum SDL_AsyncIOTaskType Source # | |
Defined in SDL3.Sys.Bindgen.Asyncio | |
| SequentialCEnum SDL_BlendFactor Source # | |
Defined in SDL3.Sys.Bindgen.Blendmode | |
| SequentialCEnum SDL_BlendOperation Source # | |
Defined in SDL3.Sys.Bindgen.Blendmode | |
| SequentialCEnum SDL_CameraPermissionState Source # | |
Defined in SDL3.Sys.Bindgen.Camera | |
| SequentialCEnum SDL_CameraPosition Source # | |
Defined in SDL3.Sys.Bindgen.Camera | |
| SequentialCEnum SDL_FileDialogType Source # | |
Defined in SDL3.Sys.Bindgen.Dialog | |
| SequentialCEnum SDL_EventAction Source # | |
Defined in SDL3.Sys.Bindgen.Events | |
| SequentialCEnum SDL_EnumerationResult Source # | |
Defined in SDL3.Sys.Bindgen.Filesystem | |
| SequentialCEnum SDL_Folder Source # | |
Defined in SDL3.Sys.Bindgen.Filesystem | |
| SequentialCEnum SDL_PathType Source # | |
Defined in SDL3.Sys.Bindgen.Filesystem | |
| SequentialCEnum SDL_GamepadAxis Source # | |
Defined in SDL3.Sys.Bindgen.Gamepad | |
| SequentialCEnum SDL_GamepadBindingType Source # | |
Defined in SDL3.Sys.Bindgen.Gamepad | |
| SequentialCEnum SDL_GamepadButton Source # | |
Defined in SDL3.Sys.Bindgen.Gamepad | |
| SequentialCEnum SDL_GamepadButtonLabel Source # | |
Defined in SDL3.Sys.Bindgen.Gamepad | |
| SequentialCEnum SDL_GamepadType Source # | |
Defined in SDL3.Sys.Bindgen.Gamepad | |
| SequentialCEnum SDL_GPUBlendFactor Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUBlendOp Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUCompareOp Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUCubeMapFace Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUCullMode Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUFillMode Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUFilter Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUFrontFace Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUIndexElementSize Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPULoadOp Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUPresentMode Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUPrimitiveType Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUSampleCount Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUSamplerAddressMode Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUSamplerMipmapMode Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUShaderStage Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUStencilOp Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUStoreOp Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUSwapchainComposition Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUTextureFormat Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUTextureType Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUTransferBufferUsage Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUVertexElementFormat Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_GPUVertexInputRate Source # | |
Defined in SDL3.Sys.Bindgen.Gpu | |
| SequentialCEnum SDL_hid_bus_type Source # | |
Defined in SDL3.Sys.Bindgen.Hidapi | |
| SequentialCEnum SDL_HintPriority Source # | |
Defined in SDL3.Sys.Bindgen.Hints | |
| SequentialCEnum SDL_AppResult Source # | |
Defined in SDL3.Sys.Bindgen.Init | |
| SequentialCEnum SDL_IOStatus Source # | |
Defined in SDL3.Sys.Bindgen.Iostream | |
| SequentialCEnum SDL_IOWhence Source # | |
Defined in SDL3.Sys.Bindgen.Iostream | |
| SequentialCEnum SDL_JoystickConnectionState Source # | |
Defined in SDL3.Sys.Bindgen.Joystick | |
| SequentialCEnum SDL_JoystickType Source # | |
Defined in SDL3.Sys.Bindgen.Joystick | |
| SequentialCEnum SDL_Capitalization Source # | |
Defined in SDL3.Sys.Bindgen.Keyboard | |
| SequentialCEnum SDL_TextInputType Source # | |
Defined in SDL3.Sys.Bindgen.Keyboard | |
| SequentialCEnum SDL_LogCategory Source # | |
Defined in SDL3.Sys.Bindgen.Log | |
| SequentialCEnum SDL_LogPriority Source # | |
Defined in SDL3.Sys.Bindgen.Log | |
| SequentialCEnum SDL_MessageBoxColorType Source # | |
Defined in SDL3.Sys.Bindgen.Messagebox | |
| SequentialCEnum SDL_MouseWheelDirection Source # | |
Defined in SDL3.Sys.Bindgen.Mouse | |
| SequentialCEnum SDL_SystemCursor Source # | |
Defined in SDL3.Sys.Bindgen.Mouse | |
| SequentialCEnum SDL_InitStatus Source # | |
Defined in SDL3.Sys.Bindgen.Mutex | |
| SequentialCEnum SDL_PenAxis Source # | |
Defined in SDL3.Sys.Bindgen.Pen | |
| SequentialCEnum SDL_PenDeviceType Source # | |
Defined in SDL3.Sys.Bindgen.Pen | |
| SequentialCEnum SDL_ArrayOrder Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| SequentialCEnum SDL_BitmapOrder Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| SequentialCEnum SDL_ChromaLocation Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| SequentialCEnum SDL_ColorRange Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| SequentialCEnum SDL_ColorType Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| SequentialCEnum SDL_PackedLayout Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| SequentialCEnum SDL_PackedOrder Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| SequentialCEnum SDL_PixelType Source # | |
Defined in SDL3.Sys.Bindgen.Pixels | |
| SequentialCEnum SDL_PowerState Source # | |
Defined in SDL3.Sys.Bindgen.Power | |
| SequentialCEnum SDL_ProcessIO Source # | |
Defined in SDL3.Sys.Bindgen.Process | |
| SequentialCEnum SDL_PropertyType Source # | |
Defined in SDL3.Sys.Bindgen.Properties | |
| SequentialCEnum SDL_RendererLogicalPresentation Source # | |
| SequentialCEnum SDL_TextureAccess Source # | |
Defined in SDL3.Sys.Bindgen.Render | |
| SequentialCEnum SDL_TextureAddressMode Source # | |
Defined in SDL3.Sys.Bindgen.Render | |
| SequentialCEnum SDL_SensorType Source # | |
Defined in SDL3.Sys.Bindgen.Sensor | |
| SequentialCEnum SDL_DUMMY_ENUM Source # | |
Defined in SDL3.Sys.Bindgen.Stdinc | |
| SequentialCEnum SDL_FlipMode Source # | |
Defined in SDL3.Sys.Bindgen.Surface | |
| SequentialCEnum SDL_ScaleMode Source # | |
Defined in SDL3.Sys.Bindgen.Surface | |
| SequentialCEnum SDL_Sandbox Source # | |
Defined in SDL3.Sys.Bindgen.System | |
| SequentialCEnum SDL_ThreadPriority Source # | |
Defined in SDL3.Sys.Bindgen.Thread | |
| SequentialCEnum SDL_ThreadState Source # | |
Defined in SDL3.Sys.Bindgen.Thread | |
| SequentialCEnum SDL_DateFormat Source # | |
Defined in SDL3.Sys.Bindgen.Time | |
| SequentialCEnum SDL_TimeFormat Source # | |
Defined in SDL3.Sys.Bindgen.Time | |
| SequentialCEnum SDL_TouchDeviceType Source # | |
Defined in SDL3.Sys.Bindgen.Touch | |
| SequentialCEnum SDL_DisplayOrientation Source # | |
Defined in SDL3.Sys.Bindgen.Video | |
| SequentialCEnum SDL_FlashOperation Source # | |
Defined in SDL3.Sys.Bindgen.Video | |
| SequentialCEnum SDL_GLAttr Source # | |
Defined in SDL3.Sys.Bindgen.Video | |
| SequentialCEnum SDL_HitTestResult Source # | |
Defined in SDL3.Sys.Bindgen.Video | |
| SequentialCEnum SDL_ProgressState Source # | |
Defined in SDL3.Sys.Bindgen.Video | |
| SequentialCEnum SDL_SystemTheme Source # | |
Defined in SDL3.Sys.Bindgen.Video | |