{-# LANGUAGE DataKinds #-}
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DerivingStrategies #-}
{-# LANGUAGE DerivingVia #-}
{-# LANGUAGE DuplicateRecordFields #-}
{-# LANGUAGE EmptyDataDecls #-}
{-# LANGUAGE ExplicitForAll #-}
{-# LANGUAGE FlexibleContexts #-}
{-# LANGUAGE FlexibleInstances #-}
{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE GeneralizedNewtypeDeriving #-}
{-# LANGUAGE MagicHash #-}
{-# LANGUAGE MultiParamTypeClasses #-}
{-# LANGUAGE PatternSynonyms #-}
{-# LANGUAGE StandaloneDeriving #-}
{-# LANGUAGE TypeApplications #-}
{-# LANGUAGE TypeFamilies #-}
{-# LANGUAGE TypeOperators #-}
{-# LANGUAGE UnboxedTuples #-}
{-# LANGUAGE UndecidableInstances #-}
{-# LANGUAGE NoFieldSelectors #-}
{-# LANGUAGE NoImplicitPrelude #-}
module SDL3.Sys.Bindgen.Mouse (
SDL3.Sys.Bindgen.Mouse.SDL_MouseID (..),
SDL3.Sys.Bindgen.Mouse.SDL_Cursor,
SDL3.Sys.Bindgen.Mouse.SDL_SystemCursor (..),
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_DEFAULT,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_TEXT,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_WAIT,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_CROSSHAIR,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_PROGRESS,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_NWSE_RESIZE,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_NESW_RESIZE,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_EW_RESIZE,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_NS_RESIZE,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_MOVE,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_NOT_ALLOWED,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_POINTER,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_NW_RESIZE,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_N_RESIZE,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_NE_RESIZE,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_E_RESIZE,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_SE_RESIZE,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_S_RESIZE,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_SW_RESIZE,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_W_RESIZE,
pattern SDL3.Sys.Bindgen.Mouse.SDL_SYSTEM_CURSOR_COUNT,
SDL3.Sys.Bindgen.Mouse.SDL_MouseWheelDirection (..),
pattern SDL3.Sys.Bindgen.Mouse.SDL_MOUSEWHEEL_NORMAL,
pattern SDL3.Sys.Bindgen.Mouse.SDL_MOUSEWHEEL_FLIPPED,
SDL3.Sys.Bindgen.Mouse.SDL_CursorFrameInfo (..),
SDL3.Sys.Bindgen.Mouse.SDL_MouseButtonFlags (..),
SDL3.Sys.Bindgen.Mouse.sDL_BUTTON_LEFT,
SDL3.Sys.Bindgen.Mouse.sDL_BUTTON_MIDDLE,
SDL3.Sys.Bindgen.Mouse.sDL_BUTTON_RIGHT,
SDL3.Sys.Bindgen.Mouse.sDL_BUTTON_X1,
SDL3.Sys.Bindgen.Mouse.sDL_BUTTON_X2,
SDL3.Sys.Bindgen.Mouse.sDL_BUTTON_MASK,
SDL3.Sys.Bindgen.Mouse.sDL_BUTTON_LMASK,
SDL3.Sys.Bindgen.Mouse.sDL_BUTTON_MMASK,
SDL3.Sys.Bindgen.Mouse.sDL_BUTTON_RMASK,
SDL3.Sys.Bindgen.Mouse.sDL_BUTTON_X1MASK,
SDL3.Sys.Bindgen.Mouse.sDL_BUTTON_X2MASK,
SDL3.Sys.Bindgen.Mouse.SDL_MouseMotionTransformCallback_Aux (..),
SDL3.Sys.Bindgen.Mouse.SDL_MouseMotionTransformCallback (..),
)
where
import Prelude (
Bounded,
Enum,
Eq,
IO,
Int,
Integral,
Num,
Ord,
Read,
Real,
Show,
fmap,
pure,
(<*>),
(>>),
type (~),
)
import C.Expr.HostPlatform qualified
import HsBindgen.Runtime.CEnum qualified as CEnum
import HsBindgen.Runtime.HasCField qualified as HasCField
import HsBindgen.Runtime.LibC qualified
import HsBindgen.Runtime.Marshal qualified as Marshal
import HsBindgen.Runtime.Struct qualified as Struct
import HsBindgen.Runtime.Support qualified as BG
import HsBindgen.Runtime.Support.CompatHasField qualified as BG.CompatHasField
import SDL3.Sys.Bindgen.Stdinc qualified
import SDL3.Sys.Bindgen.Surface qualified
import SDL3.Sys.Bindgen.Video qualified
newtype SDL_MouseID = SDL_MouseID
{ SDL_MouseID -> Uint32
unwrap :: SDL3.Sys.Bindgen.Stdinc.Uint32
}
deriving stock ((forall x. SDL_MouseID -> Rep SDL_MouseID x)
-> (forall x. Rep SDL_MouseID x -> SDL_MouseID)
-> Generic SDL_MouseID
forall x. Rep SDL_MouseID x -> SDL_MouseID
forall x. SDL_MouseID -> Rep SDL_MouseID x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cfrom :: forall x. SDL_MouseID -> Rep SDL_MouseID x
from :: forall x. SDL_MouseID -> Rep SDL_MouseID x
$cto :: forall x. Rep SDL_MouseID x -> SDL_MouseID
to :: forall x. Rep SDL_MouseID x -> SDL_MouseID
BG.Generic, SDL_MouseID -> SDL_MouseID -> Bool
(SDL_MouseID -> SDL_MouseID -> Bool)
-> (SDL_MouseID -> SDL_MouseID -> Bool) -> Eq SDL_MouseID
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: SDL_MouseID -> SDL_MouseID -> Bool
== :: SDL_MouseID -> SDL_MouseID -> Bool
$c/= :: SDL_MouseID -> SDL_MouseID -> Bool
/= :: SDL_MouseID -> SDL_MouseID -> Bool
Eq, Eq SDL_MouseID
Eq SDL_MouseID =>
(SDL_MouseID -> SDL_MouseID -> Ordering)
-> (SDL_MouseID -> SDL_MouseID -> Bool)
-> (SDL_MouseID -> SDL_MouseID -> Bool)
-> (SDL_MouseID -> SDL_MouseID -> Bool)
-> (SDL_MouseID -> SDL_MouseID -> Bool)
-> (SDL_MouseID -> SDL_MouseID -> SDL_MouseID)
-> (SDL_MouseID -> SDL_MouseID -> SDL_MouseID)
-> Ord SDL_MouseID
SDL_MouseID -> SDL_MouseID -> Bool
SDL_MouseID -> SDL_MouseID -> Ordering
SDL_MouseID -> SDL_MouseID -> SDL_MouseID
forall a.
Eq a =>
(a -> a -> Ordering)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> a)
-> (a -> a -> a)
-> Ord a
$ccompare :: SDL_MouseID -> SDL_MouseID -> Ordering
compare :: SDL_MouseID -> SDL_MouseID -> Ordering
$c< :: SDL_MouseID -> SDL_MouseID -> Bool
< :: SDL_MouseID -> SDL_MouseID -> Bool
$c<= :: SDL_MouseID -> SDL_MouseID -> Bool
<= :: SDL_MouseID -> SDL_MouseID -> Bool
$c> :: SDL_MouseID -> SDL_MouseID -> Bool
> :: SDL_MouseID -> SDL_MouseID -> Bool
$c>= :: SDL_MouseID -> SDL_MouseID -> Bool
>= :: SDL_MouseID -> SDL_MouseID -> Bool
$cmax :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
max :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
$cmin :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
min :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
Ord, ReadPrec [SDL_MouseID]
ReadPrec SDL_MouseID
Int -> ReadS SDL_MouseID
ReadS [SDL_MouseID]
(Int -> ReadS SDL_MouseID)
-> ReadS [SDL_MouseID]
-> ReadPrec SDL_MouseID
-> ReadPrec [SDL_MouseID]
-> Read SDL_MouseID
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
$creadsPrec :: Int -> ReadS SDL_MouseID
readsPrec :: Int -> ReadS SDL_MouseID
$creadList :: ReadS [SDL_MouseID]
readList :: ReadS [SDL_MouseID]
$creadPrec :: ReadPrec SDL_MouseID
readPrec :: ReadPrec SDL_MouseID
$creadListPrec :: ReadPrec [SDL_MouseID]
readListPrec :: ReadPrec [SDL_MouseID]
Read, Int -> SDL_MouseID -> ShowS
[SDL_MouseID] -> ShowS
SDL_MouseID -> String
(Int -> SDL_MouseID -> ShowS)
-> (SDL_MouseID -> String)
-> ([SDL_MouseID] -> ShowS)
-> Show SDL_MouseID
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
$cshowsPrec :: Int -> SDL_MouseID -> ShowS
showsPrec :: Int -> SDL_MouseID -> ShowS
$cshow :: SDL_MouseID -> String
show :: SDL_MouseID -> String
$cshowList :: [SDL_MouseID] -> ShowS
showList :: [SDL_MouseID] -> ShowS
Show)
deriving newtype
( Word64 -> Int -> SDL_MouseID
SDL_MouseID -> Int -> Word64
(SDL_MouseID -> Int -> Word64)
-> (Word64 -> Int -> SDL_MouseID) -> Bitfield SDL_MouseID
forall a.
(a -> Int -> Word64) -> (Word64 -> Int -> a) -> Bitfield a
$cnarrow :: SDL_MouseID -> Int -> Word64
narrow :: SDL_MouseID -> Int -> Word64
$cextend :: Word64 -> Int -> SDL_MouseID
extend :: Word64 -> Int -> SDL_MouseID
BG.Bitfield
, Eq SDL_MouseID
SDL_MouseID
Eq SDL_MouseID =>
(SDL_MouseID -> SDL_MouseID -> SDL_MouseID)
-> (SDL_MouseID -> SDL_MouseID -> SDL_MouseID)
-> (SDL_MouseID -> SDL_MouseID -> SDL_MouseID)
-> (SDL_MouseID -> SDL_MouseID)
-> (SDL_MouseID -> Int -> SDL_MouseID)
-> (SDL_MouseID -> Int -> SDL_MouseID)
-> SDL_MouseID
-> (Int -> SDL_MouseID)
-> (SDL_MouseID -> Int -> SDL_MouseID)
-> (SDL_MouseID -> Int -> SDL_MouseID)
-> (SDL_MouseID -> Int -> SDL_MouseID)
-> (SDL_MouseID -> Int -> Bool)
-> (SDL_MouseID -> Maybe Int)
-> (SDL_MouseID -> Int)
-> (SDL_MouseID -> Bool)
-> (SDL_MouseID -> Int -> SDL_MouseID)
-> (SDL_MouseID -> Int -> SDL_MouseID)
-> (SDL_MouseID -> Int -> SDL_MouseID)
-> (SDL_MouseID -> Int -> SDL_MouseID)
-> (SDL_MouseID -> Int -> SDL_MouseID)
-> (SDL_MouseID -> Int -> SDL_MouseID)
-> (SDL_MouseID -> Int)
-> Bits SDL_MouseID
Int -> SDL_MouseID
SDL_MouseID -> Bool
SDL_MouseID -> Int
SDL_MouseID -> Maybe Int
SDL_MouseID -> SDL_MouseID
SDL_MouseID -> Int -> Bool
SDL_MouseID -> Int -> SDL_MouseID
SDL_MouseID -> SDL_MouseID -> SDL_MouseID
forall a.
Eq a =>
(a -> a -> a)
-> (a -> a -> a)
-> (a -> a -> a)
-> (a -> a)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> a
-> (Int -> a)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int -> Bool)
-> (a -> Maybe Int)
-> (a -> Int)
-> (a -> Bool)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int)
-> Bits a
$c.&. :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
.&. :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
$c.|. :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
.|. :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
$cxor :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
xor :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
$ccomplement :: SDL_MouseID -> SDL_MouseID
complement :: SDL_MouseID -> SDL_MouseID
$cshift :: SDL_MouseID -> Int -> SDL_MouseID
shift :: SDL_MouseID -> Int -> SDL_MouseID
$crotate :: SDL_MouseID -> Int -> SDL_MouseID
rotate :: SDL_MouseID -> Int -> SDL_MouseID
$czeroBits :: SDL_MouseID
zeroBits :: SDL_MouseID
$cbit :: Int -> SDL_MouseID
bit :: Int -> SDL_MouseID
$csetBit :: SDL_MouseID -> Int -> SDL_MouseID
setBit :: SDL_MouseID -> Int -> SDL_MouseID
$cclearBit :: SDL_MouseID -> Int -> SDL_MouseID
clearBit :: SDL_MouseID -> Int -> SDL_MouseID
$ccomplementBit :: SDL_MouseID -> Int -> SDL_MouseID
complementBit :: SDL_MouseID -> Int -> SDL_MouseID
$ctestBit :: SDL_MouseID -> Int -> Bool
testBit :: SDL_MouseID -> Int -> Bool
$cbitSizeMaybe :: SDL_MouseID -> Maybe Int
bitSizeMaybe :: SDL_MouseID -> Maybe Int
$cbitSize :: SDL_MouseID -> Int
bitSize :: SDL_MouseID -> Int
$cisSigned :: SDL_MouseID -> Bool
isSigned :: SDL_MouseID -> Bool
$cshiftL :: SDL_MouseID -> Int -> SDL_MouseID
shiftL :: SDL_MouseID -> Int -> SDL_MouseID
$cunsafeShiftL :: SDL_MouseID -> Int -> SDL_MouseID
unsafeShiftL :: SDL_MouseID -> Int -> SDL_MouseID
$cshiftR :: SDL_MouseID -> Int -> SDL_MouseID
shiftR :: SDL_MouseID -> Int -> SDL_MouseID
$cunsafeShiftR :: SDL_MouseID -> Int -> SDL_MouseID
unsafeShiftR :: SDL_MouseID -> Int -> SDL_MouseID
$crotateL :: SDL_MouseID -> Int -> SDL_MouseID
rotateL :: SDL_MouseID -> Int -> SDL_MouseID
$crotateR :: SDL_MouseID -> Int -> SDL_MouseID
rotateR :: SDL_MouseID -> Int -> SDL_MouseID
$cpopCount :: SDL_MouseID -> Int
popCount :: SDL_MouseID -> Int
BG.Bits
, Bits SDL_MouseID
Bits SDL_MouseID =>
(SDL_MouseID -> Int)
-> (SDL_MouseID -> Int)
-> (SDL_MouseID -> Int)
-> FiniteBits SDL_MouseID
SDL_MouseID -> Int
forall b.
Bits b =>
(b -> Int) -> (b -> Int) -> (b -> Int) -> FiniteBits b
$cfiniteBitSize :: SDL_MouseID -> Int
finiteBitSize :: SDL_MouseID -> Int
$ccountLeadingZeros :: SDL_MouseID -> Int
countLeadingZeros :: SDL_MouseID -> Int
$ccountTrailingZeros :: SDL_MouseID -> Int
countTrailingZeros :: SDL_MouseID -> Int
BG.FiniteBits
, FFIType SDL_MouseID -> SDL_MouseID
SDL_MouseID -> FFIType SDL_MouseID
(SDL_MouseID -> FFIType SDL_MouseID)
-> (FFIType SDL_MouseID -> SDL_MouseID) -> HasFFIType SDL_MouseID
forall a. (a -> FFIType a) -> (FFIType a -> a) -> HasFFIType a
$ctoFFIType :: SDL_MouseID -> FFIType SDL_MouseID
toFFIType :: SDL_MouseID -> FFIType SDL_MouseID
$cfromFFIType :: FFIType SDL_MouseID -> SDL_MouseID
fromFFIType :: FFIType SDL_MouseID -> SDL_MouseID
BG.HasFFIType
, Ord SDL_MouseID
Ord SDL_MouseID =>
((SDL_MouseID, SDL_MouseID) -> [SDL_MouseID])
-> ((SDL_MouseID, SDL_MouseID) -> SDL_MouseID -> Int)
-> ((SDL_MouseID, SDL_MouseID) -> SDL_MouseID -> Int)
-> ((SDL_MouseID, SDL_MouseID) -> SDL_MouseID -> Bool)
-> ((SDL_MouseID, SDL_MouseID) -> Int)
-> ((SDL_MouseID, SDL_MouseID) -> Int)
-> Ix SDL_MouseID
(SDL_MouseID, SDL_MouseID) -> Int
(SDL_MouseID, SDL_MouseID) -> [SDL_MouseID]
(SDL_MouseID, SDL_MouseID) -> SDL_MouseID -> Bool
(SDL_MouseID, SDL_MouseID) -> SDL_MouseID -> Int
forall a.
Ord a =>
((a, a) -> [a])
-> ((a, a) -> a -> Int)
-> ((a, a) -> a -> Int)
-> ((a, a) -> a -> Bool)
-> ((a, a) -> Int)
-> ((a, a) -> Int)
-> Ix a
$crange :: (SDL_MouseID, SDL_MouseID) -> [SDL_MouseID]
range :: (SDL_MouseID, SDL_MouseID) -> [SDL_MouseID]
$cindex :: (SDL_MouseID, SDL_MouseID) -> SDL_MouseID -> Int
index :: (SDL_MouseID, SDL_MouseID) -> SDL_MouseID -> Int
$cunsafeIndex :: (SDL_MouseID, SDL_MouseID) -> SDL_MouseID -> Int
unsafeIndex :: (SDL_MouseID, SDL_MouseID) -> SDL_MouseID -> Int
$cinRange :: (SDL_MouseID, SDL_MouseID) -> SDL_MouseID -> Bool
inRange :: (SDL_MouseID, SDL_MouseID) -> SDL_MouseID -> Bool
$crangeSize :: (SDL_MouseID, SDL_MouseID) -> Int
rangeSize :: (SDL_MouseID, SDL_MouseID) -> Int
$cunsafeRangeSize :: (SDL_MouseID, SDL_MouseID) -> Int
unsafeRangeSize :: (SDL_MouseID, SDL_MouseID) -> Int
BG.Ix
, Addr# -> Int# -> SDL_MouseID
ByteArray# -> Int# -> SDL_MouseID
Proxy SDL_MouseID -> Int#
SDL_MouseID -> Int#
(Proxy SDL_MouseID -> Int#)
-> (SDL_MouseID -> Int#)
-> (Proxy SDL_MouseID -> Int#)
-> (SDL_MouseID -> Int#)
-> (ByteArray# -> Int# -> SDL_MouseID)
-> (forall s.
MutableByteArray# s
-> Int# -> State# s -> (# State# s, SDL_MouseID #))
-> (forall s.
MutableByteArray# s -> Int# -> SDL_MouseID -> State# s -> State# s)
-> (forall s.
MutableByteArray# s
-> Int# -> Int# -> SDL_MouseID -> State# s -> State# s)
-> (Addr# -> Int# -> SDL_MouseID)
-> (forall s.
Addr# -> Int# -> State# s -> (# State# s, SDL_MouseID #))
-> (forall s. Addr# -> Int# -> SDL_MouseID -> State# s -> State# s)
-> (forall s.
Addr# -> Int# -> Int# -> SDL_MouseID -> State# s -> State# s)
-> Prim SDL_MouseID
forall s.
Addr# -> Int# -> Int# -> SDL_MouseID -> State# s -> State# s
forall s. Addr# -> Int# -> State# s -> (# State# s, SDL_MouseID #)
forall s. Addr# -> Int# -> SDL_MouseID -> State# s -> State# s
forall s.
MutableByteArray# s
-> Int# -> Int# -> SDL_MouseID -> State# s -> State# s
forall s.
MutableByteArray# s
-> Int# -> State# s -> (# State# s, SDL_MouseID #)
forall s.
MutableByteArray# s -> Int# -> SDL_MouseID -> State# s -> State# s
forall a.
(Proxy a -> Int#)
-> (a -> Int#)
-> (Proxy a -> Int#)
-> (a -> Int#)
-> (ByteArray# -> Int# -> a)
-> (forall s.
MutableByteArray# s -> Int# -> State# s -> (# State# s, a #))
-> (forall s.
MutableByteArray# s -> Int# -> a -> State# s -> State# s)
-> (forall s.
MutableByteArray# s -> Int# -> Int# -> a -> State# s -> State# s)
-> (Addr# -> Int# -> a)
-> (forall s. Addr# -> Int# -> State# s -> (# State# s, a #))
-> (forall s. Addr# -> Int# -> a -> State# s -> State# s)
-> (forall s. Addr# -> Int# -> Int# -> a -> State# s -> State# s)
-> Prim a
$csizeOfType# :: Proxy SDL_MouseID -> Int#
sizeOfType# :: Proxy SDL_MouseID -> Int#
$csizeOf# :: SDL_MouseID -> Int#
sizeOf# :: SDL_MouseID -> Int#
$calignmentOfType# :: Proxy SDL_MouseID -> Int#
alignmentOfType# :: Proxy SDL_MouseID -> Int#
$calignment# :: SDL_MouseID -> Int#
alignment# :: SDL_MouseID -> Int#
$cindexByteArray# :: ByteArray# -> Int# -> SDL_MouseID
indexByteArray# :: ByteArray# -> Int# -> SDL_MouseID
$creadByteArray# :: forall s.
MutableByteArray# s
-> Int# -> State# s -> (# State# s, SDL_MouseID #)
readByteArray# :: forall s.
MutableByteArray# s
-> Int# -> State# s -> (# State# s, SDL_MouseID #)
$cwriteByteArray# :: forall s.
MutableByteArray# s -> Int# -> SDL_MouseID -> State# s -> State# s
writeByteArray# :: forall s.
MutableByteArray# s -> Int# -> SDL_MouseID -> State# s -> State# s
$csetByteArray# :: forall s.
MutableByteArray# s
-> Int# -> Int# -> SDL_MouseID -> State# s -> State# s
setByteArray# :: forall s.
MutableByteArray# s
-> Int# -> Int# -> SDL_MouseID -> State# s -> State# s
$cindexOffAddr# :: Addr# -> Int# -> SDL_MouseID
indexOffAddr# :: Addr# -> Int# -> SDL_MouseID
$creadOffAddr# :: forall s. Addr# -> Int# -> State# s -> (# State# s, SDL_MouseID #)
readOffAddr# :: forall s. Addr# -> Int# -> State# s -> (# State# s, SDL_MouseID #)
$cwriteOffAddr# :: forall s. Addr# -> Int# -> SDL_MouseID -> State# s -> State# s
writeOffAddr# :: forall s. Addr# -> Int# -> SDL_MouseID -> State# s -> State# s
$csetOffAddr# :: forall s.
Addr# -> Int# -> Int# -> SDL_MouseID -> State# s -> State# s
setOffAddr# :: forall s.
Addr# -> Int# -> Int# -> SDL_MouseID -> State# s -> State# s
BG.Prim
, Ptr SDL_MouseID -> IO SDL_MouseID
Ptr SDL_MouseID -> Int -> IO SDL_MouseID
Ptr SDL_MouseID -> Int -> SDL_MouseID -> IO ()
Ptr SDL_MouseID -> SDL_MouseID -> IO ()
SDL_MouseID -> Int
(SDL_MouseID -> Int)
-> (SDL_MouseID -> Int)
-> (Ptr SDL_MouseID -> Int -> IO SDL_MouseID)
-> (Ptr SDL_MouseID -> Int -> SDL_MouseID -> IO ())
-> (forall b. Ptr b -> Int -> IO SDL_MouseID)
-> (forall b. Ptr b -> Int -> SDL_MouseID -> IO ())
-> (Ptr SDL_MouseID -> IO SDL_MouseID)
-> (Ptr SDL_MouseID -> SDL_MouseID -> IO ())
-> Storable SDL_MouseID
forall b. Ptr b -> Int -> IO SDL_MouseID
forall b. Ptr b -> Int -> SDL_MouseID -> IO ()
forall a.
(a -> Int)
-> (a -> Int)
-> (Ptr a -> Int -> IO a)
-> (Ptr a -> Int -> a -> IO ())
-> (forall b. Ptr b -> Int -> IO a)
-> (forall b. Ptr b -> Int -> a -> IO ())
-> (Ptr a -> IO a)
-> (Ptr a -> a -> IO ())
-> Storable a
$csizeOf :: SDL_MouseID -> Int
sizeOf :: SDL_MouseID -> Int
$calignment :: SDL_MouseID -> Int
alignment :: SDL_MouseID -> Int
$cpeekElemOff :: Ptr SDL_MouseID -> Int -> IO SDL_MouseID
peekElemOff :: Ptr SDL_MouseID -> Int -> IO SDL_MouseID
$cpokeElemOff :: Ptr SDL_MouseID -> Int -> SDL_MouseID -> IO ()
pokeElemOff :: Ptr SDL_MouseID -> Int -> SDL_MouseID -> IO ()
$cpeekByteOff :: forall b. Ptr b -> Int -> IO SDL_MouseID
peekByteOff :: forall b. Ptr b -> Int -> IO SDL_MouseID
$cpokeByteOff :: forall b. Ptr b -> Int -> SDL_MouseID -> IO ()
pokeByteOff :: forall b. Ptr b -> Int -> SDL_MouseID -> IO ()
$cpeek :: Ptr SDL_MouseID -> IO SDL_MouseID
peek :: Ptr SDL_MouseID -> IO SDL_MouseID
$cpoke :: Ptr SDL_MouseID -> SDL_MouseID -> IO ()
poke :: Ptr SDL_MouseID -> SDL_MouseID -> IO ()
BG.Storable
, SDL_MouseID
SDL_MouseID -> SDL_MouseID -> Bounded SDL_MouseID
forall a. a -> a -> Bounded a
$cminBound :: SDL_MouseID
minBound :: SDL_MouseID
$cmaxBound :: SDL_MouseID
maxBound :: SDL_MouseID
Bounded
, Int -> SDL_MouseID
SDL_MouseID -> Int
SDL_MouseID -> [SDL_MouseID]
SDL_MouseID -> SDL_MouseID
SDL_MouseID -> SDL_MouseID -> [SDL_MouseID]
SDL_MouseID -> SDL_MouseID -> SDL_MouseID -> [SDL_MouseID]
(SDL_MouseID -> SDL_MouseID)
-> (SDL_MouseID -> SDL_MouseID)
-> (Int -> SDL_MouseID)
-> (SDL_MouseID -> Int)
-> (SDL_MouseID -> [SDL_MouseID])
-> (SDL_MouseID -> SDL_MouseID -> [SDL_MouseID])
-> (SDL_MouseID -> SDL_MouseID -> [SDL_MouseID])
-> (SDL_MouseID -> SDL_MouseID -> SDL_MouseID -> [SDL_MouseID])
-> Enum SDL_MouseID
forall a.
(a -> a)
-> (a -> a)
-> (Int -> a)
-> (a -> Int)
-> (a -> [a])
-> (a -> a -> [a])
-> (a -> a -> [a])
-> (a -> a -> a -> [a])
-> Enum a
$csucc :: SDL_MouseID -> SDL_MouseID
succ :: SDL_MouseID -> SDL_MouseID
$cpred :: SDL_MouseID -> SDL_MouseID
pred :: SDL_MouseID -> SDL_MouseID
$ctoEnum :: Int -> SDL_MouseID
toEnum :: Int -> SDL_MouseID
$cfromEnum :: SDL_MouseID -> Int
fromEnum :: SDL_MouseID -> Int
$cenumFrom :: SDL_MouseID -> [SDL_MouseID]
enumFrom :: SDL_MouseID -> [SDL_MouseID]
$cenumFromThen :: SDL_MouseID -> SDL_MouseID -> [SDL_MouseID]
enumFromThen :: SDL_MouseID -> SDL_MouseID -> [SDL_MouseID]
$cenumFromTo :: SDL_MouseID -> SDL_MouseID -> [SDL_MouseID]
enumFromTo :: SDL_MouseID -> SDL_MouseID -> [SDL_MouseID]
$cenumFromThenTo :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID -> [SDL_MouseID]
enumFromThenTo :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID -> [SDL_MouseID]
Enum
, Enum SDL_MouseID
Real SDL_MouseID
(Real SDL_MouseID, Enum SDL_MouseID) =>
(SDL_MouseID -> SDL_MouseID -> SDL_MouseID)
-> (SDL_MouseID -> SDL_MouseID -> SDL_MouseID)
-> (SDL_MouseID -> SDL_MouseID -> SDL_MouseID)
-> (SDL_MouseID -> SDL_MouseID -> SDL_MouseID)
-> (SDL_MouseID -> SDL_MouseID -> (SDL_MouseID, SDL_MouseID))
-> (SDL_MouseID -> SDL_MouseID -> (SDL_MouseID, SDL_MouseID))
-> (SDL_MouseID -> Integer)
-> Integral SDL_MouseID
SDL_MouseID -> Integer
SDL_MouseID -> SDL_MouseID -> (SDL_MouseID, SDL_MouseID)
SDL_MouseID -> SDL_MouseID -> SDL_MouseID
forall a.
(Real a, Enum a) =>
(a -> a -> a)
-> (a -> a -> a)
-> (a -> a -> a)
-> (a -> a -> a)
-> (a -> a -> (a, a))
-> (a -> a -> (a, a))
-> (a -> Integer)
-> Integral a
$cquot :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
quot :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
$crem :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
rem :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
$cdiv :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
div :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
$cmod :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
mod :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
$cquotRem :: SDL_MouseID -> SDL_MouseID -> (SDL_MouseID, SDL_MouseID)
quotRem :: SDL_MouseID -> SDL_MouseID -> (SDL_MouseID, SDL_MouseID)
$cdivMod :: SDL_MouseID -> SDL_MouseID -> (SDL_MouseID, SDL_MouseID)
divMod :: SDL_MouseID -> SDL_MouseID -> (SDL_MouseID, SDL_MouseID)
$ctoInteger :: SDL_MouseID -> Integer
toInteger :: SDL_MouseID -> Integer
Integral
, Ptr SDL_MouseID -> IO SDL_MouseID
(Ptr SDL_MouseID -> IO SDL_MouseID) -> ReadRaw SDL_MouseID
forall a. (Ptr a -> IO a) -> ReadRaw a
$creadRaw :: Ptr SDL_MouseID -> IO SDL_MouseID
readRaw :: Ptr SDL_MouseID -> IO SDL_MouseID
Marshal.ReadRaw
, Proxy SDL_MouseID -> Int
(Proxy SDL_MouseID -> Int)
-> (Proxy SDL_MouseID -> Int) -> StaticSize SDL_MouseID
forall a. (Proxy a -> Int) -> (Proxy a -> Int) -> StaticSize a
$cstaticSizeOf :: Proxy SDL_MouseID -> Int
staticSizeOf :: Proxy SDL_MouseID -> Int
$cstaticAlignment :: Proxy SDL_MouseID -> Int
staticAlignment :: Proxy SDL_MouseID -> Int
Marshal.StaticSize
, Ptr SDL_MouseID -> SDL_MouseID -> IO ()
(Ptr SDL_MouseID -> SDL_MouseID -> IO ()) -> WriteRaw SDL_MouseID
forall a. (Ptr a -> a -> IO ()) -> WriteRaw a
$cwriteRaw :: Ptr SDL_MouseID -> SDL_MouseID -> IO ()
writeRaw :: Ptr SDL_MouseID -> SDL_MouseID -> IO ()
Marshal.WriteRaw
, Integer -> SDL_MouseID
SDL_MouseID -> SDL_MouseID
SDL_MouseID -> SDL_MouseID -> SDL_MouseID
(SDL_MouseID -> SDL_MouseID -> SDL_MouseID)
-> (SDL_MouseID -> SDL_MouseID -> SDL_MouseID)
-> (SDL_MouseID -> SDL_MouseID -> SDL_MouseID)
-> (SDL_MouseID -> SDL_MouseID)
-> (SDL_MouseID -> SDL_MouseID)
-> (SDL_MouseID -> SDL_MouseID)
-> (Integer -> SDL_MouseID)
-> Num SDL_MouseID
forall a.
(a -> a -> a)
-> (a -> a -> a)
-> (a -> a -> a)
-> (a -> a)
-> (a -> a)
-> (a -> a)
-> (Integer -> a)
-> Num a
$c+ :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
+ :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
$c- :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
- :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
$c* :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
* :: SDL_MouseID -> SDL_MouseID -> SDL_MouseID
$cnegate :: SDL_MouseID -> SDL_MouseID
negate :: SDL_MouseID -> SDL_MouseID
$cabs :: SDL_MouseID -> SDL_MouseID
abs :: SDL_MouseID -> SDL_MouseID
$csignum :: SDL_MouseID -> SDL_MouseID
signum :: SDL_MouseID -> SDL_MouseID
$cfromInteger :: Integer -> SDL_MouseID
fromInteger :: Integer -> SDL_MouseID
Num
, Num SDL_MouseID
Ord SDL_MouseID
(Num SDL_MouseID, Ord SDL_MouseID) =>
(SDL_MouseID -> Rational) -> Real SDL_MouseID
SDL_MouseID -> Rational
forall a. (Num a, Ord a) => (a -> Rational) -> Real a
$ctoRational :: SDL_MouseID -> Rational
toRational :: SDL_MouseID -> Rational
Real
)
instance
(ty ~ SDL3.Sys.Bindgen.Stdinc.Uint32)
=> BG.CompatHasField.HasField "unwrap" SDL_MouseID ty
where
hasField :: SDL_MouseID -> (ty -> SDL_MouseID, ty)
hasField =
\SDL_MouseID
x0 ->
( \ty
y1 ->
SDL_MouseID{unwrap :: Uint32
unwrap = ty
Uint32
y1}
, forall {k} (x :: k) r a. HasField x r a => r -> a
forall (x :: Symbol) r a. HasField x r a => r -> a
BG.getField @"unwrap" SDL_MouseID
x0
)
instance
(ty ~ SDL3.Sys.Bindgen.Stdinc.Uint32)
=> BG.HasField "unwrap" (BG.Ptr SDL_MouseID) (BG.Ptr ty)
where
getField :: Ptr SDL_MouseID -> Ptr ty
getField = Proxy "unwrap"
-> Ptr SDL_MouseID -> Ptr (CFieldType SDL_MouseID "unwrap")
forall a (field :: Symbol).
HasCField a field =>
Proxy field -> Ptr a -> Ptr (CFieldType a field)
HasCField.fromPtr (forall {k} (t :: k). Proxy t
forall (t :: Symbol). Proxy t
BG.Proxy @"unwrap")
instance HasCField.HasCField SDL_MouseID "unwrap" where
type
CFieldType SDL_MouseID "unwrap" =
SDL3.Sys.Bindgen.Stdinc.Uint32
offset# :: Proxy# SDL_MouseID -> Proxy# "unwrap" -> Int
offset# = \Proxy# SDL_MouseID
_ -> \Proxy# "unwrap"
_ -> Int
0
data SDL_Cursor
newtype SDL_SystemCursor = SDL_SystemCursor
{ SDL_SystemCursor -> CUInt
unwrap :: BG.CUInt
}
deriving stock ((forall x. SDL_SystemCursor -> Rep SDL_SystemCursor x)
-> (forall x. Rep SDL_SystemCursor x -> SDL_SystemCursor)
-> Generic SDL_SystemCursor
forall x. Rep SDL_SystemCursor x -> SDL_SystemCursor
forall x. SDL_SystemCursor -> Rep SDL_SystemCursor x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cfrom :: forall x. SDL_SystemCursor -> Rep SDL_SystemCursor x
from :: forall x. SDL_SystemCursor -> Rep SDL_SystemCursor x
$cto :: forall x. Rep SDL_SystemCursor x -> SDL_SystemCursor
to :: forall x. Rep SDL_SystemCursor x -> SDL_SystemCursor
BG.Generic, SDL_SystemCursor -> SDL_SystemCursor -> Bool
(SDL_SystemCursor -> SDL_SystemCursor -> Bool)
-> (SDL_SystemCursor -> SDL_SystemCursor -> Bool)
-> Eq SDL_SystemCursor
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: SDL_SystemCursor -> SDL_SystemCursor -> Bool
== :: SDL_SystemCursor -> SDL_SystemCursor -> Bool
$c/= :: SDL_SystemCursor -> SDL_SystemCursor -> Bool
/= :: SDL_SystemCursor -> SDL_SystemCursor -> Bool
Eq, Eq SDL_SystemCursor
Eq SDL_SystemCursor =>
(SDL_SystemCursor -> SDL_SystemCursor -> Ordering)
-> (SDL_SystemCursor -> SDL_SystemCursor -> Bool)
-> (SDL_SystemCursor -> SDL_SystemCursor -> Bool)
-> (SDL_SystemCursor -> SDL_SystemCursor -> Bool)
-> (SDL_SystemCursor -> SDL_SystemCursor -> Bool)
-> (SDL_SystemCursor -> SDL_SystemCursor -> SDL_SystemCursor)
-> (SDL_SystemCursor -> SDL_SystemCursor -> SDL_SystemCursor)
-> Ord SDL_SystemCursor
SDL_SystemCursor -> SDL_SystemCursor -> Bool
SDL_SystemCursor -> SDL_SystemCursor -> Ordering
SDL_SystemCursor -> SDL_SystemCursor -> SDL_SystemCursor
forall a.
Eq a =>
(a -> a -> Ordering)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> a)
-> (a -> a -> a)
-> Ord a
$ccompare :: SDL_SystemCursor -> SDL_SystemCursor -> Ordering
compare :: SDL_SystemCursor -> SDL_SystemCursor -> Ordering
$c< :: SDL_SystemCursor -> SDL_SystemCursor -> Bool
< :: SDL_SystemCursor -> SDL_SystemCursor -> Bool
$c<= :: SDL_SystemCursor -> SDL_SystemCursor -> Bool
<= :: SDL_SystemCursor -> SDL_SystemCursor -> Bool
$c> :: SDL_SystemCursor -> SDL_SystemCursor -> Bool
> :: SDL_SystemCursor -> SDL_SystemCursor -> Bool
$c>= :: SDL_SystemCursor -> SDL_SystemCursor -> Bool
>= :: SDL_SystemCursor -> SDL_SystemCursor -> Bool
$cmax :: SDL_SystemCursor -> SDL_SystemCursor -> SDL_SystemCursor
max :: SDL_SystemCursor -> SDL_SystemCursor -> SDL_SystemCursor
$cmin :: SDL_SystemCursor -> SDL_SystemCursor -> SDL_SystemCursor
min :: SDL_SystemCursor -> SDL_SystemCursor -> SDL_SystemCursor
Ord)
deriving newtype (FFIType SDL_SystemCursor -> SDL_SystemCursor
SDL_SystemCursor -> FFIType SDL_SystemCursor
(SDL_SystemCursor -> FFIType SDL_SystemCursor)
-> (FFIType SDL_SystemCursor -> SDL_SystemCursor)
-> HasFFIType SDL_SystemCursor
forall a. (a -> FFIType a) -> (FFIType a -> a) -> HasFFIType a
$ctoFFIType :: SDL_SystemCursor -> FFIType SDL_SystemCursor
toFFIType :: SDL_SystemCursor -> FFIType SDL_SystemCursor
$cfromFFIType :: FFIType SDL_SystemCursor -> SDL_SystemCursor
fromFFIType :: FFIType SDL_SystemCursor -> SDL_SystemCursor
BG.HasFFIType)
instance Marshal.StaticSize SDL_SystemCursor where
staticSizeOf :: Proxy SDL_SystemCursor -> Int
staticSizeOf = \Proxy SDL_SystemCursor
_ -> (Int
4 :: Int)
staticAlignment :: Proxy SDL_SystemCursor -> Int
staticAlignment = \Proxy SDL_SystemCursor
_ -> (Int
4 :: Int)
instance Marshal.ReadRaw SDL_SystemCursor where
readRaw :: Ptr SDL_SystemCursor -> IO SDL_SystemCursor
readRaw =
\Ptr SDL_SystemCursor
ptr0 ->
(CUInt -> SDL_SystemCursor) -> IO (CUInt -> SDL_SystemCursor)
forall a. a -> IO a
forall (f :: * -> *) a. Applicative f => a -> f a
pure CUInt -> SDL_SystemCursor
SDL_SystemCursor
IO (CUInt -> SDL_SystemCursor) -> IO CUInt -> IO SDL_SystemCursor
forall a b. IO (a -> b) -> IO a -> IO b
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
<*> Ptr SDL_SystemCursor -> Int -> IO CUInt
forall a b. ReadRaw a => Ptr b -> Int -> IO a
Marshal.readRawByteOff Ptr SDL_SystemCursor
ptr0 (Int
0 :: Int)
instance Marshal.WriteRaw SDL_SystemCursor where
writeRaw :: Ptr SDL_SystemCursor -> SDL_SystemCursor -> IO ()
writeRaw =
\Ptr SDL_SystemCursor
ptr0 ->
\SDL_SystemCursor
s1 ->
case SDL_SystemCursor
s1 of
SDL_SystemCursor CUInt
unwrap2 ->
Ptr SDL_SystemCursor -> Int -> CUInt -> IO ()
forall a b. WriteRaw a => Ptr b -> Int -> a -> IO ()
Marshal.writeRawByteOff Ptr SDL_SystemCursor
ptr0 (Int
0 :: Int) CUInt
unwrap2
deriving via Marshal.EquivStorable SDL_SystemCursor instance BG.Storable SDL_SystemCursor
deriving via BG.CUInt instance BG.Prim SDL_SystemCursor
instance CEnum.CEnum SDL_SystemCursor where
type CEnumZ SDL_SystemCursor = BG.CUInt
toCEnum :: CEnumZ SDL_SystemCursor -> SDL_SystemCursor
toCEnum = CUInt -> SDL_SystemCursor
CEnumZ SDL_SystemCursor -> SDL_SystemCursor
SDL_SystemCursor
fromCEnum :: SDL_SystemCursor -> CEnumZ SDL_SystemCursor
fromCEnum = forall {k} (x :: k) r a. HasField x r a => r -> a
forall (x :: Symbol) r a. HasField x r a => r -> a
BG.getField @"unwrap"
declaredValues :: forall (proxy :: * -> *).
proxy SDL_SystemCursor -> DeclaredValues SDL_SystemCursor
declaredValues =
\proxy SDL_SystemCursor
_ ->
[(CEnumZ SDL_SystemCursor, NonEmpty String)]
-> DeclaredValues SDL_SystemCursor
forall a.
Ord (CEnumZ a) =>
[(CEnumZ a, NonEmpty String)] -> DeclaredValues a
CEnum.declaredValuesFromList
[ (CUInt
CEnumZ SDL_SystemCursor
0, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_DEFAULT")
, (CUInt
CEnumZ SDL_SystemCursor
1, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_TEXT")
, (CUInt
CEnumZ SDL_SystemCursor
2, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_WAIT")
, (CUInt
CEnumZ SDL_SystemCursor
3, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_CROSSHAIR")
, (CUInt
CEnumZ SDL_SystemCursor
4, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_PROGRESS")
, (CUInt
CEnumZ SDL_SystemCursor
5, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_NWSE_RESIZE")
, (CUInt
CEnumZ SDL_SystemCursor
6, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_NESW_RESIZE")
, (CUInt
CEnumZ SDL_SystemCursor
7, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_EW_RESIZE")
, (CUInt
CEnumZ SDL_SystemCursor
8, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_NS_RESIZE")
, (CUInt
CEnumZ SDL_SystemCursor
9, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_MOVE")
, (CUInt
CEnumZ SDL_SystemCursor
10, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_NOT_ALLOWED")
, (CUInt
CEnumZ SDL_SystemCursor
11, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_POINTER")
, (CUInt
CEnumZ SDL_SystemCursor
12, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_NW_RESIZE")
, (CUInt
CEnumZ SDL_SystemCursor
13, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_N_RESIZE")
, (CUInt
CEnumZ SDL_SystemCursor
14, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_NE_RESIZE")
, (CUInt
CEnumZ SDL_SystemCursor
15, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_E_RESIZE")
, (CUInt
CEnumZ SDL_SystemCursor
16, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_SE_RESIZE")
, (CUInt
CEnumZ SDL_SystemCursor
17, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_S_RESIZE")
, (CUInt
CEnumZ SDL_SystemCursor
18, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_SW_RESIZE")
, (CUInt
CEnumZ SDL_SystemCursor
19, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_W_RESIZE")
, (CUInt
CEnumZ SDL_SystemCursor
20, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_SYSTEM_CURSOR_COUNT")
]
showsUndeclared :: forall (proxy :: * -> *).
proxy SDL_SystemCursor -> Int -> CEnumZ SDL_SystemCursor -> ShowS
showsUndeclared =
String
-> proxy SDL_SystemCursor
-> Int
-> CEnumZ SDL_SystemCursor
-> ShowS
forall a (proxy :: * -> *).
Show (CEnumZ a) =>
String -> proxy a -> Int -> CEnumZ a -> ShowS
CEnum.showsWrappedUndeclared String
"SDL_SystemCursor"
readPrecUndeclared :: ReadPrec SDL_SystemCursor
readPrecUndeclared =
String -> ReadPrec SDL_SystemCursor
forall a. (CEnum a, Read (CEnumZ a)) => String -> ReadPrec a
CEnum.readPrecWrappedUndeclared String
"SDL_SystemCursor"
isDeclared :: SDL_SystemCursor -> Bool
isDeclared = SDL_SystemCursor -> Bool
forall a. SequentialCEnum a => a -> Bool
CEnum.seqIsDeclared
mkDeclared :: CEnumZ SDL_SystemCursor -> Maybe SDL_SystemCursor
mkDeclared = CEnumZ SDL_SystemCursor -> Maybe SDL_SystemCursor
forall a. SequentialCEnum a => CEnumZ a -> Maybe a
CEnum.seqMkDeclared
instance CEnum.SequentialCEnum SDL_SystemCursor where
minDeclaredValue :: SDL_SystemCursor
minDeclaredValue = SDL_SystemCursor
SDL_SYSTEM_CURSOR_DEFAULT
maxDeclaredValue :: SDL_SystemCursor
maxDeclaredValue = SDL_SystemCursor
SDL_SYSTEM_CURSOR_COUNT
instance Show SDL_SystemCursor where
showsPrec :: Int -> SDL_SystemCursor -> ShowS
showsPrec = Int -> SDL_SystemCursor -> ShowS
forall a. CEnum a => Int -> a -> ShowS
CEnum.shows
instance Read SDL_SystemCursor where
readPrec :: ReadPrec SDL_SystemCursor
readPrec = ReadPrec SDL_SystemCursor
forall a. CEnum a => ReadPrec a
CEnum.readPrec
readList :: ReadS [SDL_SystemCursor]
readList = ReadS [SDL_SystemCursor]
forall a. Read a => ReadS [a]
BG.readListDefault
readListPrec :: ReadPrec [SDL_SystemCursor]
readListPrec = ReadPrec [SDL_SystemCursor]
forall a. Read a => ReadPrec [a]
BG.readListPrecDefault
instance
(ty ~ BG.CUInt)
=> BG.CompatHasField.HasField "unwrap" SDL_SystemCursor ty
where
hasField :: SDL_SystemCursor -> (ty -> SDL_SystemCursor, ty)
hasField =
\SDL_SystemCursor
x0 ->
( \ty
y1 ->
SDL_SystemCursor{unwrap :: CUInt
unwrap = ty
CUInt
y1}
, forall {k} (x :: k) r a. HasField x r a => r -> a
forall (x :: Symbol) r a. HasField x r a => r -> a
BG.getField @"unwrap" SDL_SystemCursor
x0
)
instance
(ty ~ BG.CUInt)
=> BG.HasField "unwrap" (BG.Ptr SDL_SystemCursor) (BG.Ptr ty)
where
getField :: Ptr SDL_SystemCursor -> Ptr ty
getField = Proxy "unwrap"
-> Ptr SDL_SystemCursor
-> Ptr (CFieldType SDL_SystemCursor "unwrap")
forall a (field :: Symbol).
HasCField a field =>
Proxy field -> Ptr a -> Ptr (CFieldType a field)
HasCField.fromPtr (forall {k} (t :: k). Proxy t
forall (t :: Symbol). Proxy t
BG.Proxy @"unwrap")
instance HasCField.HasCField SDL_SystemCursor "unwrap" where
type CFieldType SDL_SystemCursor "unwrap" = BG.CUInt
offset# :: Proxy# SDL_SystemCursor -> Proxy# "unwrap" -> Int
offset# = \Proxy# SDL_SystemCursor
_ -> \Proxy# "unwrap"
_ -> Int
0
pattern SDL_SYSTEM_CURSOR_DEFAULT :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_DEFAULT :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_DEFAULT :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_DEFAULT = SDL_SystemCursor 0
pattern SDL_SYSTEM_CURSOR_TEXT :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_TEXT :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_TEXT :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_TEXT = SDL_SystemCursor 1
pattern SDL_SYSTEM_CURSOR_WAIT :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_WAIT :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_WAIT :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_WAIT = SDL_SystemCursor 2
pattern SDL_SYSTEM_CURSOR_CROSSHAIR :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_CROSSHAIR :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_CROSSHAIR :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_CROSSHAIR = SDL_SystemCursor 3
pattern SDL_SYSTEM_CURSOR_PROGRESS :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_PROGRESS :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_PROGRESS :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_PROGRESS = SDL_SystemCursor 4
pattern SDL_SYSTEM_CURSOR_NWSE_RESIZE :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_NWSE_RESIZE :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_NWSE_RESIZE :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_NWSE_RESIZE = SDL_SystemCursor 5
pattern SDL_SYSTEM_CURSOR_NESW_RESIZE :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_NESW_RESIZE :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_NESW_RESIZE :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_NESW_RESIZE = SDL_SystemCursor 6
pattern SDL_SYSTEM_CURSOR_EW_RESIZE :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_EW_RESIZE :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_EW_RESIZE :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_EW_RESIZE = SDL_SystemCursor 7
pattern SDL_SYSTEM_CURSOR_NS_RESIZE :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_NS_RESIZE :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_NS_RESIZE :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_NS_RESIZE = SDL_SystemCursor 8
pattern SDL_SYSTEM_CURSOR_MOVE :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_MOVE :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_MOVE :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_MOVE = SDL_SystemCursor 9
pattern SDL_SYSTEM_CURSOR_NOT_ALLOWED :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_NOT_ALLOWED :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_NOT_ALLOWED :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_NOT_ALLOWED = SDL_SystemCursor 10
pattern SDL_SYSTEM_CURSOR_POINTER :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_POINTER :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_POINTER :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_POINTER = SDL_SystemCursor 11
pattern SDL_SYSTEM_CURSOR_NW_RESIZE :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_NW_RESIZE :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_NW_RESIZE :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_NW_RESIZE = SDL_SystemCursor 12
pattern SDL_SYSTEM_CURSOR_N_RESIZE :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_N_RESIZE :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_N_RESIZE :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_N_RESIZE = SDL_SystemCursor 13
pattern SDL_SYSTEM_CURSOR_NE_RESIZE :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_NE_RESIZE :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_NE_RESIZE :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_NE_RESIZE = SDL_SystemCursor 14
pattern SDL_SYSTEM_CURSOR_E_RESIZE :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_E_RESIZE :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_E_RESIZE :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_E_RESIZE = SDL_SystemCursor 15
pattern SDL_SYSTEM_CURSOR_SE_RESIZE :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_SE_RESIZE :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_SE_RESIZE :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_SE_RESIZE = SDL_SystemCursor 16
pattern SDL_SYSTEM_CURSOR_S_RESIZE :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_S_RESIZE :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_S_RESIZE :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_S_RESIZE = SDL_SystemCursor 17
pattern SDL_SYSTEM_CURSOR_SW_RESIZE :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_SW_RESIZE :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_SW_RESIZE :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_SW_RESIZE = SDL_SystemCursor 18
pattern SDL_SYSTEM_CURSOR_W_RESIZE :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_W_RESIZE :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_W_RESIZE :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_W_RESIZE = SDL_SystemCursor 19
pattern SDL_SYSTEM_CURSOR_COUNT :: SDL_SystemCursor
pattern $mSDL_SYSTEM_CURSOR_COUNT :: forall {r}. SDL_SystemCursor -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_SYSTEM_CURSOR_COUNT :: SDL_SystemCursor
SDL_SYSTEM_CURSOR_COUNT = SDL_SystemCursor 20
newtype SDL_MouseWheelDirection = SDL_MouseWheelDirection
{ SDL_MouseWheelDirection -> CUInt
unwrap :: BG.CUInt
}
deriving stock ((forall x.
SDL_MouseWheelDirection -> Rep SDL_MouseWheelDirection x)
-> (forall x.
Rep SDL_MouseWheelDirection x -> SDL_MouseWheelDirection)
-> Generic SDL_MouseWheelDirection
forall x. Rep SDL_MouseWheelDirection x -> SDL_MouseWheelDirection
forall x. SDL_MouseWheelDirection -> Rep SDL_MouseWheelDirection x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cfrom :: forall x. SDL_MouseWheelDirection -> Rep SDL_MouseWheelDirection x
from :: forall x. SDL_MouseWheelDirection -> Rep SDL_MouseWheelDirection x
$cto :: forall x. Rep SDL_MouseWheelDirection x -> SDL_MouseWheelDirection
to :: forall x. Rep SDL_MouseWheelDirection x -> SDL_MouseWheelDirection
BG.Generic, SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool
(SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool)
-> (SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool)
-> Eq SDL_MouseWheelDirection
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool
== :: SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool
$c/= :: SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool
/= :: SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool
Eq, Eq SDL_MouseWheelDirection
Eq SDL_MouseWheelDirection =>
(SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Ordering)
-> (SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool)
-> (SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool)
-> (SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool)
-> (SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool)
-> (SDL_MouseWheelDirection
-> SDL_MouseWheelDirection -> SDL_MouseWheelDirection)
-> (SDL_MouseWheelDirection
-> SDL_MouseWheelDirection -> SDL_MouseWheelDirection)
-> Ord SDL_MouseWheelDirection
SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool
SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Ordering
SDL_MouseWheelDirection
-> SDL_MouseWheelDirection -> SDL_MouseWheelDirection
forall a.
Eq a =>
(a -> a -> Ordering)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> a)
-> (a -> a -> a)
-> Ord a
$ccompare :: SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Ordering
compare :: SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Ordering
$c< :: SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool
< :: SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool
$c<= :: SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool
<= :: SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool
$c> :: SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool
> :: SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool
$c>= :: SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool
>= :: SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> Bool
$cmax :: SDL_MouseWheelDirection
-> SDL_MouseWheelDirection -> SDL_MouseWheelDirection
max :: SDL_MouseWheelDirection
-> SDL_MouseWheelDirection -> SDL_MouseWheelDirection
$cmin :: SDL_MouseWheelDirection
-> SDL_MouseWheelDirection -> SDL_MouseWheelDirection
min :: SDL_MouseWheelDirection
-> SDL_MouseWheelDirection -> SDL_MouseWheelDirection
Ord)
deriving newtype (FFIType SDL_MouseWheelDirection -> SDL_MouseWheelDirection
SDL_MouseWheelDirection -> FFIType SDL_MouseWheelDirection
(SDL_MouseWheelDirection -> FFIType SDL_MouseWheelDirection)
-> (FFIType SDL_MouseWheelDirection -> SDL_MouseWheelDirection)
-> HasFFIType SDL_MouseWheelDirection
forall a. (a -> FFIType a) -> (FFIType a -> a) -> HasFFIType a
$ctoFFIType :: SDL_MouseWheelDirection -> FFIType SDL_MouseWheelDirection
toFFIType :: SDL_MouseWheelDirection -> FFIType SDL_MouseWheelDirection
$cfromFFIType :: FFIType SDL_MouseWheelDirection -> SDL_MouseWheelDirection
fromFFIType :: FFIType SDL_MouseWheelDirection -> SDL_MouseWheelDirection
BG.HasFFIType)
instance Marshal.StaticSize SDL_MouseWheelDirection where
staticSizeOf :: Proxy SDL_MouseWheelDirection -> Int
staticSizeOf = \Proxy SDL_MouseWheelDirection
_ -> (Int
4 :: Int)
staticAlignment :: Proxy SDL_MouseWheelDirection -> Int
staticAlignment = \Proxy SDL_MouseWheelDirection
_ -> (Int
4 :: Int)
instance Marshal.ReadRaw SDL_MouseWheelDirection where
readRaw :: Ptr SDL_MouseWheelDirection -> IO SDL_MouseWheelDirection
readRaw =
\Ptr SDL_MouseWheelDirection
ptr0 ->
(CUInt -> SDL_MouseWheelDirection)
-> IO (CUInt -> SDL_MouseWheelDirection)
forall a. a -> IO a
forall (f :: * -> *) a. Applicative f => a -> f a
pure CUInt -> SDL_MouseWheelDirection
SDL_MouseWheelDirection
IO (CUInt -> SDL_MouseWheelDirection)
-> IO CUInt -> IO SDL_MouseWheelDirection
forall a b. IO (a -> b) -> IO a -> IO b
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
<*> Ptr SDL_MouseWheelDirection -> Int -> IO CUInt
forall a b. ReadRaw a => Ptr b -> Int -> IO a
Marshal.readRawByteOff Ptr SDL_MouseWheelDirection
ptr0 (Int
0 :: Int)
instance Marshal.WriteRaw SDL_MouseWheelDirection where
writeRaw :: Ptr SDL_MouseWheelDirection -> SDL_MouseWheelDirection -> IO ()
writeRaw =
\Ptr SDL_MouseWheelDirection
ptr0 ->
\SDL_MouseWheelDirection
s1 ->
case SDL_MouseWheelDirection
s1 of
SDL_MouseWheelDirection CUInt
unwrap2 ->
Ptr SDL_MouseWheelDirection -> Int -> CUInt -> IO ()
forall a b. WriteRaw a => Ptr b -> Int -> a -> IO ()
Marshal.writeRawByteOff Ptr SDL_MouseWheelDirection
ptr0 (Int
0 :: Int) CUInt
unwrap2
deriving via
Marshal.EquivStorable SDL_MouseWheelDirection
instance
BG.Storable SDL_MouseWheelDirection
deriving via BG.CUInt instance BG.Prim SDL_MouseWheelDirection
instance CEnum.CEnum SDL_MouseWheelDirection where
type CEnumZ SDL_MouseWheelDirection = BG.CUInt
toCEnum :: CEnumZ SDL_MouseWheelDirection -> SDL_MouseWheelDirection
toCEnum = CUInt -> SDL_MouseWheelDirection
CEnumZ SDL_MouseWheelDirection -> SDL_MouseWheelDirection
SDL_MouseWheelDirection
fromCEnum :: SDL_MouseWheelDirection -> CEnumZ SDL_MouseWheelDirection
fromCEnum = forall {k} (x :: k) r a. HasField x r a => r -> a
forall (x :: Symbol) r a. HasField x r a => r -> a
BG.getField @"unwrap"
declaredValues :: forall (proxy :: * -> *).
proxy SDL_MouseWheelDirection
-> DeclaredValues SDL_MouseWheelDirection
declaredValues =
\proxy SDL_MouseWheelDirection
_ ->
[(CEnumZ SDL_MouseWheelDirection, NonEmpty String)]
-> DeclaredValues SDL_MouseWheelDirection
forall a.
Ord (CEnumZ a) =>
[(CEnumZ a, NonEmpty String)] -> DeclaredValues a
CEnum.declaredValuesFromList
[ (CUInt
CEnumZ SDL_MouseWheelDirection
0, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_MOUSEWHEEL_NORMAL")
, (CUInt
CEnumZ SDL_MouseWheelDirection
1, String -> NonEmpty String
forall a. a -> NonEmpty a
BG.singleton String
"SDL_MOUSEWHEEL_FLIPPED")
]
showsUndeclared :: forall (proxy :: * -> *).
proxy SDL_MouseWheelDirection
-> Int -> CEnumZ SDL_MouseWheelDirection -> ShowS
showsUndeclared =
String
-> proxy SDL_MouseWheelDirection
-> Int
-> CEnumZ SDL_MouseWheelDirection
-> ShowS
forall a (proxy :: * -> *).
Show (CEnumZ a) =>
String -> proxy a -> Int -> CEnumZ a -> ShowS
CEnum.showsWrappedUndeclared String
"SDL_MouseWheelDirection"
readPrecUndeclared :: ReadPrec SDL_MouseWheelDirection
readPrecUndeclared =
String -> ReadPrec SDL_MouseWheelDirection
forall a. (CEnum a, Read (CEnumZ a)) => String -> ReadPrec a
CEnum.readPrecWrappedUndeclared String
"SDL_MouseWheelDirection"
isDeclared :: SDL_MouseWheelDirection -> Bool
isDeclared = SDL_MouseWheelDirection -> Bool
forall a. SequentialCEnum a => a -> Bool
CEnum.seqIsDeclared
mkDeclared :: CEnumZ SDL_MouseWheelDirection -> Maybe SDL_MouseWheelDirection
mkDeclared = CEnumZ SDL_MouseWheelDirection -> Maybe SDL_MouseWheelDirection
forall a. SequentialCEnum a => CEnumZ a -> Maybe a
CEnum.seqMkDeclared
instance CEnum.SequentialCEnum SDL_MouseWheelDirection where
minDeclaredValue :: SDL_MouseWheelDirection
minDeclaredValue = SDL_MouseWheelDirection
SDL_MOUSEWHEEL_NORMAL
maxDeclaredValue :: SDL_MouseWheelDirection
maxDeclaredValue = SDL_MouseWheelDirection
SDL_MOUSEWHEEL_FLIPPED
instance Show SDL_MouseWheelDirection where
showsPrec :: Int -> SDL_MouseWheelDirection -> ShowS
showsPrec = Int -> SDL_MouseWheelDirection -> ShowS
forall a. CEnum a => Int -> a -> ShowS
CEnum.shows
instance Read SDL_MouseWheelDirection where
readPrec :: ReadPrec SDL_MouseWheelDirection
readPrec = ReadPrec SDL_MouseWheelDirection
forall a. CEnum a => ReadPrec a
CEnum.readPrec
readList :: ReadS [SDL_MouseWheelDirection]
readList = ReadS [SDL_MouseWheelDirection]
forall a. Read a => ReadS [a]
BG.readListDefault
readListPrec :: ReadPrec [SDL_MouseWheelDirection]
readListPrec = ReadPrec [SDL_MouseWheelDirection]
forall a. Read a => ReadPrec [a]
BG.readListPrecDefault
instance
(ty ~ BG.CUInt)
=> BG.CompatHasField.HasField "unwrap" SDL_MouseWheelDirection ty
where
hasField :: SDL_MouseWheelDirection -> (ty -> SDL_MouseWheelDirection, ty)
hasField =
\SDL_MouseWheelDirection
x0 ->
( \ty
y1 ->
SDL_MouseWheelDirection{unwrap :: CUInt
unwrap = ty
CUInt
y1}
, forall {k} (x :: k) r a. HasField x r a => r -> a
forall (x :: Symbol) r a. HasField x r a => r -> a
BG.getField @"unwrap" SDL_MouseWheelDirection
x0
)
instance
(ty ~ BG.CUInt)
=> BG.HasField "unwrap" (BG.Ptr SDL_MouseWheelDirection) (BG.Ptr ty)
where
getField :: Ptr SDL_MouseWheelDirection -> Ptr ty
getField = Proxy "unwrap"
-> Ptr SDL_MouseWheelDirection
-> Ptr (CFieldType SDL_MouseWheelDirection "unwrap")
forall a (field :: Symbol).
HasCField a field =>
Proxy field -> Ptr a -> Ptr (CFieldType a field)
HasCField.fromPtr (forall {k} (t :: k). Proxy t
forall (t :: Symbol). Proxy t
BG.Proxy @"unwrap")
instance HasCField.HasCField SDL_MouseWheelDirection "unwrap" where
type
CFieldType SDL_MouseWheelDirection "unwrap" =
BG.CUInt
offset# :: Proxy# SDL_MouseWheelDirection -> Proxy# "unwrap" -> Int
offset# = \Proxy# SDL_MouseWheelDirection
_ -> \Proxy# "unwrap"
_ -> Int
0
pattern SDL_MOUSEWHEEL_NORMAL :: SDL_MouseWheelDirection
pattern $mSDL_MOUSEWHEEL_NORMAL :: forall {r}.
SDL_MouseWheelDirection -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_MOUSEWHEEL_NORMAL :: SDL_MouseWheelDirection
SDL_MOUSEWHEEL_NORMAL = SDL_MouseWheelDirection 0
pattern SDL_MOUSEWHEEL_FLIPPED :: SDL_MouseWheelDirection
pattern $mSDL_MOUSEWHEEL_FLIPPED :: forall {r}.
SDL_MouseWheelDirection -> ((# #) -> r) -> ((# #) -> r) -> r
$bSDL_MOUSEWHEEL_FLIPPED :: SDL_MouseWheelDirection
SDL_MOUSEWHEEL_FLIPPED = SDL_MouseWheelDirection 1
data SDL_CursorFrameInfo = SDL_CursorFrameInfo
{ SDL_CursorFrameInfo -> Ptr SDL_Surface
surface :: BG.Ptr SDL3.Sys.Bindgen.Surface.SDL_Surface
, SDL_CursorFrameInfo -> Uint32
duration :: SDL3.Sys.Bindgen.Stdinc.Uint32
}
deriving stock ((forall x. SDL_CursorFrameInfo -> Rep SDL_CursorFrameInfo x)
-> (forall x. Rep SDL_CursorFrameInfo x -> SDL_CursorFrameInfo)
-> Generic SDL_CursorFrameInfo
forall x. Rep SDL_CursorFrameInfo x -> SDL_CursorFrameInfo
forall x. SDL_CursorFrameInfo -> Rep SDL_CursorFrameInfo x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cfrom :: forall x. SDL_CursorFrameInfo -> Rep SDL_CursorFrameInfo x
from :: forall x. SDL_CursorFrameInfo -> Rep SDL_CursorFrameInfo x
$cto :: forall x. Rep SDL_CursorFrameInfo x -> SDL_CursorFrameInfo
to :: forall x. Rep SDL_CursorFrameInfo x -> SDL_CursorFrameInfo
BG.Generic, SDL_CursorFrameInfo -> SDL_CursorFrameInfo -> Bool
(SDL_CursorFrameInfo -> SDL_CursorFrameInfo -> Bool)
-> (SDL_CursorFrameInfo -> SDL_CursorFrameInfo -> Bool)
-> Eq SDL_CursorFrameInfo
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: SDL_CursorFrameInfo -> SDL_CursorFrameInfo -> Bool
== :: SDL_CursorFrameInfo -> SDL_CursorFrameInfo -> Bool
$c/= :: SDL_CursorFrameInfo -> SDL_CursorFrameInfo -> Bool
/= :: SDL_CursorFrameInfo -> SDL_CursorFrameInfo -> Bool
Eq, Int -> SDL_CursorFrameInfo -> ShowS
[SDL_CursorFrameInfo] -> ShowS
SDL_CursorFrameInfo -> String
(Int -> SDL_CursorFrameInfo -> ShowS)
-> (SDL_CursorFrameInfo -> String)
-> ([SDL_CursorFrameInfo] -> ShowS)
-> Show SDL_CursorFrameInfo
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
$cshowsPrec :: Int -> SDL_CursorFrameInfo -> ShowS
showsPrec :: Int -> SDL_CursorFrameInfo -> ShowS
$cshow :: SDL_CursorFrameInfo -> String
show :: SDL_CursorFrameInfo -> String
$cshowList :: [SDL_CursorFrameInfo] -> ShowS
showList :: [SDL_CursorFrameInfo] -> ShowS
Show)
instance Marshal.StaticSize SDL_CursorFrameInfo where
staticSizeOf :: Proxy SDL_CursorFrameInfo -> Int
staticSizeOf = \Proxy SDL_CursorFrameInfo
_ -> (Int
16 :: Int)
staticAlignment :: Proxy SDL_CursorFrameInfo -> Int
staticAlignment = \Proxy SDL_CursorFrameInfo
_ -> (Int
8 :: Int)
instance Marshal.ReadRaw SDL_CursorFrameInfo where
readRaw :: Ptr SDL_CursorFrameInfo -> IO SDL_CursorFrameInfo
readRaw =
\Ptr SDL_CursorFrameInfo
ptr0 ->
(Ptr SDL_Surface -> Uint32 -> SDL_CursorFrameInfo)
-> IO (Ptr SDL_Surface -> Uint32 -> SDL_CursorFrameInfo)
forall a. a -> IO a
forall (f :: * -> *) a. Applicative f => a -> f a
pure Ptr SDL_Surface -> Uint32 -> SDL_CursorFrameInfo
SDL_CursorFrameInfo
IO (Ptr SDL_Surface -> Uint32 -> SDL_CursorFrameInfo)
-> IO (Ptr SDL_Surface) -> IO (Uint32 -> SDL_CursorFrameInfo)
forall a b. IO (a -> b) -> IO a -> IO b
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
<*> Proxy "surface"
-> Ptr SDL_CursorFrameInfo
-> IO (CFieldType SDL_CursorFrameInfo "surface")
forall a (field :: Symbol).
(HasCField a field, ReadRaw (CFieldType a field)) =>
Proxy field -> Ptr a -> IO (CFieldType a field)
HasCField.readRaw (forall {k} (t :: k). Proxy t
forall (t :: Symbol). Proxy t
BG.Proxy @"surface") Ptr SDL_CursorFrameInfo
ptr0
IO (Uint32 -> SDL_CursorFrameInfo)
-> IO Uint32 -> IO SDL_CursorFrameInfo
forall a b. IO (a -> b) -> IO a -> IO b
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
<*> Proxy "duration"
-> Ptr SDL_CursorFrameInfo
-> IO (CFieldType SDL_CursorFrameInfo "duration")
forall a (field :: Symbol).
(HasCField a field, ReadRaw (CFieldType a field)) =>
Proxy field -> Ptr a -> IO (CFieldType a field)
HasCField.readRaw (forall {k} (t :: k). Proxy t
forall (t :: Symbol). Proxy t
BG.Proxy @"duration") Ptr SDL_CursorFrameInfo
ptr0
instance Marshal.WriteRaw SDL_CursorFrameInfo where
writeRaw :: Ptr SDL_CursorFrameInfo -> SDL_CursorFrameInfo -> IO ()
writeRaw =
\Ptr SDL_CursorFrameInfo
ptr0 ->
\SDL_CursorFrameInfo
s1 ->
case SDL_CursorFrameInfo
s1 of
SDL_CursorFrameInfo Ptr SDL_Surface
surface2 Uint32
duration3 ->
Proxy "surface"
-> Ptr SDL_CursorFrameInfo
-> CFieldType SDL_CursorFrameInfo "surface"
-> IO ()
forall a (field :: Symbol).
(HasCField a field, WriteRaw (CFieldType a field)) =>
Proxy field -> Ptr a -> CFieldType a field -> IO ()
HasCField.writeRaw (forall {k} (t :: k). Proxy t
forall (t :: Symbol). Proxy t
BG.Proxy @"surface") Ptr SDL_CursorFrameInfo
ptr0 Ptr SDL_Surface
CFieldType SDL_CursorFrameInfo "surface"
surface2
IO () -> IO () -> IO ()
forall a b. IO a -> IO b -> IO b
forall (m :: * -> *) a b. Monad m => m a -> m b -> m b
>> Proxy "duration"
-> Ptr SDL_CursorFrameInfo
-> CFieldType SDL_CursorFrameInfo "duration"
-> IO ()
forall a (field :: Symbol).
(HasCField a field, WriteRaw (CFieldType a field)) =>
Proxy field -> Ptr a -> CFieldType a field -> IO ()
HasCField.writeRaw (forall {k} (t :: k). Proxy t
forall (t :: Symbol). Proxy t
BG.Proxy @"duration") Ptr SDL_CursorFrameInfo
ptr0 CFieldType SDL_CursorFrameInfo "duration"
Uint32
duration3
deriving via Marshal.EquivStorable SDL_CursorFrameInfo instance BG.Storable SDL_CursorFrameInfo
deriving via
Struct.IsStructViaReadRaw SDL_CursorFrameInfo
instance
Struct.IsStruct SDL_CursorFrameInfo
instance
(ty ~ BG.Ptr SDL3.Sys.Bindgen.Surface.SDL_Surface)
=> BG.CompatHasField.HasField "surface" SDL_CursorFrameInfo ty
where
hasField :: SDL_CursorFrameInfo -> (ty -> SDL_CursorFrameInfo, ty)
hasField =
\SDL_CursorFrameInfo
x0 ->
( \ty
y1 ->
SDL_CursorFrameInfo{surface :: Ptr SDL_Surface
surface = ty
Ptr SDL_Surface
y1, duration :: Uint32
duration = forall {k} (x :: k) r a. HasField x r a => r -> a
forall (x :: Symbol) r a. HasField x r a => r -> a
BG.getField @"duration" SDL_CursorFrameInfo
x0}
, forall {k} (x :: k) r a. HasField x r a => r -> a
forall (x :: Symbol) r a. HasField x r a => r -> a
BG.getField @"surface" SDL_CursorFrameInfo
x0
)
instance
(ty ~ BG.Ptr SDL3.Sys.Bindgen.Surface.SDL_Surface)
=> BG.HasField "surface" (BG.Ptr SDL_CursorFrameInfo) (BG.Ptr ty)
where
getField :: Ptr SDL_CursorFrameInfo -> Ptr ty
getField = Proxy "surface"
-> Ptr SDL_CursorFrameInfo
-> Ptr (CFieldType SDL_CursorFrameInfo "surface")
forall a (field :: Symbol).
HasCField a field =>
Proxy field -> Ptr a -> Ptr (CFieldType a field)
HasCField.fromPtr (forall {k} (t :: k). Proxy t
forall (t :: Symbol). Proxy t
BG.Proxy @"surface")
instance HasCField.HasCField SDL_CursorFrameInfo "surface" where
type
CFieldType SDL_CursorFrameInfo "surface" =
BG.Ptr SDL3.Sys.Bindgen.Surface.SDL_Surface
offset# :: Proxy# SDL_CursorFrameInfo -> Proxy# "surface" -> Int
offset# = \Proxy# SDL_CursorFrameInfo
_ -> \Proxy# "surface"
_ -> Int
0
instance
(ty ~ SDL3.Sys.Bindgen.Stdinc.Uint32)
=> BG.CompatHasField.HasField "duration" SDL_CursorFrameInfo ty
where
hasField :: SDL_CursorFrameInfo -> (ty -> SDL_CursorFrameInfo, ty)
hasField =
\SDL_CursorFrameInfo
x0 ->
( \ty
y1 ->
SDL_CursorFrameInfo{duration :: Uint32
duration = ty
Uint32
y1, surface :: Ptr SDL_Surface
surface = forall {k} (x :: k) r a. HasField x r a => r -> a
forall (x :: Symbol) r a. HasField x r a => r -> a
BG.getField @"surface" SDL_CursorFrameInfo
x0}
, forall {k} (x :: k) r a. HasField x r a => r -> a
forall (x :: Symbol) r a. HasField x r a => r -> a
BG.getField @"duration" SDL_CursorFrameInfo
x0
)
instance
(ty ~ SDL3.Sys.Bindgen.Stdinc.Uint32)
=> BG.HasField "duration" (BG.Ptr SDL_CursorFrameInfo) (BG.Ptr ty)
where
getField :: Ptr SDL_CursorFrameInfo -> Ptr ty
getField = Proxy "duration"
-> Ptr SDL_CursorFrameInfo
-> Ptr (CFieldType SDL_CursorFrameInfo "duration")
forall a (field :: Symbol).
HasCField a field =>
Proxy field -> Ptr a -> Ptr (CFieldType a field)
HasCField.fromPtr (forall {k} (t :: k). Proxy t
forall (t :: Symbol). Proxy t
BG.Proxy @"duration")
instance HasCField.HasCField SDL_CursorFrameInfo "duration" where
type
CFieldType SDL_CursorFrameInfo "duration" =
SDL3.Sys.Bindgen.Stdinc.Uint32
offset# :: Proxy# SDL_CursorFrameInfo -> Proxy# "duration" -> Int
offset# = \Proxy# SDL_CursorFrameInfo
_ -> \Proxy# "duration"
_ -> Int
8
newtype SDL_MouseButtonFlags = SDL_MouseButtonFlags
{ SDL_MouseButtonFlags -> Uint32
unwrap :: SDL3.Sys.Bindgen.Stdinc.Uint32
}
deriving stock ((forall x. SDL_MouseButtonFlags -> Rep SDL_MouseButtonFlags x)
-> (forall x. Rep SDL_MouseButtonFlags x -> SDL_MouseButtonFlags)
-> Generic SDL_MouseButtonFlags
forall x. Rep SDL_MouseButtonFlags x -> SDL_MouseButtonFlags
forall x. SDL_MouseButtonFlags -> Rep SDL_MouseButtonFlags x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cfrom :: forall x. SDL_MouseButtonFlags -> Rep SDL_MouseButtonFlags x
from :: forall x. SDL_MouseButtonFlags -> Rep SDL_MouseButtonFlags x
$cto :: forall x. Rep SDL_MouseButtonFlags x -> SDL_MouseButtonFlags
to :: forall x. Rep SDL_MouseButtonFlags x -> SDL_MouseButtonFlags
BG.Generic, SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool
(SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool)
-> (SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool)
-> Eq SDL_MouseButtonFlags
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool
== :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool
$c/= :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool
/= :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool
Eq, Eq SDL_MouseButtonFlags
Eq SDL_MouseButtonFlags =>
(SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Ordering)
-> (SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool)
-> (SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool)
-> (SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool)
-> (SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool)
-> (SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> Ord SDL_MouseButtonFlags
SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool
SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Ordering
SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
forall a.
Eq a =>
(a -> a -> Ordering)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> a)
-> (a -> a -> a)
-> Ord a
$ccompare :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Ordering
compare :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Ordering
$c< :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool
< :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool
$c<= :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool
<= :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool
$c> :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool
> :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool
$c>= :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool
>= :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> Bool
$cmax :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
max :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
$cmin :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
min :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
Ord, ReadPrec [SDL_MouseButtonFlags]
ReadPrec SDL_MouseButtonFlags
Int -> ReadS SDL_MouseButtonFlags
ReadS [SDL_MouseButtonFlags]
(Int -> ReadS SDL_MouseButtonFlags)
-> ReadS [SDL_MouseButtonFlags]
-> ReadPrec SDL_MouseButtonFlags
-> ReadPrec [SDL_MouseButtonFlags]
-> Read SDL_MouseButtonFlags
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
$creadsPrec :: Int -> ReadS SDL_MouseButtonFlags
readsPrec :: Int -> ReadS SDL_MouseButtonFlags
$creadList :: ReadS [SDL_MouseButtonFlags]
readList :: ReadS [SDL_MouseButtonFlags]
$creadPrec :: ReadPrec SDL_MouseButtonFlags
readPrec :: ReadPrec SDL_MouseButtonFlags
$creadListPrec :: ReadPrec [SDL_MouseButtonFlags]
readListPrec :: ReadPrec [SDL_MouseButtonFlags]
Read, Int -> SDL_MouseButtonFlags -> ShowS
[SDL_MouseButtonFlags] -> ShowS
SDL_MouseButtonFlags -> String
(Int -> SDL_MouseButtonFlags -> ShowS)
-> (SDL_MouseButtonFlags -> String)
-> ([SDL_MouseButtonFlags] -> ShowS)
-> Show SDL_MouseButtonFlags
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
$cshowsPrec :: Int -> SDL_MouseButtonFlags -> ShowS
showsPrec :: Int -> SDL_MouseButtonFlags -> ShowS
$cshow :: SDL_MouseButtonFlags -> String
show :: SDL_MouseButtonFlags -> String
$cshowList :: [SDL_MouseButtonFlags] -> ShowS
showList :: [SDL_MouseButtonFlags] -> ShowS
Show)
deriving newtype
( Word64 -> Int -> SDL_MouseButtonFlags
SDL_MouseButtonFlags -> Int -> Word64
(SDL_MouseButtonFlags -> Int -> Word64)
-> (Word64 -> Int -> SDL_MouseButtonFlags)
-> Bitfield SDL_MouseButtonFlags
forall a.
(a -> Int -> Word64) -> (Word64 -> Int -> a) -> Bitfield a
$cnarrow :: SDL_MouseButtonFlags -> Int -> Word64
narrow :: SDL_MouseButtonFlags -> Int -> Word64
$cextend :: Word64 -> Int -> SDL_MouseButtonFlags
extend :: Word64 -> Int -> SDL_MouseButtonFlags
BG.Bitfield
, Eq SDL_MouseButtonFlags
SDL_MouseButtonFlags
Eq SDL_MouseButtonFlags =>
(SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags)
-> SDL_MouseButtonFlags
-> (Int -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> Int -> Bool)
-> (SDL_MouseButtonFlags -> Maybe Int)
-> (SDL_MouseButtonFlags -> Int)
-> (SDL_MouseButtonFlags -> Bool)
-> (SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> Int)
-> Bits SDL_MouseButtonFlags
Int -> SDL_MouseButtonFlags
SDL_MouseButtonFlags -> Bool
SDL_MouseButtonFlags -> Int
SDL_MouseButtonFlags -> Maybe Int
SDL_MouseButtonFlags -> SDL_MouseButtonFlags
SDL_MouseButtonFlags -> Int -> Bool
SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
forall a.
Eq a =>
(a -> a -> a)
-> (a -> a -> a)
-> (a -> a -> a)
-> (a -> a)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> a
-> (Int -> a)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int -> Bool)
-> (a -> Maybe Int)
-> (a -> Int)
-> (a -> Bool)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int)
-> Bits a
$c.&. :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
.&. :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
$c.|. :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
.|. :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
$cxor :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
xor :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
$ccomplement :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags
complement :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags
$cshift :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
shift :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
$crotate :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
rotate :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
$czeroBits :: SDL_MouseButtonFlags
zeroBits :: SDL_MouseButtonFlags
$cbit :: Int -> SDL_MouseButtonFlags
bit :: Int -> SDL_MouseButtonFlags
$csetBit :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
setBit :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
$cclearBit :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
clearBit :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
$ccomplementBit :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
complementBit :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
$ctestBit :: SDL_MouseButtonFlags -> Int -> Bool
testBit :: SDL_MouseButtonFlags -> Int -> Bool
$cbitSizeMaybe :: SDL_MouseButtonFlags -> Maybe Int
bitSizeMaybe :: SDL_MouseButtonFlags -> Maybe Int
$cbitSize :: SDL_MouseButtonFlags -> Int
bitSize :: SDL_MouseButtonFlags -> Int
$cisSigned :: SDL_MouseButtonFlags -> Bool
isSigned :: SDL_MouseButtonFlags -> Bool
$cshiftL :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
shiftL :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
$cunsafeShiftL :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
unsafeShiftL :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
$cshiftR :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
shiftR :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
$cunsafeShiftR :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
unsafeShiftR :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
$crotateL :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
rotateL :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
$crotateR :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
rotateR :: SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags
$cpopCount :: SDL_MouseButtonFlags -> Int
popCount :: SDL_MouseButtonFlags -> Int
BG.Bits
, Bits SDL_MouseButtonFlags
Bits SDL_MouseButtonFlags =>
(SDL_MouseButtonFlags -> Int)
-> (SDL_MouseButtonFlags -> Int)
-> (SDL_MouseButtonFlags -> Int)
-> FiniteBits SDL_MouseButtonFlags
SDL_MouseButtonFlags -> Int
forall b.
Bits b =>
(b -> Int) -> (b -> Int) -> (b -> Int) -> FiniteBits b
$cfiniteBitSize :: SDL_MouseButtonFlags -> Int
finiteBitSize :: SDL_MouseButtonFlags -> Int
$ccountLeadingZeros :: SDL_MouseButtonFlags -> Int
countLeadingZeros :: SDL_MouseButtonFlags -> Int
$ccountTrailingZeros :: SDL_MouseButtonFlags -> Int
countTrailingZeros :: SDL_MouseButtonFlags -> Int
BG.FiniteBits
, FFIType SDL_MouseButtonFlags -> SDL_MouseButtonFlags
SDL_MouseButtonFlags -> FFIType SDL_MouseButtonFlags
(SDL_MouseButtonFlags -> FFIType SDL_MouseButtonFlags)
-> (FFIType SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> HasFFIType SDL_MouseButtonFlags
forall a. (a -> FFIType a) -> (FFIType a -> a) -> HasFFIType a
$ctoFFIType :: SDL_MouseButtonFlags -> FFIType SDL_MouseButtonFlags
toFFIType :: SDL_MouseButtonFlags -> FFIType SDL_MouseButtonFlags
$cfromFFIType :: FFIType SDL_MouseButtonFlags -> SDL_MouseButtonFlags
fromFFIType :: FFIType SDL_MouseButtonFlags -> SDL_MouseButtonFlags
BG.HasFFIType
, Ord SDL_MouseButtonFlags
Ord SDL_MouseButtonFlags =>
((SDL_MouseButtonFlags, SDL_MouseButtonFlags)
-> [SDL_MouseButtonFlags])
-> ((SDL_MouseButtonFlags, SDL_MouseButtonFlags)
-> SDL_MouseButtonFlags -> Int)
-> ((SDL_MouseButtonFlags, SDL_MouseButtonFlags)
-> SDL_MouseButtonFlags -> Int)
-> ((SDL_MouseButtonFlags, SDL_MouseButtonFlags)
-> SDL_MouseButtonFlags -> Bool)
-> ((SDL_MouseButtonFlags, SDL_MouseButtonFlags) -> Int)
-> ((SDL_MouseButtonFlags, SDL_MouseButtonFlags) -> Int)
-> Ix SDL_MouseButtonFlags
(SDL_MouseButtonFlags, SDL_MouseButtonFlags) -> Int
(SDL_MouseButtonFlags, SDL_MouseButtonFlags)
-> [SDL_MouseButtonFlags]
(SDL_MouseButtonFlags, SDL_MouseButtonFlags)
-> SDL_MouseButtonFlags -> Bool
(SDL_MouseButtonFlags, SDL_MouseButtonFlags)
-> SDL_MouseButtonFlags -> Int
forall a.
Ord a =>
((a, a) -> [a])
-> ((a, a) -> a -> Int)
-> ((a, a) -> a -> Int)
-> ((a, a) -> a -> Bool)
-> ((a, a) -> Int)
-> ((a, a) -> Int)
-> Ix a
$crange :: (SDL_MouseButtonFlags, SDL_MouseButtonFlags)
-> [SDL_MouseButtonFlags]
range :: (SDL_MouseButtonFlags, SDL_MouseButtonFlags)
-> [SDL_MouseButtonFlags]
$cindex :: (SDL_MouseButtonFlags, SDL_MouseButtonFlags)
-> SDL_MouseButtonFlags -> Int
index :: (SDL_MouseButtonFlags, SDL_MouseButtonFlags)
-> SDL_MouseButtonFlags -> Int
$cunsafeIndex :: (SDL_MouseButtonFlags, SDL_MouseButtonFlags)
-> SDL_MouseButtonFlags -> Int
unsafeIndex :: (SDL_MouseButtonFlags, SDL_MouseButtonFlags)
-> SDL_MouseButtonFlags -> Int
$cinRange :: (SDL_MouseButtonFlags, SDL_MouseButtonFlags)
-> SDL_MouseButtonFlags -> Bool
inRange :: (SDL_MouseButtonFlags, SDL_MouseButtonFlags)
-> SDL_MouseButtonFlags -> Bool
$crangeSize :: (SDL_MouseButtonFlags, SDL_MouseButtonFlags) -> Int
rangeSize :: (SDL_MouseButtonFlags, SDL_MouseButtonFlags) -> Int
$cunsafeRangeSize :: (SDL_MouseButtonFlags, SDL_MouseButtonFlags) -> Int
unsafeRangeSize :: (SDL_MouseButtonFlags, SDL_MouseButtonFlags) -> Int
BG.Ix
, Addr# -> Int# -> SDL_MouseButtonFlags
ByteArray# -> Int# -> SDL_MouseButtonFlags
Proxy SDL_MouseButtonFlags -> Int#
SDL_MouseButtonFlags -> Int#
(Proxy SDL_MouseButtonFlags -> Int#)
-> (SDL_MouseButtonFlags -> Int#)
-> (Proxy SDL_MouseButtonFlags -> Int#)
-> (SDL_MouseButtonFlags -> Int#)
-> (ByteArray# -> Int# -> SDL_MouseButtonFlags)
-> (forall s.
MutableByteArray# s
-> Int# -> State# s -> (# State# s, SDL_MouseButtonFlags #))
-> (forall s.
MutableByteArray# s
-> Int# -> SDL_MouseButtonFlags -> State# s -> State# s)
-> (forall s.
MutableByteArray# s
-> Int# -> Int# -> SDL_MouseButtonFlags -> State# s -> State# s)
-> (Addr# -> Int# -> SDL_MouseButtonFlags)
-> (forall s.
Addr# -> Int# -> State# s -> (# State# s, SDL_MouseButtonFlags #))
-> (forall s.
Addr# -> Int# -> SDL_MouseButtonFlags -> State# s -> State# s)
-> (forall s.
Addr#
-> Int# -> Int# -> SDL_MouseButtonFlags -> State# s -> State# s)
-> Prim SDL_MouseButtonFlags
forall s.
Addr#
-> Int# -> Int# -> SDL_MouseButtonFlags -> State# s -> State# s
forall s.
Addr# -> Int# -> State# s -> (# State# s, SDL_MouseButtonFlags #)
forall s.
Addr# -> Int# -> SDL_MouseButtonFlags -> State# s -> State# s
forall s.
MutableByteArray# s
-> Int# -> Int# -> SDL_MouseButtonFlags -> State# s -> State# s
forall s.
MutableByteArray# s
-> Int# -> State# s -> (# State# s, SDL_MouseButtonFlags #)
forall s.
MutableByteArray# s
-> Int# -> SDL_MouseButtonFlags -> State# s -> State# s
forall a.
(Proxy a -> Int#)
-> (a -> Int#)
-> (Proxy a -> Int#)
-> (a -> Int#)
-> (ByteArray# -> Int# -> a)
-> (forall s.
MutableByteArray# s -> Int# -> State# s -> (# State# s, a #))
-> (forall s.
MutableByteArray# s -> Int# -> a -> State# s -> State# s)
-> (forall s.
MutableByteArray# s -> Int# -> Int# -> a -> State# s -> State# s)
-> (Addr# -> Int# -> a)
-> (forall s. Addr# -> Int# -> State# s -> (# State# s, a #))
-> (forall s. Addr# -> Int# -> a -> State# s -> State# s)
-> (forall s. Addr# -> Int# -> Int# -> a -> State# s -> State# s)
-> Prim a
$csizeOfType# :: Proxy SDL_MouseButtonFlags -> Int#
sizeOfType# :: Proxy SDL_MouseButtonFlags -> Int#
$csizeOf# :: SDL_MouseButtonFlags -> Int#
sizeOf# :: SDL_MouseButtonFlags -> Int#
$calignmentOfType# :: Proxy SDL_MouseButtonFlags -> Int#
alignmentOfType# :: Proxy SDL_MouseButtonFlags -> Int#
$calignment# :: SDL_MouseButtonFlags -> Int#
alignment# :: SDL_MouseButtonFlags -> Int#
$cindexByteArray# :: ByteArray# -> Int# -> SDL_MouseButtonFlags
indexByteArray# :: ByteArray# -> Int# -> SDL_MouseButtonFlags
$creadByteArray# :: forall s.
MutableByteArray# s
-> Int# -> State# s -> (# State# s, SDL_MouseButtonFlags #)
readByteArray# :: forall s.
MutableByteArray# s
-> Int# -> State# s -> (# State# s, SDL_MouseButtonFlags #)
$cwriteByteArray# :: forall s.
MutableByteArray# s
-> Int# -> SDL_MouseButtonFlags -> State# s -> State# s
writeByteArray# :: forall s.
MutableByteArray# s
-> Int# -> SDL_MouseButtonFlags -> State# s -> State# s
$csetByteArray# :: forall s.
MutableByteArray# s
-> Int# -> Int# -> SDL_MouseButtonFlags -> State# s -> State# s
setByteArray# :: forall s.
MutableByteArray# s
-> Int# -> Int# -> SDL_MouseButtonFlags -> State# s -> State# s
$cindexOffAddr# :: Addr# -> Int# -> SDL_MouseButtonFlags
indexOffAddr# :: Addr# -> Int# -> SDL_MouseButtonFlags
$creadOffAddr# :: forall s.
Addr# -> Int# -> State# s -> (# State# s, SDL_MouseButtonFlags #)
readOffAddr# :: forall s.
Addr# -> Int# -> State# s -> (# State# s, SDL_MouseButtonFlags #)
$cwriteOffAddr# :: forall s.
Addr# -> Int# -> SDL_MouseButtonFlags -> State# s -> State# s
writeOffAddr# :: forall s.
Addr# -> Int# -> SDL_MouseButtonFlags -> State# s -> State# s
$csetOffAddr# :: forall s.
Addr#
-> Int# -> Int# -> SDL_MouseButtonFlags -> State# s -> State# s
setOffAddr# :: forall s.
Addr#
-> Int# -> Int# -> SDL_MouseButtonFlags -> State# s -> State# s
BG.Prim
, Ptr SDL_MouseButtonFlags -> IO SDL_MouseButtonFlags
Ptr SDL_MouseButtonFlags -> Int -> IO SDL_MouseButtonFlags
Ptr SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags -> IO ()
Ptr SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> IO ()
SDL_MouseButtonFlags -> Int
(SDL_MouseButtonFlags -> Int)
-> (SDL_MouseButtonFlags -> Int)
-> (Ptr SDL_MouseButtonFlags -> Int -> IO SDL_MouseButtonFlags)
-> (Ptr SDL_MouseButtonFlags
-> Int -> SDL_MouseButtonFlags -> IO ())
-> (forall b. Ptr b -> Int -> IO SDL_MouseButtonFlags)
-> (forall b. Ptr b -> Int -> SDL_MouseButtonFlags -> IO ())
-> (Ptr SDL_MouseButtonFlags -> IO SDL_MouseButtonFlags)
-> (Ptr SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> IO ())
-> Storable SDL_MouseButtonFlags
forall b. Ptr b -> Int -> IO SDL_MouseButtonFlags
forall b. Ptr b -> Int -> SDL_MouseButtonFlags -> IO ()
forall a.
(a -> Int)
-> (a -> Int)
-> (Ptr a -> Int -> IO a)
-> (Ptr a -> Int -> a -> IO ())
-> (forall b. Ptr b -> Int -> IO a)
-> (forall b. Ptr b -> Int -> a -> IO ())
-> (Ptr a -> IO a)
-> (Ptr a -> a -> IO ())
-> Storable a
$csizeOf :: SDL_MouseButtonFlags -> Int
sizeOf :: SDL_MouseButtonFlags -> Int
$calignment :: SDL_MouseButtonFlags -> Int
alignment :: SDL_MouseButtonFlags -> Int
$cpeekElemOff :: Ptr SDL_MouseButtonFlags -> Int -> IO SDL_MouseButtonFlags
peekElemOff :: Ptr SDL_MouseButtonFlags -> Int -> IO SDL_MouseButtonFlags
$cpokeElemOff :: Ptr SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags -> IO ()
pokeElemOff :: Ptr SDL_MouseButtonFlags -> Int -> SDL_MouseButtonFlags -> IO ()
$cpeekByteOff :: forall b. Ptr b -> Int -> IO SDL_MouseButtonFlags
peekByteOff :: forall b. Ptr b -> Int -> IO SDL_MouseButtonFlags
$cpokeByteOff :: forall b. Ptr b -> Int -> SDL_MouseButtonFlags -> IO ()
pokeByteOff :: forall b. Ptr b -> Int -> SDL_MouseButtonFlags -> IO ()
$cpeek :: Ptr SDL_MouseButtonFlags -> IO SDL_MouseButtonFlags
peek :: Ptr SDL_MouseButtonFlags -> IO SDL_MouseButtonFlags
$cpoke :: Ptr SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> IO ()
poke :: Ptr SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> IO ()
BG.Storable
, SDL_MouseButtonFlags
SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> Bounded SDL_MouseButtonFlags
forall a. a -> a -> Bounded a
$cminBound :: SDL_MouseButtonFlags
minBound :: SDL_MouseButtonFlags
$cmaxBound :: SDL_MouseButtonFlags
maxBound :: SDL_MouseButtonFlags
Bounded
, Int -> SDL_MouseButtonFlags
SDL_MouseButtonFlags -> Int
SDL_MouseButtonFlags -> [SDL_MouseButtonFlags]
SDL_MouseButtonFlags -> SDL_MouseButtonFlags
SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> [SDL_MouseButtonFlags]
SDL_MouseButtonFlags
-> SDL_MouseButtonFlags
-> SDL_MouseButtonFlags
-> [SDL_MouseButtonFlags]
(SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> (Int -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> Int)
-> (SDL_MouseButtonFlags -> [SDL_MouseButtonFlags])
-> (SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> [SDL_MouseButtonFlags])
-> (SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> [SDL_MouseButtonFlags])
-> (SDL_MouseButtonFlags
-> SDL_MouseButtonFlags
-> SDL_MouseButtonFlags
-> [SDL_MouseButtonFlags])
-> Enum SDL_MouseButtonFlags
forall a.
(a -> a)
-> (a -> a)
-> (Int -> a)
-> (a -> Int)
-> (a -> [a])
-> (a -> a -> [a])
-> (a -> a -> [a])
-> (a -> a -> a -> [a])
-> Enum a
$csucc :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags
succ :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags
$cpred :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags
pred :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags
$ctoEnum :: Int -> SDL_MouseButtonFlags
toEnum :: Int -> SDL_MouseButtonFlags
$cfromEnum :: SDL_MouseButtonFlags -> Int
fromEnum :: SDL_MouseButtonFlags -> Int
$cenumFrom :: SDL_MouseButtonFlags -> [SDL_MouseButtonFlags]
enumFrom :: SDL_MouseButtonFlags -> [SDL_MouseButtonFlags]
$cenumFromThen :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> [SDL_MouseButtonFlags]
enumFromThen :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> [SDL_MouseButtonFlags]
$cenumFromTo :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> [SDL_MouseButtonFlags]
enumFromTo :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> [SDL_MouseButtonFlags]
$cenumFromThenTo :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags
-> SDL_MouseButtonFlags
-> [SDL_MouseButtonFlags]
enumFromThenTo :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags
-> SDL_MouseButtonFlags
-> [SDL_MouseButtonFlags]
Enum
, Enum SDL_MouseButtonFlags
Real SDL_MouseButtonFlags
(Real SDL_MouseButtonFlags, Enum SDL_MouseButtonFlags) =>
(SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags
-> SDL_MouseButtonFlags
-> (SDL_MouseButtonFlags, SDL_MouseButtonFlags))
-> (SDL_MouseButtonFlags
-> SDL_MouseButtonFlags
-> (SDL_MouseButtonFlags, SDL_MouseButtonFlags))
-> (SDL_MouseButtonFlags -> Integer)
-> Integral SDL_MouseButtonFlags
SDL_MouseButtonFlags -> Integer
SDL_MouseButtonFlags
-> SDL_MouseButtonFlags
-> (SDL_MouseButtonFlags, SDL_MouseButtonFlags)
SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
forall a.
(Real a, Enum a) =>
(a -> a -> a)
-> (a -> a -> a)
-> (a -> a -> a)
-> (a -> a -> a)
-> (a -> a -> (a, a))
-> (a -> a -> (a, a))
-> (a -> Integer)
-> Integral a
$cquot :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
quot :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
$crem :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
rem :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
$cdiv :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
div :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
$cmod :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
mod :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
$cquotRem :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags
-> (SDL_MouseButtonFlags, SDL_MouseButtonFlags)
quotRem :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags
-> (SDL_MouseButtonFlags, SDL_MouseButtonFlags)
$cdivMod :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags
-> (SDL_MouseButtonFlags, SDL_MouseButtonFlags)
divMod :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags
-> (SDL_MouseButtonFlags, SDL_MouseButtonFlags)
$ctoInteger :: SDL_MouseButtonFlags -> Integer
toInteger :: SDL_MouseButtonFlags -> Integer
Integral
, Ptr SDL_MouseButtonFlags -> IO SDL_MouseButtonFlags
(Ptr SDL_MouseButtonFlags -> IO SDL_MouseButtonFlags)
-> ReadRaw SDL_MouseButtonFlags
forall a. (Ptr a -> IO a) -> ReadRaw a
$creadRaw :: Ptr SDL_MouseButtonFlags -> IO SDL_MouseButtonFlags
readRaw :: Ptr SDL_MouseButtonFlags -> IO SDL_MouseButtonFlags
Marshal.ReadRaw
, Proxy SDL_MouseButtonFlags -> Int
(Proxy SDL_MouseButtonFlags -> Int)
-> (Proxy SDL_MouseButtonFlags -> Int)
-> StaticSize SDL_MouseButtonFlags
forall a. (Proxy a -> Int) -> (Proxy a -> Int) -> StaticSize a
$cstaticSizeOf :: Proxy SDL_MouseButtonFlags -> Int
staticSizeOf :: Proxy SDL_MouseButtonFlags -> Int
$cstaticAlignment :: Proxy SDL_MouseButtonFlags -> Int
staticAlignment :: Proxy SDL_MouseButtonFlags -> Int
Marshal.StaticSize
, Ptr SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> IO ()
(Ptr SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> IO ())
-> WriteRaw SDL_MouseButtonFlags
forall a. (Ptr a -> a -> IO ()) -> WriteRaw a
$cwriteRaw :: Ptr SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> IO ()
writeRaw :: Ptr SDL_MouseButtonFlags -> SDL_MouseButtonFlags -> IO ()
Marshal.WriteRaw
, Integer -> SDL_MouseButtonFlags
SDL_MouseButtonFlags -> SDL_MouseButtonFlags
SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
(SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> (SDL_MouseButtonFlags -> SDL_MouseButtonFlags)
-> (Integer -> SDL_MouseButtonFlags)
-> Num SDL_MouseButtonFlags
forall a.
(a -> a -> a)
-> (a -> a -> a)
-> (a -> a -> a)
-> (a -> a)
-> (a -> a)
-> (a -> a)
-> (Integer -> a)
-> Num a
$c+ :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
+ :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
$c- :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
- :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
$c* :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
* :: SDL_MouseButtonFlags
-> SDL_MouseButtonFlags -> SDL_MouseButtonFlags
$cnegate :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags
negate :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags
$cabs :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags
abs :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags
$csignum :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags
signum :: SDL_MouseButtonFlags -> SDL_MouseButtonFlags
$cfromInteger :: Integer -> SDL_MouseButtonFlags
fromInteger :: Integer -> SDL_MouseButtonFlags
Num
, Num SDL_MouseButtonFlags
Ord SDL_MouseButtonFlags
(Num SDL_MouseButtonFlags, Ord SDL_MouseButtonFlags) =>
(SDL_MouseButtonFlags -> Rational) -> Real SDL_MouseButtonFlags
SDL_MouseButtonFlags -> Rational
forall a. (Num a, Ord a) => (a -> Rational) -> Real a
$ctoRational :: SDL_MouseButtonFlags -> Rational
toRational :: SDL_MouseButtonFlags -> Rational
Real
)
instance
(ty ~ SDL3.Sys.Bindgen.Stdinc.Uint32)
=> BG.CompatHasField.HasField "unwrap" SDL_MouseButtonFlags ty
where
hasField :: SDL_MouseButtonFlags -> (ty -> SDL_MouseButtonFlags, ty)
hasField =
\SDL_MouseButtonFlags
x0 ->
( \ty
y1 ->
SDL_MouseButtonFlags{unwrap :: Uint32
unwrap = ty
Uint32
y1}
, forall {k} (x :: k) r a. HasField x r a => r -> a
forall (x :: Symbol) r a. HasField x r a => r -> a
BG.getField @"unwrap" SDL_MouseButtonFlags
x0
)
instance
(ty ~ SDL3.Sys.Bindgen.Stdinc.Uint32)
=> BG.HasField "unwrap" (BG.Ptr SDL_MouseButtonFlags) (BG.Ptr ty)
where
getField :: Ptr SDL_MouseButtonFlags -> Ptr ty
getField = Proxy "unwrap"
-> Ptr SDL_MouseButtonFlags
-> Ptr (CFieldType SDL_MouseButtonFlags "unwrap")
forall a (field :: Symbol).
HasCField a field =>
Proxy field -> Ptr a -> Ptr (CFieldType a field)
HasCField.fromPtr (forall {k} (t :: k). Proxy t
forall (t :: Symbol). Proxy t
BG.Proxy @"unwrap")
instance HasCField.HasCField SDL_MouseButtonFlags "unwrap" where
type
CFieldType SDL_MouseButtonFlags "unwrap" =
SDL3.Sys.Bindgen.Stdinc.Uint32
offset# :: Proxy# SDL_MouseButtonFlags -> Proxy# "unwrap" -> Int
offset# = \Proxy# SDL_MouseButtonFlags
_ -> \Proxy# "unwrap"
_ -> Int
0
sDL_BUTTON_LEFT :: BG.CInt
sDL_BUTTON_LEFT :: CInt
sDL_BUTTON_LEFT = (CInt
1 :: BG.CInt)
sDL_BUTTON_MIDDLE :: BG.CInt
sDL_BUTTON_MIDDLE :: CInt
sDL_BUTTON_MIDDLE = (CInt
2 :: BG.CInt)
sDL_BUTTON_RIGHT :: BG.CInt
sDL_BUTTON_RIGHT :: CInt
sDL_BUTTON_RIGHT = (CInt
3 :: BG.CInt)
sDL_BUTTON_X1 :: BG.CInt
sDL_BUTTON_X1 :: CInt
sDL_BUTTON_X1 = (CInt
4 :: BG.CInt)
sDL_BUTTON_X2 :: BG.CInt
sDL_BUTTON_X2 :: CInt
sDL_BUTTON_X2 = (CInt
5 :: BG.CInt)
sDL_BUTTON_MASK
:: forall a0
. (C.Expr.HostPlatform.Sub a0 BG.CInt)
=> (C.Expr.HostPlatform.Shift BG.CUInt (C.Expr.HostPlatform.SubRes a0 BG.CInt))
=> a0 -> BG.CUInt
sDL_BUTTON_MASK :: forall a0.
(Sub a0 CInt, Shift CUInt (SubRes a0 CInt)) =>
a0 -> CUInt
sDL_BUTTON_MASK =
\a0
x0 ->
CUInt -> SubRes a0 CInt -> ShiftRes CUInt
forall a i. Shift a i => a -> i -> ShiftRes a
(C.Expr.HostPlatform.<<) (CUInt
1 :: BG.CUInt) (a0 -> CInt -> SubRes a0 CInt
forall a b. Sub a b => a -> b -> SubRes a b
(C.Expr.HostPlatform.-) a0
x0 (CInt
1 :: BG.CInt))
sDL_BUTTON_LMASK :: BG.CUInt
sDL_BUTTON_LMASK :: CUInt
sDL_BUTTON_LMASK = CInt -> CUInt
forall a0.
(Sub a0 CInt, Shift CUInt (SubRes a0 CInt)) =>
a0 -> CUInt
sDL_BUTTON_MASK CInt
sDL_BUTTON_LEFT
sDL_BUTTON_MMASK :: BG.CUInt
sDL_BUTTON_MMASK :: CUInt
sDL_BUTTON_MMASK = CInt -> CUInt
forall a0.
(Sub a0 CInt, Shift CUInt (SubRes a0 CInt)) =>
a0 -> CUInt
sDL_BUTTON_MASK CInt
sDL_BUTTON_MIDDLE
sDL_BUTTON_RMASK :: BG.CUInt
sDL_BUTTON_RMASK :: CUInt
sDL_BUTTON_RMASK = CInt -> CUInt
forall a0.
(Sub a0 CInt, Shift CUInt (SubRes a0 CInt)) =>
a0 -> CUInt
sDL_BUTTON_MASK CInt
sDL_BUTTON_RIGHT
sDL_BUTTON_X1MASK :: BG.CUInt
sDL_BUTTON_X1MASK :: CUInt
sDL_BUTTON_X1MASK = CInt -> CUInt
forall a0.
(Sub a0 CInt, Shift CUInt (SubRes a0 CInt)) =>
a0 -> CUInt
sDL_BUTTON_MASK CInt
sDL_BUTTON_X1
sDL_BUTTON_X2MASK :: BG.CUInt
sDL_BUTTON_X2MASK :: CUInt
sDL_BUTTON_X2MASK = CInt -> CUInt
forall a0.
(Sub a0 CInt, Shift CUInt (SubRes a0 CInt)) =>
a0 -> CUInt
sDL_BUTTON_MASK CInt
sDL_BUTTON_X2
newtype SDL_MouseMotionTransformCallback_Aux = SDL_MouseMotionTransformCallback_Aux
{ SDL_MouseMotionTransformCallback_Aux
-> Ptr Void
-> Uint64
-> Ptr SDL_Window
-> SDL_MouseID
-> Ptr CFloat
-> Ptr CFloat
-> IO ()
unwrap
:: BG.Ptr BG.Void
-> SDL3.Sys.Bindgen.Stdinc.Uint64
-> BG.Ptr SDL3.Sys.Bindgen.Video.SDL_Window
-> SDL_MouseID
-> BG.Ptr BG.CFloat
-> BG.Ptr BG.CFloat
-> IO ()
}
deriving stock ((forall x.
SDL_MouseMotionTransformCallback_Aux
-> Rep SDL_MouseMotionTransformCallback_Aux x)
-> (forall x.
Rep SDL_MouseMotionTransformCallback_Aux x
-> SDL_MouseMotionTransformCallback_Aux)
-> Generic SDL_MouseMotionTransformCallback_Aux
forall x.
Rep SDL_MouseMotionTransformCallback_Aux x
-> SDL_MouseMotionTransformCallback_Aux
forall x.
SDL_MouseMotionTransformCallback_Aux
-> Rep SDL_MouseMotionTransformCallback_Aux x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cfrom :: forall x.
SDL_MouseMotionTransformCallback_Aux
-> Rep SDL_MouseMotionTransformCallback_Aux x
from :: forall x.
SDL_MouseMotionTransformCallback_Aux
-> Rep SDL_MouseMotionTransformCallback_Aux x
$cto :: forall x.
Rep SDL_MouseMotionTransformCallback_Aux x
-> SDL_MouseMotionTransformCallback_Aux
to :: forall x.
Rep SDL_MouseMotionTransformCallback_Aux x
-> SDL_MouseMotionTransformCallback_Aux
BG.Generic)
foreign import ccall safe "wrapper"
hs_bindgen_3e4a2d15fbbe81d6_base
:: ( BG.Ptr BG.Void
-> HsBindgen.Runtime.LibC.Word64
-> BG.Ptr BG.Void
-> HsBindgen.Runtime.LibC.Word32
-> BG.Ptr BG.Void
-> BG.Ptr BG.Void
-> IO ()
)
-> IO
( BG.FunPtr
( BG.Ptr BG.Void
-> HsBindgen.Runtime.LibC.Word64
-> BG.Ptr BG.Void
-> HsBindgen.Runtime.LibC.Word32
-> BG.Ptr BG.Void
-> BG.Ptr BG.Void
-> IO ()
)
)
hs_bindgen_3e4a2d15fbbe81d6
:: SDL_MouseMotionTransformCallback_Aux
-> IO (BG.FunPtr SDL_MouseMotionTransformCallback_Aux)
hs_bindgen_3e4a2d15fbbe81d6 :: SDL_MouseMotionTransformCallback_Aux
-> IO (FunPtr SDL_MouseMotionTransformCallback_Aux)
hs_bindgen_3e4a2d15fbbe81d6 =
\SDL_MouseMotionTransformCallback_Aux
fun0 ->
(FunPtr
(Ptr Void
-> Word64 -> Ptr Void -> Word32 -> Ptr Void -> Ptr Void -> IO ())
-> FunPtr SDL_MouseMotionTransformCallback_Aux)
-> IO
(FunPtr
(Ptr Void
-> Word64 -> Ptr Void -> Word32 -> Ptr Void -> Ptr Void -> IO ()))
-> IO (FunPtr SDL_MouseMotionTransformCallback_Aux)
forall a b. (a -> b) -> IO a -> IO b
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
fmap
FunPtr
(Ptr Void
-> Word64 -> Ptr Void -> Word32 -> Ptr Void -> Ptr Void -> IO ())
-> FunPtr SDL_MouseMotionTransformCallback_Aux
forall a b. FunPtr a -> FunPtr b
BG.castFunPtr
( (Ptr Void
-> Word64 -> Ptr Void -> Word32 -> Ptr Void -> Ptr Void -> IO ())
-> IO
(FunPtr
(Ptr Void
-> Word64 -> Ptr Void -> Word32 -> Ptr Void -> Ptr Void -> IO ()))
hs_bindgen_3e4a2d15fbbe81d6_base
( \Ptr Void
x1 ->
\Word64
x2 ->
\Ptr Void
x3 ->
\Word32
x4 ->
\Ptr Void
x5 ->
\Ptr Void
x6 ->
forall {k} (x :: k) r a. HasField x r a => r -> a
forall (x :: Symbol) r a. HasField x r a => r -> a
BG.getField @"unwrap"
SDL_MouseMotionTransformCallback_Aux
fun0
(FFIType (Ptr Void) -> Ptr Void
forall a. HasFFIType a => FFIType a -> a
BG.fromFFIType Ptr Void
FFIType (Ptr Void)
x1)
(FFIType Uint64 -> Uint64
forall a. HasFFIType a => FFIType a -> a
BG.fromFFIType Word64
FFIType Uint64
x2)
(FFIType (Ptr SDL_Window) -> Ptr SDL_Window
forall a. HasFFIType a => FFIType a -> a
BG.fromFFIType Ptr Void
FFIType (Ptr SDL_Window)
x3)
(FFIType SDL_MouseID -> SDL_MouseID
forall a. HasFFIType a => FFIType a -> a
BG.fromFFIType Word32
FFIType SDL_MouseID
x4)
(FFIType (Ptr CFloat) -> Ptr CFloat
forall a. HasFFIType a => FFIType a -> a
BG.fromFFIType Ptr Void
FFIType (Ptr CFloat)
x5)
(FFIType (Ptr CFloat) -> Ptr CFloat
forall a. HasFFIType a => FFIType a -> a
BG.fromFFIType Ptr Void
FFIType (Ptr CFloat)
x6)
)
)
foreign import ccall safe "dynamic"
hs_bindgen_97a29d76d0ffd06f_base
:: BG.FunPtr
( BG.Ptr BG.Void
-> HsBindgen.Runtime.LibC.Word64
-> BG.Ptr BG.Void
-> HsBindgen.Runtime.LibC.Word32
-> BG.Ptr BG.Void
-> BG.Ptr BG.Void
-> IO ()
)
-> BG.Ptr BG.Void
-> HsBindgen.Runtime.LibC.Word64
-> BG.Ptr BG.Void
-> HsBindgen.Runtime.LibC.Word32
-> BG.Ptr BG.Void
-> BG.Ptr BG.Void
-> IO ()
hs_bindgen_97a29d76d0ffd06f
:: BG.FunPtr SDL_MouseMotionTransformCallback_Aux
-> SDL_MouseMotionTransformCallback_Aux
hs_bindgen_97a29d76d0ffd06f :: FunPtr SDL_MouseMotionTransformCallback_Aux
-> SDL_MouseMotionTransformCallback_Aux
hs_bindgen_97a29d76d0ffd06f =
\FunPtr SDL_MouseMotionTransformCallback_Aux
funPtr0 ->
(Ptr Void
-> Uint64
-> Ptr SDL_Window
-> SDL_MouseID
-> Ptr CFloat
-> Ptr CFloat
-> IO ())
-> SDL_MouseMotionTransformCallback_Aux
SDL_MouseMotionTransformCallback_Aux
( \Ptr Void
x1 ->
\Uint64
x2 ->
\Ptr SDL_Window
x3 ->
\SDL_MouseID
x4 ->
\Ptr CFloat
x5 ->
\Ptr CFloat
x6 ->
FunPtr
(Ptr Void
-> Word64 -> Ptr Void -> Word32 -> Ptr Void -> Ptr Void -> IO ())
-> Ptr Void
-> Word64
-> Ptr Void
-> Word32
-> Ptr Void
-> Ptr Void
-> IO ()
hs_bindgen_97a29d76d0ffd06f_base
(FunPtr SDL_MouseMotionTransformCallback_Aux
-> FunPtr
(Ptr Void
-> Word64 -> Ptr Void -> Word32 -> Ptr Void -> Ptr Void -> IO ())
forall a b. FunPtr a -> FunPtr b
BG.castFunPtr FunPtr SDL_MouseMotionTransformCallback_Aux
funPtr0)
(Ptr Void -> FFIType (Ptr Void)
forall a. HasFFIType a => a -> FFIType a
BG.toFFIType Ptr Void
x1)
(Uint64 -> FFIType Uint64
forall a. HasFFIType a => a -> FFIType a
BG.toFFIType Uint64
x2)
(Ptr SDL_Window -> FFIType (Ptr SDL_Window)
forall a. HasFFIType a => a -> FFIType a
BG.toFFIType Ptr SDL_Window
x3)
(SDL_MouseID -> FFIType SDL_MouseID
forall a. HasFFIType a => a -> FFIType a
BG.toFFIType SDL_MouseID
x4)
(Ptr CFloat -> FFIType (Ptr CFloat)
forall a. HasFFIType a => a -> FFIType a
BG.toFFIType Ptr CFloat
x5)
(Ptr CFloat -> FFIType (Ptr CFloat)
forall a. HasFFIType a => a -> FFIType a
BG.toFFIType Ptr CFloat
x6)
)
instance BG.ToFunPtr SDL_MouseMotionTransformCallback_Aux where
toFunPtr :: SDL_MouseMotionTransformCallback_Aux
-> IO (FunPtr SDL_MouseMotionTransformCallback_Aux)
toFunPtr = SDL_MouseMotionTransformCallback_Aux
-> IO (FunPtr SDL_MouseMotionTransformCallback_Aux)
hs_bindgen_3e4a2d15fbbe81d6
instance BG.FromFunPtr SDL_MouseMotionTransformCallback_Aux where
fromFunPtr :: FunPtr SDL_MouseMotionTransformCallback_Aux
-> SDL_MouseMotionTransformCallback_Aux
fromFunPtr = FunPtr SDL_MouseMotionTransformCallback_Aux
-> SDL_MouseMotionTransformCallback_Aux
hs_bindgen_97a29d76d0ffd06f
instance
( ty
~ ( BG.Ptr BG.Void
-> SDL3.Sys.Bindgen.Stdinc.Uint64
-> BG.Ptr SDL3.Sys.Bindgen.Video.SDL_Window
-> SDL_MouseID
-> BG.Ptr BG.CFloat
-> BG.Ptr BG.CFloat
-> IO ()
)
)
=> BG.CompatHasField.HasField "unwrap" SDL_MouseMotionTransformCallback_Aux ty
where
hasField :: SDL_MouseMotionTransformCallback_Aux
-> (ty -> SDL_MouseMotionTransformCallback_Aux, ty)
hasField =
\SDL_MouseMotionTransformCallback_Aux
x0 ->
( \ty
y1 ->
SDL_MouseMotionTransformCallback_Aux{unwrap :: Ptr Void
-> Uint64
-> Ptr SDL_Window
-> SDL_MouseID
-> Ptr CFloat
-> Ptr CFloat
-> IO ()
unwrap = ty
Ptr Void
-> Uint64
-> Ptr SDL_Window
-> SDL_MouseID
-> Ptr CFloat
-> Ptr CFloat
-> IO ()
y1}
, forall {k} (x :: k) r a. HasField x r a => r -> a
forall (x :: Symbol) r a. HasField x r a => r -> a
BG.getField @"unwrap" SDL_MouseMotionTransformCallback_Aux
x0
)
instance
( ty
~ ( BG.Ptr BG.Void
-> SDL3.Sys.Bindgen.Stdinc.Uint64
-> BG.Ptr SDL3.Sys.Bindgen.Video.SDL_Window
-> SDL_MouseID
-> BG.Ptr BG.CFloat
-> BG.Ptr BG.CFloat
-> IO ()
)
)
=> BG.HasField "unwrap" (BG.Ptr SDL_MouseMotionTransformCallback_Aux) (BG.Ptr ty)
where
getField :: Ptr SDL_MouseMotionTransformCallback_Aux -> Ptr ty
getField = Proxy "unwrap"
-> Ptr SDL_MouseMotionTransformCallback_Aux
-> Ptr (CFieldType SDL_MouseMotionTransformCallback_Aux "unwrap")
forall a (field :: Symbol).
HasCField a field =>
Proxy field -> Ptr a -> Ptr (CFieldType a field)
HasCField.fromPtr (forall {k} (t :: k). Proxy t
forall (t :: Symbol). Proxy t
BG.Proxy @"unwrap")
instance HasCField.HasCField SDL_MouseMotionTransformCallback_Aux "unwrap" where
type
CFieldType SDL_MouseMotionTransformCallback_Aux "unwrap" =
BG.Ptr BG.Void
-> SDL3.Sys.Bindgen.Stdinc.Uint64
-> BG.Ptr SDL3.Sys.Bindgen.Video.SDL_Window
-> SDL_MouseID
-> BG.Ptr BG.CFloat
-> BG.Ptr BG.CFloat
-> IO ()
offset# :: Proxy# SDL_MouseMotionTransformCallback_Aux
-> Proxy# "unwrap" -> Int
offset# = \Proxy# SDL_MouseMotionTransformCallback_Aux
_ -> \Proxy# "unwrap"
_ -> Int
0
newtype SDL_MouseMotionTransformCallback = SDL_MouseMotionTransformCallback
{ SDL_MouseMotionTransformCallback
-> FunPtr SDL_MouseMotionTransformCallback_Aux
unwrap :: BG.FunPtr SDL_MouseMotionTransformCallback_Aux
}
deriving stock ((forall x.
SDL_MouseMotionTransformCallback
-> Rep SDL_MouseMotionTransformCallback x)
-> (forall x.
Rep SDL_MouseMotionTransformCallback x
-> SDL_MouseMotionTransformCallback)
-> Generic SDL_MouseMotionTransformCallback
forall x.
Rep SDL_MouseMotionTransformCallback x
-> SDL_MouseMotionTransformCallback
forall x.
SDL_MouseMotionTransformCallback
-> Rep SDL_MouseMotionTransformCallback x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cfrom :: forall x.
SDL_MouseMotionTransformCallback
-> Rep SDL_MouseMotionTransformCallback x
from :: forall x.
SDL_MouseMotionTransformCallback
-> Rep SDL_MouseMotionTransformCallback x
$cto :: forall x.
Rep SDL_MouseMotionTransformCallback x
-> SDL_MouseMotionTransformCallback
to :: forall x.
Rep SDL_MouseMotionTransformCallback x
-> SDL_MouseMotionTransformCallback
BG.Generic, SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool
(SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool)
-> (SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool)
-> Eq SDL_MouseMotionTransformCallback
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool
== :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool
$c/= :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool
/= :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool
Eq, Eq SDL_MouseMotionTransformCallback
Eq SDL_MouseMotionTransformCallback =>
(SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Ordering)
-> (SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool)
-> (SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool)
-> (SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool)
-> (SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool)
-> (SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback)
-> (SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback)
-> Ord SDL_MouseMotionTransformCallback
SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool
SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Ordering
SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback
forall a.
Eq a =>
(a -> a -> Ordering)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> a)
-> (a -> a -> a)
-> Ord a
$ccompare :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Ordering
compare :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Ordering
$c< :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool
< :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool
$c<= :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool
<= :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool
$c> :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool
> :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool
$c>= :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool
>= :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> Bool
$cmax :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback
max :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback
$cmin :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback
min :: SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback
Ord, Int -> SDL_MouseMotionTransformCallback -> ShowS
[SDL_MouseMotionTransformCallback] -> ShowS
SDL_MouseMotionTransformCallback -> String
(Int -> SDL_MouseMotionTransformCallback -> ShowS)
-> (SDL_MouseMotionTransformCallback -> String)
-> ([SDL_MouseMotionTransformCallback] -> ShowS)
-> Show SDL_MouseMotionTransformCallback
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
$cshowsPrec :: Int -> SDL_MouseMotionTransformCallback -> ShowS
showsPrec :: Int -> SDL_MouseMotionTransformCallback -> ShowS
$cshow :: SDL_MouseMotionTransformCallback -> String
show :: SDL_MouseMotionTransformCallback -> String
$cshowList :: [SDL_MouseMotionTransformCallback] -> ShowS
showList :: [SDL_MouseMotionTransformCallback] -> ShowS
Show)
deriving newtype
( FFIType SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback
SDL_MouseMotionTransformCallback
-> FFIType SDL_MouseMotionTransformCallback
(SDL_MouseMotionTransformCallback
-> FFIType SDL_MouseMotionTransformCallback)
-> (FFIType SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback)
-> HasFFIType SDL_MouseMotionTransformCallback
forall a. (a -> FFIType a) -> (FFIType a -> a) -> HasFFIType a
$ctoFFIType :: SDL_MouseMotionTransformCallback
-> FFIType SDL_MouseMotionTransformCallback
toFFIType :: SDL_MouseMotionTransformCallback
-> FFIType SDL_MouseMotionTransformCallback
$cfromFFIType :: FFIType SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback
fromFFIType :: FFIType SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback
BG.HasFFIType
, Ptr SDL_MouseMotionTransformCallback
-> IO SDL_MouseMotionTransformCallback
Ptr SDL_MouseMotionTransformCallback
-> Int -> IO SDL_MouseMotionTransformCallback
Ptr SDL_MouseMotionTransformCallback
-> Int -> SDL_MouseMotionTransformCallback -> IO ()
Ptr SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> IO ()
SDL_MouseMotionTransformCallback -> Int
(SDL_MouseMotionTransformCallback -> Int)
-> (SDL_MouseMotionTransformCallback -> Int)
-> (Ptr SDL_MouseMotionTransformCallback
-> Int -> IO SDL_MouseMotionTransformCallback)
-> (Ptr SDL_MouseMotionTransformCallback
-> Int -> SDL_MouseMotionTransformCallback -> IO ())
-> (forall b. Ptr b -> Int -> IO SDL_MouseMotionTransformCallback)
-> (forall b.
Ptr b -> Int -> SDL_MouseMotionTransformCallback -> IO ())
-> (Ptr SDL_MouseMotionTransformCallback
-> IO SDL_MouseMotionTransformCallback)
-> (Ptr SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> IO ())
-> Storable SDL_MouseMotionTransformCallback
forall b. Ptr b -> Int -> IO SDL_MouseMotionTransformCallback
forall b. Ptr b -> Int -> SDL_MouseMotionTransformCallback -> IO ()
forall a.
(a -> Int)
-> (a -> Int)
-> (Ptr a -> Int -> IO a)
-> (Ptr a -> Int -> a -> IO ())
-> (forall b. Ptr b -> Int -> IO a)
-> (forall b. Ptr b -> Int -> a -> IO ())
-> (Ptr a -> IO a)
-> (Ptr a -> a -> IO ())
-> Storable a
$csizeOf :: SDL_MouseMotionTransformCallback -> Int
sizeOf :: SDL_MouseMotionTransformCallback -> Int
$calignment :: SDL_MouseMotionTransformCallback -> Int
alignment :: SDL_MouseMotionTransformCallback -> Int
$cpeekElemOff :: Ptr SDL_MouseMotionTransformCallback
-> Int -> IO SDL_MouseMotionTransformCallback
peekElemOff :: Ptr SDL_MouseMotionTransformCallback
-> Int -> IO SDL_MouseMotionTransformCallback
$cpokeElemOff :: Ptr SDL_MouseMotionTransformCallback
-> Int -> SDL_MouseMotionTransformCallback -> IO ()
pokeElemOff :: Ptr SDL_MouseMotionTransformCallback
-> Int -> SDL_MouseMotionTransformCallback -> IO ()
$cpeekByteOff :: forall b. Ptr b -> Int -> IO SDL_MouseMotionTransformCallback
peekByteOff :: forall b. Ptr b -> Int -> IO SDL_MouseMotionTransformCallback
$cpokeByteOff :: forall b. Ptr b -> Int -> SDL_MouseMotionTransformCallback -> IO ()
pokeByteOff :: forall b. Ptr b -> Int -> SDL_MouseMotionTransformCallback -> IO ()
$cpeek :: Ptr SDL_MouseMotionTransformCallback
-> IO SDL_MouseMotionTransformCallback
peek :: Ptr SDL_MouseMotionTransformCallback
-> IO SDL_MouseMotionTransformCallback
$cpoke :: Ptr SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> IO ()
poke :: Ptr SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> IO ()
BG.Storable
, Ptr SDL_MouseMotionTransformCallback
-> IO SDL_MouseMotionTransformCallback
(Ptr SDL_MouseMotionTransformCallback
-> IO SDL_MouseMotionTransformCallback)
-> ReadRaw SDL_MouseMotionTransformCallback
forall a. (Ptr a -> IO a) -> ReadRaw a
$creadRaw :: Ptr SDL_MouseMotionTransformCallback
-> IO SDL_MouseMotionTransformCallback
readRaw :: Ptr SDL_MouseMotionTransformCallback
-> IO SDL_MouseMotionTransformCallback
Marshal.ReadRaw
, Proxy SDL_MouseMotionTransformCallback -> Int
(Proxy SDL_MouseMotionTransformCallback -> Int)
-> (Proxy SDL_MouseMotionTransformCallback -> Int)
-> StaticSize SDL_MouseMotionTransformCallback
forall a. (Proxy a -> Int) -> (Proxy a -> Int) -> StaticSize a
$cstaticSizeOf :: Proxy SDL_MouseMotionTransformCallback -> Int
staticSizeOf :: Proxy SDL_MouseMotionTransformCallback -> Int
$cstaticAlignment :: Proxy SDL_MouseMotionTransformCallback -> Int
staticAlignment :: Proxy SDL_MouseMotionTransformCallback -> Int
Marshal.StaticSize
, Ptr SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> IO ()
(Ptr SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> IO ())
-> WriteRaw SDL_MouseMotionTransformCallback
forall a. (Ptr a -> a -> IO ()) -> WriteRaw a
$cwriteRaw :: Ptr SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> IO ()
writeRaw :: Ptr SDL_MouseMotionTransformCallback
-> SDL_MouseMotionTransformCallback -> IO ()
Marshal.WriteRaw
)
instance
(ty ~ BG.FunPtr SDL_MouseMotionTransformCallback_Aux)
=> BG.CompatHasField.HasField "unwrap" SDL_MouseMotionTransformCallback ty
where
hasField :: SDL_MouseMotionTransformCallback
-> (ty -> SDL_MouseMotionTransformCallback, ty)
hasField =
\SDL_MouseMotionTransformCallback
x0 ->
( \ty
y1 ->
SDL_MouseMotionTransformCallback{unwrap :: FunPtr SDL_MouseMotionTransformCallback_Aux
unwrap = ty
FunPtr SDL_MouseMotionTransformCallback_Aux
y1}
, forall {k} (x :: k) r a. HasField x r a => r -> a
forall (x :: Symbol) r a. HasField x r a => r -> a
BG.getField @"unwrap" SDL_MouseMotionTransformCallback
x0
)
instance
(ty ~ BG.FunPtr SDL_MouseMotionTransformCallback_Aux)
=> BG.HasField "unwrap" (BG.Ptr SDL_MouseMotionTransformCallback) (BG.Ptr ty)
where
getField :: Ptr SDL_MouseMotionTransformCallback -> Ptr ty
getField = Proxy "unwrap"
-> Ptr SDL_MouseMotionTransformCallback
-> Ptr (CFieldType SDL_MouseMotionTransformCallback "unwrap")
forall a (field :: Symbol).
HasCField a field =>
Proxy field -> Ptr a -> Ptr (CFieldType a field)
HasCField.fromPtr (forall {k} (t :: k). Proxy t
forall (t :: Symbol). Proxy t
BG.Proxy @"unwrap")
instance HasCField.HasCField SDL_MouseMotionTransformCallback "unwrap" where
type
CFieldType SDL_MouseMotionTransformCallback "unwrap" =
BG.FunPtr SDL_MouseMotionTransformCallback_Aux
offset# :: Proxy# SDL_MouseMotionTransformCallback -> Proxy# "unwrap" -> Int
offset# = \Proxy# SDL_MouseMotionTransformCallback
_ -> \Proxy# "unwrap"
_ -> Int
0