Index - G
| GameController | |
| 1 (Type/Class) | SDL.Raw.Types, SDL.Raw |
| 2 (Type/Class) | SDL.Internal.Types |
| 3 (Data Constructor) | SDL.Internal.Types |
| gameControllerAddMapping | SDL.Raw.Event, SDL.Raw |
| gameControllerAddMappingsFromFile | SDL.Raw.Event, SDL.Raw |
| gameControllerAddMappingsFromRW | SDL.Raw.Event, SDL.Raw |
| GameControllerAxis | SDL.Raw.Enum, SDL.Raw |
| GameControllerButton | SDL.Raw.Enum, SDL.Raw |
| GameControllerButtonBind | SDL.Raw.Types, SDL.Raw |
| GameControllerButtonBindAxis | SDL.Raw.Types, SDL.Raw |
| gameControllerButtonBindAxis | SDL.Raw.Types, SDL.Raw |
| GameControllerButtonBindButton | SDL.Raw.Types, SDL.Raw |
| gameControllerButtonBindButton | SDL.Raw.Types, SDL.Raw |
| GameControllerButtonBindHat | SDL.Raw.Types, SDL.Raw |
| gameControllerButtonBindHat | SDL.Raw.Types, SDL.Raw |
| gameControllerButtonBindHatMask | SDL.Raw.Types, SDL.Raw |
| GameControllerButtonBindNone | SDL.Raw.Types, SDL.Raw |
| gameControllerClose | SDL.Raw.Event, SDL.Raw |
| gameControllerDeviceId | SDL.Input.GameController |
| gameControllerDeviceName | SDL.Input.GameController |
| gameControllerEventState | SDL.Raw.Event, SDL.Raw |
| gameControllerFromInstanceID | SDL.Raw.Event, SDL.Raw |
| gameControllerGetAttached | SDL.Raw.Event, SDL.Raw |
| gameControllerGetAxis | SDL.Raw.Event, SDL.Raw |
| gameControllerGetAxisFromString | SDL.Raw.Event, SDL.Raw |
| gameControllerGetBindForAxis | SDL.Raw.Event, SDL.Raw |
| gameControllerGetBindForButton | SDL.Raw.Event, SDL.Raw |
| gameControllerGetButton | SDL.Raw.Event, SDL.Raw |
| gameControllerGetButtonFromString | SDL.Raw.Event, SDL.Raw |
| gameControllerGetJoystick | SDL.Raw.Event, SDL.Raw |
| gameControllerGetStringForAxis | SDL.Raw.Event, SDL.Raw |
| gameControllerGetStringForButton | SDL.Raw.Event, SDL.Raw |
| gameControllerMapping | SDL.Raw.Event, SDL.Raw |
| gameControllerMappingForGUID | SDL.Raw.Event, SDL.Raw |
| gameControllerName | SDL.Raw.Event, SDL.Raw |
| gameControllerNameForIndex | SDL.Raw.Event, SDL.Raw |
| gameControllerOpen | SDL.Raw.Event, SDL.Raw |
| gameControllerPtr | SDL.Internal.Types |
| gameControllerUpdate | SDL.Raw.Event, SDL.Raw |
| GestureID | SDL.Raw.Types, SDL.Raw |
| get | SDL |
| getAbsoluteMouseLocation | SDL.Input.Mouse, SDL.Input, SDL |
| getAudioDeviceName | SDL.Raw.Audio, SDL.Raw |
| getAudioDeviceNames | SDL.Audio, SDL |
| getAudioDeviceStatus | SDL.Raw.Audio, SDL.Raw |
| getAudioDriver | SDL.Raw.Audio, SDL.Raw |
| getAudioDrivers | SDL.Audio, SDL |
| getAudioStatus | SDL.Raw.Audio, SDL.Raw |
| getBasePath | |
| 1 (Function) | SDL.Raw.Filesystem, SDL.Raw |
| 2 (Function) | SDL.Filesystem, SDL |
| getClipboardText | |
| 1 (Function) | SDL.Raw.Video, SDL.Raw |
| 2 (Function) | SDL.Video, SDL |
| getClipRect | SDL.Raw.Video, SDL.Raw |
| getClosestDisplayMode | SDL.Raw.Video, SDL.Raw |
| getColorKey | SDL.Raw.Video, SDL.Raw |
| getControllerID | SDL.Input.GameController |
| getCurrentAudioDriver | SDL.Raw.Audio, SDL.Raw |
| getCurrentDisplayMode | SDL.Raw.Video, SDL.Raw |
| getCurrentVideoDriver | SDL.Raw.Video, SDL.Raw |
| getCursor | SDL.Raw.Event, SDL.Raw |
| getDefaultCursor | SDL.Raw.Event, SDL.Raw |
| getDesktopDisplayMode | SDL.Raw.Video, SDL.Raw |
| getDisplayBounds | SDL.Raw.Video, SDL.Raw |
| getDisplayDPI | SDL.Raw.Video, SDL.Raw |
| getDisplayMode | SDL.Raw.Video, SDL.Raw |
| getDisplayName | SDL.Raw.Video, SDL.Raw |
| getDisplays | SDL.Video, SDL |
| getDisplayUsableBounds | SDL.Raw.Video, SDL.Raw |
| getError | |
| 1 (Function) | SDL.Raw.Error, SDL.Raw |
| 2 (Function) | SDL.Internal.Exception |
| getEventFilter | SDL.Raw.Event, SDL.Raw |
| getGlobalMouseState | SDL.Raw.Event, SDL.Raw |
| getGrabbedWindow | SDL.Raw.Video, SDL.Raw |
| getHat | SDL.Input.Joystick, SDL.Input, SDL |
| getHint | SDL.Raw.Basic, SDL.Raw |
| getJoystickID | SDL.Input.Joystick, SDL.Input, SDL |
| getKeyboardFocus | SDL.Raw.Event, SDL.Raw |
| getKeyboardState | |
| 1 (Function) | SDL.Raw.Event, SDL.Raw |
| 2 (Function) | SDL.Input.Keyboard, SDL.Input, SDL |
| getKeyFromName | SDL.Raw.Event, SDL.Raw |
| getKeyFromScancode | SDL.Raw.Event, SDL.Raw |
| getKeyName | SDL.Raw.Event, SDL.Raw |
| getLinear | SDL.Vect, SDL |
| getModalMouseLocation | SDL.Input.Mouse, SDL.Input, SDL |
| getModState | |
| 1 (Function) | SDL.Raw.Event, SDL.Raw |
| 2 (Function) | SDL.Input.Keyboard, SDL.Input, SDL |
| getMouseButtons | SDL.Input.Mouse, SDL.Input, SDL |
| getMouseFocus | SDL.Raw.Event, SDL.Raw |
| getMouseLocationMode | SDL.Input.Mouse, SDL.Input, SDL |
| getMouseState | SDL.Raw.Event, SDL.Raw |
| getNumAudioDevices | SDL.Raw.Audio, SDL.Raw |
| getNumAudioDrivers | SDL.Raw.Audio, SDL.Raw |
| getNumDisplayModes | SDL.Raw.Video, SDL.Raw |
| getNumRenderDrivers | SDL.Raw.Video, SDL.Raw |
| getNumTouchDevices | SDL.Raw.Event, SDL.Raw |
| getNumTouchFingers | SDL.Raw.Event, SDL.Raw |
| getNumVideoDisplays | SDL.Raw.Video, SDL.Raw |
| getNumVideoDrivers | SDL.Raw.Video, SDL.Raw |
| getPerformanceCounter | SDL.Raw.Timer, SDL.Raw |
| getPerformanceFrequency | SDL.Raw.Timer, SDL.Raw |
| getPixelFormatName | SDL.Raw.Video, SDL.Raw |
| getPlatform | SDL.Raw.Platform, SDL.Raw |
| getPowerInfo | |
| 1 (Function) | SDL.Raw.Power, SDL.Raw |
| 2 (Function) | SDL.Power, SDL |
| getPrefPath | |
| 1 (Function) | SDL.Raw.Filesystem, SDL.Raw |
| 2 (Function) | SDL.Filesystem, SDL |
| getQueuedAudioSize | SDL.Raw.Audio, SDL.Raw |
| getRegisteredEvent | SDL.Event, SDL |
| getRelativeMouseLocation | SDL.Input.Mouse, SDL.Input, SDL |
| getRelativeMouseMode | SDL.Raw.Event, SDL.Raw |
| getRelativeMouseState | SDL.Raw.Event, SDL.Raw |
| getRenderDrawBlendMode | SDL.Raw.Video, SDL.Raw |
| getRenderDrawColor | SDL.Raw.Video, SDL.Raw |
| getRenderDriverInfo | |
| 1 (Function) | SDL.Raw.Video, SDL.Raw |
| 2 (Function) | SDL.Video.Renderer, SDL.Video, SDL |
| getRenderer | SDL.Raw.Video, SDL.Raw |
| getRendererInfo | |
| 1 (Function) | SDL.Raw.Video, SDL.Raw |
| 2 (Function) | SDL.Video.Renderer, SDL.Video, SDL |
| getRendererOutputSize | SDL.Raw.Video, SDL.Raw |
| getRenderTarget | SDL.Raw.Video, SDL.Raw |
| getRevision | SDL.Raw.Basic, SDL.Raw |
| getRevisionNumber | SDL.Raw.Basic, SDL.Raw |
| getRGB | SDL.Raw.Video, SDL.Raw |
| getRGBA | SDL.Raw.Video, SDL.Raw |
| getScancodeFromKey | SDL.Raw.Event, SDL.Raw |
| getScancodeFromName | SDL.Raw.Event, SDL.Raw |
| getScancodeName | |
| 1 (Function) | SDL.Raw.Event, SDL.Raw |
| 2 (Function) | SDL.Input.Keyboard, SDL.Input, SDL |
| getSurfaceAlphaMod | SDL.Raw.Video, SDL.Raw |
| getSurfaceBlendMode | SDL.Raw.Video, SDL.Raw |
| getSurfaceColorMod | SDL.Raw.Video, SDL.Raw |
| getTextureAlphaMod | SDL.Raw.Video, SDL.Raw |
| getTextureBlendMode | SDL.Raw.Video, SDL.Raw |
| getTextureColorMod | SDL.Raw.Video, SDL.Raw |
| getThreadID | SDL.Raw.Thread, SDL.Raw |
| getThreadName | SDL.Raw.Thread, SDL.Raw |
| getTicks | SDL.Raw.Timer, SDL.Raw |
| getTouchDevice | SDL.Raw.Event, SDL.Raw |
| getTouchFinger | SDL.Raw.Event, SDL.Raw |
| getVersion | SDL.Raw.Basic, SDL.Raw |
| getVideoDriver | SDL.Raw.Video, SDL.Raw |
| getWindowAbsolutePosition | SDL.Video, SDL |
| getWindowBordersSize | |
| 1 (Function) | SDL.Raw.Video, SDL.Raw |
| 2 (Function) | SDL.Video, SDL |
| getWindowBrightness | SDL.Raw.Video, SDL.Raw |
| getWindowConfig | SDL.Video, SDL |
| getWindowData | SDL.Raw.Video, SDL.Raw |
| getWindowDisplayIndex | SDL.Raw.Video, SDL.Raw |
| getWindowDisplayMode | SDL.Raw.Video, SDL.Raw |
| getWindowFlags | SDL.Raw.Video, SDL.Raw |
| getWindowFromID | SDL.Raw.Video, SDL.Raw |
| getWindowGammaRamp | SDL.Raw.Video, SDL.Raw |
| getWindowGrab | SDL.Raw.Video, SDL.Raw |
| getWindowID | SDL.Raw.Video, SDL.Raw |
| getWindowMaximumSize | SDL.Raw.Video, SDL.Raw |
| getWindowMinimumSize | SDL.Raw.Video, SDL.Raw |
| getWindowOpacity | SDL.Raw.Video, SDL.Raw |
| getWindowPixelFormat | |
| 1 (Function) | SDL.Raw.Video, SDL.Raw |
| 2 (Function) | SDL.Video, SDL |
| getWindowPosition | SDL.Raw.Video, SDL.Raw |
| getWindowSize | SDL.Raw.Video, SDL.Raw |
| getWindowSurface | |
| 1 (Function) | SDL.Raw.Video, SDL.Raw |
| 2 (Function) | SDL.Video.Renderer, SDL.Video, SDL |
| getWindowTitle | SDL.Raw.Video, SDL.Raw |
| getWindowWMInfo | SDL.Raw.Video, SDL.Raw |
| GLattr | SDL.Raw.Enum, SDL.Raw |
| glBindTexture | |
| 1 (Function) | SDL.Raw.Video, SDL.Raw |
| 2 (Function) | SDL.Video.Renderer, SDL.Video, SDL |
| glColorPrecision | SDL.Video.OpenGL, SDL.Video, SDL |
| GLContext | |
| 1 (Type/Class) | SDL.Raw.Types, SDL.Raw |
| 2 (Type/Class) | SDL.Video.OpenGL, SDL.Video, SDL |
| glCreateContext | |
| 1 (Function) | SDL.Raw.Video, SDL.Raw |
| 2 (Function) | SDL.Video.OpenGL, SDL.Video, SDL |
| glDeleteContext | |
| 1 (Function) | SDL.Raw.Video, SDL.Raw |
| 2 (Function) | SDL.Video.OpenGL, SDL.Video, SDL |
| glDepthPrecision | SDL.Video.OpenGL, SDL.Video, SDL |
| glExtensionSupported | SDL.Raw.Video, SDL.Raw |
| glGetAttribute | SDL.Raw.Video, SDL.Raw |
| glGetCurrentContext | SDL.Raw.Video, SDL.Raw |
| glGetCurrentWindow | SDL.Raw.Video, SDL.Raw |
| glGetDrawableSize | |
| 1 (Function) | SDL.Raw.Video, SDL.Raw |
| 2 (Function) | SDL.Video.OpenGL, SDL.Video, SDL |
| glGetProcAddress | SDL.Raw.Video, SDL.Raw, SDL.Video.OpenGL, SDL.Video, SDL |
| glGetSwapInterval | SDL.Raw.Video, SDL.Raw |
| glLoadLibrary | SDL.Raw.Video, SDL.Raw |
| glMakeCurrent | |
| 1 (Function) | SDL.Raw.Video, SDL.Raw |
| 2 (Function) | SDL.Video.OpenGL, SDL.Video, SDL |
| glMultisampleSamples | SDL.Video.OpenGL, SDL.Video, SDL |
| glProfile | SDL.Video.OpenGL, SDL.Video, SDL |
| glResetAttributes | SDL.Raw.Video, SDL.Raw |
| glSetAttribute | SDL.Raw.Video, SDL.Raw |
| glSetSwapInterval | SDL.Raw.Video, SDL.Raw |
| glStencilPrecision | SDL.Video.OpenGL, SDL.Video, SDL |
| glSwapWindow | |
| 1 (Function) | SDL.Raw.Video, SDL.Raw |
| 2 (Function) | SDL.Video.OpenGL, SDL.Video, SDL |
| glUnbindTexture | |
| 1 (Function) | SDL.Raw.Video, SDL.Raw |
| 2 (Function) | SDL.Video.Renderer, SDL.Video, SDL |
| glUnloadLibrary | SDL.Raw.Video, SDL.Raw |