| unangle | Graphics.GPipe.Linear, Graphics.GPipe |
| unB2 | Graphics.GPipe.Internal.Buffer |
| unB3 | Graphics.GPipe.Internal.Buffer |
| unB4 | Graphics.GPipe.Internal.Buffer |
| unBnorm | Graphics.GPipe.Internal.PrimitiveStream |
| unFlat | Graphics.GPipe.Internal.FragmentStream |
| Uniform | |
| 1 (Type/Class) | Graphics.GPipe.Internal.Buffer, Graphics.GPipe.Uniform, Graphics.GPipe |
| 2 (Data Constructor) | Graphics.GPipe.Internal.Buffer, Graphics.GPipe.Uniform, Graphics.GPipe |
| UniformAlignment | Graphics.GPipe.Internal.Buffer |
| UniformFormat | Graphics.GPipe.Internal.Uniform, Graphics.GPipe.Uniform, Graphics.GPipe, Graphics.GPipe |
| UniformInput | Graphics.GPipe.Internal.Uniform, Graphics.GPipe.Uniform, Graphics.GPipe |
| uniformNameToRenderIO | Graphics.GPipe.Internal.Compiler |
| uniforms | Graphics.GPipe.Internal.Expr |
| UniOffset | Graphics.GPipe.Internal.PrimitiveStream |
| unis | Graphics.GPipe.Internal.Expr |
| unit | Graphics.GPipe.Linear, Graphics.GPipe |
| unital | Graphics.GPipe.Linear, Graphics.GPipe |
| unitalRep | Graphics.GPipe.Linear, Graphics.GPipe |
| unNPersp | Graphics.GPipe.Internal.FragmentStream |
| unRender | Graphics.GPipe.Internal.Context, Graphics.GPipe.Internal.Shader |
| unS | Graphics.GPipe.Internal.Expr |
| unV1 | Graphics.GPipe.Internal.Expr |
| UseBlending | Graphics.GPipe.Internal.FrameBuffer, Graphics.GPipe.FrameBuffer, Graphics.GPipe |
| usedFSamplers | Graphics.GPipe.Internal.Compiler |
| usedFUniforms | Graphics.GPipe.Internal.Compiler |
| usedGSamplers | Graphics.GPipe.Internal.Compiler |
| usedGUniforms | Graphics.GPipe.Internal.Compiler |
| usedInputs | Graphics.GPipe.Internal.Compiler |
| usedVSamplers | Graphics.GPipe.Internal.Compiler |
| usedVUniforms | Graphics.GPipe.Internal.Compiler |
| useFInput | Graphics.GPipe.Internal.Expr |
| useFInputFromG | Graphics.GPipe.Internal.Expr |
| useGInput | Graphics.GPipe.Internal.Expr |
| useSampler | Graphics.GPipe.Internal.Expr |
| usesConstantColor | Graphics.GPipe.Internal.FrameBuffer |
| useTex | Graphics.GPipe.Internal.Texture |
| useTexSync | Graphics.GPipe.Internal.Texture |
| useUniform | Graphics.GPipe.Internal.Expr |
| useVInput | Graphics.GPipe.Internal.Expr |
| USize | Graphics.GPipe.Internal.PrimitiveStream |