| absi | Graphics.GPipe.Linear, Graphics.GPipe |
| acoshq | Graphics.GPipe.Linear, Graphics.GPipe |
| acosq | Graphics.GPipe.Linear, Graphics.GPipe |
| addContextFinalizer | Graphics.GPipe.Internal.Context |
| addFBOTextureFinalizer | Graphics.GPipe.Internal.Context |
| Additive | Graphics.GPipe.Linear, Graphics.GPipe |
| addPrimitiveStreamUniform | Graphics.GPipe.Internal.Compiler |
| addShadowPrefix | Graphics.GPipe.Internal.Texture |
| addVAOBufferFinalizer | Graphics.GPipe.Internal.Context |
| adjoint | Graphics.GPipe.Linear, Graphics.GPipe |
| Algebra | Graphics.GPipe.Linear, Graphics.GPipe |
| allocateConsecutiveIndexes | Graphics.GPipe.Internal.Compiler |
| alphaBits | Graphics.GPipe.Internal.Format |
| Always | Graphics.GPipe.Internal.Texture, Graphics.GPipe.Sampler, Graphics.GPipe |
| And | Graphics.GPipe.Internal.FrameBuffer, Graphics.GPipe.FrameBuffer, Graphics.GPipe |
| and' | Graphics.GPipe.Internal.Expr, Graphics.GPipe.Expr, Graphics.GPipe |
| AndInverted | Graphics.GPipe.Internal.FrameBuffer, Graphics.GPipe.FrameBuffer, Graphics.GPipe |
| AndReverse | Graphics.GPipe.Internal.FrameBuffer, Graphics.GPipe.FrameBuffer, Graphics.GPipe |
| angle | Graphics.GPipe.Linear, Graphics.GPipe |
| Anisotropy | Graphics.GPipe.Internal.Texture, Graphics.GPipe.Sampler, Graphics.GPipe |
| AnotherFragmentInput | Graphics.GPipe.Internal.GeometryStream, Graphics.GPipe.GeometryStream, Graphics.GPipe |
| AnotherVertexInput | Graphics.GPipe.Internal.GeometryStream, Graphics.GPipe.GeometryStream, Graphics.GPipe |
| append | Graphics.GPipe.Internal.PrimitiveStream |
| asinhq | Graphics.GPipe.Linear, Graphics.GPipe |
| asinq | Graphics.GPipe.Linear, Graphics.GPipe |
| askUniformAlignment | Graphics.GPipe.Internal.Shader |
| asSync | Graphics.GPipe.Internal.Context |
| atan2' | Graphics.GPipe.Internal.Expr, Graphics.GPipe.Expr, Graphics.GPipe |
| atanhq | Graphics.GPipe.Linear, Graphics.GPipe |
| atanq | Graphics.GPipe.Linear, Graphics.GPipe |
| axisAngle | Graphics.GPipe.Linear, Graphics.GPipe |