vulkan
Safe HaskellNone
LanguageHaskell2010

Vulkan.Extensions.VK_NV_ray_tracing_validation

Description

Name

VK_NV_ray_tracing_validation - device extension

VK_NV_ray_tracing_validation

Name String
VK_NV_ray_tracing_validation
Extension Type
Device extension
Registered Extension Number
569
Revision
1
Ratification Status
Not ratified
Extension and Version Dependencies
VK_KHR_get_physical_device_properties2 or Vulkan Version 1.1
Contact
Extension Proposal
VK_NV_ray_tracing_validation

Other Extension Metadata

Last Modified Date
2024-03-04
Contributors
  • Vikram Kushwaha, NVIDIA
  • Eric Werness, NVIDIA
  • Piers Daniell, NVIDIA

Description

This extension adds support for performing ray tracing validation at an implementation level.

New Structures

New Enum Constants

Version History

  • Revision 1, 2024-03-04 (Vikram Kushwaha)

    • Initial draft

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification.

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

Synopsis

Documentation

data PhysicalDeviceRayTracingValidationFeaturesNV Source #

VkPhysicalDeviceRayTracingValidationFeaturesNV - Structure describing the ray tracing validation features that can be supported by an implementation

Members

This structure describes the following feature:

Description

If the PhysicalDeviceRayTracingValidationFeaturesNV structure is included in the pNext chain of the PhysicalDeviceFeatures2 structure passed to getPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a Device with any features described by PhysicalDeviceRayTracingValidationFeaturesNV, it must add an instance of the structure, with the desired feature members set to TRUE, to the pNext chain of DeviceCreateInfo when creating the Device.

Valid Usage (Implicit)

See Also

VK_NV_ray_tracing_validation, Bool32, StructureType

Constructors

PhysicalDeviceRayTracingValidationFeaturesNV 

Fields

  • rayTracingValidation :: Bool

    rayTracingValidation indicates whether the implementation supports the ray tracing validation feature.

Instances

Instances details
Eq PhysicalDeviceRayTracingValidationFeaturesNV Source # 
Instance details

Defined in Vulkan.Extensions.VK_NV_ray_tracing_validation

Storable PhysicalDeviceRayTracingValidationFeaturesNV Source # 
Instance details

Defined in Vulkan.Extensions.VK_NV_ray_tracing_validation

Show PhysicalDeviceRayTracingValidationFeaturesNV Source # 
Instance details

Defined in Vulkan.Extensions.VK_NV_ray_tracing_validation

FromCStruct PhysicalDeviceRayTracingValidationFeaturesNV Source # 
Instance details

Defined in Vulkan.Extensions.VK_NV_ray_tracing_validation

ToCStruct PhysicalDeviceRayTracingValidationFeaturesNV Source # 
Instance details

Defined in Vulkan.Extensions.VK_NV_ray_tracing_validation

Zero PhysicalDeviceRayTracingValidationFeaturesNV Source # 
Instance details

Defined in Vulkan.Extensions.VK_NV_ray_tracing_validation

type NV_RAY_TRACING_VALIDATION_EXTENSION_NAME = "VK_NV_ray_tracing_validation" Source #