vulkan
Safe HaskellNone
LanguageHaskell2010

Vulkan.Extensions.VK_EXT_texture_compression_astc_3d

Description

Name

VK_EXT_texture_compression_astc_3d - device extension

VK_EXT_texture_compression_astc_3d

Name String
VK_EXT_texture_compression_astc_3d
Extension Type
Device extension
Registered Extension Number
289
Revision
1
Ratification Status
Ratified
Extension and Version Dependencies
VK_KHR_get_physical_device_properties2 or Vulkan Version 1.1
Contact
Extension Proposal
VK_EXT_texture_compression_astc_3d

Other Extension Metadata

Last Modified Date
2025-06-09
IP Status
No known issues.
Contributors
  • Jan-Harald Fredriksen, Arm

Description

This extension adds support for 3D textures compressed using the Adaptive Scalable Texture Compression (ASTC) format.

These formats are compressed in 3D. As such, each slice will contain data for a Width x Height x Depth block of the texture. All transfer operations are done at the granularity of block dimensions.

New Structures

New Enum Constants

Issues

None.

Version History

  • Revision 1, 2025-06-09 (Jan-Harald Fredriksen)

    • Initial version

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification.

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

Synopsis

Documentation

data PhysicalDeviceTextureCompressionASTC3DFeaturesEXT Source #

VkPhysicalDeviceTextureCompressionASTC3DFeaturesEXT - Structure describing ASTC 3D features that can be supported by an implementation

Members

This structure describes the following feature:

Description

If the VkPhysicalDeviceTextureCompressionASTC3DFeatures structure is included in the pNext chain of the PhysicalDeviceFeatures2 structure passed to getPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a Device with any features described by VkPhysicalDeviceTextureCompressionASTC3DFeatures, it must add an instance of the structure, with the desired feature members set to TRUE, to the pNext chain of DeviceCreateInfo when creating the Device.

Valid Usage (Implicit)

See Also

VK_EXT_texture_compression_astc_3d, Bool32, StructureType

Instances

Instances details
Eq PhysicalDeviceTextureCompressionASTC3DFeaturesEXT Source # 
Instance details

Defined in Vulkan.Extensions.VK_EXT_texture_compression_astc_3d

Storable PhysicalDeviceTextureCompressionASTC3DFeaturesEXT Source # 
Instance details

Defined in Vulkan.Extensions.VK_EXT_texture_compression_astc_3d

Show PhysicalDeviceTextureCompressionASTC3DFeaturesEXT Source # 
Instance details

Defined in Vulkan.Extensions.VK_EXT_texture_compression_astc_3d

FromCStruct PhysicalDeviceTextureCompressionASTC3DFeaturesEXT Source # 
Instance details

Defined in Vulkan.Extensions.VK_EXT_texture_compression_astc_3d

ToCStruct PhysicalDeviceTextureCompressionASTC3DFeaturesEXT Source # 
Instance details

Defined in Vulkan.Extensions.VK_EXT_texture_compression_astc_3d

Zero PhysicalDeviceTextureCompressionASTC3DFeaturesEXT Source # 
Instance details

Defined in Vulkan.Extensions.VK_EXT_texture_compression_astc_3d

type EXT_TEXTURE_COMPRESSION_ASTC_3D_EXTENSION_NAME = "VK_EXT_texture_compression_astc_3d" Source #