{-# language CPP #-}
module Vulkan.Core10.Enums.RenderPassCreateFlagBits ( RenderPassCreateFlags
, RenderPassCreateFlagBits( RENDER_PASS_CREATE_TRANSFORM_BIT_QCOM
, ..
)
) where
import Data.Bits (Bits)
import Data.Bits (FiniteBits)
import Vulkan.Internal.Utils (enumReadPrec)
import Vulkan.Internal.Utils (enumShowsPrec)
import GHC.Show (showString)
import Numeric (showHex)
import Vulkan.Zero (Zero)
import Foreign.Storable (Storable)
import GHC.Read (Read(readPrec))
import GHC.Show (Show(showsPrec))
import Vulkan.Core10.FundamentalTypes (Flags)
type RenderPassCreateFlags = RenderPassCreateFlagBits
newtype RenderPassCreateFlagBits = RenderPassCreateFlagBits Flags
deriving newtype (RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool
(RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool)
-> (RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool)
-> Eq RenderPassCreateFlagBits
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool
== :: RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool
$c/= :: RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool
/= :: RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool
Eq, Eq RenderPassCreateFlagBits
Eq RenderPassCreateFlagBits =>
(RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Ordering)
-> (RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool)
-> (RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool)
-> (RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool)
-> (RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool)
-> (RenderPassCreateFlagBits
-> RenderPassCreateFlagBits -> RenderPassCreateFlagBits)
-> (RenderPassCreateFlagBits
-> RenderPassCreateFlagBits -> RenderPassCreateFlagBits)
-> Ord RenderPassCreateFlagBits
RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool
RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Ordering
RenderPassCreateFlagBits
-> RenderPassCreateFlagBits -> RenderPassCreateFlagBits
forall a.
Eq a =>
(a -> a -> Ordering)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> a)
-> (a -> a -> a)
-> Ord a
$ccompare :: RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Ordering
compare :: RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Ordering
$c< :: RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool
< :: RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool
$c<= :: RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool
<= :: RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool
$c> :: RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool
> :: RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool
$c>= :: RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool
>= :: RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> Bool
$cmax :: RenderPassCreateFlagBits
-> RenderPassCreateFlagBits -> RenderPassCreateFlagBits
max :: RenderPassCreateFlagBits
-> RenderPassCreateFlagBits -> RenderPassCreateFlagBits
$cmin :: RenderPassCreateFlagBits
-> RenderPassCreateFlagBits -> RenderPassCreateFlagBits
min :: RenderPassCreateFlagBits
-> RenderPassCreateFlagBits -> RenderPassCreateFlagBits
Ord, Ptr RenderPassCreateFlagBits -> IO RenderPassCreateFlagBits
Ptr RenderPassCreateFlagBits -> Int -> IO RenderPassCreateFlagBits
Ptr RenderPassCreateFlagBits
-> Int -> RenderPassCreateFlagBits -> IO ()
Ptr RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> IO ()
RenderPassCreateFlagBits -> Int
(RenderPassCreateFlagBits -> Int)
-> (RenderPassCreateFlagBits -> Int)
-> (Ptr RenderPassCreateFlagBits
-> Int -> IO RenderPassCreateFlagBits)
-> (Ptr RenderPassCreateFlagBits
-> Int -> RenderPassCreateFlagBits -> IO ())
-> (forall b. Ptr b -> Int -> IO RenderPassCreateFlagBits)
-> (forall b. Ptr b -> Int -> RenderPassCreateFlagBits -> IO ())
-> (Ptr RenderPassCreateFlagBits -> IO RenderPassCreateFlagBits)
-> (Ptr RenderPassCreateFlagBits
-> RenderPassCreateFlagBits -> IO ())
-> Storable RenderPassCreateFlagBits
forall b. Ptr b -> Int -> IO RenderPassCreateFlagBits
forall b. Ptr b -> Int -> RenderPassCreateFlagBits -> IO ()
forall a.
(a -> Int)
-> (a -> Int)
-> (Ptr a -> Int -> IO a)
-> (Ptr a -> Int -> a -> IO ())
-> (forall b. Ptr b -> Int -> IO a)
-> (forall b. Ptr b -> Int -> a -> IO ())
-> (Ptr a -> IO a)
-> (Ptr a -> a -> IO ())
-> Storable a
$csizeOf :: RenderPassCreateFlagBits -> Int
sizeOf :: RenderPassCreateFlagBits -> Int
$calignment :: RenderPassCreateFlagBits -> Int
alignment :: RenderPassCreateFlagBits -> Int
$cpeekElemOff :: Ptr RenderPassCreateFlagBits -> Int -> IO RenderPassCreateFlagBits
peekElemOff :: Ptr RenderPassCreateFlagBits -> Int -> IO RenderPassCreateFlagBits
$cpokeElemOff :: Ptr RenderPassCreateFlagBits
-> Int -> RenderPassCreateFlagBits -> IO ()
pokeElemOff :: Ptr RenderPassCreateFlagBits
-> Int -> RenderPassCreateFlagBits -> IO ()
$cpeekByteOff :: forall b. Ptr b -> Int -> IO RenderPassCreateFlagBits
peekByteOff :: forall b. Ptr b -> Int -> IO RenderPassCreateFlagBits
$cpokeByteOff :: forall b. Ptr b -> Int -> RenderPassCreateFlagBits -> IO ()
pokeByteOff :: forall b. Ptr b -> Int -> RenderPassCreateFlagBits -> IO ()
$cpeek :: Ptr RenderPassCreateFlagBits -> IO RenderPassCreateFlagBits
peek :: Ptr RenderPassCreateFlagBits -> IO RenderPassCreateFlagBits
$cpoke :: Ptr RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> IO ()
poke :: Ptr RenderPassCreateFlagBits -> RenderPassCreateFlagBits -> IO ()
Storable, RenderPassCreateFlagBits
RenderPassCreateFlagBits -> Zero RenderPassCreateFlagBits
forall a. a -> Zero a
$czero :: RenderPassCreateFlagBits
zero :: RenderPassCreateFlagBits
Zero, Eq RenderPassCreateFlagBits
RenderPassCreateFlagBits
Eq RenderPassCreateFlagBits =>
(RenderPassCreateFlagBits
-> RenderPassCreateFlagBits -> RenderPassCreateFlagBits)
-> (RenderPassCreateFlagBits
-> RenderPassCreateFlagBits -> RenderPassCreateFlagBits)
-> (RenderPassCreateFlagBits
-> RenderPassCreateFlagBits -> RenderPassCreateFlagBits)
-> (RenderPassCreateFlagBits -> RenderPassCreateFlagBits)
-> (RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits)
-> (RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits)
-> RenderPassCreateFlagBits
-> (Int -> RenderPassCreateFlagBits)
-> (RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits)
-> (RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits)
-> (RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits)
-> (RenderPassCreateFlagBits -> Int -> Bool)
-> (RenderPassCreateFlagBits -> Maybe Int)
-> (RenderPassCreateFlagBits -> Int)
-> (RenderPassCreateFlagBits -> Bool)
-> (RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits)
-> (RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits)
-> (RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits)
-> (RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits)
-> (RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits)
-> (RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits)
-> (RenderPassCreateFlagBits -> Int)
-> Bits RenderPassCreateFlagBits
Int -> RenderPassCreateFlagBits
RenderPassCreateFlagBits -> Bool
RenderPassCreateFlagBits -> Int
RenderPassCreateFlagBits -> Maybe Int
RenderPassCreateFlagBits -> RenderPassCreateFlagBits
RenderPassCreateFlagBits -> Int -> Bool
RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
RenderPassCreateFlagBits
-> RenderPassCreateFlagBits -> RenderPassCreateFlagBits
forall a.
Eq a =>
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-> (a -> Int -> Bool)
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-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int -> a)
-> (a -> Int)
-> Bits a
$c.&. :: RenderPassCreateFlagBits
-> RenderPassCreateFlagBits -> RenderPassCreateFlagBits
.&. :: RenderPassCreateFlagBits
-> RenderPassCreateFlagBits -> RenderPassCreateFlagBits
$c.|. :: RenderPassCreateFlagBits
-> RenderPassCreateFlagBits -> RenderPassCreateFlagBits
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-> RenderPassCreateFlagBits -> RenderPassCreateFlagBits
$cxor :: RenderPassCreateFlagBits
-> RenderPassCreateFlagBits -> RenderPassCreateFlagBits
xor :: RenderPassCreateFlagBits
-> RenderPassCreateFlagBits -> RenderPassCreateFlagBits
$ccomplement :: RenderPassCreateFlagBits -> RenderPassCreateFlagBits
complement :: RenderPassCreateFlagBits -> RenderPassCreateFlagBits
$cshift :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
shift :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
$crotate :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
rotate :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
$czeroBits :: RenderPassCreateFlagBits
zeroBits :: RenderPassCreateFlagBits
$cbit :: Int -> RenderPassCreateFlagBits
bit :: Int -> RenderPassCreateFlagBits
$csetBit :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
setBit :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
$cclearBit :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
clearBit :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
$ccomplementBit :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
complementBit :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
$ctestBit :: RenderPassCreateFlagBits -> Int -> Bool
testBit :: RenderPassCreateFlagBits -> Int -> Bool
$cbitSizeMaybe :: RenderPassCreateFlagBits -> Maybe Int
bitSizeMaybe :: RenderPassCreateFlagBits -> Maybe Int
$cbitSize :: RenderPassCreateFlagBits -> Int
bitSize :: RenderPassCreateFlagBits -> Int
$cisSigned :: RenderPassCreateFlagBits -> Bool
isSigned :: RenderPassCreateFlagBits -> Bool
$cshiftL :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
shiftL :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
$cunsafeShiftL :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
unsafeShiftL :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
$cshiftR :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
shiftR :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
$cunsafeShiftR :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
unsafeShiftR :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
$crotateL :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
rotateL :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
$crotateR :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
rotateR :: RenderPassCreateFlagBits -> Int -> RenderPassCreateFlagBits
$cpopCount :: RenderPassCreateFlagBits -> Int
popCount :: RenderPassCreateFlagBits -> Int
Bits, Bits RenderPassCreateFlagBits
Bits RenderPassCreateFlagBits =>
(RenderPassCreateFlagBits -> Int)
-> (RenderPassCreateFlagBits -> Int)
-> (RenderPassCreateFlagBits -> Int)
-> FiniteBits RenderPassCreateFlagBits
RenderPassCreateFlagBits -> Int
forall b.
Bits b =>
(b -> Int) -> (b -> Int) -> (b -> Int) -> FiniteBits b
$cfiniteBitSize :: RenderPassCreateFlagBits -> Int
finiteBitSize :: RenderPassCreateFlagBits -> Int
$ccountLeadingZeros :: RenderPassCreateFlagBits -> Int
countLeadingZeros :: RenderPassCreateFlagBits -> Int
$ccountTrailingZeros :: RenderPassCreateFlagBits -> Int
countTrailingZeros :: RenderPassCreateFlagBits -> Int
FiniteBits)
pattern $bRENDER_PASS_CREATE_TRANSFORM_BIT_QCOM :: RenderPassCreateFlagBits
$mRENDER_PASS_CREATE_TRANSFORM_BIT_QCOM :: forall {r}.
RenderPassCreateFlagBits -> ((# #) -> r) -> ((# #) -> r) -> r
RENDER_PASS_CREATE_TRANSFORM_BIT_QCOM = RenderPassCreateFlagBits 0x00000002
conNameRenderPassCreateFlagBits :: String
conNameRenderPassCreateFlagBits :: String
conNameRenderPassCreateFlagBits = String
"RenderPassCreateFlagBits"
enumPrefixRenderPassCreateFlagBits :: String
enumPrefixRenderPassCreateFlagBits :: String
enumPrefixRenderPassCreateFlagBits = String
"RENDER_PASS_CREATE_TRANSFORM_BIT_QCOM"
showTableRenderPassCreateFlagBits :: [(RenderPassCreateFlagBits, String)]
showTableRenderPassCreateFlagBits :: [(RenderPassCreateFlagBits, String)]
showTableRenderPassCreateFlagBits =
[
( RenderPassCreateFlagBits
RENDER_PASS_CREATE_TRANSFORM_BIT_QCOM
, String
""
)
]
instance Show RenderPassCreateFlagBits where
showsPrec :: Int -> RenderPassCreateFlagBits -> ShowS
showsPrec =
String
-> [(RenderPassCreateFlagBits, String)]
-> String
-> (RenderPassCreateFlagBits -> Flags)
-> (Flags -> ShowS)
-> Int
-> RenderPassCreateFlagBits
-> ShowS
forall a i.
Eq a =>
String
-> [(a, String)]
-> String
-> (a -> i)
-> (i -> ShowS)
-> Int
-> a
-> ShowS
enumShowsPrec
String
enumPrefixRenderPassCreateFlagBits
[(RenderPassCreateFlagBits, String)]
showTableRenderPassCreateFlagBits
String
conNameRenderPassCreateFlagBits
(\(RenderPassCreateFlagBits Flags
x) -> Flags
x)
(\Flags
x -> String -> ShowS
showString String
"0x" ShowS -> ShowS -> ShowS
forall b c a. (b -> c) -> (a -> b) -> a -> c
. Flags -> ShowS
forall a. Integral a => a -> ShowS
showHex Flags
x)
instance Read RenderPassCreateFlagBits where
readPrec :: ReadPrec RenderPassCreateFlagBits
readPrec =
String
-> [(RenderPassCreateFlagBits, String)]
-> String
-> (Flags -> RenderPassCreateFlagBits)
-> ReadPrec RenderPassCreateFlagBits
forall i a.
Read i =>
String -> [(a, String)] -> String -> (i -> a) -> ReadPrec a
enumReadPrec
String
enumPrefixRenderPassCreateFlagBits
[(RenderPassCreateFlagBits, String)]
showTableRenderPassCreateFlagBits
String
conNameRenderPassCreateFlagBits
Flags -> RenderPassCreateFlagBits
RenderPassCreateFlagBits