| Safe Haskell | None |
|---|---|
| Language | GHC2021 |
SDL3.Sys.Bindgen.Runtime.Union
Description
Facade over HsBindgen.Runtime.Union from the vendored hs-bindgen runtime.
Intended for qualified import:
import qualified SDL3.Sys.Bindgen.Runtime.Union as Union
For licensing information, see LICENSE_hs-bindgen-runtime in this package's root.
Documentation
Instances
| IsUnion SDL_Event Source # | |
Defined in SDL3.Sys.Bindgen.Events | |
| IsUnion SDL_GamepadBinding_input Source # | |
Defined in SDL3.Sys.Bindgen.Gamepad Methods | |
| IsUnion SDL_GamepadBinding_output Source # | |
Defined in SDL3.Sys.Bindgen.Gamepad Methods | |
| IsUnion SDL_HapticEffect Source # | |
Defined in SDL3.Sys.Bindgen.Haptic Methods | |
| (StaticSize u, ReadRaw u) => IsUnion (IsUnionViaReadRaw u) # | |
Defined in HsBindgen.Runtime.Union Methods zero :: IsUnionViaReadRaw u # | |
| (KnownNat n, KnownNat m) => IsUnion (SizedByteArray n m) # | |
Defined in HsBindgen.Runtime.Union | |
newtype IsUnionViaReadRaw u #
Constructors
| IsUnionViaReadRaw u |
Instances
| (StaticSize u, ReadRaw u) => IsUnion (IsUnionViaReadRaw u) # | |
Defined in HsBindgen.Runtime.Union Methods zero :: IsUnionViaReadRaw u # | |