Index
| // | Data.Vector.Persistent | 
| append | Data.Vector.Persistent | 
| drop | Data.Vector.Persistent | 
| dropWhile | Data.Vector.Persistent | 
| empty | Data.Vector.Persistent | 
| filter | Data.Vector.Persistent | 
| foldl | Data.Vector.Persistent | 
| foldl' | Data.Vector.Persistent | 
| foldr | Data.Vector.Persistent | 
| foldr' | Data.Vector.Persistent | 
| fromList | Data.Vector.Persistent | 
| index | Data.Vector.Persistent | 
| length | Data.Vector.Persistent | 
| map | Data.Vector.Persistent | 
| null | Data.Vector.Persistent | 
| partition | Data.Vector.Persistent | 
| reverse | Data.Vector.Persistent | 
| shrink | Data.Vector.Persistent | 
| singleton | Data.Vector.Persistent | 
| slice | Data.Vector.Persistent | 
| snoc | Data.Vector.Persistent | 
| splitAt | Data.Vector.Persistent | 
| take | Data.Vector.Persistent | 
| takeWhile | Data.Vector.Persistent | 
| unsafeIndex | Data.Vector.Persistent | 
| unsafeIndex# | Data.Vector.Persistent | 
| unsafeIndexA | Data.Vector.Persistent | 
| update | Data.Vector.Persistent | 
| Vector | Data.Vector.Persistent |