-- | Library for adding Asset and Data-Driven functionality to the Mischief Game Engine. module Mischief.Assets ( -- * Mischief Assets -- * Dependencies -- $deps -- * Pre-Requisites -- $pre -- * The Asset Book -- $book module Mischief.Assets.Asset, module Mischief.Assets.AssetRef, module Mischief.Assets.Kdl, module Mischief.Assets.Image, FileWatcherPlugin, ) where import Mischief.Assets.Asset import Mischief.Assets.AssetRef import Mischief.Assets.Image import Mischief.Assets.Internal.Watcher import Mischief.Assets.Kdl import Mischief.Assets.Orphans () -- $deps -- Dependencies: -- -- *[mischief-ecs]("Mischief.ECS") -- $pre -- You should be familiar to how the ECS works. You can start learning [here]("Mischief.ECS"). -- $book -- * [1. Introduction to Assets]("Mischief.Assets.Tutorial.Introduction") -- * [2. Asset Refs]("Mischief.Assets.Tutorial.Refs") -- * [3. Asset Control Flow]("Mischief.Assets.Tutorial.Control") -- * [4. Kdl Assets]("Mischief.Assets.Tutorial.Kdl")