module Numeric.LAPACK.ComfortArray.Generic (
gbsv,
gbtf2,
gbtrf,
gbtrs,
gehd2,
gehrd,
gelq2,
gelqf,
gels,
geql2,
geqlf,
geqp3,
geqr2,
geqr2p,
geqrf,
geqrfp,
gerq2,
gerqf,
gesv,
getc2,
getf2,
getrf,
getri,
getrs,
ggglm,
gghrd,
gglse,
ggqrf,
ggrqf,
gtsv,
gttrf,
gttrs,
gtts2,
hbgst,
hesv,
hetrf,
hetri,
hetrs,
hpgst,
hpsv,
hptrf,
hptri,
hptrs,
ilalc,
ilalr,
lacpy,
lahr2,
lapmr,
lapmt,
larf,
larfb,
larfg,
larfgp,
larft,
larfx,
larnv,
larz,
larzb,
larzt,
laset,
laswp,
lasyf,
latrz,
lauu2,
lauum,
pbstf,
pbsv,
pbtf2,
pbtrf,
pbtrs,
pftrf,
pftri,
pftrs,
posv,
potf2,
potrf,
potri,
potrs,
ppsv,
pptrf,
pptri,
pptrs,
spsv,
sptrf,
sptri,
sptrs,
syconv,
sysv,
syswapr,
sytf2,
sytrf,
sytri,
sytri2,
sytri2x,
sytrs,
sytrs2,
tbtrs,
tfsm,
tftri,
tfttp,
tfttr,
tgevc,
tptri,
tptrs,
tpttf,
tpttr,
trti2,
trtri,
trtrs,
trttp,
tzrzf,
ung2l,
ung2r,
ungbr,
unghr,
ungl2,
unglq,
ungql,
ungqr,
ungr2,
ungrq,
ungtr,
unm2l,
unm2r,
unmbr,
unmhr,
unml2,
unmlq,
unmql,
unmqr,
unmr2,
unmr3,
unmrq,
unmrz,
unmtr,
upgtr,
upmtr,
) where
import qualified Numeric.LAPACK.ComfortArray.ComplexDouble as Z
import qualified Numeric.LAPACK.ComfortArray.ComplexFloat as C
import qualified Numeric.LAPACK.ComfortArray.Double as D
import qualified Numeric.LAPACK.ComfortArray.Float as S
import qualified Numeric.Netlib.Class as Class
import Numeric.Netlib.ComfortArray.Utility (ZeroInt)
import Data.Array.Comfort.Storable.Mutable (IOArray)
import Data.Array.Comfort.Storable (Array)
import Foreign.C.Types (CInt)
newtype GBSV a = GBSV {forall a.
GBSV a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getGBSV :: Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)}
gbsv :: Class.Floating a => Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)
gbsv :: forall a.
Floating a =>
Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
gbsv = GBSV a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a.
GBSV a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getGBSV (GBSV a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GBSV a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a b. (a -> b) -> a -> b
$ GBSV Float
-> GBSV Double
-> GBSV (Complex Float)
-> GBSV (Complex Double)
-> GBSV a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt CInt, Int))
-> GBSV Float
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GBSV a
GBSV Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt CInt, Int)
S.gbsv) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int))
-> GBSV Double
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GBSV a
GBSV Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int)
D.gbsv) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int))
-> GBSV (Complex Float)
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GBSV a
GBSV Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int)
C.gbsv) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int))
-> GBSV (Complex Double)
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GBSV a
GBSV Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int)
Z.gbsv)
newtype GBTF2 a = GBTF2 {forall a.
GBTF2 a
-> Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getGBTF2 :: Int -> Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)}
gbtf2 :: Class.Floating a => Int -> Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)
gbtf2 :: forall a.
Floating a =>
Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
gbtf2 = GBTF2 a
-> Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a.
GBTF2 a
-> Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getGBTF2 (GBTF2 a
-> Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GBTF2 a
-> Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a b. (a -> b) -> a -> b
$ GBTF2 Float
-> GBTF2 Double
-> GBTF2 (Complex Float)
-> GBTF2 (Complex Double)
-> GBTF2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt CInt, Int))
-> GBTF2 Float
forall a.
(Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GBTF2 a
GBTF2 Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt CInt, Int)
S.gbtf2) ((Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int))
-> GBTF2 Double
forall a.
(Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GBTF2 a
GBTF2 Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int)
D.gbtf2) ((Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int))
-> GBTF2 (Complex Float)
forall a.
(Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GBTF2 a
GBTF2 Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int)
C.gbtf2) ((Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int))
-> GBTF2 (Complex Double)
forall a.
(Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GBTF2 a
GBTF2 Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int)
Z.gbtf2)
newtype GBTRF a = GBTRF {forall a.
GBTRF a
-> Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getGBTRF :: Int -> Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)}
gbtrf :: Class.Floating a => Int -> Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)
gbtrf :: forall a.
Floating a =>
Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
gbtrf = GBTRF a
-> Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a.
GBTRF a
-> Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getGBTRF (GBTRF a
-> Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GBTRF a
-> Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a b. (a -> b) -> a -> b
$ GBTRF Float
-> GBTRF Double
-> GBTRF (Complex Float)
-> GBTRF (Complex Double)
-> GBTRF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt CInt, Int))
-> GBTRF Float
forall a.
(Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GBTRF a
GBTRF Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt CInt, Int)
S.gbtrf) ((Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int))
-> GBTRF Double
forall a.
(Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GBTRF a
GBTRF Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int)
D.gbtrf) ((Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int))
-> GBTRF (Complex Float)
forall a.
(Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GBTRF a
GBTRF Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int)
C.gbtrf) ((Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int))
-> GBTRF (Complex Double)
forall a.
(Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GBTRF a
GBTRF Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int)
Z.gbtrf)
newtype GBTRS a = GBTRS {forall a.
GBTRS a
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getGBTRS :: Char -> Int -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
gbtrs :: Class.Floating a => Char -> Int -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
gbtrs :: forall a.
Floating a =>
Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
gbtrs = GBTRS a
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
GBTRS a
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getGBTRS (GBTRS a
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GBTRS a
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ GBTRS Float
-> GBTRS Double
-> GBTRS (Complex Float)
-> GBTRS (Complex Double)
-> GBTRS a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> GBTRS Float
forall a.
(Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GBTRS a
GBTRS Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.gbtrs) ((Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> GBTRS Double
forall a.
(Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GBTRS a
GBTRS Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.gbtrs) ((Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> GBTRS (Complex Float)
forall a.
(Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GBTRS a
GBTRS Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.gbtrs) ((Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> GBTRS (Complex Double)
forall a.
(Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GBTRS a
GBTRS Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.gbtrs)
newtype GEHD2 a = GEHD2 {forall a.
GEHD2 a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int)
getGEHD2 :: Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt a, Int)}
gehd2 :: Class.Floating a => Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt a, Int)
gehd2 :: forall a.
Floating a =>
Int
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
gehd2 = GEHD2 a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int)
forall a.
GEHD2 a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int)
getGEHD2 (GEHD2 a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int))
-> GEHD2 a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ GEHD2 Float
-> GEHD2 Double
-> GEHD2 (Complex Float)
-> GEHD2 (Complex Double)
-> GEHD2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt Float, Int))
-> GEHD2 Float
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int))
-> GEHD2 a
GEHD2 Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt Float, Int)
S.gehd2) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt Double, Int))
-> GEHD2 Double
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int))
-> GEHD2 a
GEHD2 Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt Double, Int)
D.gehd2) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int))
-> GEHD2 (Complex Float)
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int))
-> GEHD2 a
GEHD2 Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int)
C.gehd2) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int))
-> GEHD2 (Complex Double)
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int))
-> GEHD2 a
GEHD2 Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int)
Z.gehd2)
newtype GEHRD a = GEHRD {forall a.
GEHRD a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
getGEHRD :: Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)}
gehrd :: Class.Floating a => Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)
gehrd :: forall a.
Floating a =>
Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
gehrd = GEHRD a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
forall a.
GEHRD a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
getGEHRD (GEHRD a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEHRD a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ GEHRD Float
-> GEHRD Double
-> GEHRD (Complex Float)
-> GEHRD (Complex Double)
-> GEHRD a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Int))
-> GEHRD Float
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEHRD a
GEHRD Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Int)
S.gehrd) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Int))
-> GEHRD Double
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEHRD a
GEHRD Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Int)
D.gehrd) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt (Complex Float), Int))
-> GEHRD (Complex Float)
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEHRD a
GEHRD Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt (Complex Float), Int)
C.gehrd) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt (Complex Double), Int))
-> GEHRD (Complex Double)
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEHRD a
GEHRD Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt (Complex Double), Int)
Z.gehrd)
newtype GELQ2 a = GELQ2 {forall a.
GELQ2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
getGELQ2 :: Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt a, Int)}
gelq2 :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt a, Int)
gelq2 :: forall a.
Floating a =>
Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
gelq2 = GELQ2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
forall a.
GELQ2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
getGELQ2 (GELQ2 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int))
-> GELQ2 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ GELQ2 Float
-> GELQ2 Double
-> GELQ2 (Complex Float)
-> GELQ2 (Complex Double)
-> GELQ2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt Float, Int))
-> GELQ2 Float
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GELQ2 a
GELQ2 Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt Float, Int)
S.gelq2) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt Double, Int))
-> GELQ2 Double
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GELQ2 a
GELQ2 Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt Double, Int)
D.gelq2) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int))
-> GELQ2 (Complex Float)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GELQ2 a
GELQ2 Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int)
C.gelq2) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int))
-> GELQ2 (Complex Double)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GELQ2 a
GELQ2 Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int)
Z.gelq2)
newtype GELQF a = GELQF {forall a.
GELQF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
getGELQF :: Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)}
gelqf :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)
gelqf :: forall a.
Floating a =>
Int
-> IOArray (ZeroInt, ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)
gelqf = GELQF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
forall a.
GELQF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
getGELQF (GELQF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GELQF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ GELQF Float
-> GELQF Double
-> GELQF (Complex Float)
-> GELQF (Complex Double)
-> GELQF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Int))
-> GELQF Float
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GELQF a
GELQF Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Int)
S.gelqf) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Int))
-> GELQF Double
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GELQF a
GELQF Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Int)
D.gelqf) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt (Complex Float), Int))
-> GELQF (Complex Float)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GELQF a
GELQF Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt (Complex Float), Int)
C.gelqf) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt (Complex Double), Int))
-> GELQF (Complex Double)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GELQF a
GELQF Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt (Complex Double), Int)
Z.gelqf)
newtype GELS a = GELS {forall a.
GELS a
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getGELS :: Char -> Int -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)}
gels :: Class.Floating a => Char -> Int -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)
gels :: forall a.
Floating a =>
Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
gels = GELS a
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a.
GELS a
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getGELS (GELS a
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> GELS a
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ GELS Float
-> GELS Double
-> GELS (Complex Float)
-> GELS (Complex Double)
-> GELS a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int)
-> GELS Float
forall a.
(Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> GELS a
GELS Char
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int
S.gels) ((Char
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int)
-> GELS Double
forall a.
(Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> GELS a
GELS Char
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int
D.gels) ((Char
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int)
-> GELS (Complex Float)
forall a.
(Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> GELS a
GELS Char
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int
C.gels) ((Char
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int)
-> GELS (Complex Double)
forall a.
(Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> GELS a
GELS Char
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int
Z.gels)
newtype GEQL2 a = GEQL2 {forall a.
GEQL2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
getGEQL2 :: Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt a, Int)}
geql2 :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt a, Int)
geql2 :: forall a.
Floating a =>
Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
geql2 = GEQL2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
forall a.
GEQL2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
getGEQL2 (GEQL2 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int))
-> GEQL2 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ GEQL2 Float
-> GEQL2 Double
-> GEQL2 (Complex Float)
-> GEQL2 (Complex Double)
-> GEQL2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt Float, Int))
-> GEQL2 Float
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GEQL2 a
GEQL2 Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt Float, Int)
S.geql2) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt Double, Int))
-> GEQL2 Double
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GEQL2 a
GEQL2 Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt Double, Int)
D.geql2) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int))
-> GEQL2 (Complex Float)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GEQL2 a
GEQL2 Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int)
C.geql2) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int))
-> GEQL2 (Complex Double)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GEQL2 a
GEQL2 Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int)
Z.geql2)
newtype GEQLF a = GEQLF {forall a.
GEQLF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
getGEQLF :: Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)}
geqlf :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)
geqlf :: forall a.
Floating a =>
Int
-> IOArray (ZeroInt, ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)
geqlf = GEQLF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
forall a.
GEQLF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
getGEQLF (GEQLF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQLF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ GEQLF Float
-> GEQLF Double
-> GEQLF (Complex Float)
-> GEQLF (Complex Double)
-> GEQLF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Int))
-> GEQLF Float
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQLF a
GEQLF Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Int)
S.geqlf) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Int))
-> GEQLF Double
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQLF a
GEQLF Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Int)
D.geqlf) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt (Complex Float), Int))
-> GEQLF (Complex Float)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQLF a
GEQLF Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt (Complex Float), Int)
C.geqlf) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt (Complex Double), Int))
-> GEQLF (Complex Double)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQLF a
GEQLF Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt (Complex Double), Int)
Z.geqlf)
newtype GEQP3 a = GEQP3 {forall a.
GEQP3 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt a, Int)
getGEQP3 :: Int -> IOArray (ZeroInt,ZeroInt) a -> IOArray ZeroInt CInt -> Int -> IO (Array ZeroInt a, Int)}
geqp3 :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> IOArray ZeroInt CInt -> Int -> IO (Array ZeroInt a, Int)
geqp3 :: forall a.
Floating a =>
Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt a, Int)
geqp3 = GEQP3 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt a, Int)
forall a.
GEQP3 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt a, Int)
getGEQP3 (GEQP3 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQP3 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ GEQP3 Float
-> GEQP3 Double
-> GEQP3 (Complex Float)
-> GEQP3 (Complex Double)
-> GEQP3 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt Float, Int))
-> GEQP3 Float
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQP3 a
GEQP3 Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt Float, Int)
S.geqp3) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt Double, Int))
-> GEQP3 Double
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQP3 a
GEQP3 Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt Double, Int)
D.geqp3) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt (Complex Float), Int))
-> GEQP3 (Complex Float)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQP3 a
GEQP3 Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt (Complex Float), Int)
C.geqp3) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt (Complex Double), Int))
-> GEQP3 (Complex Double)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQP3 a
GEQP3 Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt (Complex Double), Int)
Z.geqp3)
newtype GEQR2 a = GEQR2 {forall a.
GEQR2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
getGEQR2 :: Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt a, Int)}
geqr2 :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt a, Int)
geqr2 :: forall a.
Floating a =>
Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
geqr2 = GEQR2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
forall a.
GEQR2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
getGEQR2 (GEQR2 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int))
-> GEQR2 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ GEQR2 Float
-> GEQR2 Double
-> GEQR2 (Complex Float)
-> GEQR2 (Complex Double)
-> GEQR2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt Float, Int))
-> GEQR2 Float
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GEQR2 a
GEQR2 Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt Float, Int)
S.geqr2) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt Double, Int))
-> GEQR2 Double
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GEQR2 a
GEQR2 Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt Double, Int)
D.geqr2) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int))
-> GEQR2 (Complex Float)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GEQR2 a
GEQR2 Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int)
C.geqr2) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int))
-> GEQR2 (Complex Double)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GEQR2 a
GEQR2 Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int)
Z.geqr2)
newtype GEQR2P a = GEQR2P {forall a.
GEQR2P a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
getGEQR2P :: Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt a, Int)}
geqr2p :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt a, Int)
geqr2p :: forall a.
Floating a =>
Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
geqr2p = GEQR2P a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
forall a.
GEQR2P a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
getGEQR2P (GEQR2P a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int))
-> GEQR2P a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ GEQR2P Float
-> GEQR2P Double
-> GEQR2P (Complex Float)
-> GEQR2P (Complex Double)
-> GEQR2P a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt Float, Int))
-> GEQR2P Float
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GEQR2P a
GEQR2P Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt Float, Int)
S.geqr2p) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt Double, Int))
-> GEQR2P Double
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GEQR2P a
GEQR2P Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt Double, Int)
D.geqr2p) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int))
-> GEQR2P (Complex Float)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GEQR2P a
GEQR2P Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int)
C.geqr2p) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int))
-> GEQR2P (Complex Double)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GEQR2P a
GEQR2P Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int)
Z.geqr2p)
newtype GEQRF a = GEQRF {forall a.
GEQRF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
getGEQRF :: Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)}
geqrf :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)
geqrf :: forall a.
Floating a =>
Int
-> IOArray (ZeroInt, ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)
geqrf = GEQRF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
forall a.
GEQRF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
getGEQRF (GEQRF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQRF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ GEQRF Float
-> GEQRF Double
-> GEQRF (Complex Float)
-> GEQRF (Complex Double)
-> GEQRF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Int))
-> GEQRF Float
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQRF a
GEQRF Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Int)
S.geqrf) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Int))
-> GEQRF Double
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQRF a
GEQRF Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Int)
D.geqrf) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt (Complex Float), Int))
-> GEQRF (Complex Float)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQRF a
GEQRF Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt (Complex Float), Int)
C.geqrf) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt (Complex Double), Int))
-> GEQRF (Complex Double)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQRF a
GEQRF Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt (Complex Double), Int)
Z.geqrf)
newtype GEQRFP a = GEQRFP {forall a.
GEQRFP a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
getGEQRFP :: Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)}
geqrfp :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)
geqrfp :: forall a.
Floating a =>
Int
-> IOArray (ZeroInt, ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)
geqrfp = GEQRFP a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
forall a.
GEQRFP a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
getGEQRFP (GEQRFP a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQRFP a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ GEQRFP Float
-> GEQRFP Double
-> GEQRFP (Complex Float)
-> GEQRFP (Complex Double)
-> GEQRFP a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Int))
-> GEQRFP Float
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQRFP a
GEQRFP Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Int)
S.geqrfp) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Int))
-> GEQRFP Double
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQRFP a
GEQRFP Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Int)
D.geqrfp) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt (Complex Float), Int))
-> GEQRFP (Complex Float)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQRFP a
GEQRFP Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt (Complex Float), Int)
C.geqrfp) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt (Complex Double), Int))
-> GEQRFP (Complex Double)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GEQRFP a
GEQRFP Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt (Complex Double), Int)
Z.geqrfp)
newtype GERQ2 a = GERQ2 {forall a.
GERQ2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
getGERQ2 :: Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt a, Int)}
gerq2 :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt a, Int)
gerq2 :: forall a.
Floating a =>
Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
gerq2 = GERQ2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
forall a.
GERQ2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
getGERQ2 (GERQ2 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int))
-> GERQ2 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ GERQ2 Float
-> GERQ2 Double
-> GERQ2 (Complex Float)
-> GERQ2 (Complex Double)
-> GERQ2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt Float, Int))
-> GERQ2 Float
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GERQ2 a
GERQ2 Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt Float, Int)
S.gerq2) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt Double, Int))
-> GERQ2 Double
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GERQ2 a
GERQ2 Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt Double, Int)
D.gerq2) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int))
-> GERQ2 (Complex Float)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GERQ2 a
GERQ2 Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int)
C.gerq2) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int))
-> GERQ2 (Complex Double)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> GERQ2 a
GERQ2 Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int)
Z.gerq2)
newtype GERQF a = GERQF {forall a.
GERQF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
getGERQF :: Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)}
gerqf :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)
gerqf :: forall a.
Floating a =>
Int
-> IOArray (ZeroInt, ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)
gerqf = GERQF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
forall a.
GERQF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
getGERQF (GERQF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GERQF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ GERQF Float
-> GERQF Double
-> GERQF (Complex Float)
-> GERQF (Complex Double)
-> GERQF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Int))
-> GERQF Float
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GERQF a
GERQF Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Int)
S.gerqf) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Int))
-> GERQF Double
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GERQF a
GERQF Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Int)
D.gerqf) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt (Complex Float), Int))
-> GERQF (Complex Float)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GERQF a
GERQF Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt (Complex Float), Int)
C.gerqf) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt (Complex Double), Int))
-> GERQF (Complex Double)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> GERQF a
GERQF Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt (Complex Double), Int)
Z.gerqf)
newtype GESV a = GESV {forall a.
GESV a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getGESV :: IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)}
gesv :: Class.Floating a => IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)
gesv :: forall a.
Floating a =>
IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int)
gesv = GESV a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a.
GESV a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getGESV (GESV a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GESV a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a b. (a -> b) -> a -> b
$ GESV Float
-> GESV Double
-> GESV (Complex Float)
-> GESV (Complex Double)
-> GESV a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt CInt, Int))
-> GESV Float
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int))
-> GESV a
GESV IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float -> IO (Array ZeroInt CInt, Int)
S.gesv) ((IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int))
-> GESV Double
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int))
-> GESV a
GESV IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int)
D.gesv) ((IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int))
-> GESV (Complex Float)
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int))
-> GESV a
GESV IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int)
C.gesv) ((IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int))
-> GESV (Complex Double)
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int))
-> GESV a
GESV IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int)
Z.gesv)
newtype GETC2 a = GETC2 {forall a.
GETC2 a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int)
getGETC2 :: IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int)}
getc2 :: Class.Floating a => IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int)
getc2 :: forall a.
Floating a =>
IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int)
getc2 = GETC2 a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int)
forall a.
GETC2 a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int)
getGETC2 (GETC2 a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int))
-> GETC2 a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int)
forall a b. (a -> b) -> a -> b
$ GETC2 Float
-> GETC2 Double
-> GETC2 (Complex Float)
-> GETC2 (Complex Double)
-> GETC2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int))
-> GETC2 Float
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int))
-> GETC2 a
GETC2 IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int)
S.getc2) ((IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int))
-> GETC2 Double
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int))
-> GETC2 a
GETC2 IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int)
D.getc2) ((IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int))
-> GETC2 (Complex Float)
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int))
-> GETC2 a
GETC2 IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int)
C.getc2) ((IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int))
-> GETC2 (Complex Double)
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int))
-> GETC2 a
GETC2 IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Array ZeroInt CInt, Int)
Z.getc2)
newtype GETF2 a = GETF2 {forall a.
GETF2 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getGETF2 :: Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)}
getf2 :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)
getf2 :: forall a.
Floating a =>
Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int)
getf2 = GETF2 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a.
GETF2 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getGETF2 (GETF2 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GETF2 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a b. (a -> b) -> a -> b
$ GETF2 Float
-> GETF2 Double
-> GETF2 (Complex Float)
-> GETF2 (Complex Double)
-> GETF2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt CInt, Int))
-> GETF2 Float
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int))
-> GETF2 a
GETF2 Int
-> IOArray (ZeroInt, ZeroInt) Float -> IO (Array ZeroInt CInt, Int)
S.getf2) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int))
-> GETF2 Double
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int))
-> GETF2 a
GETF2 Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int)
D.getf2) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int))
-> GETF2 (Complex Float)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int))
-> GETF2 a
GETF2 Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int)
C.getf2) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int))
-> GETF2 (Complex Double)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int))
-> GETF2 a
GETF2 Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int)
Z.getf2)
newtype GETRF a = GETRF {forall a.
GETRF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getGETRF :: Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)}
getrf :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)
getrf :: forall a.
Floating a =>
Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int)
getrf = GETRF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a.
GETRF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getGETRF (GETRF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> GETRF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a b. (a -> b) -> a -> b
$ GETRF Float
-> GETRF Double
-> GETRF (Complex Float)
-> GETRF (Complex Double)
-> GETRF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt CInt, Int))
-> GETRF Float
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int))
-> GETRF a
GETRF Int
-> IOArray (ZeroInt, ZeroInt) Float -> IO (Array ZeroInt CInt, Int)
S.getrf) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int))
-> GETRF Double
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int))
-> GETRF a
GETRF Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int)
D.getrf) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int))
-> GETRF (Complex Float)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int))
-> GETRF a
GETRF Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int)
C.getrf) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int))
-> GETRF (Complex Double)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int))
-> GETRF a
GETRF Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int)
Z.getrf)
newtype GETRI a = GETRI {forall a.
GETRI a
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> IO Int
getGETRI :: IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> Int -> IO (Int)}
getri :: Class.Floating a => IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> Int -> IO (Int)
getri :: forall a.
Floating a =>
IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt CInt -> Int -> IO Int
getri = GETRI a
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> IO Int
forall a.
GETRI a
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> IO Int
getGETRI (GETRI a
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> IO Int)
-> GETRI a
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ GETRI Float
-> GETRI Double
-> GETRI (Complex Float)
-> GETRI (Complex Double)
-> GETRI a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt -> Int -> IO Int)
-> GETRI Float
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt -> Int -> IO Int)
-> GETRI a
GETRI IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt -> Int -> IO Int
S.getri) ((IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt -> Int -> IO Int)
-> GETRI Double
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt -> Int -> IO Int)
-> GETRI a
GETRI IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt -> Int -> IO Int
D.getri) ((IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt -> Int -> IO Int)
-> GETRI (Complex Float)
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt -> Int -> IO Int)
-> GETRI a
GETRI IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt -> Int -> IO Int
C.getri) ((IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt -> Int -> IO Int)
-> GETRI (Complex Double)
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt -> Int -> IO Int)
-> GETRI a
GETRI IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt -> Int -> IO Int
Z.getri)
newtype GETRS a = GETRS {forall a.
GETRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getGETRS :: Char -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
getrs :: Class.Floating a => Char -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
getrs :: forall a.
Floating a =>
Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getrs = GETRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
GETRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getGETRS (GETRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GETRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ GETRS Float
-> GETRS Double
-> GETRS (Complex Float)
-> GETRS (Complex Double)
-> GETRS a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> GETRS Float
forall a.
(Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GETRS a
GETRS Char
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.getrs) ((Char
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> GETRS Double
forall a.
(Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GETRS a
GETRS Char
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.getrs) ((Char
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> GETRS (Complex Float)
forall a.
(Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GETRS a
GETRS Char
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.getrs) ((Char
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> GETRS (Complex Double)
forall a.
(Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GETRS a
GETRS Char
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.getrs)
newtype GGGLM a = GGGLM {forall a.
GGGLM a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int)
getGGGLM :: IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IOArray ZeroInt a -> Int -> IO (Array ZeroInt a, Array ZeroInt a, Int)}
ggglm :: Class.Floating a => IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IOArray ZeroInt a -> Int -> IO (Array ZeroInt a, Array ZeroInt a, Int)
ggglm :: forall a.
Floating a =>
IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int)
ggglm = GGGLM a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int)
forall a.
GGGLM a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int)
getGGGLM (GGGLM a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int))
-> GGGLM a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ GGGLM Float
-> GGGLM Double
-> GGGLM (Complex Float)
-> GGGLM (Complex Double)
-> GGGLM a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray ZeroInt Float
-> Int
-> IO (Array ZeroInt Float, Array ZeroInt Float, Int))
-> GGGLM Float
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int))
-> GGGLM a
GGGLM IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray ZeroInt Float
-> Int
-> IO (Array ZeroInt Float, Array ZeroInt Float, Int)
S.ggglm) ((IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray ZeroInt Double
-> Int
-> IO (Array ZeroInt Double, Array ZeroInt Double, Int))
-> GGGLM Double
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int))
-> GGGLM a
GGGLM IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray ZeroInt Double
-> Int
-> IO (Array ZeroInt Double, Array ZeroInt Double, Int)
D.ggglm) ((IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray ZeroInt (Complex Float)
-> Int
-> IO
(Array ZeroInt (Complex Float), Array ZeroInt (Complex Float),
Int))
-> GGGLM (Complex Float)
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int))
-> GGGLM a
GGGLM IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray ZeroInt (Complex Float)
-> Int
-> IO
(Array ZeroInt (Complex Float), Array ZeroInt (Complex Float), Int)
C.ggglm) ((IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray ZeroInt (Complex Double)
-> Int
-> IO
(Array ZeroInt (Complex Double), Array ZeroInt (Complex Double),
Int))
-> GGGLM (Complex Double)
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int))
-> GGGLM a
GGGLM IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray ZeroInt (Complex Double)
-> Int
-> IO
(Array ZeroInt (Complex Double), Array ZeroInt (Complex Double),
Int)
Z.ggglm)
newtype GGHRD a = GGHRD {forall a.
GGHRD a
-> Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getGGHRD :: Char -> Char -> Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
gghrd :: Class.Floating a => Char -> Char -> Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
gghrd :: forall a.
Floating a =>
Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
gghrd = GGHRD a
-> Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
GGHRD a
-> Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getGGHRD (GGHRD a
-> Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GGHRD a
-> Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ GGHRD Float
-> GGHRD Double
-> GGHRD (Complex Float)
-> GGHRD (Complex Double)
-> GGHRD a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> GGHRD Float
forall a.
(Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GGHRD a
GGHRD Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.gghrd) ((Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> GGHRD Double
forall a.
(Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GGHRD a
GGHRD Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.gghrd) ((Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> GGHRD (Complex Float)
forall a.
(Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GGHRD a
GGHRD Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.gghrd) ((Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> GGHRD (Complex Double)
forall a.
(Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GGHRD a
GGHRD Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.gghrd)
newtype GGLSE a = GGLSE {forall a.
GGLSE a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Int)
getGGLSE :: IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IOArray ZeroInt a -> IOArray ZeroInt a -> Int -> IO (Array ZeroInt a, Int)}
gglse :: Class.Floating a => IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IOArray ZeroInt a -> IOArray ZeroInt a -> Int -> IO (Array ZeroInt a, Int)
gglse :: forall a.
Floating a =>
IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Int)
gglse = GGLSE a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Int)
forall a.
GGLSE a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Int)
getGGLSE (GGLSE a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Int))
-> GGLSE a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ GGLSE Float
-> GGLSE Double
-> GGLSE (Complex Float)
-> GGLSE (Complex Double)
-> GGLSE a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray ZeroInt Float
-> IOArray ZeroInt Float
-> Int
-> IO (Array ZeroInt Float, Int))
-> GGLSE Float
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Int))
-> GGLSE a
GGLSE IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray ZeroInt Float
-> IOArray ZeroInt Float
-> Int
-> IO (Array ZeroInt Float, Int)
S.gglse) ((IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray ZeroInt Double
-> IOArray ZeroInt Double
-> Int
-> IO (Array ZeroInt Double, Int))
-> GGLSE Double
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Int))
-> GGLSE a
GGLSE IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray ZeroInt Double
-> IOArray ZeroInt Double
-> Int
-> IO (Array ZeroInt Double, Int)
D.gglse) ((IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray ZeroInt (Complex Float)
-> IOArray ZeroInt (Complex Float)
-> Int
-> IO (Array ZeroInt (Complex Float), Int))
-> GGLSE (Complex Float)
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Int))
-> GGLSE a
GGLSE IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray ZeroInt (Complex Float)
-> IOArray ZeroInt (Complex Float)
-> Int
-> IO (Array ZeroInt (Complex Float), Int)
C.gglse) ((IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray ZeroInt (Complex Double)
-> IOArray ZeroInt (Complex Double)
-> Int
-> IO (Array ZeroInt (Complex Double), Int))
-> GGLSE (Complex Double)
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> Int
-> IO (Array ZeroInt a, Int))
-> GGLSE a
GGLSE IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray ZeroInt (Complex Double)
-> IOArray ZeroInt (Complex Double)
-> Int
-> IO (Array ZeroInt (Complex Double), Int)
Z.gglse)
newtype GGQRF a = GGQRF {forall a.
GGQRF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int)
getGGQRF :: Int -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Array ZeroInt a, Int)}
ggqrf :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Array ZeroInt a, Int)
ggqrf :: forall a.
Floating a =>
Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int)
ggqrf = GGQRF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int)
forall a.
GGQRF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int)
getGGQRF (GGQRF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int))
-> GGQRF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ GGQRF Float
-> GGQRF Double
-> GGQRF (Complex Float)
-> GGQRF (Complex Double)
-> GGQRF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Array ZeroInt Float, Int))
-> GGQRF Float
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int))
-> GGQRF a
GGQRF Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Array ZeroInt Float, Int)
S.ggqrf) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Array ZeroInt Double, Int))
-> GGQRF Double
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int))
-> GGQRF a
GGQRF Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Array ZeroInt Double, Int)
D.ggqrf) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO
(Array ZeroInt (Complex Float), Array ZeroInt (Complex Float),
Int))
-> GGQRF (Complex Float)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int))
-> GGQRF a
GGQRF Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO
(Array ZeroInt (Complex Float), Array ZeroInt (Complex Float), Int)
C.ggqrf) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO
(Array ZeroInt (Complex Double), Array ZeroInt (Complex Double),
Int))
-> GGQRF (Complex Double)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int))
-> GGQRF a
GGQRF Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO
(Array ZeroInt (Complex Double), Array ZeroInt (Complex Double),
Int)
Z.ggqrf)
newtype GGRQF a = GGRQF {forall a.
GGRQF a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int)
getGGRQF :: Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Array ZeroInt a, Int)}
ggrqf :: Class.Floating a => Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Array ZeroInt a, Int)
ggrqf :: forall a.
Floating a =>
Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int)
ggrqf = GGRQF a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int)
forall a.
GGRQF a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int)
getGGRQF (GGRQF a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int))
-> GGRQF a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ GGRQF Float
-> GGRQF Double
-> GGRQF (Complex Float)
-> GGRQF (Complex Double)
-> GGRQF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Array ZeroInt Float, Int))
-> GGRQF Float
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int))
-> GGRQF a
GGRQF Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Array ZeroInt Float, Int)
S.ggrqf) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Array ZeroInt Double, Int))
-> GGRQF Double
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int))
-> GGRQF a
GGRQF Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Array ZeroInt Double, Int)
D.ggrqf) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO
(Array ZeroInt (Complex Float), Array ZeroInt (Complex Float),
Int))
-> GGRQF (Complex Float)
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int))
-> GGRQF a
GGRQF Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO
(Array ZeroInt (Complex Float), Array ZeroInt (Complex Float), Int)
C.ggrqf) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO
(Array ZeroInt (Complex Double), Array ZeroInt (Complex Double),
Int))
-> GGRQF (Complex Double)
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Array ZeroInt a, Int))
-> GGRQF a
GGRQF Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO
(Array ZeroInt (Complex Double), Array ZeroInt (Complex Double),
Int)
Z.ggrqf)
newtype GTSV a = GTSV {forall a.
GTSV a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getGTSV :: IOArray ZeroInt a -> IOArray ZeroInt a -> IOArray ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
gtsv :: Class.Floating a => IOArray ZeroInt a -> IOArray ZeroInt a -> IOArray ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
gtsv :: forall a.
Floating a =>
IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
gtsv = GTSV a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
GTSV a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getGTSV (GTSV a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GTSV a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ GTSV Float
-> GTSV Double
-> GTSV (Complex Float)
-> GTSV (Complex Double)
-> GTSV a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((IOArray ZeroInt Float
-> IOArray ZeroInt Float
-> IOArray ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> GTSV Float
forall a.
(IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GTSV a
GTSV IOArray ZeroInt Float
-> IOArray ZeroInt Float
-> IOArray ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.gtsv) ((IOArray ZeroInt Double
-> IOArray ZeroInt Double
-> IOArray ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> GTSV Double
forall a.
(IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GTSV a
GTSV IOArray ZeroInt Double
-> IOArray ZeroInt Double
-> IOArray ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.gtsv) ((IOArray ZeroInt (Complex Float)
-> IOArray ZeroInt (Complex Float)
-> IOArray ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> GTSV (Complex Float)
forall a.
(IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GTSV a
GTSV IOArray ZeroInt (Complex Float)
-> IOArray ZeroInt (Complex Float)
-> IOArray ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.gtsv) ((IOArray ZeroInt (Complex Double)
-> IOArray ZeroInt (Complex Double)
-> IOArray ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> GTSV (Complex Double)
forall a.
(IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GTSV a
GTSV IOArray ZeroInt (Complex Double)
-> IOArray ZeroInt (Complex Double)
-> IOArray ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.gtsv)
newtype GTTRF a = GTTRF {forall a.
GTTRF a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IO (Array ZeroInt a, Array ZeroInt CInt, Int)
getGTTRF :: IOArray ZeroInt a -> IOArray ZeroInt a -> IOArray ZeroInt a -> IO (Array ZeroInt a, Array ZeroInt CInt, Int)}
gttrf :: Class.Floating a => IOArray ZeroInt a -> IOArray ZeroInt a -> IOArray ZeroInt a -> IO (Array ZeroInt a, Array ZeroInt CInt, Int)
gttrf :: forall a.
Floating a =>
IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IO (Array ZeroInt a, Array ZeroInt CInt, Int)
gttrf = GTTRF a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IO (Array ZeroInt a, Array ZeroInt CInt, Int)
forall a.
GTTRF a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IO (Array ZeroInt a, Array ZeroInt CInt, Int)
getGTTRF (GTTRF a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IO (Array ZeroInt a, Array ZeroInt CInt, Int))
-> GTTRF a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IO (Array ZeroInt a, Array ZeroInt CInt, Int)
forall a b. (a -> b) -> a -> b
$ GTTRF Float
-> GTTRF Double
-> GTTRF (Complex Float)
-> GTTRF (Complex Double)
-> GTTRF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((IOArray ZeroInt Float
-> IOArray ZeroInt Float
-> IOArray ZeroInt Float
-> IO (Array ZeroInt Float, Array ZeroInt CInt, Int))
-> GTTRF Float
forall a.
(IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IO (Array ZeroInt a, Array ZeroInt CInt, Int))
-> GTTRF a
GTTRF IOArray ZeroInt Float
-> IOArray ZeroInt Float
-> IOArray ZeroInt Float
-> IO (Array ZeroInt Float, Array ZeroInt CInt, Int)
S.gttrf) ((IOArray ZeroInt Double
-> IOArray ZeroInt Double
-> IOArray ZeroInt Double
-> IO (Array ZeroInt Double, Array ZeroInt CInt, Int))
-> GTTRF Double
forall a.
(IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IO (Array ZeroInt a, Array ZeroInt CInt, Int))
-> GTTRF a
GTTRF IOArray ZeroInt Double
-> IOArray ZeroInt Double
-> IOArray ZeroInt Double
-> IO (Array ZeroInt Double, Array ZeroInt CInt, Int)
D.gttrf) ((IOArray ZeroInt (Complex Float)
-> IOArray ZeroInt (Complex Float)
-> IOArray ZeroInt (Complex Float)
-> IO (Array ZeroInt (Complex Float), Array ZeroInt CInt, Int))
-> GTTRF (Complex Float)
forall a.
(IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IO (Array ZeroInt a, Array ZeroInt CInt, Int))
-> GTTRF a
GTTRF IOArray ZeroInt (Complex Float)
-> IOArray ZeroInt (Complex Float)
-> IOArray ZeroInt (Complex Float)
-> IO (Array ZeroInt (Complex Float), Array ZeroInt CInt, Int)
C.gttrf) ((IOArray ZeroInt (Complex Double)
-> IOArray ZeroInt (Complex Double)
-> IOArray ZeroInt (Complex Double)
-> IO (Array ZeroInt (Complex Double), Array ZeroInt CInt, Int))
-> GTTRF (Complex Double)
forall a.
(IOArray ZeroInt a
-> IOArray ZeroInt a
-> IOArray ZeroInt a
-> IO (Array ZeroInt a, Array ZeroInt CInt, Int))
-> GTTRF a
GTTRF IOArray ZeroInt (Complex Double)
-> IOArray ZeroInt (Complex Double)
-> IOArray ZeroInt (Complex Double)
-> IO (Array ZeroInt (Complex Double), Array ZeroInt CInt, Int)
Z.gttrf)
newtype GTTRS a = GTTRS {forall a.
GTTRS a
-> Char
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getGTTRS :: Char -> Array ZeroInt a -> Array ZeroInt a -> Array ZeroInt a -> Array ZeroInt a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
gttrs :: Class.Floating a => Char -> Array ZeroInt a -> Array ZeroInt a -> Array ZeroInt a -> Array ZeroInt a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
gttrs :: forall a.
Floating a =>
Char
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
gttrs = GTTRS a
-> Char
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
GTTRS a
-> Char
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getGTTRS (GTTRS a
-> Char
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GTTRS a
-> Char
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ GTTRS Float
-> GTTRS Double
-> GTTRS (Complex Float)
-> GTTRS (Complex Double)
-> GTTRS a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Array ZeroInt Float
-> Array ZeroInt Float
-> Array ZeroInt Float
-> Array ZeroInt Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> GTTRS Float
forall a.
(Char
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GTTRS a
GTTRS Char
-> Array ZeroInt Float
-> Array ZeroInt Float
-> Array ZeroInt Float
-> Array ZeroInt Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.gttrs) ((Char
-> Array ZeroInt Double
-> Array ZeroInt Double
-> Array ZeroInt Double
-> Array ZeroInt Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> GTTRS Double
forall a.
(Char
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GTTRS a
GTTRS Char
-> Array ZeroInt Double
-> Array ZeroInt Double
-> Array ZeroInt Double
-> Array ZeroInt Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.gttrs) ((Char
-> Array ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> GTTRS (Complex Float)
forall a.
(Char
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GTTRS a
GTTRS Char
-> Array ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.gttrs) ((Char
-> Array ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> GTTRS (Complex Double)
forall a.
(Char
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> GTTRS a
GTTRS Char
-> Array ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.gttrs)
newtype GTTS2 a = GTTS2 {forall a.
GTTS2 a
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO ()
getGTTS2 :: Int -> Array ZeroInt a -> Array ZeroInt a -> Array ZeroInt a -> Array ZeroInt a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO ()}
gtts2 :: Class.Floating a => Int -> Array ZeroInt a -> Array ZeroInt a -> Array ZeroInt a -> Array ZeroInt a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO ()
gtts2 :: forall a.
Floating a =>
Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO ()
gtts2 = GTTS2 a
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO ()
forall a.
GTTS2 a
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO ()
getGTTS2 (GTTS2 a
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO ())
-> GTTS2 a
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO ()
forall a b. (a -> b) -> a -> b
$ GTTS2 Float
-> GTTS2 Double
-> GTTS2 (Complex Float)
-> GTTS2 (Complex Double)
-> GTTS2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> Array ZeroInt Float
-> Array ZeroInt Float
-> Array ZeroInt Float
-> Array ZeroInt Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO ())
-> GTTS2 Float
forall a.
(Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO ())
-> GTTS2 a
GTTS2 Int
-> Array ZeroInt Float
-> Array ZeroInt Float
-> Array ZeroInt Float
-> Array ZeroInt Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO ()
S.gtts2) ((Int
-> Array ZeroInt Double
-> Array ZeroInt Double
-> Array ZeroInt Double
-> Array ZeroInt Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO ())
-> GTTS2 Double
forall a.
(Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO ())
-> GTTS2 a
GTTS2 Int
-> Array ZeroInt Double
-> Array ZeroInt Double
-> Array ZeroInt Double
-> Array ZeroInt Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO ()
D.gtts2) ((Int
-> Array ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO ())
-> GTTS2 (Complex Float)
forall a.
(Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO ())
-> GTTS2 a
GTTS2 Int
-> Array ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO ()
C.gtts2) ((Int
-> Array ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO ())
-> GTTS2 (Complex Double)
forall a.
(Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO ())
-> GTTS2 a
GTTS2 Int
-> Array ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO ()
Z.gtts2)
newtype HBGST a = HBGST {forall a.
HBGST a
-> Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
getHBGST :: Char -> Char -> Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> Array (ZeroInt,ZeroInt) a -> Int -> IO (Array (ZeroInt,ZeroInt) a, Int)}
hbgst :: Class.Floating a => Char -> Char -> Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> Array (ZeroInt,ZeroInt) a -> Int -> IO (Array (ZeroInt,ZeroInt) a, Int)
hbgst :: forall a.
Floating a =>
Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
hbgst = HBGST a
-> Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
forall a.
HBGST a
-> Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
getHBGST (HBGST a
-> Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> HBGST a
-> Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
forall a b. (a -> b) -> a -> b
$ HBGST Float
-> HBGST Double
-> HBGST (Complex Float)
-> HBGST (Complex Double)
-> HBGST a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) Float, Int))
-> HBGST Float
forall a.
(Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> HBGST a
HBGST Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) Float, Int)
S.sbgst) ((Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) Double, Int))
-> HBGST Double
forall a.
(Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> HBGST a
HBGST Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) Double, Int)
D.sbgst) ((Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Float), Int))
-> HBGST (Complex Float)
forall a.
(Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> HBGST a
HBGST Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Float), Int)
C.hbgst) ((Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Double), Int))
-> HBGST (Complex Double)
forall a.
(Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> HBGST a
HBGST Char
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Double), Int)
Z.hbgst)
newtype HESV a = HESV {forall a.
HESV a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
getHESV :: Char -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt CInt, Int)}
hesv :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt CInt, Int)
hesv :: forall a.
Floating a =>
Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
hesv = HESV a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
forall a.
HESV a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
getHESV (HESV a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HESV a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
forall a b. (a -> b) -> a -> b
$ HESV Float
-> HESV Double
-> HESV (Complex Float)
-> HESV (Complex Double)
-> HESV a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HESV Float
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HESV a
HESV Char
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt CInt, Int)
S.sysv) ((Char
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HESV Double
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HESV a
HESV Char
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt CInt, Int)
D.sysv) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HESV (Complex Float)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HESV a
HESV Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt CInt, Int)
C.hesv) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HESV (Complex Double)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HESV a
HESV Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt CInt, Int)
Z.hesv)
newtype HETRF a = HETRF {forall a.
HETRF a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
getHETRF :: Char -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt CInt, Int)}
hetrf :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt CInt, Int)
hetrf :: forall a.
Floating a =>
Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
hetrf = HETRF a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
forall a.
HETRF a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
getHETRF (HETRF a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HETRF a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
forall a b. (a -> b) -> a -> b
$ HETRF Float
-> HETRF Double
-> HETRF (Complex Float)
-> HETRF (Complex Double)
-> HETRF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HETRF Float
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HETRF a
HETRF Char
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt CInt, Int)
S.sytrf) ((Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HETRF Double
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HETRF a
HETRF Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt CInt, Int)
D.sytrf) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HETRF (Complex Float)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HETRF a
HETRF Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt CInt, Int)
C.hetrf) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HETRF (Complex Double)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> HETRF a
HETRF Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt CInt, Int)
Z.hetrf)
newtype HETRI a = HETRI {forall a.
HETRI a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO Int
getHETRI :: Char -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> IO (Int)}
hetri :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> IO (Int)
hetri :: forall a.
Floating a =>
Char
-> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt CInt -> IO Int
hetri = HETRI a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO Int
forall a.
HETRI a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO Int
getHETRI (HETRI a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO Int)
-> HETRI a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO Int
forall a b. (a -> b) -> a -> b
$ HETRI Float
-> HETRI Double
-> HETRI (Complex Float)
-> HETRI (Complex Double)
-> HETRI a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> IO Int)
-> HETRI Float
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt CInt -> IO Int)
-> HETRI a
HETRI Char
-> IOArray (ZeroInt, ZeroInt) Float -> Array ZeroInt CInt -> IO Int
S.sytri) ((Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> IO Int)
-> HETRI Double
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt CInt -> IO Int)
-> HETRI a
HETRI Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> IO Int
D.sytri) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> IO Int)
-> HETRI (Complex Float)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt CInt -> IO Int)
-> HETRI a
HETRI Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> IO Int
C.hetri) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> IO Int)
-> HETRI (Complex Double)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt CInt -> IO Int)
-> HETRI a
HETRI Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> IO Int
Z.hetri)
newtype HETRS a = HETRS {forall a.
HETRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getHETRS :: Char -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
hetrs :: Class.Floating a => Char -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
hetrs :: forall a.
Floating a =>
Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
hetrs = HETRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
HETRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getHETRS (HETRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> HETRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ HETRS Float
-> HETRS Double
-> HETRS (Complex Float)
-> HETRS (Complex Double)
-> HETRS a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> HETRS Float
forall a.
(Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> HETRS a
HETRS Char
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.sytrs) ((Char
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> HETRS Double
forall a.
(Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> HETRS a
HETRS Char
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.sytrs) ((Char
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> HETRS (Complex Float)
forall a.
(Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> HETRS a
HETRS Char
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.hetrs) ((Char
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> HETRS (Complex Double)
forall a.
(Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> HETRS a
HETRS Char
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.hetrs)
newtype HPGST a = HPGST {forall a.
HPGST a
-> Int
-> Char
-> Int
-> IOArray ZeroInt a
-> Array ZeroInt a
-> IO Int
getHPGST :: Int -> Char -> Int -> IOArray ZeroInt a -> Array ZeroInt a -> IO (Int)}
hpgst :: Class.Floating a => Int -> Char -> Int -> IOArray ZeroInt a -> Array ZeroInt a -> IO (Int)
hpgst :: forall a.
Floating a =>
Int
-> Char -> Int -> IOArray ZeroInt a -> Array ZeroInt a -> IO Int
hpgst = HPGST a
-> Int
-> Char
-> Int
-> IOArray ZeroInt a
-> Array ZeroInt a
-> IO Int
forall a.
HPGST a
-> Int
-> Char
-> Int
-> IOArray ZeroInt a
-> Array ZeroInt a
-> IO Int
getHPGST (HPGST a
-> Int
-> Char
-> Int
-> IOArray ZeroInt a
-> Array ZeroInt a
-> IO Int)
-> HPGST a
-> Int
-> Char
-> Int
-> IOArray ZeroInt a
-> Array ZeroInt a
-> IO Int
forall a b. (a -> b) -> a -> b
$ HPGST Float
-> HPGST Double
-> HPGST (Complex Float)
-> HPGST (Complex Double)
-> HPGST a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> Char
-> Int
-> IOArray ZeroInt Float
-> Array ZeroInt Float
-> IO Int)
-> HPGST Float
forall a.
(Int
-> Char -> Int -> IOArray ZeroInt a -> Array ZeroInt a -> IO Int)
-> HPGST a
HPGST Int
-> Char
-> Int
-> IOArray ZeroInt Float
-> Array ZeroInt Float
-> IO Int
S.spgst) ((Int
-> Char
-> Int
-> IOArray ZeroInt Double
-> Array ZeroInt Double
-> IO Int)
-> HPGST Double
forall a.
(Int
-> Char -> Int -> IOArray ZeroInt a -> Array ZeroInt a -> IO Int)
-> HPGST a
HPGST Int
-> Char
-> Int
-> IOArray ZeroInt Double
-> Array ZeroInt Double
-> IO Int
D.spgst) ((Int
-> Char
-> Int
-> IOArray ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> IO Int)
-> HPGST (Complex Float)
forall a.
(Int
-> Char -> Int -> IOArray ZeroInt a -> Array ZeroInt a -> IO Int)
-> HPGST a
HPGST Int
-> Char
-> Int
-> IOArray ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> IO Int
C.hpgst) ((Int
-> Char
-> Int
-> IOArray ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> IO Int)
-> HPGST (Complex Double)
forall a.
(Int
-> Char -> Int -> IOArray ZeroInt a -> Array ZeroInt a -> IO Int)
-> HPGST a
HPGST Int
-> Char
-> Int
-> IOArray ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> IO Int
Z.hpgst)
newtype HPSV a = HPSV {forall a.
HPSV a
-> Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getHPSV :: Char -> Int -> IOArray ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)}
hpsv :: Class.Floating a => Char -> Int -> IOArray ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)
hpsv :: forall a.
Floating a =>
Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
hpsv = HPSV a
-> Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a.
HPSV a
-> Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getHPSV (HPSV a
-> Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> HPSV a
-> Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a b. (a -> b) -> a -> b
$ HPSV Float
-> HPSV Double
-> HPSV (Complex Float)
-> HPSV (Complex Double)
-> HPSV a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int
-> IOArray ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt CInt, Int))
-> HPSV Float
forall a.
(Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> HPSV a
HPSV Char
-> Int
-> IOArray ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt CInt, Int)
S.spsv) ((Char
-> Int
-> IOArray ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int))
-> HPSV Double
forall a.
(Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> HPSV a
HPSV Char
-> Int
-> IOArray ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int)
D.spsv) ((Char
-> Int
-> IOArray ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int))
-> HPSV (Complex Float)
forall a.
(Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> HPSV a
HPSV Char
-> Int
-> IOArray ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int)
C.hpsv) ((Char
-> Int
-> IOArray ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int))
-> HPSV (Complex Double)
forall a.
(Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> HPSV a
HPSV Char
-> Int
-> IOArray ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int)
Z.hpsv)
newtype HPTRF a = HPTRF {forall a.
HPTRF a
-> Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int)
getHPTRF :: Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int)}
hptrf :: Class.Floating a => Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int)
hptrf :: forall a.
Floating a =>
Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int)
hptrf = HPTRF a
-> Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int)
forall a.
HPTRF a
-> Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int)
getHPTRF (HPTRF a
-> Char
-> Int
-> IOArray ZeroInt a
-> IO (Array ZeroInt CInt, Int))
-> HPTRF a
-> Char
-> Int
-> IOArray ZeroInt a
-> IO (Array ZeroInt CInt, Int)
forall a b. (a -> b) -> a -> b
$ HPTRF Float
-> HPTRF Double
-> HPTRF (Complex Float)
-> HPTRF (Complex Double)
-> HPTRF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int -> IOArray ZeroInt Float -> IO (Array ZeroInt CInt, Int))
-> HPTRF Float
forall a.
(Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int))
-> HPTRF a
HPTRF Char
-> Int -> IOArray ZeroInt Float -> IO (Array ZeroInt CInt, Int)
S.sptrf) ((Char
-> Int -> IOArray ZeroInt Double -> IO (Array ZeroInt CInt, Int))
-> HPTRF Double
forall a.
(Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int))
-> HPTRF a
HPTRF Char
-> Int -> IOArray ZeroInt Double -> IO (Array ZeroInt CInt, Int)
D.sptrf) ((Char
-> Int
-> IOArray ZeroInt (Complex Float)
-> IO (Array ZeroInt CInt, Int))
-> HPTRF (Complex Float)
forall a.
(Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int))
-> HPTRF a
HPTRF Char
-> Int
-> IOArray ZeroInt (Complex Float)
-> IO (Array ZeroInt CInt, Int)
C.hptrf) ((Char
-> Int
-> IOArray ZeroInt (Complex Double)
-> IO (Array ZeroInt CInt, Int))
-> HPTRF (Complex Double)
forall a.
(Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int))
-> HPTRF a
HPTRF Char
-> Int
-> IOArray ZeroInt (Complex Double)
-> IO (Array ZeroInt CInt, Int)
Z.hptrf)
newtype HPTRI a = HPTRI {forall a.
HPTRI a
-> Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int
getHPTRI :: Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO (Int)}
hptri :: Class.Floating a => Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO (Int)
hptri :: forall a.
Floating a =>
Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int
hptri = HPTRI a
-> Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int
forall a.
HPTRI a
-> Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int
getHPTRI (HPTRI a
-> Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int)
-> HPTRI a
-> Char
-> IOArray ZeroInt a
-> Array ZeroInt CInt
-> IO Int
forall a b. (a -> b) -> a -> b
$ HPTRI Float
-> HPTRI Double
-> HPTRI (Complex Float)
-> HPTRI (Complex Double)
-> HPTRI a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> IOArray ZeroInt Float -> Array ZeroInt CInt -> IO Int)
-> HPTRI Float
forall a.
(Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int)
-> HPTRI a
HPTRI Char -> IOArray ZeroInt Float -> Array ZeroInt CInt -> IO Int
S.sptri) ((Char -> IOArray ZeroInt Double -> Array ZeroInt CInt -> IO Int)
-> HPTRI Double
forall a.
(Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int)
-> HPTRI a
HPTRI Char -> IOArray ZeroInt Double -> Array ZeroInt CInt -> IO Int
D.sptri) ((Char
-> IOArray ZeroInt (Complex Float) -> Array ZeroInt CInt -> IO Int)
-> HPTRI (Complex Float)
forall a.
(Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int)
-> HPTRI a
HPTRI Char
-> IOArray ZeroInt (Complex Float) -> Array ZeroInt CInt -> IO Int
C.hptri) ((Char
-> IOArray ZeroInt (Complex Double)
-> Array ZeroInt CInt
-> IO Int)
-> HPTRI (Complex Double)
forall a.
(Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int)
-> HPTRI a
HPTRI Char
-> IOArray ZeroInt (Complex Double) -> Array ZeroInt CInt -> IO Int
Z.hptri)
newtype HPTRS a = HPTRS {forall a.
HPTRS a
-> Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getHPTRS :: Char -> Array ZeroInt a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
hptrs :: Class.Floating a => Char -> Array ZeroInt a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
hptrs :: forall a.
Floating a =>
Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
hptrs = HPTRS a
-> Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
HPTRS a
-> Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getHPTRS (HPTRS a
-> Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> HPTRS a
-> Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ HPTRS Float
-> HPTRS Double
-> HPTRS (Complex Float)
-> HPTRS (Complex Double)
-> HPTRS a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Array ZeroInt Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> HPTRS Float
forall a.
(Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> HPTRS a
HPTRS Char
-> Array ZeroInt Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.sptrs) ((Char
-> Array ZeroInt Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> HPTRS Double
forall a.
(Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> HPTRS a
HPTRS Char
-> Array ZeroInt Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.sptrs) ((Char
-> Array ZeroInt (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> HPTRS (Complex Float)
forall a.
(Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> HPTRS a
HPTRS Char
-> Array ZeroInt (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.hptrs) ((Char
-> Array ZeroInt (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> HPTRS (Complex Double)
forall a.
(Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> HPTRS a
HPTRS Char
-> Array ZeroInt (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.hptrs)
newtype ILALC a = ILALC {forall a. ILALC a -> Int -> Array (ZeroInt, ZeroInt) a -> IO CInt
getILALC :: Int -> Array (ZeroInt,ZeroInt) a -> IO CInt}
ilalc :: Class.Floating a => Int -> Array (ZeroInt,ZeroInt) a -> IO CInt
ilalc :: forall a.
Floating a =>
Int -> Array (ZeroInt, ZeroInt) a -> IO CInt
ilalc = ILALC a -> Int -> Array (ZeroInt, ZeroInt) a -> IO CInt
forall a. ILALC a -> Int -> Array (ZeroInt, ZeroInt) a -> IO CInt
getILALC (ILALC a -> Int -> Array (ZeroInt, ZeroInt) a -> IO CInt)
-> ILALC a -> Int -> Array (ZeroInt, ZeroInt) a -> IO CInt
forall a b. (a -> b) -> a -> b
$ ILALC Float
-> ILALC Double
-> ILALC (Complex Float)
-> ILALC (Complex Double)
-> ILALC a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int -> Array (ZeroInt, ZeroInt) Float -> IO CInt) -> ILALC Float
forall a. (Int -> Array (ZeroInt, ZeroInt) a -> IO CInt) -> ILALC a
ILALC Int -> Array (ZeroInt, ZeroInt) Float -> IO CInt
S.ilalc) ((Int -> Array (ZeroInt, ZeroInt) Double -> IO CInt) -> ILALC Double
forall a. (Int -> Array (ZeroInt, ZeroInt) a -> IO CInt) -> ILALC a
ILALC Int -> Array (ZeroInt, ZeroInt) Double -> IO CInt
D.ilalc) ((Int -> Array (ZeroInt, ZeroInt) (Complex Float) -> IO CInt)
-> ILALC (Complex Float)
forall a. (Int -> Array (ZeroInt, ZeroInt) a -> IO CInt) -> ILALC a
ILALC Int -> Array (ZeroInt, ZeroInt) (Complex Float) -> IO CInt
C.ilalc) ((Int -> Array (ZeroInt, ZeroInt) (Complex Double) -> IO CInt)
-> ILALC (Complex Double)
forall a. (Int -> Array (ZeroInt, ZeroInt) a -> IO CInt) -> ILALC a
ILALC Int -> Array (ZeroInt, ZeroInt) (Complex Double) -> IO CInt
Z.ilalc)
newtype ILALR a = ILALR {forall a. ILALR a -> Int -> Array (ZeroInt, ZeroInt) a -> IO CInt
getILALR :: Int -> Array (ZeroInt,ZeroInt) a -> IO CInt}
ilalr :: Class.Floating a => Int -> Array (ZeroInt,ZeroInt) a -> IO CInt
ilalr :: forall a.
Floating a =>
Int -> Array (ZeroInt, ZeroInt) a -> IO CInt
ilalr = ILALR a -> Int -> Array (ZeroInt, ZeroInt) a -> IO CInt
forall a. ILALR a -> Int -> Array (ZeroInt, ZeroInt) a -> IO CInt
getILALR (ILALR a -> Int -> Array (ZeroInt, ZeroInt) a -> IO CInt)
-> ILALR a -> Int -> Array (ZeroInt, ZeroInt) a -> IO CInt
forall a b. (a -> b) -> a -> b
$ ILALR Float
-> ILALR Double
-> ILALR (Complex Float)
-> ILALR (Complex Double)
-> ILALR a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int -> Array (ZeroInt, ZeroInt) Float -> IO CInt) -> ILALR Float
forall a. (Int -> Array (ZeroInt, ZeroInt) a -> IO CInt) -> ILALR a
ILALR Int -> Array (ZeroInt, ZeroInt) Float -> IO CInt
S.ilalr) ((Int -> Array (ZeroInt, ZeroInt) Double -> IO CInt) -> ILALR Double
forall a. (Int -> Array (ZeroInt, ZeroInt) a -> IO CInt) -> ILALR a
ILALR Int -> Array (ZeroInt, ZeroInt) Double -> IO CInt
D.ilalr) ((Int -> Array (ZeroInt, ZeroInt) (Complex Float) -> IO CInt)
-> ILALR (Complex Float)
forall a. (Int -> Array (ZeroInt, ZeroInt) a -> IO CInt) -> ILALR a
ILALR Int -> Array (ZeroInt, ZeroInt) (Complex Float) -> IO CInt
C.ilalr) ((Int -> Array (ZeroInt, ZeroInt) (Complex Double) -> IO CInt)
-> ILALR (Complex Double)
forall a. (Int -> Array (ZeroInt, ZeroInt) a -> IO CInt) -> ILALR a
ILALR Int -> Array (ZeroInt, ZeroInt) (Complex Double) -> IO CInt
Z.ilalr)
newtype LACPY a = LACPY {forall a.
LACPY a
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
getLACPY :: Char -> Int -> Array (ZeroInt,ZeroInt) a -> Int -> IO (Array (ZeroInt,ZeroInt) a)}
lacpy :: Class.Floating a => Char -> Int -> Array (ZeroInt,ZeroInt) a -> Int -> IO (Array (ZeroInt,ZeroInt) a)
lacpy :: forall a.
Floating a =>
Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
lacpy = LACPY a
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
forall a.
LACPY a
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
getLACPY (LACPY a
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a))
-> LACPY a
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
forall a b. (a -> b) -> a -> b
$ LACPY Float
-> LACPY Double
-> LACPY (Complex Float)
-> LACPY (Complex Double)
-> LACPY a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) Float))
-> LACPY Float
forall a.
(Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a))
-> LACPY a
LACPY Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) Float)
S.lacpy) ((Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) Double))
-> LACPY Double
forall a.
(Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a))
-> LACPY a
LACPY Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) Double)
D.lacpy) ((Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Float)))
-> LACPY (Complex Float)
forall a.
(Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a))
-> LACPY a
LACPY Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Float))
C.lacpy) ((Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Double)))
-> LACPY (Complex Double)
forall a.
(Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a))
-> LACPY a
LACPY Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Double))
Z.lacpy)
newtype LAHR2 a = LAHR2 {forall a.
LAHR2 a
-> Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> Int
-> IO
(Array ZeroInt a, Array (ZeroInt, ZeroInt) a,
Array (ZeroInt, ZeroInt) a)
getLAHR2 :: Int -> Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> Int -> IO (Array ZeroInt a, Array (ZeroInt,ZeroInt) a, Array (ZeroInt,ZeroInt) a)}
lahr2 :: Class.Floating a => Int -> Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> Int -> IO (Array ZeroInt a, Array (ZeroInt,ZeroInt) a, Array (ZeroInt,ZeroInt) a)
lahr2 :: forall a.
Floating a =>
Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> Int
-> IO
(Array ZeroInt a, Array (ZeroInt, ZeroInt) a,
Array (ZeroInt, ZeroInt) a)
lahr2 = LAHR2 a
-> Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> Int
-> IO
(Array ZeroInt a, Array (ZeroInt, ZeroInt) a,
Array (ZeroInt, ZeroInt) a)
forall a.
LAHR2 a
-> Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> Int
-> IO
(Array ZeroInt a, Array (ZeroInt, ZeroInt) a,
Array (ZeroInt, ZeroInt) a)
getLAHR2 (LAHR2 a
-> Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> Int
-> IO
(Array ZeroInt a, Array (ZeroInt, ZeroInt) a,
Array (ZeroInt, ZeroInt) a))
-> LAHR2 a
-> Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> Int
-> IO
(Array ZeroInt a, Array (ZeroInt, ZeroInt) a,
Array (ZeroInt, ZeroInt) a)
forall a b. (a -> b) -> a -> b
$ LAHR2 Float
-> LAHR2 Double
-> LAHR2 (Complex Float)
-> LAHR2 (Complex Double)
-> LAHR2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> Int
-> IO
(Array ZeroInt Float, Array (ZeroInt, ZeroInt) Float,
Array (ZeroInt, ZeroInt) Float))
-> LAHR2 Float
forall a.
(Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> Int
-> IO
(Array ZeroInt a, Array (ZeroInt, ZeroInt) a,
Array (ZeroInt, ZeroInt) a))
-> LAHR2 a
LAHR2 Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> Int
-> IO
(Array ZeroInt Float, Array (ZeroInt, ZeroInt) Float,
Array (ZeroInt, ZeroInt) Float)
S.lahr2) ((Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> Int
-> IO
(Array ZeroInt Double, Array (ZeroInt, ZeroInt) Double,
Array (ZeroInt, ZeroInt) Double))
-> LAHR2 Double
forall a.
(Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> Int
-> IO
(Array ZeroInt a, Array (ZeroInt, ZeroInt) a,
Array (ZeroInt, ZeroInt) a))
-> LAHR2 a
LAHR2 Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> Int
-> IO
(Array ZeroInt Double, Array (ZeroInt, ZeroInt) Double,
Array (ZeroInt, ZeroInt) Double)
D.lahr2) ((Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> Int
-> IO
(Array ZeroInt (Complex Float),
Array (ZeroInt, ZeroInt) (Complex Float),
Array (ZeroInt, ZeroInt) (Complex Float)))
-> LAHR2 (Complex Float)
forall a.
(Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> Int
-> IO
(Array ZeroInt a, Array (ZeroInt, ZeroInt) a,
Array (ZeroInt, ZeroInt) a))
-> LAHR2 a
LAHR2 Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> Int
-> IO
(Array ZeroInt (Complex Float),
Array (ZeroInt, ZeroInt) (Complex Float),
Array (ZeroInt, ZeroInt) (Complex Float))
C.lahr2) ((Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> Int
-> IO
(Array ZeroInt (Complex Double),
Array (ZeroInt, ZeroInt) (Complex Double),
Array (ZeroInt, ZeroInt) (Complex Double)))
-> LAHR2 (Complex Double)
forall a.
(Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> Int
-> IO
(Array ZeroInt a, Array (ZeroInt, ZeroInt) a,
Array (ZeroInt, ZeroInt) a))
-> LAHR2 a
LAHR2 Int
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> Int
-> IO
(Array ZeroInt (Complex Double),
Array (ZeroInt, ZeroInt) (Complex Double),
Array (ZeroInt, ZeroInt) (Complex Double))
Z.lahr2)
newtype LAPMR a = LAPMR {forall a.
LAPMR a
-> Bool
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> IO ()
getLAPMR :: Bool -> IOArray (ZeroInt,ZeroInt) a -> IOArray ZeroInt CInt -> IO ()}
lapmr :: Class.Floating a => Bool -> IOArray (ZeroInt,ZeroInt) a -> IOArray ZeroInt CInt -> IO ()
lapmr :: forall a.
Floating a =>
Bool
-> IOArray (ZeroInt, ZeroInt) a -> IOArray ZeroInt CInt -> IO ()
lapmr = LAPMR a
-> Bool
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> IO ()
forall a.
LAPMR a
-> Bool
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> IO ()
getLAPMR (LAPMR a
-> Bool
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> IO ())
-> LAPMR a
-> Bool
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> IO ()
forall a b. (a -> b) -> a -> b
$ LAPMR Float
-> LAPMR Double
-> LAPMR (Complex Float)
-> LAPMR (Complex Double)
-> LAPMR a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Bool
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray ZeroInt CInt
-> IO ())
-> LAPMR Float
forall a.
(Bool
-> IOArray (ZeroInt, ZeroInt) a -> IOArray ZeroInt CInt -> IO ())
-> LAPMR a
LAPMR Bool
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray ZeroInt CInt
-> IO ()
S.lapmr) ((Bool
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray ZeroInt CInt
-> IO ())
-> LAPMR Double
forall a.
(Bool
-> IOArray (ZeroInt, ZeroInt) a -> IOArray ZeroInt CInt -> IO ())
-> LAPMR a
LAPMR Bool
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray ZeroInt CInt
-> IO ()
D.lapmr) ((Bool
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray ZeroInt CInt
-> IO ())
-> LAPMR (Complex Float)
forall a.
(Bool
-> IOArray (ZeroInt, ZeroInt) a -> IOArray ZeroInt CInt -> IO ())
-> LAPMR a
LAPMR Bool
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray ZeroInt CInt
-> IO ()
C.lapmr) ((Bool
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray ZeroInt CInt
-> IO ())
-> LAPMR (Complex Double)
forall a.
(Bool
-> IOArray (ZeroInt, ZeroInt) a -> IOArray ZeroInt CInt -> IO ())
-> LAPMR a
LAPMR Bool
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray ZeroInt CInt
-> IO ()
Z.lapmr)
newtype LAPMT a = LAPMT {forall a.
LAPMT a
-> Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> IO ()
getLAPMT :: Bool -> Int -> IOArray (ZeroInt,ZeroInt) a -> IOArray ZeroInt CInt -> IO ()}
lapmt :: Class.Floating a => Bool -> Int -> IOArray (ZeroInt,ZeroInt) a -> IOArray ZeroInt CInt -> IO ()
lapmt :: forall a.
Floating a =>
Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> IO ()
lapmt = LAPMT a
-> Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> IO ()
forall a.
LAPMT a
-> Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> IO ()
getLAPMT (LAPMT a
-> Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> IO ())
-> LAPMT a
-> Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> IO ()
forall a b. (a -> b) -> a -> b
$ LAPMT Float
-> LAPMT Double
-> LAPMT (Complex Float)
-> LAPMT (Complex Double)
-> LAPMT a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray ZeroInt CInt
-> IO ())
-> LAPMT Float
forall a.
(Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> IO ())
-> LAPMT a
LAPMT Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray ZeroInt CInt
-> IO ()
S.lapmt) ((Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray ZeroInt CInt
-> IO ())
-> LAPMT Double
forall a.
(Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> IO ())
-> LAPMT a
LAPMT Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray ZeroInt CInt
-> IO ()
D.lapmt) ((Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray ZeroInt CInt
-> IO ())
-> LAPMT (Complex Float)
forall a.
(Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> IO ())
-> LAPMT a
LAPMT Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray ZeroInt CInt
-> IO ()
C.lapmt) ((Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray ZeroInt CInt
-> IO ())
-> LAPMT (Complex Double)
forall a.
(Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray ZeroInt CInt
-> IO ())
-> LAPMT a
LAPMT Bool
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray ZeroInt CInt
-> IO ()
Z.lapmt)
newtype LARF a = LARF {forall a.
LARF a
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
getLARF :: Char -> Int -> Array ZeroInt a -> Int -> a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO ()}
larf :: Class.Floating a => Char -> Int -> Array ZeroInt a -> Int -> a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO ()
larf :: forall a.
Floating a =>
Char
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
larf = LARF a
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
forall a.
LARF a
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
getLARF (LARF a
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARF a
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
forall a b. (a -> b) -> a -> b
$ LARF Float
-> LARF Double
-> LARF (Complex Float)
-> LARF (Complex Double)
-> LARF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int
-> Array ZeroInt Float
-> Int
-> Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO ())
-> LARF Float
forall a.
(Char
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARF a
LARF Char
-> Int
-> Array ZeroInt Float
-> Int
-> Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO ()
S.larf) ((Char
-> Int
-> Array ZeroInt Double
-> Int
-> Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO ())
-> LARF Double
forall a.
(Char
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARF a
LARF Char
-> Int
-> Array ZeroInt Double
-> Int
-> Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO ()
D.larf) ((Char
-> Int
-> Array ZeroInt (Complex Float)
-> Int
-> Complex Float
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO ())
-> LARF (Complex Float)
forall a.
(Char
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARF a
LARF Char
-> Int
-> Array ZeroInt (Complex Float)
-> Int
-> Complex Float
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO ()
C.larf) ((Char
-> Int
-> Array ZeroInt (Complex Double)
-> Int
-> Complex Double
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO ())
-> LARF (Complex Double)
forall a.
(Char
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARF a
LARF Char
-> Int
-> Array ZeroInt (Complex Double)
-> Int
-> Complex Double
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO ()
Z.larf)
newtype LARFB a = LARFB {forall a.
LARFB a
-> Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
getLARFB :: Char -> Char -> Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO ()}
larfb :: Class.Floating a => Char -> Char -> Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO ()
larfb :: forall a.
Floating a =>
Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
larfb = LARFB a
-> Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
forall a.
LARFB a
-> Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
getLARFB (LARFB a
-> Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARFB a
-> Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
forall a b. (a -> b) -> a -> b
$ LARFB Float
-> LARFB Double
-> LARFB (Complex Float)
-> LARFB (Complex Double)
-> LARFB a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO ())
-> LARFB Float
forall a.
(Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARFB a
LARFB Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO ()
S.larfb) ((Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO ())
-> LARFB Double
forall a.
(Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARFB a
LARFB Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO ()
D.larfb) ((Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO ())
-> LARFB (Complex Float)
forall a.
(Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARFB a
LARFB Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO ()
C.larfb) ((Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO ())
-> LARFB (Complex Double)
forall a.
(Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARFB a
LARFB Char
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO ()
Z.larfb)
newtype LARFG a = LARFG {forall a.
LARFG a -> Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)
getLARFG :: Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)}
larfg :: Class.Floating a => Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)
larfg :: forall a.
Floating a =>
Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)
larfg = LARFG a -> Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)
forall a.
LARFG a -> Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)
getLARFG (LARFG a -> Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a))
-> LARFG a -> Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)
forall a b. (a -> b) -> a -> b
$ LARFG Float
-> LARFG Double
-> LARFG (Complex Float)
-> LARFG (Complex Double)
-> LARFG a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int -> Float -> IOArray ZeroInt Float -> Int -> IO (Float, Float))
-> LARFG Float
forall a.
(Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)) -> LARFG a
LARFG Int -> Float -> IOArray ZeroInt Float -> Int -> IO (Float, Float)
S.larfg) ((Int
-> Double -> IOArray ZeroInt Double -> Int -> IO (Double, Double))
-> LARFG Double
forall a.
(Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)) -> LARFG a
LARFG Int
-> Double -> IOArray ZeroInt Double -> Int -> IO (Double, Double)
D.larfg) ((Int
-> Complex Float
-> IOArray ZeroInt (Complex Float)
-> Int
-> IO (Complex Float, Complex Float))
-> LARFG (Complex Float)
forall a.
(Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)) -> LARFG a
LARFG Int
-> Complex Float
-> IOArray ZeroInt (Complex Float)
-> Int
-> IO (Complex Float, Complex Float)
C.larfg) ((Int
-> Complex Double
-> IOArray ZeroInt (Complex Double)
-> Int
-> IO (Complex Double, Complex Double))
-> LARFG (Complex Double)
forall a.
(Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)) -> LARFG a
LARFG Int
-> Complex Double
-> IOArray ZeroInt (Complex Double)
-> Int
-> IO (Complex Double, Complex Double)
Z.larfg)
newtype LARFGP a = LARFGP {forall a.
LARFGP a -> Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)
getLARFGP :: Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)}
larfgp :: Class.Floating a => Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)
larfgp :: forall a.
Floating a =>
Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)
larfgp = LARFGP a -> Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)
forall a.
LARFGP a -> Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)
getLARFGP (LARFGP a -> Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a))
-> LARFGP a -> Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)
forall a b. (a -> b) -> a -> b
$ LARFGP Float
-> LARFGP Double
-> LARFGP (Complex Float)
-> LARFGP (Complex Double)
-> LARFGP a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int -> Float -> IOArray ZeroInt Float -> Int -> IO (Float, Float))
-> LARFGP Float
forall a.
(Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)) -> LARFGP a
LARFGP Int -> Float -> IOArray ZeroInt Float -> Int -> IO (Float, Float)
S.larfgp) ((Int
-> Double -> IOArray ZeroInt Double -> Int -> IO (Double, Double))
-> LARFGP Double
forall a.
(Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)) -> LARFGP a
LARFGP Int
-> Double -> IOArray ZeroInt Double -> Int -> IO (Double, Double)
D.larfgp) ((Int
-> Complex Float
-> IOArray ZeroInt (Complex Float)
-> Int
-> IO (Complex Float, Complex Float))
-> LARFGP (Complex Float)
forall a.
(Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)) -> LARFGP a
LARFGP Int
-> Complex Float
-> IOArray ZeroInt (Complex Float)
-> Int
-> IO (Complex Float, Complex Float)
C.larfgp) ((Int
-> Complex Double
-> IOArray ZeroInt (Complex Double)
-> Int
-> IO (Complex Double, Complex Double))
-> LARFGP (Complex Double)
forall a.
(Int -> a -> IOArray ZeroInt a -> Int -> IO (a, a)) -> LARFGP a
LARFGP Int
-> Complex Double
-> IOArray ZeroInt (Complex Double)
-> Int
-> IO (Complex Double, Complex Double)
Z.larfgp)
newtype LARFT a = LARFT {forall a.
LARFT a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
getLARFT :: Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Array (ZeroInt,ZeroInt) a)}
larft :: Class.Floating a => Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Array (ZeroInt,ZeroInt) a)
larft :: forall a.
Floating a =>
Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
larft = LARFT a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
forall a.
LARFT a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
getLARFT (LARFT a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a))
-> LARFT a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
forall a b. (a -> b) -> a -> b
$ LARFT Float
-> LARFT Double
-> LARFT (Complex Float)
-> LARFT (Complex Double)
-> LARFT a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) Float))
-> LARFT Float
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a))
-> LARFT a
LARFT Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) Float)
S.larft) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) Double))
-> LARFT Double
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a))
-> LARFT a
LARFT Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) Double)
D.larft) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Float)))
-> LARFT (Complex Float)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a))
-> LARFT a
LARFT Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Float))
C.larft) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Double)))
-> LARFT (Complex Double)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a))
-> LARFT a
LARFT Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Double))
Z.larft)
newtype LARFX a = LARFX {forall a.
LARFX a
-> Char
-> Int
-> Array ZeroInt a
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
getLARFX :: Char -> Int -> Array ZeroInt a -> a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO ()}
larfx :: Class.Floating a => Char -> Int -> Array ZeroInt a -> a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO ()
larfx :: forall a.
Floating a =>
Char
-> Int
-> Array ZeroInt a
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
larfx = LARFX a
-> Char
-> Int
-> Array ZeroInt a
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
forall a.
LARFX a
-> Char
-> Int
-> Array ZeroInt a
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
getLARFX (LARFX a
-> Char
-> Int
-> Array ZeroInt a
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARFX a
-> Char
-> Int
-> Array ZeroInt a
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
forall a b. (a -> b) -> a -> b
$ LARFX Float
-> LARFX Double
-> LARFX (Complex Float)
-> LARFX (Complex Double)
-> LARFX a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int
-> Array ZeroInt Float
-> Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO ())
-> LARFX Float
forall a.
(Char
-> Int
-> Array ZeroInt a
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARFX a
LARFX Char
-> Int
-> Array ZeroInt Float
-> Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO ()
S.larfx) ((Char
-> Int
-> Array ZeroInt Double
-> Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO ())
-> LARFX Double
forall a.
(Char
-> Int
-> Array ZeroInt a
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARFX a
LARFX Char
-> Int
-> Array ZeroInt Double
-> Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO ()
D.larfx) ((Char
-> Int
-> Array ZeroInt (Complex Float)
-> Complex Float
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO ())
-> LARFX (Complex Float)
forall a.
(Char
-> Int
-> Array ZeroInt a
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARFX a
LARFX Char
-> Int
-> Array ZeroInt (Complex Float)
-> Complex Float
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO ()
C.larfx) ((Char
-> Int
-> Array ZeroInt (Complex Double)
-> Complex Double
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO ())
-> LARFX (Complex Double)
forall a.
(Char
-> Int
-> Array ZeroInt a
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARFX a
LARFX Char
-> Int
-> Array ZeroInt (Complex Double)
-> Complex Double
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO ()
Z.larfx)
newtype LARNV a = LARNV {forall a.
LARNV a
-> Int -> IOArray ZeroInt CInt -> Int -> IO (Array ZeroInt a)
getLARNV :: Int -> IOArray ZeroInt CInt -> Int -> IO (Array ZeroInt a)}
larnv :: Class.Floating a => Int -> IOArray ZeroInt CInt -> Int -> IO (Array ZeroInt a)
larnv :: forall a.
Floating a =>
Int -> IOArray ZeroInt CInt -> Int -> IO (Array ZeroInt a)
larnv = LARNV a
-> Int -> IOArray ZeroInt CInt -> Int -> IO (Array ZeroInt a)
forall a.
LARNV a
-> Int -> IOArray ZeroInt CInt -> Int -> IO (Array ZeroInt a)
getLARNV (LARNV a
-> Int -> IOArray ZeroInt CInt -> Int -> IO (Array ZeroInt a))
-> LARNV a
-> Int
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt a)
forall a b. (a -> b) -> a -> b
$ LARNV Float
-> LARNV Double
-> LARNV (Complex Float)
-> LARNV (Complex Double)
-> LARNV a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int -> IOArray ZeroInt CInt -> Int -> IO (Array ZeroInt Float))
-> LARNV Float
forall a.
(Int -> IOArray ZeroInt CInt -> Int -> IO (Array ZeroInt a))
-> LARNV a
LARNV Int -> IOArray ZeroInt CInt -> Int -> IO (Array ZeroInt Float)
S.larnv) ((Int -> IOArray ZeroInt CInt -> Int -> IO (Array ZeroInt Double))
-> LARNV Double
forall a.
(Int -> IOArray ZeroInt CInt -> Int -> IO (Array ZeroInt a))
-> LARNV a
LARNV Int -> IOArray ZeroInt CInt -> Int -> IO (Array ZeroInt Double)
D.larnv) ((Int
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt (Complex Float)))
-> LARNV (Complex Float)
forall a.
(Int -> IOArray ZeroInt CInt -> Int -> IO (Array ZeroInt a))
-> LARNV a
LARNV Int
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt (Complex Float))
C.larnv) ((Int
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt (Complex Double)))
-> LARNV (Complex Double)
forall a.
(Int -> IOArray ZeroInt CInt -> Int -> IO (Array ZeroInt a))
-> LARNV a
LARNV Int
-> IOArray ZeroInt CInt
-> Int
-> IO (Array ZeroInt (Complex Double))
Z.larnv)
newtype LARZ a = LARZ {forall a.
LARZ a
-> Char
-> Int
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
getLARZ :: Char -> Int -> Int -> Array ZeroInt a -> Int -> a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO ()}
larz :: Class.Floating a => Char -> Int -> Int -> Array ZeroInt a -> Int -> a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO ()
larz :: forall a.
Floating a =>
Char
-> Int
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
larz = LARZ a
-> Char
-> Int
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
forall a.
LARZ a
-> Char
-> Int
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
getLARZ (LARZ a
-> Char
-> Int
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARZ a
-> Char
-> Int
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
forall a b. (a -> b) -> a -> b
$ LARZ Float
-> LARZ Double
-> LARZ (Complex Float)
-> LARZ (Complex Double)
-> LARZ a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int
-> Int
-> Array ZeroInt Float
-> Int
-> Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO ())
-> LARZ Float
forall a.
(Char
-> Int
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARZ a
LARZ Char
-> Int
-> Int
-> Array ZeroInt Float
-> Int
-> Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO ()
S.larz) ((Char
-> Int
-> Int
-> Array ZeroInt Double
-> Int
-> Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO ())
-> LARZ Double
forall a.
(Char
-> Int
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARZ a
LARZ Char
-> Int
-> Int
-> Array ZeroInt Double
-> Int
-> Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO ()
D.larz) ((Char
-> Int
-> Int
-> Array ZeroInt (Complex Float)
-> Int
-> Complex Float
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO ())
-> LARZ (Complex Float)
forall a.
(Char
-> Int
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARZ a
LARZ Char
-> Int
-> Int
-> Array ZeroInt (Complex Float)
-> Int
-> Complex Float
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO ()
C.larz) ((Char
-> Int
-> Int
-> Array ZeroInt (Complex Double)
-> Int
-> Complex Double
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO ())
-> LARZ (Complex Double)
forall a.
(Char
-> Int
-> Int
-> Array ZeroInt a
-> Int
-> a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARZ a
LARZ Char
-> Int
-> Int
-> Array ZeroInt (Complex Double)
-> Int
-> Complex Double
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO ()
Z.larz)
newtype LARZB a = LARZB {forall a.
LARZB a
-> Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
getLARZB :: Char -> Char -> Char -> Char -> Int -> Int -> Array (ZeroInt,ZeroInt) a -> Array (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO ()}
larzb :: Class.Floating a => Char -> Char -> Char -> Char -> Int -> Int -> Array (ZeroInt,ZeroInt) a -> Array (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO ()
larzb :: forall a.
Floating a =>
Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
larzb = LARZB a
-> Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
forall a.
LARZB a
-> Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
getLARZB (LARZB a
-> Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARZB a
-> Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ()
forall a b. (a -> b) -> a -> b
$ LARZB Float
-> LARZB Double
-> LARZB (Complex Float)
-> LARZB (Complex Double)
-> LARZB a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO ())
-> LARZB Float
forall a.
(Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARZB a
LARZB Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO ()
S.larzb) ((Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO ())
-> LARZB Double
forall a.
(Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARZB a
LARZB Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO ()
D.larzb) ((Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO ())
-> LARZB (Complex Float)
forall a.
(Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARZB a
LARZB Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO ()
C.larzb) ((Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO ())
-> LARZB (Complex Double)
forall a.
(Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO ())
-> LARZB a
LARZB Char
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO ()
Z.larzb)
newtype LARZT a = LARZT {forall a.
LARZT a
-> Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
getLARZT :: Char -> Char -> Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Array (ZeroInt,ZeroInt) a)}
larzt :: Class.Floating a => Char -> Char -> Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Array (ZeroInt,ZeroInt) a)
larzt :: forall a.
Floating a =>
Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
larzt = LARZT a
-> Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
forall a.
LARZT a
-> Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
getLARZT (LARZT a
-> Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a))
-> LARZT a
-> Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
forall a b. (a -> b) -> a -> b
$ LARZT Float
-> LARZT Double
-> LARZT (Complex Float)
-> LARZT (Complex Double)
-> LARZT a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) Float))
-> LARZT Float
forall a.
(Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a))
-> LARZT a
LARZT Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) Float)
S.larzt) ((Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) Double))
-> LARZT Double
forall a.
(Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a))
-> LARZT a
LARZT Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) Double)
D.larzt) ((Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Float)))
-> LARZT (Complex Float)
forall a.
(Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a))
-> LARZT a
LARZT Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Float))
C.larzt) ((Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Double)))
-> LARZT (Complex Double)
forall a.
(Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a))
-> LARZT a
LARZT Char
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Double))
Z.larzt)
newtype LASET a = LASET {forall a.
LASET a
-> Char
-> Int
-> Int
-> a
-> a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
getLASET :: Char -> Int -> Int -> a -> a -> Int -> IO (Array (ZeroInt,ZeroInt) a)}
laset :: Class.Floating a => Char -> Int -> Int -> a -> a -> Int -> IO (Array (ZeroInt,ZeroInt) a)
laset :: forall a.
Floating a =>
Char
-> Int -> Int -> a -> a -> Int -> IO (Array (ZeroInt, ZeroInt) a)
laset = LASET a
-> Char
-> Int
-> Int
-> a
-> a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
forall a.
LASET a
-> Char
-> Int
-> Int
-> a
-> a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
getLASET (LASET a
-> Char
-> Int
-> Int
-> a
-> a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a))
-> LASET a
-> Char
-> Int
-> Int
-> a
-> a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a)
forall a b. (a -> b) -> a -> b
$ LASET Float
-> LASET Double
-> LASET (Complex Float)
-> LASET (Complex Double)
-> LASET a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int
-> Int
-> Float
-> Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) Float))
-> LASET Float
forall a.
(Char
-> Int -> Int -> a -> a -> Int -> IO (Array (ZeroInt, ZeroInt) a))
-> LASET a
LASET Char
-> Int
-> Int
-> Float
-> Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) Float)
S.laset) ((Char
-> Int
-> Int
-> Double
-> Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) Double))
-> LASET Double
forall a.
(Char
-> Int -> Int -> a -> a -> Int -> IO (Array (ZeroInt, ZeroInt) a))
-> LASET a
LASET Char
-> Int
-> Int
-> Double
-> Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) Double)
D.laset) ((Char
-> Int
-> Int
-> Complex Float
-> Complex Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Float)))
-> LASET (Complex Float)
forall a.
(Char
-> Int -> Int -> a -> a -> Int -> IO (Array (ZeroInt, ZeroInt) a))
-> LASET a
LASET Char
-> Int
-> Int
-> Complex Float
-> Complex Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Float))
C.laset) ((Char
-> Int
-> Int
-> Complex Double
-> Complex Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Double)))
-> LASET (Complex Double)
forall a.
(Char
-> Int -> Int -> a -> a -> Int -> IO (Array (ZeroInt, ZeroInt) a))
-> LASET a
LASET Char
-> Int
-> Int
-> Complex Double
-> Complex Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Double))
Z.laset)
newtype LASWP a = LASWP {forall a.
LASWP a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> Int
-> Array ZeroInt CInt
-> Int
-> IO ()
getLASWP :: IOArray (ZeroInt,ZeroInt) a -> Int -> Int -> Array ZeroInt CInt -> Int -> IO ()}
laswp :: Class.Floating a => IOArray (ZeroInt,ZeroInt) a -> Int -> Int -> Array ZeroInt CInt -> Int -> IO ()
laswp :: forall a.
Floating a =>
IOArray (ZeroInt, ZeroInt) a
-> Int -> Int -> Array ZeroInt CInt -> Int -> IO ()
laswp = LASWP a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> Int
-> Array ZeroInt CInt
-> Int
-> IO ()
forall a.
LASWP a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> Int
-> Array ZeroInt CInt
-> Int
-> IO ()
getLASWP (LASWP a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> Int
-> Array ZeroInt CInt
-> Int
-> IO ())
-> LASWP a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> Int
-> Array ZeroInt CInt
-> Int
-> IO ()
forall a b. (a -> b) -> a -> b
$ LASWP Float
-> LASWP Double
-> LASWP (Complex Float)
-> LASWP (Complex Double)
-> LASWP a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((IOArray (ZeroInt, ZeroInt) Float
-> Int -> Int -> Array ZeroInt CInt -> Int -> IO ())
-> LASWP Float
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> Int -> Int -> Array ZeroInt CInt -> Int -> IO ())
-> LASWP a
LASWP IOArray (ZeroInt, ZeroInt) Float
-> Int -> Int -> Array ZeroInt CInt -> Int -> IO ()
S.laswp) ((IOArray (ZeroInt, ZeroInt) Double
-> Int -> Int -> Array ZeroInt CInt -> Int -> IO ())
-> LASWP Double
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> Int -> Int -> Array ZeroInt CInt -> Int -> IO ())
-> LASWP a
LASWP IOArray (ZeroInt, ZeroInt) Double
-> Int -> Int -> Array ZeroInt CInt -> Int -> IO ()
D.laswp) ((IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int -> Int -> Array ZeroInt CInt -> Int -> IO ())
-> LASWP (Complex Float)
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> Int -> Int -> Array ZeroInt CInt -> Int -> IO ())
-> LASWP a
LASWP IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int -> Int -> Array ZeroInt CInt -> Int -> IO ()
C.laswp) ((IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int -> Int -> Array ZeroInt CInt -> Int -> IO ())
-> LASWP (Complex Double)
forall a.
(IOArray (ZeroInt, ZeroInt) a
-> Int -> Int -> Array ZeroInt CInt -> Int -> IO ())
-> LASWP a
LASWP IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int -> Int -> Array ZeroInt CInt -> Int -> IO ()
Z.laswp)
newtype LASYF a = LASYF {forall a.
LASYF a
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Int, Array ZeroInt CInt, Array (ZeroInt, ZeroInt) a, Int)
getLASYF :: Char -> Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int, Array ZeroInt CInt, Array (ZeroInt,ZeroInt) a, Int)}
lasyf :: Class.Floating a => Char -> Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int, Array ZeroInt CInt, Array (ZeroInt,ZeroInt) a, Int)
lasyf :: forall a.
Floating a =>
Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Int, Array ZeroInt CInt, Array (ZeroInt, ZeroInt) a, Int)
lasyf = LASYF a
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Int, Array ZeroInt CInt, Array (ZeroInt, ZeroInt) a, Int)
forall a.
LASYF a
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Int, Array ZeroInt CInt, Array (ZeroInt, ZeroInt) a, Int)
getLASYF (LASYF a
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Int, Array ZeroInt CInt, Array (ZeroInt, ZeroInt) a, Int))
-> LASYF a
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Int, Array ZeroInt CInt, Array (ZeroInt, ZeroInt) a, Int)
forall a b. (a -> b) -> a -> b
$ LASYF Float
-> LASYF Double
-> LASYF (Complex Float)
-> LASYF (Complex Double)
-> LASYF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO
(Int, Array ZeroInt CInt, Array (ZeroInt, ZeroInt) Float, Int))
-> LASYF Float
forall a.
(Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Int, Array ZeroInt CInt, Array (ZeroInt, ZeroInt) a, Int))
-> LASYF a
LASYF Char
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO
(Int, Array ZeroInt CInt, Array (ZeroInt, ZeroInt) Float, Int)
S.lasyf) ((Char
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO
(Int, Array ZeroInt CInt, Array (ZeroInt, ZeroInt) Double, Int))
-> LASYF Double
forall a.
(Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Int, Array ZeroInt CInt, Array (ZeroInt, ZeroInt) a, Int))
-> LASYF a
LASYF Char
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO
(Int, Array ZeroInt CInt, Array (ZeroInt, ZeroInt) Double, Int)
D.lasyf) ((Char
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO
(Int, Array ZeroInt CInt, Array (ZeroInt, ZeroInt) (Complex Float),
Int))
-> LASYF (Complex Float)
forall a.
(Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Int, Array ZeroInt CInt, Array (ZeroInt, ZeroInt) a, Int))
-> LASYF a
LASYF Char
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO
(Int, Array ZeroInt CInt, Array (ZeroInt, ZeroInt) (Complex Float),
Int)
C.lasyf) ((Char
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO
(Int, Array ZeroInt CInt,
Array (ZeroInt, ZeroInt) (Complex Double), Int))
-> LASYF (Complex Double)
forall a.
(Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Int, Array ZeroInt CInt, Array (ZeroInt, ZeroInt) a, Int))
-> LASYF a
LASYF Char
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO
(Int, Array ZeroInt CInt,
Array (ZeroInt, ZeroInt) (Complex Double), Int)
Z.lasyf)
newtype LATRZ a = LATRZ {forall a.
LATRZ a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a)
getLATRZ :: Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt a)}
latrz :: Class.Floating a => Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt a)
latrz :: forall a.
Floating a =>
Int -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a)
latrz = LATRZ a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a)
forall a.
LATRZ a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a)
getLATRZ (LATRZ a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a))
-> LATRZ a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a)
forall a b. (a -> b) -> a -> b
$ LATRZ Float
-> LATRZ Double
-> LATRZ (Complex Float)
-> LATRZ (Complex Double)
-> LATRZ a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt Float))
-> LATRZ Float
forall a.
(Int
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a))
-> LATRZ a
LATRZ Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt Float)
S.latrz) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt Double))
-> LATRZ Double
forall a.
(Int
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a))
-> LATRZ a
LATRZ Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt Double)
D.latrz) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt (Complex Float)))
-> LATRZ (Complex Float)
forall a.
(Int
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a))
-> LATRZ a
LATRZ Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt (Complex Float))
C.latrz) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt (Complex Double)))
-> LATRZ (Complex Double)
forall a.
(Int
-> Int -> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a))
-> LATRZ a
LATRZ Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt (Complex Double))
Z.latrz)
newtype LAUU2 a = LAUU2 {forall a. LAUU2 a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getLAUU2 :: Char -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
lauu2 :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
lauu2 :: forall a.
Floating a =>
Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
lauu2 = LAUU2 a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a. LAUU2 a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getLAUU2 (LAUU2 a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int)
-> LAUU2 a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a b. (a -> b) -> a -> b
$ LAUU2 Float
-> LAUU2 Double
-> LAUU2 (Complex Float)
-> LAUU2 (Complex Double)
-> LAUU2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> IOArray (ZeroInt, ZeroInt) Float -> IO Int) -> LAUU2 Float
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> LAUU2 a
LAUU2 Char -> IOArray (ZeroInt, ZeroInt) Float -> IO Int
S.lauu2) ((Char -> IOArray (ZeroInt, ZeroInt) Double -> IO Int)
-> LAUU2 Double
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> LAUU2 a
LAUU2 Char -> IOArray (ZeroInt, ZeroInt) Double -> IO Int
D.lauu2) ((Char -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int)
-> LAUU2 (Complex Float)
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> LAUU2 a
LAUU2 Char -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int
C.lauu2) ((Char -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int)
-> LAUU2 (Complex Double)
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> LAUU2 a
LAUU2 Char -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int
Z.lauu2)
newtype LAUUM a = LAUUM {forall a. LAUUM a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getLAUUM :: Char -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
lauum :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
lauum :: forall a.
Floating a =>
Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
lauum = LAUUM a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a. LAUUM a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getLAUUM (LAUUM a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int)
-> LAUUM a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a b. (a -> b) -> a -> b
$ LAUUM Float
-> LAUUM Double
-> LAUUM (Complex Float)
-> LAUUM (Complex Double)
-> LAUUM a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> IOArray (ZeroInt, ZeroInt) Float -> IO Int) -> LAUUM Float
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> LAUUM a
LAUUM Char -> IOArray (ZeroInt, ZeroInt) Float -> IO Int
S.lauum) ((Char -> IOArray (ZeroInt, ZeroInt) Double -> IO Int)
-> LAUUM Double
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> LAUUM a
LAUUM Char -> IOArray (ZeroInt, ZeroInt) Double -> IO Int
D.lauum) ((Char -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int)
-> LAUUM (Complex Float)
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> LAUUM a
LAUUM Char -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int
C.lauum) ((Char -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int)
-> LAUUM (Complex Double)
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> LAUUM a
LAUUM Char -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int
Z.lauum)
newtype PBSTF a = PBSTF {forall a.
PBSTF a -> Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getPBSTF :: Char -> Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
pbstf :: Class.Floating a => Char -> Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
pbstf :: forall a.
Floating a =>
Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int
pbstf = PBSTF a -> Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a.
PBSTF a -> Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getPBSTF (PBSTF a -> Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int)
-> PBSTF a -> Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a b. (a -> b) -> a -> b
$ PBSTF Float
-> PBSTF Double
-> PBSTF (Complex Float)
-> PBSTF (Complex Double)
-> PBSTF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> Int -> IOArray (ZeroInt, ZeroInt) Float -> IO Int)
-> PBSTF Float
forall a.
(Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> PBSTF a
PBSTF Char -> Int -> IOArray (ZeroInt, ZeroInt) Float -> IO Int
S.pbstf) ((Char -> Int -> IOArray (ZeroInt, ZeroInt) Double -> IO Int)
-> PBSTF Double
forall a.
(Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> PBSTF a
PBSTF Char -> Int -> IOArray (ZeroInt, ZeroInt) Double -> IO Int
D.pbstf) ((Char
-> Int -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int)
-> PBSTF (Complex Float)
forall a.
(Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> PBSTF a
PBSTF Char -> Int -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int
C.pbstf) ((Char
-> Int -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int)
-> PBSTF (Complex Double)
forall a.
(Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> PBSTF a
PBSTF Char
-> Int -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int
Z.pbstf)
newtype PBSV a = PBSV {forall a.
PBSV a
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getPBSV :: Char -> Int -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
pbsv :: Class.Floating a => Char -> Int -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
pbsv :: forall a.
Floating a =>
Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
pbsv = PBSV a
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
PBSV a
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getPBSV (PBSV a
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PBSV a
-> Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ PBSV Float
-> PBSV Double
-> PBSV (Complex Float)
-> PBSV (Complex Double)
-> PBSV a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> PBSV Float
forall a.
(Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PBSV a
PBSV Char
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.pbsv) ((Char
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> PBSV Double
forall a.
(Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PBSV a
PBSV Char
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.pbsv) ((Char
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> PBSV (Complex Float)
forall a.
(Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PBSV a
PBSV Char
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.pbsv) ((Char
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> PBSV (Complex Double)
forall a.
(Char
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PBSV a
PBSV Char
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.pbsv)
newtype PBTF2 a = PBTF2 {forall a.
PBTF2 a -> Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getPBTF2 :: Char -> Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
pbtf2 :: Class.Floating a => Char -> Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
pbtf2 :: forall a.
Floating a =>
Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int
pbtf2 = PBTF2 a -> Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a.
PBTF2 a -> Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getPBTF2 (PBTF2 a -> Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int)
-> PBTF2 a -> Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a b. (a -> b) -> a -> b
$ PBTF2 Float
-> PBTF2 Double
-> PBTF2 (Complex Float)
-> PBTF2 (Complex Double)
-> PBTF2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> Int -> IOArray (ZeroInt, ZeroInt) Float -> IO Int)
-> PBTF2 Float
forall a.
(Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> PBTF2 a
PBTF2 Char -> Int -> IOArray (ZeroInt, ZeroInt) Float -> IO Int
S.pbtf2) ((Char -> Int -> IOArray (ZeroInt, ZeroInt) Double -> IO Int)
-> PBTF2 Double
forall a.
(Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> PBTF2 a
PBTF2 Char -> Int -> IOArray (ZeroInt, ZeroInt) Double -> IO Int
D.pbtf2) ((Char
-> Int -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int)
-> PBTF2 (Complex Float)
forall a.
(Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> PBTF2 a
PBTF2 Char -> Int -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int
C.pbtf2) ((Char
-> Int -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int)
-> PBTF2 (Complex Double)
forall a.
(Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> PBTF2 a
PBTF2 Char
-> Int -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int
Z.pbtf2)
newtype PBTRF a = PBTRF {forall a.
PBTRF a -> Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getPBTRF :: Char -> Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
pbtrf :: Class.Floating a => Char -> Int -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
pbtrf :: forall a.
Floating a =>
Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int
pbtrf = PBTRF a -> Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a.
PBTRF a -> Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getPBTRF (PBTRF a -> Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int)
-> PBTRF a -> Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a b. (a -> b) -> a -> b
$ PBTRF Float
-> PBTRF Double
-> PBTRF (Complex Float)
-> PBTRF (Complex Double)
-> PBTRF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> Int -> IOArray (ZeroInt, ZeroInt) Float -> IO Int)
-> PBTRF Float
forall a.
(Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> PBTRF a
PBTRF Char -> Int -> IOArray (ZeroInt, ZeroInt) Float -> IO Int
S.pbtrf) ((Char -> Int -> IOArray (ZeroInt, ZeroInt) Double -> IO Int)
-> PBTRF Double
forall a.
(Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> PBTRF a
PBTRF Char -> Int -> IOArray (ZeroInt, ZeroInt) Double -> IO Int
D.pbtrf) ((Char
-> Int -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int)
-> PBTRF (Complex Float)
forall a.
(Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> PBTRF a
PBTRF Char -> Int -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int
C.pbtrf) ((Char
-> Int -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int)
-> PBTRF (Complex Double)
forall a.
(Char -> Int -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> PBTRF a
PBTRF Char
-> Int -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int
Z.pbtrf)
newtype PBTRS a = PBTRS {forall a.
PBTRS a
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getPBTRS :: Char -> Int -> Array (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
pbtrs :: Class.Floating a => Char -> Int -> Array (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
pbtrs :: forall a.
Floating a =>
Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
pbtrs = PBTRS a
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
PBTRS a
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getPBTRS (PBTRS a
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PBTRS a
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ PBTRS Float
-> PBTRS Double
-> PBTRS (Complex Float)
-> PBTRS (Complex Double)
-> PBTRS a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> PBTRS Float
forall a.
(Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PBTRS a
PBTRS Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.pbtrs) ((Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> PBTRS Double
forall a.
(Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PBTRS a
PBTRS Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.pbtrs) ((Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> PBTRS (Complex Float)
forall a.
(Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PBTRS a
PBTRS Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.pbtrs) ((Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> PBTRS (Complex Double)
forall a.
(Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PBTRS a
PBTRS Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.pbtrs)
newtype PFTRF a = PFTRF {forall a.
PFTRF a -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
getPFTRF :: Char -> Char -> Int -> IOArray ZeroInt a -> IO (Int)}
pftrf :: Class.Floating a => Char -> Char -> Int -> IOArray ZeroInt a -> IO (Int)
pftrf :: forall a.
Floating a =>
Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
pftrf = PFTRF a -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
forall a.
PFTRF a -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
getPFTRF (PFTRF a -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int)
-> PFTRF a -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
forall a b. (a -> b) -> a -> b
$ PFTRF Float
-> PFTRF Double
-> PFTRF (Complex Float)
-> PFTRF (Complex Double)
-> PFTRF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> Char -> Int -> IOArray ZeroInt Float -> IO Int)
-> PFTRF Float
forall a.
(Char -> Char -> Int -> IOArray ZeroInt a -> IO Int) -> PFTRF a
PFTRF Char -> Char -> Int -> IOArray ZeroInt Float -> IO Int
S.pftrf) ((Char -> Char -> Int -> IOArray ZeroInt Double -> IO Int)
-> PFTRF Double
forall a.
(Char -> Char -> Int -> IOArray ZeroInt a -> IO Int) -> PFTRF a
PFTRF Char -> Char -> Int -> IOArray ZeroInt Double -> IO Int
D.pftrf) ((Char -> Char -> Int -> IOArray ZeroInt (Complex Float) -> IO Int)
-> PFTRF (Complex Float)
forall a.
(Char -> Char -> Int -> IOArray ZeroInt a -> IO Int) -> PFTRF a
PFTRF Char -> Char -> Int -> IOArray ZeroInt (Complex Float) -> IO Int
C.pftrf) ((Char -> Char -> Int -> IOArray ZeroInt (Complex Double) -> IO Int)
-> PFTRF (Complex Double)
forall a.
(Char -> Char -> Int -> IOArray ZeroInt a -> IO Int) -> PFTRF a
PFTRF Char -> Char -> Int -> IOArray ZeroInt (Complex Double) -> IO Int
Z.pftrf)
newtype PFTRI a = PFTRI {forall a.
PFTRI a -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
getPFTRI :: Char -> Char -> Int -> IOArray ZeroInt a -> IO (Int)}
pftri :: Class.Floating a => Char -> Char -> Int -> IOArray ZeroInt a -> IO (Int)
pftri :: forall a.
Floating a =>
Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
pftri = PFTRI a -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
forall a.
PFTRI a -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
getPFTRI (PFTRI a -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int)
-> PFTRI a -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
forall a b. (a -> b) -> a -> b
$ PFTRI Float
-> PFTRI Double
-> PFTRI (Complex Float)
-> PFTRI (Complex Double)
-> PFTRI a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> Char -> Int -> IOArray ZeroInt Float -> IO Int)
-> PFTRI Float
forall a.
(Char -> Char -> Int -> IOArray ZeroInt a -> IO Int) -> PFTRI a
PFTRI Char -> Char -> Int -> IOArray ZeroInt Float -> IO Int
S.pftri) ((Char -> Char -> Int -> IOArray ZeroInt Double -> IO Int)
-> PFTRI Double
forall a.
(Char -> Char -> Int -> IOArray ZeroInt a -> IO Int) -> PFTRI a
PFTRI Char -> Char -> Int -> IOArray ZeroInt Double -> IO Int
D.pftri) ((Char -> Char -> Int -> IOArray ZeroInt (Complex Float) -> IO Int)
-> PFTRI (Complex Float)
forall a.
(Char -> Char -> Int -> IOArray ZeroInt a -> IO Int) -> PFTRI a
PFTRI Char -> Char -> Int -> IOArray ZeroInt (Complex Float) -> IO Int
C.pftri) ((Char -> Char -> Int -> IOArray ZeroInt (Complex Double) -> IO Int)
-> PFTRI (Complex Double)
forall a.
(Char -> Char -> Int -> IOArray ZeroInt a -> IO Int) -> PFTRI a
PFTRI Char -> Char -> Int -> IOArray ZeroInt (Complex Double) -> IO Int
Z.pftri)
newtype PFTRS a = PFTRS {forall a.
PFTRS a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getPFTRS :: Char -> Char -> Int -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
pftrs :: Class.Floating a => Char -> Char -> Int -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
pftrs :: forall a.
Floating a =>
Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
pftrs = PFTRS a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
PFTRS a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getPFTRS (PFTRS a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PFTRS a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ PFTRS Float
-> PFTRS Double
-> PFTRS (Complex Float)
-> PFTRS (Complex Double)
-> PFTRS a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> PFTRS Float
forall a.
(Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PFTRS a
PFTRS Char
-> Char
-> Int
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.pftrs) ((Char
-> Char
-> Int
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> PFTRS Double
forall a.
(Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PFTRS a
PFTRS Char
-> Char
-> Int
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.pftrs) ((Char
-> Char
-> Int
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> PFTRS (Complex Float)
forall a.
(Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PFTRS a
PFTRS Char
-> Char
-> Int
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.pftrs) ((Char
-> Char
-> Int
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> PFTRS (Complex Double)
forall a.
(Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PFTRS a
PFTRS Char
-> Char
-> Int
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.pftrs)
newtype POSV a = POSV {forall a.
POSV a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getPOSV :: Char -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
posv :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
posv :: forall a.
Floating a =>
Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
posv = POSV a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
POSV a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getPOSV (POSV a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> POSV a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ POSV Float
-> POSV Double
-> POSV (Complex Float)
-> POSV (Complex Double)
-> POSV a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> POSV Float
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> POSV a
POSV Char
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.posv) ((Char
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> POSV Double
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> POSV a
POSV Char
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.posv) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> POSV (Complex Float)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> POSV a
POSV Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.posv) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> POSV (Complex Double)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> POSV a
POSV Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.posv)
newtype POTF2 a = POTF2 {forall a. POTF2 a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getPOTF2 :: Char -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
potf2 :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
potf2 :: forall a.
Floating a =>
Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
potf2 = POTF2 a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a. POTF2 a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getPOTF2 (POTF2 a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int)
-> POTF2 a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a b. (a -> b) -> a -> b
$ POTF2 Float
-> POTF2 Double
-> POTF2 (Complex Float)
-> POTF2 (Complex Double)
-> POTF2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> IOArray (ZeroInt, ZeroInt) Float -> IO Int) -> POTF2 Float
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> POTF2 a
POTF2 Char -> IOArray (ZeroInt, ZeroInt) Float -> IO Int
S.potf2) ((Char -> IOArray (ZeroInt, ZeroInt) Double -> IO Int)
-> POTF2 Double
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> POTF2 a
POTF2 Char -> IOArray (ZeroInt, ZeroInt) Double -> IO Int
D.potf2) ((Char -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int)
-> POTF2 (Complex Float)
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> POTF2 a
POTF2 Char -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int
C.potf2) ((Char -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int)
-> POTF2 (Complex Double)
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> POTF2 a
POTF2 Char -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int
Z.potf2)
newtype POTRF a = POTRF {forall a. POTRF a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getPOTRF :: Char -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
potrf :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
potrf :: forall a.
Floating a =>
Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
potrf = POTRF a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a. POTRF a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getPOTRF (POTRF a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int)
-> POTRF a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a b. (a -> b) -> a -> b
$ POTRF Float
-> POTRF Double
-> POTRF (Complex Float)
-> POTRF (Complex Double)
-> POTRF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> IOArray (ZeroInt, ZeroInt) Float -> IO Int) -> POTRF Float
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> POTRF a
POTRF Char -> IOArray (ZeroInt, ZeroInt) Float -> IO Int
S.potrf) ((Char -> IOArray (ZeroInt, ZeroInt) Double -> IO Int)
-> POTRF Double
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> POTRF a
POTRF Char -> IOArray (ZeroInt, ZeroInt) Double -> IO Int
D.potrf) ((Char -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int)
-> POTRF (Complex Float)
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> POTRF a
POTRF Char -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int
C.potrf) ((Char -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int)
-> POTRF (Complex Double)
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> POTRF a
POTRF Char -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int
Z.potrf)
newtype POTRI a = POTRI {forall a. POTRI a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getPOTRI :: Char -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
potri :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
potri :: forall a.
Floating a =>
Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
potri = POTRI a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a. POTRI a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getPOTRI (POTRI a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int)
-> POTRI a -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a b. (a -> b) -> a -> b
$ POTRI Float
-> POTRI Double
-> POTRI (Complex Float)
-> POTRI (Complex Double)
-> POTRI a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> IOArray (ZeroInt, ZeroInt) Float -> IO Int) -> POTRI Float
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> POTRI a
POTRI Char -> IOArray (ZeroInt, ZeroInt) Float -> IO Int
S.potri) ((Char -> IOArray (ZeroInt, ZeroInt) Double -> IO Int)
-> POTRI Double
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> POTRI a
POTRI Char -> IOArray (ZeroInt, ZeroInt) Double -> IO Int
D.potri) ((Char -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int)
-> POTRI (Complex Float)
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> POTRI a
POTRI Char -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int
C.potri) ((Char -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int)
-> POTRI (Complex Double)
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> POTRI a
POTRI Char -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int
Z.potri)
newtype POTRS a = POTRS {forall a.
POTRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getPOTRS :: Char -> Array (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
potrs :: Class.Floating a => Char -> Array (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
potrs :: forall a.
Floating a =>
Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
potrs = POTRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
POTRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getPOTRS (POTRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> POTRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ POTRS Float
-> POTRS Double
-> POTRS (Complex Float)
-> POTRS (Complex Double)
-> POTRS a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Array (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> POTRS Float
forall a.
(Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> POTRS a
POTRS Char
-> Array (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.potrs) ((Char
-> Array (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> POTRS Double
forall a.
(Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> POTRS a
POTRS Char
-> Array (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.potrs) ((Char
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> POTRS (Complex Float)
forall a.
(Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> POTRS a
POTRS Char
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.potrs) ((Char
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> POTRS (Complex Double)
forall a.
(Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> POTRS a
POTRS Char
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.potrs)
newtype PPSV a = PPSV {forall a.
PPSV a
-> Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getPPSV :: Char -> Int -> IOArray ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
ppsv :: Class.Floating a => Char -> Int -> IOArray ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
ppsv :: forall a.
Floating a =>
Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
ppsv = PPSV a
-> Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
PPSV a
-> Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getPPSV (PPSV a
-> Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PPSV a
-> Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ PPSV Float
-> PPSV Double
-> PPSV (Complex Float)
-> PPSV (Complex Double)
-> PPSV a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int
-> IOArray ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> PPSV Float
forall a.
(Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PPSV a
PPSV Char
-> Int
-> IOArray ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.ppsv) ((Char
-> Int
-> IOArray ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> PPSV Double
forall a.
(Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PPSV a
PPSV Char
-> Int
-> IOArray ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.ppsv) ((Char
-> Int
-> IOArray ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> PPSV (Complex Float)
forall a.
(Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PPSV a
PPSV Char
-> Int
-> IOArray ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.ppsv) ((Char
-> Int
-> IOArray ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> PPSV (Complex Double)
forall a.
(Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PPSV a
PPSV Char
-> Int
-> IOArray ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.ppsv)
newtype PPTRF a = PPTRF {forall a. PPTRF a -> Char -> Int -> IOArray ZeroInt a -> IO Int
getPPTRF :: Char -> Int -> IOArray ZeroInt a -> IO (Int)}
pptrf :: Class.Floating a => Char -> Int -> IOArray ZeroInt a -> IO (Int)
pptrf :: forall a. Floating a => Char -> Int -> IOArray ZeroInt a -> IO Int
pptrf = PPTRF a -> Char -> Int -> IOArray ZeroInt a -> IO Int
forall a. PPTRF a -> Char -> Int -> IOArray ZeroInt a -> IO Int
getPPTRF (PPTRF a -> Char -> Int -> IOArray ZeroInt a -> IO Int)
-> PPTRF a -> Char -> Int -> IOArray ZeroInt a -> IO Int
forall a b. (a -> b) -> a -> b
$ PPTRF Float
-> PPTRF Double
-> PPTRF (Complex Float)
-> PPTRF (Complex Double)
-> PPTRF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> Int -> IOArray ZeroInt Float -> IO Int) -> PPTRF Float
forall a. (Char -> Int -> IOArray ZeroInt a -> IO Int) -> PPTRF a
PPTRF Char -> Int -> IOArray ZeroInt Float -> IO Int
S.pptrf) ((Char -> Int -> IOArray ZeroInt Double -> IO Int) -> PPTRF Double
forall a. (Char -> Int -> IOArray ZeroInt a -> IO Int) -> PPTRF a
PPTRF Char -> Int -> IOArray ZeroInt Double -> IO Int
D.pptrf) ((Char -> Int -> IOArray ZeroInt (Complex Float) -> IO Int)
-> PPTRF (Complex Float)
forall a. (Char -> Int -> IOArray ZeroInt a -> IO Int) -> PPTRF a
PPTRF Char -> Int -> IOArray ZeroInt (Complex Float) -> IO Int
C.pptrf) ((Char -> Int -> IOArray ZeroInt (Complex Double) -> IO Int)
-> PPTRF (Complex Double)
forall a. (Char -> Int -> IOArray ZeroInt a -> IO Int) -> PPTRF a
PPTRF Char -> Int -> IOArray ZeroInt (Complex Double) -> IO Int
Z.pptrf)
newtype PPTRI a = PPTRI {forall a. PPTRI a -> Char -> Int -> IOArray ZeroInt a -> IO Int
getPPTRI :: Char -> Int -> IOArray ZeroInt a -> IO (Int)}
pptri :: Class.Floating a => Char -> Int -> IOArray ZeroInt a -> IO (Int)
pptri :: forall a. Floating a => Char -> Int -> IOArray ZeroInt a -> IO Int
pptri = PPTRI a -> Char -> Int -> IOArray ZeroInt a -> IO Int
forall a. PPTRI a -> Char -> Int -> IOArray ZeroInt a -> IO Int
getPPTRI (PPTRI a -> Char -> Int -> IOArray ZeroInt a -> IO Int)
-> PPTRI a -> Char -> Int -> IOArray ZeroInt a -> IO Int
forall a b. (a -> b) -> a -> b
$ PPTRI Float
-> PPTRI Double
-> PPTRI (Complex Float)
-> PPTRI (Complex Double)
-> PPTRI a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> Int -> IOArray ZeroInt Float -> IO Int) -> PPTRI Float
forall a. (Char -> Int -> IOArray ZeroInt a -> IO Int) -> PPTRI a
PPTRI Char -> Int -> IOArray ZeroInt Float -> IO Int
S.pptri) ((Char -> Int -> IOArray ZeroInt Double -> IO Int) -> PPTRI Double
forall a. (Char -> Int -> IOArray ZeroInt a -> IO Int) -> PPTRI a
PPTRI Char -> Int -> IOArray ZeroInt Double -> IO Int
D.pptri) ((Char -> Int -> IOArray ZeroInt (Complex Float) -> IO Int)
-> PPTRI (Complex Float)
forall a. (Char -> Int -> IOArray ZeroInt a -> IO Int) -> PPTRI a
PPTRI Char -> Int -> IOArray ZeroInt (Complex Float) -> IO Int
C.pptri) ((Char -> Int -> IOArray ZeroInt (Complex Double) -> IO Int)
-> PPTRI (Complex Double)
forall a. (Char -> Int -> IOArray ZeroInt a -> IO Int) -> PPTRI a
PPTRI Char -> Int -> IOArray ZeroInt (Complex Double) -> IO Int
Z.pptri)
newtype PPTRS a = PPTRS {forall a.
PPTRS a
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getPPTRS :: Char -> Int -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
pptrs :: Class.Floating a => Char -> Int -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
pptrs :: forall a.
Floating a =>
Char
-> Int -> Array ZeroInt a -> IOArray (ZeroInt, ZeroInt) a -> IO Int
pptrs = PPTRS a
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
PPTRS a
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getPPTRS (PPTRS a
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PPTRS a
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ PPTRS Float
-> PPTRS Double
-> PPTRS (Complex Float)
-> PPTRS (Complex Double)
-> PPTRS a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> PPTRS Float
forall a.
(Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PPTRS a
PPTRS Char
-> Int
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.pptrs) ((Char
-> Int
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> PPTRS Double
forall a.
(Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PPTRS a
PPTRS Char
-> Int
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.pptrs) ((Char
-> Int
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> PPTRS (Complex Float)
forall a.
(Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PPTRS a
PPTRS Char
-> Int
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.pptrs) ((Char
-> Int
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> PPTRS (Complex Double)
forall a.
(Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> PPTRS a
PPTRS Char
-> Int
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.pptrs)
newtype SPSV a = SPSV {forall a.
SPSV a
-> Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getSPSV :: Char -> Int -> IOArray ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)}
spsv :: Class.Floating a => Char -> Int -> IOArray ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)
spsv :: forall a.
Floating a =>
Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
spsv = SPSV a
-> Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a.
SPSV a
-> Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getSPSV (SPSV a
-> Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> SPSV a
-> Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a b. (a -> b) -> a -> b
$ SPSV Float
-> SPSV Double
-> SPSV (Complex Float)
-> SPSV (Complex Double)
-> SPSV a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int
-> IOArray ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt CInt, Int))
-> SPSV Float
forall a.
(Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> SPSV a
SPSV Char
-> Int
-> IOArray ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt CInt, Int)
S.spsv) ((Char
-> Int
-> IOArray ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int))
-> SPSV Double
forall a.
(Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> SPSV a
SPSV Char
-> Int
-> IOArray ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int)
D.spsv) ((Char
-> Int
-> IOArray ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int))
-> SPSV (Complex Float)
forall a.
(Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> SPSV a
SPSV Char
-> Int
-> IOArray ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int)
C.spsv) ((Char
-> Int
-> IOArray ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int))
-> SPSV (Complex Double)
forall a.
(Char
-> Int
-> IOArray ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> SPSV a
SPSV Char
-> Int
-> IOArray ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int)
Z.spsv)
newtype SPTRF a = SPTRF {forall a.
SPTRF a
-> Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int)
getSPTRF :: Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int)}
sptrf :: Class.Floating a => Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int)
sptrf :: forall a.
Floating a =>
Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int)
sptrf = SPTRF a
-> Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int)
forall a.
SPTRF a
-> Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int)
getSPTRF (SPTRF a
-> Char
-> Int
-> IOArray ZeroInt a
-> IO (Array ZeroInt CInt, Int))
-> SPTRF a
-> Char
-> Int
-> IOArray ZeroInt a
-> IO (Array ZeroInt CInt, Int)
forall a b. (a -> b) -> a -> b
$ SPTRF Float
-> SPTRF Double
-> SPTRF (Complex Float)
-> SPTRF (Complex Double)
-> SPTRF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int -> IOArray ZeroInt Float -> IO (Array ZeroInt CInt, Int))
-> SPTRF Float
forall a.
(Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int))
-> SPTRF a
SPTRF Char
-> Int -> IOArray ZeroInt Float -> IO (Array ZeroInt CInt, Int)
S.sptrf) ((Char
-> Int -> IOArray ZeroInt Double -> IO (Array ZeroInt CInt, Int))
-> SPTRF Double
forall a.
(Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int))
-> SPTRF a
SPTRF Char
-> Int -> IOArray ZeroInt Double -> IO (Array ZeroInt CInt, Int)
D.sptrf) ((Char
-> Int
-> IOArray ZeroInt (Complex Float)
-> IO (Array ZeroInt CInt, Int))
-> SPTRF (Complex Float)
forall a.
(Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int))
-> SPTRF a
SPTRF Char
-> Int
-> IOArray ZeroInt (Complex Float)
-> IO (Array ZeroInt CInt, Int)
C.sptrf) ((Char
-> Int
-> IOArray ZeroInt (Complex Double)
-> IO (Array ZeroInt CInt, Int))
-> SPTRF (Complex Double)
forall a.
(Char -> Int -> IOArray ZeroInt a -> IO (Array ZeroInt CInt, Int))
-> SPTRF a
SPTRF Char
-> Int
-> IOArray ZeroInt (Complex Double)
-> IO (Array ZeroInt CInt, Int)
Z.sptrf)
newtype SPTRI a = SPTRI {forall a.
SPTRI a
-> Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int
getSPTRI :: Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO (Int)}
sptri :: Class.Floating a => Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO (Int)
sptri :: forall a.
Floating a =>
Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int
sptri = SPTRI a
-> Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int
forall a.
SPTRI a
-> Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int
getSPTRI (SPTRI a
-> Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int)
-> SPTRI a
-> Char
-> IOArray ZeroInt a
-> Array ZeroInt CInt
-> IO Int
forall a b. (a -> b) -> a -> b
$ SPTRI Float
-> SPTRI Double
-> SPTRI (Complex Float)
-> SPTRI (Complex Double)
-> SPTRI a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> IOArray ZeroInt Float -> Array ZeroInt CInt -> IO Int)
-> SPTRI Float
forall a.
(Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int)
-> SPTRI a
SPTRI Char -> IOArray ZeroInt Float -> Array ZeroInt CInt -> IO Int
S.sptri) ((Char -> IOArray ZeroInt Double -> Array ZeroInt CInt -> IO Int)
-> SPTRI Double
forall a.
(Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int)
-> SPTRI a
SPTRI Char -> IOArray ZeroInt Double -> Array ZeroInt CInt -> IO Int
D.sptri) ((Char
-> IOArray ZeroInt (Complex Float) -> Array ZeroInt CInt -> IO Int)
-> SPTRI (Complex Float)
forall a.
(Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int)
-> SPTRI a
SPTRI Char
-> IOArray ZeroInt (Complex Float) -> Array ZeroInt CInt -> IO Int
C.sptri) ((Char
-> IOArray ZeroInt (Complex Double)
-> Array ZeroInt CInt
-> IO Int)
-> SPTRI (Complex Double)
forall a.
(Char -> IOArray ZeroInt a -> Array ZeroInt CInt -> IO Int)
-> SPTRI a
SPTRI Char
-> IOArray ZeroInt (Complex Double) -> Array ZeroInt CInt -> IO Int
Z.sptri)
newtype SPTRS a = SPTRS {forall a.
SPTRS a
-> Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getSPTRS :: Char -> Array ZeroInt a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
sptrs :: Class.Floating a => Char -> Array ZeroInt a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
sptrs :: forall a.
Floating a =>
Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
sptrs = SPTRS a
-> Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
SPTRS a
-> Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getSPTRS (SPTRS a
-> Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> SPTRS a
-> Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ SPTRS Float
-> SPTRS Double
-> SPTRS (Complex Float)
-> SPTRS (Complex Double)
-> SPTRS a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Array ZeroInt Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> SPTRS Float
forall a.
(Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> SPTRS a
SPTRS Char
-> Array ZeroInt Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.sptrs) ((Char
-> Array ZeroInt Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> SPTRS Double
forall a.
(Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> SPTRS a
SPTRS Char
-> Array ZeroInt Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.sptrs) ((Char
-> Array ZeroInt (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> SPTRS (Complex Float)
forall a.
(Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> SPTRS a
SPTRS Char
-> Array ZeroInt (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.sptrs) ((Char
-> Array ZeroInt (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> SPTRS (Complex Double)
forall a.
(Char
-> Array ZeroInt a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> SPTRS a
SPTRS Char
-> Array ZeroInt (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.sptrs)
newtype SYCONV a = SYCONV {forall a.
SYCONV a
-> Char
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO (Array ZeroInt a, Int)
getSYCONV :: Char -> Char -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> IO (Array ZeroInt a, Int)}
syconv :: Class.Floating a => Char -> Char -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> IO (Array ZeroInt a, Int)
syconv :: forall a.
Floating a =>
Char
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO (Array ZeroInt a, Int)
syconv = SYCONV a
-> Char
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO (Array ZeroInt a, Int)
forall a.
SYCONV a
-> Char
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO (Array ZeroInt a, Int)
getSYCONV (SYCONV a
-> Char
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO (Array ZeroInt a, Int))
-> SYCONV a
-> Char
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ SYCONV Float
-> SYCONV Double
-> SYCONV (Complex Float)
-> SYCONV (Complex Double)
-> SYCONV a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> IO (Array ZeroInt Float, Int))
-> SYCONV Float
forall a.
(Char
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO (Array ZeroInt a, Int))
-> SYCONV a
SYCONV Char
-> Char
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> IO (Array ZeroInt Float, Int)
S.syconv) ((Char
-> Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> IO (Array ZeroInt Double, Int))
-> SYCONV Double
forall a.
(Char
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO (Array ZeroInt a, Int))
-> SYCONV a
SYCONV Char
-> Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> IO (Array ZeroInt Double, Int)
D.syconv) ((Char
-> Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> IO (Array ZeroInt (Complex Float), Int))
-> SYCONV (Complex Float)
forall a.
(Char
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO (Array ZeroInt a, Int))
-> SYCONV a
SYCONV Char
-> Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> IO (Array ZeroInt (Complex Float), Int)
C.syconv) ((Char
-> Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> IO (Array ZeroInt (Complex Double), Int))
-> SYCONV (Complex Double)
forall a.
(Char
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO (Array ZeroInt a, Int))
-> SYCONV a
SYCONV Char
-> Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> IO (Array ZeroInt (Complex Double), Int)
Z.syconv)
newtype SYSV a = SYSV {forall a.
SYSV a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
getSYSV :: Char -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt CInt, Int)}
sysv :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt CInt, Int)
sysv :: forall a.
Floating a =>
Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
sysv = SYSV a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
forall a.
SYSV a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
getSYSV (SYSV a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYSV a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
forall a b. (a -> b) -> a -> b
$ SYSV Float
-> SYSV Double
-> SYSV (Complex Float)
-> SYSV (Complex Double)
-> SYSV a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYSV Float
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYSV a
SYSV Char
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt CInt, Int)
S.sysv) ((Char
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYSV Double
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYSV a
SYSV Char
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt CInt, Int)
D.sysv) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYSV (Complex Float)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYSV a
SYSV Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt CInt, Int)
C.sysv) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYSV (Complex Double)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYSV a
SYSV Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt CInt, Int)
Z.sysv)
newtype SYSWAPR a = SYSWAPR {forall a.
SYSWAPR a
-> Char -> IOArray (ZeroInt, ZeroInt) a -> Int -> Int -> IO ()
getSYSWAPR :: Char -> IOArray (ZeroInt,ZeroInt) a -> Int -> Int -> IO ()}
syswapr :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> Int -> Int -> IO ()
syswapr :: forall a.
Floating a =>
Char -> IOArray (ZeroInt, ZeroInt) a -> Int -> Int -> IO ()
syswapr = SYSWAPR a
-> Char -> IOArray (ZeroInt, ZeroInt) a -> Int -> Int -> IO ()
forall a.
SYSWAPR a
-> Char -> IOArray (ZeroInt, ZeroInt) a -> Int -> Int -> IO ()
getSYSWAPR (SYSWAPR a
-> Char -> IOArray (ZeroInt, ZeroInt) a -> Int -> Int -> IO ())
-> SYSWAPR a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> Int
-> IO ()
forall a b. (a -> b) -> a -> b
$ SYSWAPR Float
-> SYSWAPR Double
-> SYSWAPR (Complex Float)
-> SYSWAPR (Complex Double)
-> SYSWAPR a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> IOArray (ZeroInt, ZeroInt) Float -> Int -> Int -> IO ())
-> SYSWAPR Float
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> Int -> Int -> IO ())
-> SYSWAPR a
SYSWAPR Char -> IOArray (ZeroInt, ZeroInt) Float -> Int -> Int -> IO ()
S.syswapr) ((Char -> IOArray (ZeroInt, ZeroInt) Double -> Int -> Int -> IO ())
-> SYSWAPR Double
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> Int -> Int -> IO ())
-> SYSWAPR a
SYSWAPR Char -> IOArray (ZeroInt, ZeroInt) Double -> Int -> Int -> IO ()
D.syswapr) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> Int
-> IO ())
-> SYSWAPR (Complex Float)
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> Int -> Int -> IO ())
-> SYSWAPR a
SYSWAPR Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> Int
-> IO ()
C.syswapr) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> Int
-> IO ())
-> SYSWAPR (Complex Double)
forall a.
(Char -> IOArray (ZeroInt, ZeroInt) a -> Int -> Int -> IO ())
-> SYSWAPR a
SYSWAPR Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> Int
-> IO ()
Z.syswapr)
newtype SYTF2 a = SYTF2 {forall a.
SYTF2 a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getSYTF2 :: Char -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)}
sytf2 :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> IO (Array ZeroInt CInt, Int)
sytf2 :: forall a.
Floating a =>
Char
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int)
sytf2 = SYTF2 a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a.
SYTF2 a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
getSYTF2 (SYTF2 a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int))
-> SYTF2 a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt CInt, Int)
forall a b. (a -> b) -> a -> b
$ SYTF2 Float
-> SYTF2 Double
-> SYTF2 (Complex Float)
-> SYTF2 (Complex Double)
-> SYTF2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Array ZeroInt CInt, Int))
-> SYTF2 Float
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int))
-> SYTF2 a
SYTF2 Char
-> IOArray (ZeroInt, ZeroInt) Float -> IO (Array ZeroInt CInt, Int)
S.sytf2) ((Char
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int))
-> SYTF2 Double
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int))
-> SYTF2 a
SYTF2 Char
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt CInt, Int)
D.sytf2) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int))
-> SYTF2 (Complex Float)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int))
-> SYTF2 a
SYTF2 Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt CInt, Int)
C.sytf2) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int))
-> SYTF2 (Complex Double)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a -> IO (Array ZeroInt CInt, Int))
-> SYTF2 a
SYTF2 Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt CInt, Int)
Z.sytf2)
newtype SYTRF a = SYTRF {forall a.
SYTRF a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
getSYTRF :: Char -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt CInt, Int)}
sytrf :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt CInt, Int)
sytrf :: forall a.
Floating a =>
Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
sytrf = SYTRF a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
forall a.
SYTRF a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
getSYTRF (SYTRF a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYTRF a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int)
forall a b. (a -> b) -> a -> b
$ SYTRF Float
-> SYTRF Double
-> SYTRF (Complex Float)
-> SYTRF (Complex Double)
-> SYTRF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYTRF Float
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYTRF a
SYTRF Char
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt CInt, Int)
S.sytrf) ((Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYTRF Double
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYTRF a
SYTRF Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt CInt, Int)
D.sytrf) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYTRF (Complex Float)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYTRF a
SYTRF Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt CInt, Int)
C.sytrf) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYTRF (Complex Double)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt CInt, Int))
-> SYTRF a
SYTRF Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt CInt, Int)
Z.sytrf)
newtype SYTRI a = SYTRI {forall a.
SYTRI a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO Int
getSYTRI :: Char -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> IO (Int)}
sytri :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> IO (Int)
sytri :: forall a.
Floating a =>
Char
-> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt CInt -> IO Int
sytri = SYTRI a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO Int
forall a.
SYTRI a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO Int
getSYTRI (SYTRI a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO Int)
-> SYTRI a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IO Int
forall a b. (a -> b) -> a -> b
$ SYTRI Float
-> SYTRI Double
-> SYTRI (Complex Float)
-> SYTRI (Complex Double)
-> SYTRI a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> IO Int)
-> SYTRI Float
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt CInt -> IO Int)
-> SYTRI a
SYTRI Char
-> IOArray (ZeroInt, ZeroInt) Float -> Array ZeroInt CInt -> IO Int
S.sytri) ((Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> IO Int)
-> SYTRI Double
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt CInt -> IO Int)
-> SYTRI a
SYTRI Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> IO Int
D.sytri) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> IO Int)
-> SYTRI (Complex Float)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt CInt -> IO Int)
-> SYTRI a
SYTRI Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> IO Int
C.sytri) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> IO Int)
-> SYTRI (Complex Double)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt CInt -> IO Int)
-> SYTRI a
SYTRI Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> IO Int
Z.sytri)
newtype SYTRI2 a = SYTRI2 {forall a.
SYTRI2 a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int
getSYTRI2 :: Char -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> Int -> Int -> IO (Int)}
sytri2 :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> Int -> Int -> IO (Int)
sytri2 :: forall a.
Floating a =>
Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int
sytri2 = SYTRI2 a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int
forall a.
SYTRI2 a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int
getSYTRI2 (SYTRI2 a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int)
-> SYTRI2 a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ SYTRI2 Float
-> SYTRI2 Double
-> SYTRI2 (Complex Float)
-> SYTRI2 (Complex Double)
-> SYTRI2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int)
-> SYTRI2 Float
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int)
-> SYTRI2 a
SYTRI2 Char
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int
S.sytri2) ((Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int)
-> SYTRI2 Double
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int)
-> SYTRI2 a
SYTRI2 Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int
D.sytri2) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int)
-> SYTRI2 (Complex Float)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int)
-> SYTRI2 a
SYTRI2 Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int
C.sytri2) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int)
-> SYTRI2 (Complex Double)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int)
-> SYTRI2 a
SYTRI2 Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> Int
-> Int
-> IO Int
Z.sytri2)
newtype SYTRI2X a = SYTRI2X {forall a.
SYTRI2X a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> IO Int
getSYTRI2X :: Char -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> Int -> IO (Int)}
sytri2x :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> Int -> IO (Int)
sytri2x :: forall a.
Floating a =>
Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> IO Int
sytri2x = SYTRI2X a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> IO Int
forall a.
SYTRI2X a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> IO Int
getSYTRI2X (SYTRI2X a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> IO Int)
-> SYTRI2X a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ SYTRI2X Float
-> SYTRI2X Double
-> SYTRI2X (Complex Float)
-> SYTRI2X (Complex Double)
-> SYTRI2X a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> Int
-> IO Int)
-> SYTRI2X Float
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> IO Int)
-> SYTRI2X a
SYTRI2X Char
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> Int
-> IO Int
S.sytri2x) ((Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> Int
-> IO Int)
-> SYTRI2X Double
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> IO Int)
-> SYTRI2X a
SYTRI2X Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> Int
-> IO Int
D.sytri2x) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> Int
-> IO Int)
-> SYTRI2X (Complex Float)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> IO Int)
-> SYTRI2X a
SYTRI2X Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> Int
-> IO Int
C.sytri2x) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> Int
-> IO Int)
-> SYTRI2X (Complex Double)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> Int
-> IO Int)
-> SYTRI2X a
SYTRI2X Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> Int
-> IO Int
Z.sytri2x)
newtype SYTRS a = SYTRS {forall a.
SYTRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getSYTRS :: Char -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
sytrs :: Class.Floating a => Char -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
sytrs :: forall a.
Floating a =>
Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
sytrs = SYTRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
SYTRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getSYTRS (SYTRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> SYTRS a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ SYTRS Float
-> SYTRS Double
-> SYTRS (Complex Float)
-> SYTRS (Complex Double)
-> SYTRS a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> SYTRS Float
forall a.
(Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> SYTRS a
SYTRS Char
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.sytrs) ((Char
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> SYTRS Double
forall a.
(Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> SYTRS a
SYTRS Char
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.sytrs) ((Char
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> SYTRS (Complex Float)
forall a.
(Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> SYTRS a
SYTRS Char
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.sytrs) ((Char
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> SYTRS (Complex Double)
forall a.
(Char
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> SYTRS a
SYTRS Char
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.sytrs)
newtype SYTRS2 a = SYTRS2 {forall a.
SYTRS2 a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getSYTRS2 :: Char -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
sytrs2 :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt CInt -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
sytrs2 :: forall a.
Floating a =>
Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
sytrs2 = SYTRS2 a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
SYTRS2 a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getSYTRS2 (SYTRS2 a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> SYTRS2 a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ SYTRS2 Float
-> SYTRS2 Double
-> SYTRS2 (Complex Float)
-> SYTRS2 (Complex Double)
-> SYTRS2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> SYTRS2 Float
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> SYTRS2 a
SYTRS2 Char
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.sytrs2) ((Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> SYTRS2 Double
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> SYTRS2 a
SYTRS2 Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.sytrs2) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> SYTRS2 (Complex Float)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> SYTRS2 a
SYTRS2 Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.sytrs2) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> SYTRS2 (Complex Double)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> SYTRS2 a
SYTRS2 Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt CInt
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.sytrs2)
newtype TBTRS a = TBTRS {forall a.
TBTRS a
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getTBTRS :: Char -> Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
tbtrs :: Class.Floating a => Char -> Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
tbtrs :: forall a.
Floating a =>
Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
tbtrs = TBTRS a
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
TBTRS a
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getTBTRS (TBTRS a
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> TBTRS a
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ TBTRS Float
-> TBTRS Double
-> TBTRS (Complex Float)
-> TBTRS (Complex Double)
-> TBTRS a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> TBTRS Float
forall a.
(Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> TBTRS a
TBTRS Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.tbtrs) ((Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> TBTRS Double
forall a.
(Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> TBTRS a
TBTRS Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.tbtrs) ((Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> TBTRS (Complex Float)
forall a.
(Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> TBTRS a
TBTRS Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.tbtrs) ((Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> TBTRS (Complex Double)
forall a.
(Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> TBTRS a
TBTRS Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.tbtrs)
newtype TFSM a = TFSM {forall a.
TFSM a
-> Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO ()
getTFSM :: Char -> Char -> Char -> Char -> Char -> Int -> a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> IO ()}
tfsm :: Class.Floating a => Char -> Char -> Char -> Char -> Char -> Int -> a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> IO ()
tfsm :: forall a.
Floating a =>
Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO ()
tfsm = TFSM a
-> Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO ()
forall a.
TFSM a
-> Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO ()
getTFSM (TFSM a
-> Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO ())
-> TFSM a
-> Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO ()
forall a b. (a -> b) -> a -> b
$ TFSM Float
-> TFSM Double
-> TFSM (Complex Float)
-> TFSM (Complex Double)
-> TFSM a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO ())
-> TFSM Float
forall a.
(Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO ())
-> TFSM a
TFSM Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO ()
S.tfsm) ((Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO ())
-> TFSM Double
forall a.
(Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO ())
-> TFSM a
TFSM Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO ()
D.tfsm) ((Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> Complex Float
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO ())
-> TFSM (Complex Float)
forall a.
(Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO ())
-> TFSM a
TFSM Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> Complex Float
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO ()
C.tfsm) ((Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> Complex Double
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO ())
-> TFSM (Complex Double)
forall a.
(Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO ())
-> TFSM a
TFSM Char
-> Char
-> Char
-> Char
-> Char
-> Int
-> Complex Double
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO ()
Z.tfsm)
newtype TFTRI a = TFTRI {forall a.
TFTRI a
-> Char -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
getTFTRI :: Char -> Char -> Char -> Int -> IOArray ZeroInt a -> IO (Int)}
tftri :: Class.Floating a => Char -> Char -> Char -> Int -> IOArray ZeroInt a -> IO (Int)
tftri :: forall a.
Floating a =>
Char -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
tftri = TFTRI a
-> Char -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
forall a.
TFTRI a
-> Char -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
getTFTRI (TFTRI a
-> Char -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int)
-> TFTRI a
-> Char
-> Char
-> Char
-> Int
-> IOArray ZeroInt a
-> IO Int
forall a b. (a -> b) -> a -> b
$ TFTRI Float
-> TFTRI Double
-> TFTRI (Complex Float)
-> TFTRI (Complex Double)
-> TFTRI a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> Char -> Char -> Int -> IOArray ZeroInt Float -> IO Int)
-> TFTRI Float
forall a.
(Char -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int)
-> TFTRI a
TFTRI Char -> Char -> Char -> Int -> IOArray ZeroInt Float -> IO Int
S.tftri) ((Char -> Char -> Char -> Int -> IOArray ZeroInt Double -> IO Int)
-> TFTRI Double
forall a.
(Char -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int)
-> TFTRI a
TFTRI Char -> Char -> Char -> Int -> IOArray ZeroInt Double -> IO Int
D.tftri) ((Char
-> Char
-> Char
-> Int
-> IOArray ZeroInt (Complex Float)
-> IO Int)
-> TFTRI (Complex Float)
forall a.
(Char -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int)
-> TFTRI a
TFTRI Char
-> Char -> Char -> Int -> IOArray ZeroInt (Complex Float) -> IO Int
C.tftri) ((Char
-> Char
-> Char
-> Int
-> IOArray ZeroInt (Complex Double)
-> IO Int)
-> TFTRI (Complex Double)
forall a.
(Char -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int)
-> TFTRI a
TFTRI Char
-> Char
-> Char
-> Int
-> IOArray ZeroInt (Complex Double)
-> IO Int
Z.tftri)
newtype TFTTP a = TFTTP {forall a.
TFTTP a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IO (Array ZeroInt a, Int)
getTFTTP :: Char -> Char -> Int -> Array ZeroInt a -> IO (Array ZeroInt a, Int)}
tfttp :: Class.Floating a => Char -> Char -> Int -> Array ZeroInt a -> IO (Array ZeroInt a, Int)
tfttp :: forall a.
Floating a =>
Char -> Char -> Int -> Array ZeroInt a -> IO (Array ZeroInt a, Int)
tfttp = TFTTP a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IO (Array ZeroInt a, Int)
forall a.
TFTTP a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IO (Array ZeroInt a, Int)
getTFTTP (TFTTP a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IO (Array ZeroInt a, Int))
-> TFTTP a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ TFTTP Float
-> TFTTP Double
-> TFTTP (Complex Float)
-> TFTTP (Complex Double)
-> TFTTP a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Array ZeroInt Float
-> IO (Array ZeroInt Float, Int))
-> TFTTP Float
forall a.
(Char
-> Char -> Int -> Array ZeroInt a -> IO (Array ZeroInt a, Int))
-> TFTTP a
TFTTP Char
-> Char
-> Int
-> Array ZeroInt Float
-> IO (Array ZeroInt Float, Int)
S.tfttp) ((Char
-> Char
-> Int
-> Array ZeroInt Double
-> IO (Array ZeroInt Double, Int))
-> TFTTP Double
forall a.
(Char
-> Char -> Int -> Array ZeroInt a -> IO (Array ZeroInt a, Int))
-> TFTTP a
TFTTP Char
-> Char
-> Int
-> Array ZeroInt Double
-> IO (Array ZeroInt Double, Int)
D.tfttp) ((Char
-> Char
-> Int
-> Array ZeroInt (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int))
-> TFTTP (Complex Float)
forall a.
(Char
-> Char -> Int -> Array ZeroInt a -> IO (Array ZeroInt a, Int))
-> TFTTP a
TFTTP Char
-> Char
-> Int
-> Array ZeroInt (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int)
C.tfttp) ((Char
-> Char
-> Int
-> Array ZeroInt (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int))
-> TFTTP (Complex Double)
forall a.
(Char
-> Char -> Int -> Array ZeroInt a -> IO (Array ZeroInt a, Int))
-> TFTTP a
TFTTP Char
-> Char
-> Int
-> Array ZeroInt (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int)
Z.tfttp)
newtype TFTTR a = TFTTR {forall a.
TFTTR a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
getTFTTR :: Char -> Char -> Int -> Array ZeroInt a -> Int -> IO (Array (ZeroInt,ZeroInt) a, Int)}
tfttr :: Class.Floating a => Char -> Char -> Int -> Array ZeroInt a -> Int -> IO (Array (ZeroInt,ZeroInt) a, Int)
tfttr :: forall a.
Floating a =>
Char
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
tfttr = TFTTR a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
forall a.
TFTTR a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
getTFTTR (TFTTR a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> TFTTR a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
forall a b. (a -> b) -> a -> b
$ TFTTR Float
-> TFTTR Double
-> TFTTR (Complex Float)
-> TFTTR (Complex Double)
-> TFTTR a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Array ZeroInt Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) Float, Int))
-> TFTTR Float
forall a.
(Char
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> TFTTR a
TFTTR Char
-> Char
-> Int
-> Array ZeroInt Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) Float, Int)
S.tfttr) ((Char
-> Char
-> Int
-> Array ZeroInt Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) Double, Int))
-> TFTTR Double
forall a.
(Char
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> TFTTR a
TFTTR Char
-> Char
-> Int
-> Array ZeroInt Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) Double, Int)
D.tfttr) ((Char
-> Char
-> Int
-> Array ZeroInt (Complex Float)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Float), Int))
-> TFTTR (Complex Float)
forall a.
(Char
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> TFTTR a
TFTTR Char
-> Char
-> Int
-> Array ZeroInt (Complex Float)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Float), Int)
C.tfttr) ((Char
-> Char
-> Int
-> Array ZeroInt (Complex Double)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Double), Int))
-> TFTTR (Complex Double)
forall a.
(Char
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> TFTTR a
TFTTR Char
-> Char
-> Int
-> Array ZeroInt (Complex Double)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Double), Int)
Z.tfttr)
newtype TGEVC a = TGEVC {forall a.
TGEVC a
-> Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Int, Int)
getTGEVC :: Char -> Char -> Array ZeroInt Bool -> Array (ZeroInt,ZeroInt) a -> Array (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int, Int)}
tgevc :: Class.Floating a => Char -> Char -> Array ZeroInt Bool -> Array (ZeroInt,ZeroInt) a -> Array (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int, Int)
tgevc :: forall a.
Floating a =>
Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Int, Int)
tgevc = TGEVC a
-> Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Int, Int)
forall a.
TGEVC a
-> Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Int, Int)
getTGEVC (TGEVC a
-> Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Int, Int))
-> TGEVC a
-> Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Int, Int)
forall a b. (a -> b) -> a -> b
$ TGEVC Float
-> TGEVC Double
-> TGEVC (Complex Float)
-> TGEVC (Complex Double)
-> TGEVC a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) Float
-> Array (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Int, Int))
-> TGEVC Float
forall a.
(Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Int, Int))
-> TGEVC a
TGEVC Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) Float
-> Array (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO (Int, Int)
S.tgevc) ((Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) Double
-> Array (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Int, Int))
-> TGEVC Double
forall a.
(Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Int, Int))
-> TGEVC a
TGEVC Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) Double
-> Array (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO (Int, Int)
D.tgevc) ((Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Int, Int))
-> TGEVC (Complex Float)
forall a.
(Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Int, Int))
-> TGEVC a
TGEVC Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO (Int, Int)
C.tgevc) ((Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Int, Int))
-> TGEVC (Complex Double)
forall a.
(Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) a
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO (Int, Int))
-> TGEVC a
TGEVC Char
-> Char
-> Array ZeroInt Bool
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO (Int, Int)
Z.tgevc)
newtype TPTRI a = TPTRI {forall a.
TPTRI a -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
getTPTRI :: Char -> Char -> Int -> IOArray ZeroInt a -> IO (Int)}
tptri :: Class.Floating a => Char -> Char -> Int -> IOArray ZeroInt a -> IO (Int)
tptri :: forall a.
Floating a =>
Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
tptri = TPTRI a -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
forall a.
TPTRI a -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
getTPTRI (TPTRI a -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int)
-> TPTRI a -> Char -> Char -> Int -> IOArray ZeroInt a -> IO Int
forall a b. (a -> b) -> a -> b
$ TPTRI Float
-> TPTRI Double
-> TPTRI (Complex Float)
-> TPTRI (Complex Double)
-> TPTRI a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> Char -> Int -> IOArray ZeroInt Float -> IO Int)
-> TPTRI Float
forall a.
(Char -> Char -> Int -> IOArray ZeroInt a -> IO Int) -> TPTRI a
TPTRI Char -> Char -> Int -> IOArray ZeroInt Float -> IO Int
S.tptri) ((Char -> Char -> Int -> IOArray ZeroInt Double -> IO Int)
-> TPTRI Double
forall a.
(Char -> Char -> Int -> IOArray ZeroInt a -> IO Int) -> TPTRI a
TPTRI Char -> Char -> Int -> IOArray ZeroInt Double -> IO Int
D.tptri) ((Char -> Char -> Int -> IOArray ZeroInt (Complex Float) -> IO Int)
-> TPTRI (Complex Float)
forall a.
(Char -> Char -> Int -> IOArray ZeroInt a -> IO Int) -> TPTRI a
TPTRI Char -> Char -> Int -> IOArray ZeroInt (Complex Float) -> IO Int
C.tptri) ((Char -> Char -> Int -> IOArray ZeroInt (Complex Double) -> IO Int)
-> TPTRI (Complex Double)
forall a.
(Char -> Char -> Int -> IOArray ZeroInt a -> IO Int) -> TPTRI a
TPTRI Char -> Char -> Int -> IOArray ZeroInt (Complex Double) -> IO Int
Z.tptri)
newtype TPTRS a = TPTRS {forall a.
TPTRS a
-> Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getTPTRS :: Char -> Char -> Char -> Int -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
tptrs :: Class.Floating a => Char -> Char -> Char -> Int -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
tptrs :: forall a.
Floating a =>
Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
tptrs = TPTRS a
-> Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
TPTRS a
-> Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getTPTRS (TPTRS a
-> Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> TPTRS a
-> Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ TPTRS Float
-> TPTRS Double
-> TPTRS (Complex Float)
-> TPTRS (Complex Double)
-> TPTRS a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Char
-> Int
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> TPTRS Float
forall a.
(Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> TPTRS a
TPTRS Char
-> Char
-> Char
-> Int
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.tptrs) ((Char
-> Char
-> Char
-> Int
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> TPTRS Double
forall a.
(Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> TPTRS a
TPTRS Char
-> Char
-> Char
-> Int
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.tptrs) ((Char
-> Char
-> Char
-> Int
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> TPTRS (Complex Float)
forall a.
(Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> TPTRS a
TPTRS Char
-> Char
-> Char
-> Int
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.tptrs) ((Char
-> Char
-> Char
-> Int
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> TPTRS (Complex Double)
forall a.
(Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> TPTRS a
TPTRS Char
-> Char
-> Char
-> Int
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.tptrs)
newtype TPTTF a = TPTTF {forall a.
TPTTF a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IO (Array ZeroInt a, Int)
getTPTTF :: Char -> Char -> Int -> Array ZeroInt a -> IO (Array ZeroInt a, Int)}
tpttf :: Class.Floating a => Char -> Char -> Int -> Array ZeroInt a -> IO (Array ZeroInt a, Int)
tpttf :: forall a.
Floating a =>
Char -> Char -> Int -> Array ZeroInt a -> IO (Array ZeroInt a, Int)
tpttf = TPTTF a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IO (Array ZeroInt a, Int)
forall a.
TPTTF a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IO (Array ZeroInt a, Int)
getTPTTF (TPTTF a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IO (Array ZeroInt a, Int))
-> TPTTF a
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ TPTTF Float
-> TPTTF Double
-> TPTTF (Complex Float)
-> TPTTF (Complex Double)
-> TPTTF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Array ZeroInt Float
-> IO (Array ZeroInt Float, Int))
-> TPTTF Float
forall a.
(Char
-> Char -> Int -> Array ZeroInt a -> IO (Array ZeroInt a, Int))
-> TPTTF a
TPTTF Char
-> Char
-> Int
-> Array ZeroInt Float
-> IO (Array ZeroInt Float, Int)
S.tpttf) ((Char
-> Char
-> Int
-> Array ZeroInt Double
-> IO (Array ZeroInt Double, Int))
-> TPTTF Double
forall a.
(Char
-> Char -> Int -> Array ZeroInt a -> IO (Array ZeroInt a, Int))
-> TPTTF a
TPTTF Char
-> Char
-> Int
-> Array ZeroInt Double
-> IO (Array ZeroInt Double, Int)
D.tpttf) ((Char
-> Char
-> Int
-> Array ZeroInt (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int))
-> TPTTF (Complex Float)
forall a.
(Char
-> Char -> Int -> Array ZeroInt a -> IO (Array ZeroInt a, Int))
-> TPTTF a
TPTTF Char
-> Char
-> Int
-> Array ZeroInt (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int)
C.tpttf) ((Char
-> Char
-> Int
-> Array ZeroInt (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int))
-> TPTTF (Complex Double)
forall a.
(Char
-> Char -> Int -> Array ZeroInt a -> IO (Array ZeroInt a, Int))
-> TPTTF a
TPTTF Char
-> Char
-> Int
-> Array ZeroInt (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int)
Z.tpttf)
newtype TPTTR a = TPTTR {forall a.
TPTTR a
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
getTPTTR :: Char -> Int -> Array ZeroInt a -> Int -> IO (Array (ZeroInt,ZeroInt) a, Int)}
tpttr :: Class.Floating a => Char -> Int -> Array ZeroInt a -> Int -> IO (Array (ZeroInt,ZeroInt) a, Int)
tpttr :: forall a.
Floating a =>
Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
tpttr = TPTTR a
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
forall a.
TPTTR a
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
getTPTTR (TPTTR a
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> TPTTR a
-> Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
forall a b. (a -> b) -> a -> b
$ TPTTR Float
-> TPTTR Double
-> TPTTR (Complex Float)
-> TPTTR (Complex Double)
-> TPTTR a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int
-> Array ZeroInt Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) Float, Int))
-> TPTTR Float
forall a.
(Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> TPTTR a
TPTTR Char
-> Int
-> Array ZeroInt Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) Float, Int)
S.tpttr) ((Char
-> Int
-> Array ZeroInt Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) Double, Int))
-> TPTTR Double
forall a.
(Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> TPTTR a
TPTTR Char
-> Int
-> Array ZeroInt Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) Double, Int)
D.tpttr) ((Char
-> Int
-> Array ZeroInt (Complex Float)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Float), Int))
-> TPTTR (Complex Float)
forall a.
(Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> TPTTR a
TPTTR Char
-> Int
-> Array ZeroInt (Complex Float)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Float), Int)
C.tpttr) ((Char
-> Int
-> Array ZeroInt (Complex Double)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Double), Int))
-> TPTTR (Complex Double)
forall a.
(Char
-> Int
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> TPTTR a
TPTTR Char
-> Int
-> Array ZeroInt (Complex Double)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Double), Int)
Z.tpttr)
newtype TRTI2 a = TRTI2 {forall a.
TRTI2 a -> Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getTRTI2 :: Char -> Char -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
trti2 :: Class.Floating a => Char -> Char -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
trti2 :: forall a.
Floating a =>
Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
trti2 = TRTI2 a -> Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a.
TRTI2 a -> Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getTRTI2 (TRTI2 a -> Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int)
-> TRTI2 a
-> Char
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ TRTI2 Float
-> TRTI2 Double
-> TRTI2 (Complex Float)
-> TRTI2 (Complex Double)
-> TRTI2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> Char -> IOArray (ZeroInt, ZeroInt) Float -> IO Int)
-> TRTI2 Float
forall a.
(Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> TRTI2 a
TRTI2 Char -> Char -> IOArray (ZeroInt, ZeroInt) Float -> IO Int
S.trti2) ((Char -> Char -> IOArray (ZeroInt, ZeroInt) Double -> IO Int)
-> TRTI2 Double
forall a.
(Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> TRTI2 a
TRTI2 Char -> Char -> IOArray (ZeroInt, ZeroInt) Double -> IO Int
D.trti2) ((Char
-> Char -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int)
-> TRTI2 (Complex Float)
forall a.
(Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> TRTI2 a
TRTI2 Char
-> Char -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int
C.trti2) ((Char
-> Char -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int)
-> TRTI2 (Complex Double)
forall a.
(Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> TRTI2 a
TRTI2 Char
-> Char -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int
Z.trti2)
newtype TRTRI a = TRTRI {forall a.
TRTRI a -> Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getTRTRI :: Char -> Char -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
trtri :: Class.Floating a => Char -> Char -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
trtri :: forall a.
Floating a =>
Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
trtri = TRTRI a -> Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
forall a.
TRTRI a -> Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int
getTRTRI (TRTRI a -> Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int)
-> TRTRI a
-> Char
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ TRTRI Float
-> TRTRI Double
-> TRTRI (Complex Float)
-> TRTRI (Complex Double)
-> TRTRI a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char -> Char -> IOArray (ZeroInt, ZeroInt) Float -> IO Int)
-> TRTRI Float
forall a.
(Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> TRTRI a
TRTRI Char -> Char -> IOArray (ZeroInt, ZeroInt) Float -> IO Int
S.trtri) ((Char -> Char -> IOArray (ZeroInt, ZeroInt) Double -> IO Int)
-> TRTRI Double
forall a.
(Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> TRTRI a
TRTRI Char -> Char -> IOArray (ZeroInt, ZeroInt) Double -> IO Int
D.trtri) ((Char
-> Char -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int)
-> TRTRI (Complex Float)
forall a.
(Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> TRTRI a
TRTRI Char
-> Char -> IOArray (ZeroInt, ZeroInt) (Complex Float) -> IO Int
C.trtri) ((Char
-> Char -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int)
-> TRTRI (Complex Double)
forall a.
(Char -> Char -> IOArray (ZeroInt, ZeroInt) a -> IO Int) -> TRTRI a
TRTRI Char
-> Char -> IOArray (ZeroInt, ZeroInt) (Complex Double) -> IO Int
Z.trtri)
newtype TRTRS a = TRTRS {forall a.
TRTRS a
-> Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getTRTRS :: Char -> Char -> Char -> Array (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)}
trtrs :: Class.Floating a => Char -> Char -> Char -> Array (ZeroInt,ZeroInt) a -> IOArray (ZeroInt,ZeroInt) a -> IO (Int)
trtrs :: forall a.
Floating a =>
Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
trtrs = TRTRS a
-> Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a.
TRTRS a
-> Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
getTRTRS (TRTRS a
-> Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> TRTRS a
-> Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int
forall a b. (a -> b) -> a -> b
$ TRTRS Float
-> TRTRS Double
-> TRTRS (Complex Float)
-> TRTRS (Complex Double)
-> TRTRS a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int)
-> TRTRS Float
forall a.
(Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> TRTRS a
TRTRS Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) Float
-> IOArray (ZeroInt, ZeroInt) Float
-> IO Int
S.trtrs) ((Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int)
-> TRTRS Double
forall a.
(Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> TRTRS a
TRTRS Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) Double
-> IOArray (ZeroInt, ZeroInt) Double
-> IO Int
D.trtrs) ((Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int)
-> TRTRS (Complex Float)
forall a.
(Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> TRTRS a
TRTRS Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> IO Int
C.trtrs) ((Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int)
-> TRTRS (Complex Double)
forall a.
(Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) a
-> IOArray (ZeroInt, ZeroInt) a
-> IO Int)
-> TRTRS a
TRTRS Char
-> Char
-> Char
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> IO Int
Z.trtrs)
newtype TRTTP a = TRTTP {forall a.
TRTTP a
-> Char -> Array (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
getTRTTP :: Char -> Array (ZeroInt,ZeroInt) a -> IO (Array ZeroInt a, Int)}
trttp :: Class.Floating a => Char -> Array (ZeroInt,ZeroInt) a -> IO (Array ZeroInt a, Int)
trttp :: forall a.
Floating a =>
Char -> Array (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
trttp = TRTTP a
-> Char -> Array (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
forall a.
TRTTP a
-> Char -> Array (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int)
getTRTTP (TRTTP a
-> Char -> Array (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> TRTTP a
-> Char
-> Array (ZeroInt, ZeroInt) a
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ TRTTP Float
-> TRTTP Double
-> TRTTP (Complex Float)
-> TRTTP (Complex Double)
-> TRTTP a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Array (ZeroInt, ZeroInt) Float -> IO (Array ZeroInt Float, Int))
-> TRTTP Float
forall a.
(Char -> Array (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> TRTTP a
TRTTP Char
-> Array (ZeroInt, ZeroInt) Float -> IO (Array ZeroInt Float, Int)
S.trttp) ((Char
-> Array (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt Double, Int))
-> TRTTP Double
forall a.
(Char -> Array (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> TRTTP a
TRTTP Char
-> Array (ZeroInt, ZeroInt) Double
-> IO (Array ZeroInt Double, Int)
D.trttp) ((Char
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int))
-> TRTTP (Complex Float)
forall a.
(Char -> Array (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> TRTTP a
TRTTP Char
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> IO (Array ZeroInt (Complex Float), Int)
C.trttp) ((Char
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int))
-> TRTTP (Complex Double)
forall a.
(Char -> Array (ZeroInt, ZeroInt) a -> IO (Array ZeroInt a, Int))
-> TRTTP a
TRTTP Char
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> IO (Array ZeroInt (Complex Double), Int)
Z.trttp)
newtype TZRZF a = TZRZF {forall a.
TZRZF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
getTZRZF :: Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)}
tzrzf :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)
tzrzf :: forall a.
Floating a =>
Int
-> IOArray (ZeroInt, ZeroInt) a -> Int -> IO (Array ZeroInt a, Int)
tzrzf = TZRZF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
forall a.
TZRZF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
getTZRZF (TZRZF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> TZRZF a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int)
forall a b. (a -> b) -> a -> b
$ TZRZF Float
-> TZRZF Double
-> TZRZF (Complex Float)
-> TZRZF (Complex Double)
-> TZRZF a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Int))
-> TZRZF Float
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> TZRZF a
TZRZF Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO (Array ZeroInt Float, Int)
S.tzrzf) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Int))
-> TZRZF Double
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> TZRZF a
TZRZF Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO (Array ZeroInt Double, Int)
D.tzrzf) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt (Complex Float), Int))
-> TZRZF (Complex Float)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> TZRZF a
TZRZF Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO (Array ZeroInt (Complex Float), Int)
C.tzrzf) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt (Complex Double), Int))
-> TZRZF (Complex Double)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO (Array ZeroInt a, Int))
-> TZRZF a
TZRZF Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO (Array ZeroInt (Complex Double), Int)
Z.tzrzf)
newtype UNG2L a = UNG2L {forall a.
UNG2L a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int
getUNG2L :: Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IO (Int)}
ung2l :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IO (Int)
ung2l :: forall a.
Floating a =>
Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int
ung2l = UNG2L a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int
forall a.
UNG2L a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int
getUNG2L (UNG2L a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IO Int)
-> UNG2L a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNG2L Float
-> UNG2L Double
-> UNG2L (Complex Float)
-> UNG2L (Complex Double)
-> UNG2L a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IO Int)
-> UNG2L Float
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int)
-> UNG2L a
UNG2L Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IO Int
S.org2l) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IO Int)
-> UNG2L Double
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int)
-> UNG2L a
UNG2L Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IO Int
D.org2l) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IO Int)
-> UNG2L (Complex Float)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int)
-> UNG2L a
UNG2L Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IO Int
C.ung2l) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IO Int)
-> UNG2L (Complex Double)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int)
-> UNG2L a
UNG2L Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IO Int
Z.ung2l)
newtype UNG2R a = UNG2R {forall a.
UNG2R a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int
getUNG2R :: Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IO (Int)}
ung2r :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IO (Int)
ung2r :: forall a.
Floating a =>
Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int
ung2r = UNG2R a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int
forall a.
UNG2R a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int
getUNG2R (UNG2R a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IO Int)
-> UNG2R a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNG2R Float
-> UNG2R Double
-> UNG2R (Complex Float)
-> UNG2R (Complex Double)
-> UNG2R a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IO Int)
-> UNG2R Float
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int)
-> UNG2R a
UNG2R Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IO Int
S.org2r) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IO Int)
-> UNG2R Double
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int)
-> UNG2R a
UNG2R Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IO Int
D.org2r) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IO Int)
-> UNG2R (Complex Float)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int)
-> UNG2R a
UNG2R Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IO Int
C.ung2r) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IO Int)
-> UNG2R (Complex Double)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int)
-> UNG2R a
UNG2R Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IO Int
Z.ung2r)
newtype UNGBR a = UNGBR {forall a.
UNGBR a
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
getUNGBR :: Char -> Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Int)}
ungbr :: Class.Floating a => Char -> Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Int)
ungbr :: forall a.
Floating a =>
Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
ungbr = UNGBR a
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
forall a.
UNGBR a
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
getUNGBR (UNGBR a
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGBR a
-> Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNGBR Float
-> UNGBR Double
-> UNGBR (Complex Float)
-> UNGBR (Complex Double)
-> UNGBR a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO Int)
-> UNGBR Float
forall a.
(Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGBR a
UNGBR Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO Int
S.orgbr) ((Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO Int)
-> UNGBR Double
forall a.
(Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGBR a
UNGBR Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO Int
D.orgbr) ((Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO Int)
-> UNGBR (Complex Float)
forall a.
(Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGBR a
UNGBR Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO Int
C.ungbr) ((Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO Int)
-> UNGBR (Complex Double)
forall a.
(Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGBR a
UNGBR Char
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO Int
Z.ungbr)
newtype UNGHR a = UNGHR {forall a.
UNGHR a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
getUNGHR :: Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Int)}
unghr :: Class.Floating a => Int -> Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Int)
unghr :: forall a.
Floating a =>
Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
unghr = UNGHR a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
forall a.
UNGHR a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
getUNGHR (UNGHR a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGHR a
-> Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNGHR Float
-> UNGHR Double
-> UNGHR (Complex Float)
-> UNGHR (Complex Double)
-> UNGHR a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO Int)
-> UNGHR Float
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGHR a
UNGHR Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO Int
S.orghr) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO Int)
-> UNGHR Double
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGHR a
UNGHR Int
-> Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO Int
D.orghr) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO Int)
-> UNGHR (Complex Float)
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGHR a
UNGHR Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO Int
C.unghr) ((Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO Int)
-> UNGHR (Complex Double)
forall a.
(Int
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGHR a
UNGHR Int
-> Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO Int
Z.unghr)
newtype UNGL2 a = UNGL2 {forall a.
UNGL2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int
getUNGL2 :: Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IO (Int)}
ungl2 :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IO (Int)
ungl2 :: forall a.
Floating a =>
Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int
ungl2 = UNGL2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int
forall a.
UNGL2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int
getUNGL2 (UNGL2 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IO Int)
-> UNGL2 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNGL2 Float
-> UNGL2 Double
-> UNGL2 (Complex Float)
-> UNGL2 (Complex Double)
-> UNGL2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IO Int)
-> UNGL2 Float
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int)
-> UNGL2 a
UNGL2 Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IO Int
S.orgl2) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IO Int)
-> UNGL2 Double
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int)
-> UNGL2 a
UNGL2 Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IO Int
D.orgl2) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IO Int)
-> UNGL2 (Complex Float)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int)
-> UNGL2 a
UNGL2 Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IO Int
C.ungl2) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IO Int)
-> UNGL2 (Complex Double)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int)
-> UNGL2 a
UNGL2 Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IO Int
Z.ungl2)
newtype UNGLQ a = UNGLQ {forall a.
UNGLQ a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
getUNGLQ :: Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Int)}
unglq :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Int)
unglq :: forall a.
Floating a =>
Int
-> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> Int -> IO Int
unglq = UNGLQ a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
forall a.
UNGLQ a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
getUNGLQ (UNGLQ a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGLQ a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNGLQ Float
-> UNGLQ Double
-> UNGLQ (Complex Float)
-> UNGLQ (Complex Double)
-> UNGLQ a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO Int)
-> UNGLQ Float
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGLQ a
UNGLQ Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO Int
S.orglq) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO Int)
-> UNGLQ Double
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGLQ a
UNGLQ Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO Int
D.orglq) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO Int)
-> UNGLQ (Complex Float)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGLQ a
UNGLQ Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO Int
C.unglq) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO Int)
-> UNGLQ (Complex Double)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGLQ a
UNGLQ Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO Int
Z.unglq)
newtype UNGQL a = UNGQL {forall a.
UNGQL a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
getUNGQL :: Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Int)}
ungql :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Int)
ungql :: forall a.
Floating a =>
Int
-> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> Int -> IO Int
ungql = UNGQL a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
forall a.
UNGQL a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
getUNGQL (UNGQL a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGQL a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNGQL Float
-> UNGQL Double
-> UNGQL (Complex Float)
-> UNGQL (Complex Double)
-> UNGQL a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO Int)
-> UNGQL Float
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGQL a
UNGQL Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO Int
S.orgql) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO Int)
-> UNGQL Double
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGQL a
UNGQL Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO Int
D.orgql) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO Int)
-> UNGQL (Complex Float)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGQL a
UNGQL Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO Int
C.ungql) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO Int)
-> UNGQL (Complex Double)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGQL a
UNGQL Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO Int
Z.ungql)
newtype UNGQR a = UNGQR {forall a.
UNGQR a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
getUNGQR :: Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Int)}
ungqr :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Int)
ungqr :: forall a.
Floating a =>
Int
-> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> Int -> IO Int
ungqr = UNGQR a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
forall a.
UNGQR a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
getUNGQR (UNGQR a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGQR a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNGQR Float
-> UNGQR Double
-> UNGQR (Complex Float)
-> UNGQR (Complex Double)
-> UNGQR a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO Int)
-> UNGQR Float
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGQR a
UNGQR Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO Int
S.orgqr) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO Int)
-> UNGQR Double
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGQR a
UNGQR Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO Int
D.orgqr) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO Int)
-> UNGQR (Complex Float)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGQR a
UNGQR Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO Int
C.ungqr) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO Int)
-> UNGQR (Complex Double)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGQR a
UNGQR Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO Int
Z.ungqr)
newtype UNGR2 a = UNGR2 {forall a.
UNGR2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int
getUNGR2 :: Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IO (Int)}
ungr2 :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IO (Int)
ungr2 :: forall a.
Floating a =>
Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int
ungr2 = UNGR2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int
forall a.
UNGR2 a
-> Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int
getUNGR2 (UNGR2 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IO Int)
-> UNGR2 a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNGR2 Float
-> UNGR2 Double
-> UNGR2 (Complex Float)
-> UNGR2 (Complex Double)
-> UNGR2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IO Int)
-> UNGR2 Float
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int)
-> UNGR2 a
UNGR2 Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IO Int
S.orgr2) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IO Int)
-> UNGR2 Double
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int)
-> UNGR2 a
UNGR2 Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IO Int
D.orgr2) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IO Int)
-> UNGR2 (Complex Float)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int)
-> UNGR2 a
UNGR2 Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IO Int
C.ungr2) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IO Int)
-> UNGR2 (Complex Double)
forall a.
(Int -> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> IO Int)
-> UNGR2 a
UNGR2 Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IO Int
Z.ungr2)
newtype UNGRQ a = UNGRQ {forall a.
UNGRQ a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
getUNGRQ :: Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Int)}
ungrq :: Class.Floating a => Int -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Int)
ungrq :: forall a.
Floating a =>
Int
-> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> Int -> IO Int
ungrq = UNGRQ a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
forall a.
UNGRQ a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
getUNGRQ (UNGRQ a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGRQ a
-> Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNGRQ Float
-> UNGRQ Double
-> UNGRQ (Complex Float)
-> UNGRQ (Complex Double)
-> UNGRQ a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO Int)
-> UNGRQ Float
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGRQ a
UNGRQ Int
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO Int
S.orgrq) ((Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO Int)
-> UNGRQ Double
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGRQ a
UNGRQ Int
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO Int
D.orgrq) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO Int)
-> UNGRQ (Complex Float)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGRQ a
UNGRQ Int
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO Int
C.ungrq) ((Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO Int)
-> UNGRQ (Complex Double)
forall a.
(Int
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGRQ a
UNGRQ Int
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO Int
Z.ungrq)
newtype UNGTR a = UNGTR {forall a.
UNGTR a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
getUNGTR :: Char -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Int)}
ungtr :: Class.Floating a => Char -> IOArray (ZeroInt,ZeroInt) a -> Array ZeroInt a -> Int -> IO (Int)
ungtr :: forall a.
Floating a =>
Char
-> IOArray (ZeroInt, ZeroInt) a -> Array ZeroInt a -> Int -> IO Int
ungtr = UNGTR a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
forall a.
UNGTR a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
getUNGTR (UNGTR a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGTR a
-> Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNGTR Float
-> UNGTR Double
-> UNGTR (Complex Float)
-> UNGTR (Complex Double)
-> UNGTR a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO Int)
-> UNGTR Float
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGTR a
UNGTR Char
-> IOArray (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> Int
-> IO Int
S.orgtr) ((Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO Int)
-> UNGTR Double
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGTR a
UNGTR Char
-> IOArray (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> Int
-> IO Int
D.orgtr) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO Int)
-> UNGTR (Complex Float)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGTR a
UNGTR Char
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO Int
C.ungtr) ((Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO Int)
-> UNGTR (Complex Double)
forall a.
(Char
-> IOArray (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> Int
-> IO Int)
-> UNGTR a
UNGTR Char
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO Int
Z.ungtr)
newtype UNM2L a = UNM2L {forall a.
UNM2L a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNM2L :: Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)}
unm2l :: Class.Floating a => Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)
unm2l :: forall a.
Floating a =>
Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
unm2l = UNM2L a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a.
UNM2L a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNM2L (UNM2L a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNM2L a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNM2L Float
-> UNM2L Double
-> UNM2L (Complex Float)
-> UNM2L (Complex Double)
-> UNM2L a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int)
-> UNM2L Float
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNM2L a
UNM2L Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int
S.orm2l) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int)
-> UNM2L Double
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNM2L a
UNM2L Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int
D.orm2l) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int)
-> UNM2L (Complex Float)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNM2L a
UNM2L Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int
C.unm2l) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int)
-> UNM2L (Complex Double)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNM2L a
UNM2L Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int
Z.unm2l)
newtype UNM2R a = UNM2R {forall a.
UNM2R a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNM2R :: Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)}
unm2r :: Class.Floating a => Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)
unm2r :: forall a.
Floating a =>
Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
unm2r = UNM2R a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a.
UNM2R a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNM2R (UNM2R a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNM2R a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNM2R Float
-> UNM2R Double
-> UNM2R (Complex Float)
-> UNM2R (Complex Double)
-> UNM2R a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int)
-> UNM2R Float
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNM2R a
UNM2R Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int
S.orm2r) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int)
-> UNM2R Double
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNM2R a
UNM2R Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int
D.orm2r) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int)
-> UNM2R (Complex Float)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNM2R a
UNM2R Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int
C.unm2r) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int)
-> UNM2R (Complex Double)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNM2R a
UNM2R Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int
Z.unm2r)
newtype UNMBR a = UNMBR {forall a.
UNMBR a
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMBR :: Char -> Char -> Char -> Int -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)}
unmbr :: Class.Floating a => Char -> Char -> Char -> Int -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)
unmbr :: forall a.
Floating a =>
Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
unmbr = UNMBR a
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a.
UNMBR a
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMBR (UNMBR a
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMBR a
-> Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNMBR Float
-> UNMBR Double
-> UNMBR (Complex Float)
-> UNMBR (Complex Double)
-> UNMBR a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int)
-> UNMBR Float
forall a.
(Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMBR a
UNMBR Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int
S.ormbr) ((Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int)
-> UNMBR Double
forall a.
(Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMBR a
UNMBR Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int
D.ormbr) ((Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int)
-> UNMBR (Complex Float)
forall a.
(Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMBR a
UNMBR Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int
C.unmbr) ((Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int)
-> UNMBR (Complex Double)
forall a.
(Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMBR a
UNMBR Char
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int
Z.unmbr)
newtype UNMHR a = UNMHR {forall a.
UNMHR a
-> Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMHR :: Char -> Char -> Int -> Int -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)}
unmhr :: Class.Floating a => Char -> Char -> Int -> Int -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)
unmhr :: forall a.
Floating a =>
Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
unmhr = UNMHR a
-> Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a.
UNMHR a
-> Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMHR (UNMHR a
-> Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMHR a
-> Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNMHR Float
-> UNMHR Double
-> UNMHR (Complex Float)
-> UNMHR (Complex Double)
-> UNMHR a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int)
-> UNMHR Float
forall a.
(Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMHR a
UNMHR Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int
S.ormhr) ((Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int)
-> UNMHR Double
forall a.
(Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMHR a
UNMHR Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int
D.ormhr) ((Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int)
-> UNMHR (Complex Float)
forall a.
(Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMHR a
UNMHR Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int
C.unmhr) ((Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int)
-> UNMHR (Complex Double)
forall a.
(Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMHR a
UNMHR Char
-> Char
-> Int
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int
Z.unmhr)
newtype UNML2 a = UNML2 {forall a.
UNML2 a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNML2 :: Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)}
unml2 :: Class.Floating a => Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)
unml2 :: forall a.
Floating a =>
Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
unml2 = UNML2 a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a.
UNML2 a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNML2 (UNML2 a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNML2 a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNML2 Float
-> UNML2 Double
-> UNML2 (Complex Float)
-> UNML2 (Complex Double)
-> UNML2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int)
-> UNML2 Float
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNML2 a
UNML2 Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int
S.orml2) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int)
-> UNML2 Double
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNML2 a
UNML2 Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int
D.orml2) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int)
-> UNML2 (Complex Float)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNML2 a
UNML2 Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int
C.unml2) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int)
-> UNML2 (Complex Double)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNML2 a
UNML2 Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int
Z.unml2)
newtype UNMLQ a = UNMLQ {forall a.
UNMLQ a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMLQ :: Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)}
unmlq :: Class.Floating a => Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)
unmlq :: forall a.
Floating a =>
Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
unmlq = UNMLQ a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a.
UNMLQ a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMLQ (UNMLQ a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMLQ a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNMLQ Float
-> UNMLQ Double
-> UNMLQ (Complex Float)
-> UNMLQ (Complex Double)
-> UNMLQ a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int)
-> UNMLQ Float
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMLQ a
UNMLQ Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int
S.ormlq) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int)
-> UNMLQ Double
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMLQ a
UNMLQ Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int
D.ormlq) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int)
-> UNMLQ (Complex Float)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMLQ a
UNMLQ Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int
C.unmlq) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int)
-> UNMLQ (Complex Double)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMLQ a
UNMLQ Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int
Z.unmlq)
newtype UNMQL a = UNMQL {forall a.
UNMQL a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMQL :: Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)}
unmql :: Class.Floating a => Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)
unmql :: forall a.
Floating a =>
Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
unmql = UNMQL a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a.
UNMQL a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMQL (UNMQL a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMQL a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNMQL Float
-> UNMQL Double
-> UNMQL (Complex Float)
-> UNMQL (Complex Double)
-> UNMQL a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int)
-> UNMQL Float
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMQL a
UNMQL Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int
S.ormql) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int)
-> UNMQL Double
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMQL a
UNMQL Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int
D.ormql) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int)
-> UNMQL (Complex Float)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMQL a
UNMQL Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int
C.unmql) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int)
-> UNMQL (Complex Double)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMQL a
UNMQL Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int
Z.unmql)
newtype UNMQR a = UNMQR {forall a.
UNMQR a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMQR :: Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)}
unmqr :: Class.Floating a => Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)
unmqr :: forall a.
Floating a =>
Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
unmqr = UNMQR a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a.
UNMQR a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMQR (UNMQR a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMQR a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNMQR Float
-> UNMQR Double
-> UNMQR (Complex Float)
-> UNMQR (Complex Double)
-> UNMQR a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int)
-> UNMQR Float
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMQR a
UNMQR Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int
S.ormqr) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int)
-> UNMQR Double
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMQR a
UNMQR Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int
D.ormqr) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int)
-> UNMQR (Complex Float)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMQR a
UNMQR Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int
C.unmqr) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int)
-> UNMQR (Complex Double)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMQR a
UNMQR Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int
Z.unmqr)
newtype UNMR2 a = UNMR2 {forall a.
UNMR2 a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMR2 :: Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)}
unmr2 :: Class.Floating a => Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)
unmr2 :: forall a.
Floating a =>
Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
unmr2 = UNMR2 a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a.
UNMR2 a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMR2 (UNMR2 a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMR2 a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNMR2 Float
-> UNMR2 Double
-> UNMR2 (Complex Float)
-> UNMR2 (Complex Double)
-> UNMR2 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int)
-> UNMR2 Float
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMR2 a
UNMR2 Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int
S.ormr2) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int)
-> UNMR2 Double
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMR2 a
UNMR2 Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int
D.ormr2) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int)
-> UNMR2 (Complex Float)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMR2 a
UNMR2 Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int
C.unmr2) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int)
-> UNMR2 (Complex Double)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMR2 a
UNMR2 Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int
Z.unmr2)
newtype UNMR3 a = UNMR3 {forall a.
UNMR3 a
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMR3 :: Char -> Char -> Int -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)}
unmr3 :: Class.Floating a => Char -> Char -> Int -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)
unmr3 :: forall a.
Floating a =>
Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
unmr3 = UNMR3 a
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a.
UNMR3 a
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMR3 (UNMR3 a
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMR3 a
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNMR3 Float
-> UNMR3 Double
-> UNMR3 (Complex Float)
-> UNMR3 (Complex Double)
-> UNMR3 a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int)
-> UNMR3 Float
forall a.
(Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMR3 a
UNMR3 Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int
S.ormr3) ((Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int)
-> UNMR3 Double
forall a.
(Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMR3 a
UNMR3 Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int
D.ormr3) ((Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int)
-> UNMR3 (Complex Float)
forall a.
(Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMR3 a
UNMR3 Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int
C.unmr3) ((Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int)
-> UNMR3 (Complex Double)
forall a.
(Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMR3 a
UNMR3 Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int
Z.unmr3)
newtype UNMRQ a = UNMRQ {forall a.
UNMRQ a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMRQ :: Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)}
unmrq :: Class.Floating a => Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)
unmrq :: forall a.
Floating a =>
Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
unmrq = UNMRQ a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a.
UNMRQ a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMRQ (UNMRQ a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMRQ a
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNMRQ Float
-> UNMRQ Double
-> UNMRQ (Complex Float)
-> UNMRQ (Complex Double)
-> UNMRQ a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int)
-> UNMRQ Float
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMRQ a
UNMRQ Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int
S.ormrq) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int)
-> UNMRQ Double
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMRQ a
UNMRQ Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int
D.ormrq) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int)
-> UNMRQ (Complex Float)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMRQ a
UNMRQ Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int
C.unmrq) ((Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int)
-> UNMRQ (Complex Double)
forall a.
(Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMRQ a
UNMRQ Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int
Z.unmrq)
newtype UNMRZ a = UNMRZ {forall a.
UNMRZ a
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMRZ :: Char -> Char -> Int -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)}
unmrz :: Class.Floating a => Char -> Char -> Int -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)
unmrz :: forall a.
Floating a =>
Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
unmrz = UNMRZ a
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a.
UNMRZ a
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMRZ (UNMRZ a
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMRZ a
-> Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNMRZ Float
-> UNMRZ Double
-> UNMRZ (Complex Float)
-> UNMRZ (Complex Double)
-> UNMRZ a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int)
-> UNMRZ Float
forall a.
(Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMRZ a
UNMRZ Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int
S.ormrz) ((Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int)
-> UNMRZ Double
forall a.
(Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMRZ a
UNMRZ Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int
D.ormrz) ((Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int)
-> UNMRZ (Complex Float)
forall a.
(Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMRZ a
UNMRZ Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int
C.unmrz) ((Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int)
-> UNMRZ (Complex Double)
forall a.
(Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMRZ a
UNMRZ Char
-> Char
-> Int
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int
Z.unmrz)
newtype UNMTR a = UNMTR {forall a.
UNMTR a
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMTR :: Char -> Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)}
unmtr :: Class.Floating a => Char -> Char -> Char -> Int -> Array (ZeroInt,ZeroInt) a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)
unmtr :: forall a.
Floating a =>
Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
unmtr = UNMTR a
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a.
UNMTR a
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUNMTR (UNMTR a
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMTR a
-> Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UNMTR Float
-> UNMTR Double
-> UNMTR (Complex Float)
-> UNMTR (Complex Double)
-> UNMTR a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int)
-> UNMTR Float
forall a.
(Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMTR a
UNMTR Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int
S.ormtr) ((Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int)
-> UNMTR Double
forall a.
(Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMTR a
UNMTR Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int
D.ormtr) ((Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int)
-> UNMTR (Complex Float)
forall a.
(Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMTR a
UNMTR Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int
C.unmtr) ((Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int)
-> UNMTR (Complex Double)
forall a.
(Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UNMTR a
UNMTR Char
-> Char
-> Char
-> Int
-> Array (ZeroInt, ZeroInt) (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int
Z.unmtr)
newtype UPGTR a = UPGTR {forall a.
UPGTR a
-> Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
getUPGTR :: Char -> Int -> Array ZeroInt a -> Array ZeroInt a -> Int -> IO (Array (ZeroInt,ZeroInt) a, Int)}
upgtr :: Class.Floating a => Char -> Int -> Array ZeroInt a -> Array ZeroInt a -> Int -> IO (Array (ZeroInt,ZeroInt) a, Int)
upgtr :: forall a.
Floating a =>
Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
upgtr = UPGTR a
-> Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
forall a.
UPGTR a
-> Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
getUPGTR (UPGTR a
-> Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> UPGTR a
-> Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int)
forall a b. (a -> b) -> a -> b
$ UPGTR Float
-> UPGTR Double
-> UPGTR (Complex Float)
-> UPGTR (Complex Double)
-> UPGTR a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Int
-> Array ZeroInt Float
-> Array ZeroInt Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) Float, Int))
-> UPGTR Float
forall a.
(Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> UPGTR a
UPGTR Char
-> Int
-> Array ZeroInt Float
-> Array ZeroInt Float
-> Int
-> IO (Array (ZeroInt, ZeroInt) Float, Int)
S.opgtr) ((Char
-> Int
-> Array ZeroInt Double
-> Array ZeroInt Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) Double, Int))
-> UPGTR Double
forall a.
(Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> UPGTR a
UPGTR Char
-> Int
-> Array ZeroInt Double
-> Array ZeroInt Double
-> Int
-> IO (Array (ZeroInt, ZeroInt) Double, Int)
D.opgtr) ((Char
-> Int
-> Array ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Float), Int))
-> UPGTR (Complex Float)
forall a.
(Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> UPGTR a
UPGTR Char
-> Int
-> Array ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Float), Int)
C.upgtr) ((Char
-> Int
-> Array ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Double), Int))
-> UPGTR (Complex Double)
forall a.
(Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> Int
-> IO (Array (ZeroInt, ZeroInt) a, Int))
-> UPGTR a
UPGTR Char
-> Int
-> Array ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> Int
-> IO (Array (ZeroInt, ZeroInt) (Complex Double), Int)
Z.upgtr)
newtype UPMTR a = UPMTR {forall a.
UPMTR a
-> Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUPMTR :: Char -> Char -> Char -> Int -> Array ZeroInt a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)}
upmtr :: Class.Floating a => Char -> Char -> Char -> Int -> Array ZeroInt a -> Array ZeroInt a -> IOArray (ZeroInt,ZeroInt) a -> Int -> IO (Int)
upmtr :: forall a.
Floating a =>
Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
upmtr = UPMTR a
-> Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a.
UPMTR a
-> Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
getUPMTR (UPMTR a
-> Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UPMTR a
-> Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int
forall a b. (a -> b) -> a -> b
$ UPMTR Float
-> UPMTR Double
-> UPMTR (Complex Float)
-> UPMTR (Complex Double)
-> UPMTR a
forall a (f :: * -> *).
Floating a =>
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
forall (f :: * -> *).
f Float
-> f Double -> f (Complex Float) -> f (Complex Double) -> f a
Class.switchFloating ((Char
-> Char
-> Char
-> Int
-> Array ZeroInt Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int)
-> UPMTR Float
forall a.
(Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UPMTR a
UPMTR Char
-> Char
-> Char
-> Int
-> Array ZeroInt Float
-> Array ZeroInt Float
-> IOArray (ZeroInt, ZeroInt) Float
-> Int
-> IO Int
S.opmtr) ((Char
-> Char
-> Char
-> Int
-> Array ZeroInt Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int)
-> UPMTR Double
forall a.
(Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UPMTR a
UPMTR Char
-> Char
-> Char
-> Int
-> Array ZeroInt Double
-> Array ZeroInt Double
-> IOArray (ZeroInt, ZeroInt) Double
-> Int
-> IO Int
D.opmtr) ((Char
-> Char
-> Char
-> Int
-> Array ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int)
-> UPMTR (Complex Float)
forall a.
(Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UPMTR a
UPMTR Char
-> Char
-> Char
-> Int
-> Array ZeroInt (Complex Float)
-> Array ZeroInt (Complex Float)
-> IOArray (ZeroInt, ZeroInt) (Complex Float)
-> Int
-> IO Int
C.upmtr) ((Char
-> Char
-> Char
-> Int
-> Array ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int)
-> UPMTR (Complex Double)
forall a.
(Char
-> Char
-> Char
-> Int
-> Array ZeroInt a
-> Array ZeroInt a
-> IOArray (ZeroInt, ZeroInt) a
-> Int
-> IO Int)
-> UPMTR a
UPMTR Char
-> Char
-> Char
-> Int
-> Array ZeroInt (Complex Double)
-> Array ZeroInt (Complex Double)
-> IOArray (ZeroInt, ZeroInt) (Complex Double)
-> Int
-> IO Int
Z.upmtr)