keid-render-basic: Basic rendering programs for Keid engine.

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Versions [RSS] 0.1.0.0, 0.1.1.0, 0.1.1.1, 0.1.1.2, 0.1.1.3, 0.1.1.4, 0.1.2.0, 0.1.2.1, 0.1.3.0, 0.1.4.0, 0.1.5.0, 0.1.6.0, 0.1.6.1, 0.1.7.0, 0.1.8.0, 0.1.9.0, 0.1.10.0, 0.1.12.0 (info)
Change log ChangeLog.md
Dependencies aeson, base (>=4.7 && <5), bytestring, derive-storable, derive-storable-plugin, file-embed (>=0.0.10), geomancy (>=0.3.0.0), geomancy-layout, gl-block, kb-text-shape, keid-core (>=0.1.11.0), keid-geometry, ktx-font, msdf-atlas, neat-interpolation, resourcet, rio (>=0.1.24.0), tagged, text, unliftio, vector, vulkan, vulkan-utils [details]
License BSD-3-Clause
Copyright 2025 IC Rainbow
Author IC Rainbow
Maintainer keid@aenor.ru
Uploaded by AlexanderBondarenko at 2026-09-06T20:43:29Z
Category Game Engine
Home page https://keid.haskell-game.dev
Source repo head: git clone https://gitlab.com/keid/engine
Distributions
Downloads 2376 total (53 in the last 30 days)
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Status Docs uploaded by user [build log]
All reported builds failed as of 2026-09-06 [all 2 reports]

Readme for keid-render-basic-0.1.12.0

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Keid Engine - Basic forward rendering

  • Forward renderpass with MSAA
    • Common descriptor set
    • Unlit pipelines
      • Colored
      • Textured
      • Tile map
      • Wires
    • Lit pipelines
      • Colored
      • Textured
      • Material
    • Skybox pipeline
    • Debug pipelines
      • UV
      • Shadowmap
  • Shadowmap pass
    • Shadow-casting pipeline
  • Depth-only
  • Asset loader stage