{-# LANGUAGE ViewPatterns #-} {-# OPTIONS_GHC -Wall -fno-warn-tabs #-} module Gpu.Vulkan.Pipeline.ColorBlendAttachment.Middle.Internal ( State(..), stateToCore ) where import Gpu.Vulkan.Enum import Gpu.Vulkan.Base.Middle.Internal import qualified Gpu.Vulkan.ColorComponent.Enum as ColorComponent import qualified Gpu.Vulkan.Pipeline.ColorBlendAttachment.Core as C data State = State { State -> Bool stateBlendEnable :: Bool, State -> BlendFactor stateSrcColorBlendFactor :: BlendFactor, State -> BlendFactor stateDstColorBlendFactor :: BlendFactor, State -> BlendOp stateColorBlendOp :: BlendOp, State -> BlendFactor stateSrcAlphaBlendFactor :: BlendFactor, State -> BlendFactor stateDstAlphaBlendFactor :: BlendFactor, State -> BlendOp stateAlphaBlendOp :: BlendOp, State -> Flags stateColorWriteMask :: ColorComponent.Flags } deriving Int -> State -> ShowS [State] -> ShowS State -> String (Int -> State -> ShowS) -> (State -> String) -> ([State] -> ShowS) -> Show State forall a. (Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a $cshowsPrec :: Int -> State -> ShowS showsPrec :: Int -> State -> ShowS $cshow :: State -> String show :: State -> String $cshowList :: [State] -> ShowS showList :: [State] -> ShowS Show stateToCore :: State -> C.State stateToCore :: State -> State stateToCore State { stateBlendEnable :: State -> Bool stateBlendEnable = Bool -> Word32 boolToBool32 -> Word32 be, stateSrcColorBlendFactor :: State -> BlendFactor stateSrcColorBlendFactor = BlendFactor Word32 scbf, stateDstColorBlendFactor :: State -> BlendFactor stateDstColorBlendFactor = BlendFactor Word32 dcbf, stateColorBlendOp :: State -> BlendOp stateColorBlendOp = BlendOp Word32 cbo, stateSrcAlphaBlendFactor :: State -> BlendFactor stateSrcAlphaBlendFactor = BlendFactor Word32 sabf, stateDstAlphaBlendFactor :: State -> BlendFactor stateDstAlphaBlendFactor = BlendFactor Word32 dabf, stateAlphaBlendOp :: State -> BlendOp stateAlphaBlendOp = BlendOp Word32 abo, stateColorWriteMask :: State -> Flags stateColorWriteMask = ColorComponent.FlagBits Word32 cwm } = C.State { stateBlendEnable :: Word32 C.stateBlendEnable = Word32 be, stateSrcColorBlendFactor :: Word32 C.stateSrcColorBlendFactor = Word32 scbf, stateDstColorBlendFactor :: Word32 C.stateDstColorBlendFactor = Word32 dcbf, stateColorBlendOp :: Word32 C.stateColorBlendOp = Word32 cbo, stateSrcAlphaBlendFactor :: Word32 C.stateSrcAlphaBlendFactor = Word32 sabf, stateDstAlphaBlendFactor :: Word32 C.stateDstAlphaBlendFactor = Word32 dabf, stateAlphaBlendOp :: Word32 C.stateAlphaBlendOp = Word32 abo, stateColorWriteMask :: Word32 C.stateColorWriteMask = Word32 cwm }