{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ThreeDFX.Multisample (
gl_3DFX_multisample
, pattern GL_MULTISAMPLE_3DFX
, pattern GL_MULTISAMPLE_BIT_3DFX
, pattern GL_SAMPLES_3DFX
, pattern GL_SAMPLE_BUFFERS_3DFX
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_3DFX_multisample :: Bool
gl_3DFX_multisample :: Bool
gl_3DFX_multisample = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_3DFX_multisample" Set String
extensions
{-# NOINLINE gl_3DFX_multisample #-}
pattern GL_MULTISAMPLE_3DFX :: (Eq a, Num a) => a
pattern $mGL_MULTISAMPLE_3DFX :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MULTISAMPLE_3DFX :: forall a. (Eq a, Num a) => a
GL_MULTISAMPLE_3DFX = 0x86B2
pattern GL_MULTISAMPLE_BIT_3DFX :: (Eq a, Num a) => a
pattern $mGL_MULTISAMPLE_BIT_3DFX :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MULTISAMPLE_BIT_3DFX :: forall a. (Eq a, Num a) => a
GL_MULTISAMPLE_BIT_3DFX = 0x20000000
pattern GL_SAMPLES_3DFX :: (Eq a, Num a) => a
pattern $mGL_SAMPLES_3DFX :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_SAMPLES_3DFX :: forall a. (Eq a, Num a) => a
GL_SAMPLES_3DFX = 0x86B4
pattern GL_SAMPLE_BUFFERS_3DFX :: (Eq a, Num a) => a
pattern $mGL_SAMPLE_BUFFERS_3DFX :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_SAMPLE_BUFFERS_3DFX :: forall a. (Eq a, Num a) => a
GL_SAMPLE_BUFFERS_3DFX = 0x86B3