{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.QCOM.BinningControl (
gl_QCOM_binning_control
, pattern GL_BINNING_CONTROL_HINT_QCOM
, pattern GL_CPU_OPTIMIZED_QCOM
, pattern GL_GPU_OPTIMIZED_QCOM
, pattern GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_QCOM_binning_control :: Bool
gl_QCOM_binning_control :: Bool
gl_QCOM_binning_control = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_QCOM_binning_control" Set String
extensions
{-# NOINLINE gl_QCOM_binning_control #-}
pattern GL_BINNING_CONTROL_HINT_QCOM :: (Eq a, Num a) => a
pattern $mGL_BINNING_CONTROL_HINT_QCOM :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_BINNING_CONTROL_HINT_QCOM :: forall a. (Eq a, Num a) => a
GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
pattern GL_CPU_OPTIMIZED_QCOM :: (Eq a, Num a) => a
pattern $mGL_CPU_OPTIMIZED_QCOM :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_CPU_OPTIMIZED_QCOM :: forall a. (Eq a, Num a) => a
GL_CPU_OPTIMIZED_QCOM = 0x8FB1
pattern GL_GPU_OPTIMIZED_QCOM :: (Eq a, Num a) => a
pattern $mGL_GPU_OPTIMIZED_QCOM :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_GPU_OPTIMIZED_QCOM :: forall a. (Eq a, Num a) => a
GL_GPU_OPTIMIZED_QCOM = 0x8FB2
pattern GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM :: (Eq a, Num a) => a
pattern $mGL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM :: forall a. (Eq a, Num a) => a
GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3