{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.OES.TextureView (
gl_OES_texture_view
, glTextureViewOES
, pattern GL_TEXTURE_IMMUTABLE_LEVELS
, pattern GL_TEXTURE_VIEW_MIN_LAYER_OES
, pattern GL_TEXTURE_VIEW_MIN_LEVEL_OES
, pattern GL_TEXTURE_VIEW_NUM_LAYERS_OES
, pattern GL_TEXTURE_VIEW_NUM_LEVELS_OES
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
import Graphics.GL.Types
import System.IO.Unsafe
gl_OES_texture_view :: Bool
gl_OES_texture_view :: Bool
gl_OES_texture_view = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_OES_texture_view" Set String
extensions
{-# NOINLINE gl_OES_texture_view #-}
glTextureViewOES :: MonadIO m => GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> m ()
glTextureViewOES :: forall (m :: * -> *).
MonadIO m =>
GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glTextureViewOES = FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
ffiuintenumuintenumuintuintuintuintIOV FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
glTextureViewOESFunPtr
glTextureViewOESFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
glTextureViewOESFunPtr :: FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
glTextureViewOESFunPtr = IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
forall a. IO a -> a
unsafePerformIO (String
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glTextureViewOES")
{-# NOINLINE glTextureViewOESFunPtr #-}
pattern GL_TEXTURE_VIEW_MIN_LAYER_OES :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_VIEW_MIN_LAYER_OES :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_VIEW_MIN_LAYER_OES :: forall a. (Eq a, Num a) => a
GL_TEXTURE_VIEW_MIN_LAYER_OES = 0x82DD
pattern GL_TEXTURE_VIEW_MIN_LEVEL_OES :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_VIEW_MIN_LEVEL_OES :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_VIEW_MIN_LEVEL_OES :: forall a. (Eq a, Num a) => a
GL_TEXTURE_VIEW_MIN_LEVEL_OES = 0x82DB
pattern GL_TEXTURE_VIEW_NUM_LAYERS_OES :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_VIEW_NUM_LAYERS_OES :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_VIEW_NUM_LAYERS_OES :: forall a. (Eq a, Num a) => a
GL_TEXTURE_VIEW_NUM_LAYERS_OES = 0x82DE
pattern GL_TEXTURE_VIEW_NUM_LEVELS_OES :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_VIEW_NUM_LEVELS_OES :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_VIEW_NUM_LEVELS_OES :: forall a. (Eq a, Num a) => a
GL_TEXTURE_VIEW_NUM_LEVELS_OES = 0x82DC