{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.OES.ShaderMultisampleInterpolation (
gl_OES_shader_multisample_interpolation
, pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES
, pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES
, pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_OES_shader_multisample_interpolation :: Bool
gl_OES_shader_multisample_interpolation :: Bool
gl_OES_shader_multisample_interpolation = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_OES_shader_multisample_interpolation" Set String
extensions
{-# NOINLINE gl_OES_shader_multisample_interpolation #-}
pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES :: (Eq a, Num a) => a
pattern $mGL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES :: forall a. (Eq a, Num a) => a
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8E5D
pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES :: (Eq a, Num a) => a
pattern $mGL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES :: forall a. (Eq a, Num a) => a
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5C
pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES :: (Eq a, Num a) => a
pattern $mGL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES :: forall a. (Eq a, Num a) => a
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5B