{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.NV.VertexArrayRange (
gl_NV_vertex_array_range
, glFlushVertexArrayRangeNV
, glVertexArrayRangeNV
, pattern GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV
, pattern GL_VERTEX_ARRAY_RANGE_LENGTH_NV
, pattern GL_VERTEX_ARRAY_RANGE_NV
, pattern GL_VERTEX_ARRAY_RANGE_POINTER_NV
, pattern GL_VERTEX_ARRAY_RANGE_VALID_NV
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_NV_vertex_array_range :: Bool
gl_NV_vertex_array_range :: Bool
gl_NV_vertex_array_range = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_NV_vertex_array_range" Set String
extensions
{-# NOINLINE gl_NV_vertex_array_range #-}
glFlushVertexArrayRangeNV :: MonadIO m => m ()
glFlushVertexArrayRangeNV :: forall (m :: * -> *). MonadIO m => m ()
glFlushVertexArrayRangeNV = FunPtr (IO ()) -> m ()
forall (m :: * -> *). MonadIO m => FunPtr (IO ()) -> m ()
ffiIOV FunPtr (IO ())
glFlushVertexArrayRangeNVFunPtr
glFlushVertexArrayRangeNVFunPtr :: FunPtr (IO ())
glFlushVertexArrayRangeNVFunPtr :: FunPtr (IO ())
glFlushVertexArrayRangeNVFunPtr = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glFlushVertexArrayRangeNV")
{-# NOINLINE glFlushVertexArrayRangeNVFunPtr #-}
glVertexArrayRangeNV :: MonadIO m => GLsizei -> Ptr () -> m ()
glVertexArrayRangeNV :: forall (m :: * -> *). MonadIO m => GLsizei -> Ptr () -> m ()
glVertexArrayRangeNV = FunPtr (GLsizei -> Ptr () -> IO ()) -> GLsizei -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLsizei -> Ptr () -> IO ()) -> GLsizei -> Ptr () -> m ()
ffisizeiPtrVIOV FunPtr (GLsizei -> Ptr () -> IO ())
glVertexArrayRangeNVFunPtr
glVertexArrayRangeNVFunPtr :: FunPtr (GLsizei -> Ptr () -> IO ())
glVertexArrayRangeNVFunPtr :: FunPtr (GLsizei -> Ptr () -> IO ())
glVertexArrayRangeNVFunPtr = IO (FunPtr (GLsizei -> Ptr () -> IO ()))
-> FunPtr (GLsizei -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (GLsizei -> Ptr () -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glVertexArrayRangeNV")
{-# NOINLINE glVertexArrayRangeNVFunPtr #-}
pattern GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV :: (Eq a, Num a) => a
pattern $mGL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV :: forall a. (Eq a, Num a) => a
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520
pattern GL_VERTEX_ARRAY_RANGE_LENGTH_NV :: (Eq a, Num a) => a
pattern $mGL_VERTEX_ARRAY_RANGE_LENGTH_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_VERTEX_ARRAY_RANGE_LENGTH_NV :: forall a. (Eq a, Num a) => a
GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E
pattern GL_VERTEX_ARRAY_RANGE_NV :: (Eq a, Num a) => a
pattern $mGL_VERTEX_ARRAY_RANGE_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_VERTEX_ARRAY_RANGE_NV :: forall a. (Eq a, Num a) => a
GL_VERTEX_ARRAY_RANGE_NV = 0x851D
pattern GL_VERTEX_ARRAY_RANGE_POINTER_NV :: (Eq a, Num a) => a
pattern $mGL_VERTEX_ARRAY_RANGE_POINTER_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_VERTEX_ARRAY_RANGE_POINTER_NV :: forall a. (Eq a, Num a) => a
GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521
pattern GL_VERTEX_ARRAY_RANGE_VALID_NV :: (Eq a, Num a) => a
pattern $mGL_VERTEX_ARRAY_RANGE_VALID_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_VERTEX_ARRAY_RANGE_VALID_NV :: forall a. (Eq a, Num a) => a
GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F