{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.NV.UniformBufferUnifiedMemory (
gl_NV_uniform_buffer_unified_memory
, pattern GL_UNIFORM_BUFFER_ADDRESS_NV
, pattern GL_UNIFORM_BUFFER_LENGTH_NV
, pattern GL_UNIFORM_BUFFER_UNIFIED_NV
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_NV_uniform_buffer_unified_memory :: Bool
gl_NV_uniform_buffer_unified_memory :: Bool
gl_NV_uniform_buffer_unified_memory = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_NV_uniform_buffer_unified_memory" Set String
extensions
{-# NOINLINE gl_NV_uniform_buffer_unified_memory #-}
pattern GL_UNIFORM_BUFFER_ADDRESS_NV :: (Eq a, Num a) => a
pattern $mGL_UNIFORM_BUFFER_ADDRESS_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_UNIFORM_BUFFER_ADDRESS_NV :: forall a. (Eq a, Num a) => a
GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F
pattern GL_UNIFORM_BUFFER_LENGTH_NV :: (Eq a, Num a) => a
pattern $mGL_UNIFORM_BUFFER_LENGTH_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_UNIFORM_BUFFER_LENGTH_NV :: forall a. (Eq a, Num a) => a
GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370
pattern GL_UNIFORM_BUFFER_UNIFIED_NV :: (Eq a, Num a) => a
pattern $mGL_UNIFORM_BUFFER_UNIFIED_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_UNIFORM_BUFFER_UNIFIED_NV :: forall a. (Eq a, Num a) => a
GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E