{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.NV.TextureRectangle (
gl_NV_texture_rectangle
, pattern GL_MAX_RECTANGLE_TEXTURE_SIZE_NV
, pattern GL_PROXY_TEXTURE_RECTANGLE_NV
, pattern GL_TEXTURE_BINDING_RECTANGLE_NV
, pattern GL_TEXTURE_RECTANGLE_NV
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_NV_texture_rectangle :: Bool
gl_NV_texture_rectangle :: Bool
gl_NV_texture_rectangle = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_NV_texture_rectangle" Set String
extensions
{-# NOINLINE gl_NV_texture_rectangle #-}
pattern GL_MAX_RECTANGLE_TEXTURE_SIZE_NV :: (Eq a, Num a) => a
pattern $mGL_MAX_RECTANGLE_TEXTURE_SIZE_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MAX_RECTANGLE_TEXTURE_SIZE_NV :: forall a. (Eq a, Num a) => a
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8
pattern GL_PROXY_TEXTURE_RECTANGLE_NV :: (Eq a, Num a) => a
pattern $mGL_PROXY_TEXTURE_RECTANGLE_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_PROXY_TEXTURE_RECTANGLE_NV :: forall a. (Eq a, Num a) => a
GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
pattern GL_TEXTURE_BINDING_RECTANGLE_NV :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_BINDING_RECTANGLE_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_BINDING_RECTANGLE_NV :: forall a. (Eq a, Num a) => a
GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6
pattern GL_TEXTURE_RECTANGLE_NV :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_RECTANGLE_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_RECTANGLE_NV :: forall a. (Eq a, Num a) => a
GL_TEXTURE_RECTANGLE_NV = 0x84F5