{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.NV.TextureBorderClamp (
gl_NV_texture_border_clamp
, pattern GL_CLAMP_TO_BORDER_NV
, pattern GL_TEXTURE_BORDER_COLOR_NV
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_NV_texture_border_clamp :: Bool
gl_NV_texture_border_clamp :: Bool
gl_NV_texture_border_clamp = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_NV_texture_border_clamp" Set String
extensions
{-# NOINLINE gl_NV_texture_border_clamp #-}
pattern GL_CLAMP_TO_BORDER_NV :: (Eq a, Num a) => a
pattern $mGL_CLAMP_TO_BORDER_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_CLAMP_TO_BORDER_NV :: forall a. (Eq a, Num a) => a
GL_CLAMP_TO_BORDER_NV = 0x812D
pattern GL_TEXTURE_BORDER_COLOR_NV :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_BORDER_COLOR_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_BORDER_COLOR_NV :: forall a. (Eq a, Num a) => a
GL_TEXTURE_BORDER_COLOR_NV = 0x1004