{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.NV.ReadBuffer (
gl_NV_read_buffer
, glReadBufferNV
, pattern GL_READ_BUFFER_NV
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_NV_read_buffer :: Bool
gl_NV_read_buffer :: Bool
gl_NV_read_buffer = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_NV_read_buffer" Set String
extensions
{-# NOINLINE gl_NV_read_buffer #-}
glReadBufferNV :: MonadIO m => GLenum -> m ()
glReadBufferNV :: forall (m :: * -> *). MonadIO m => GLenum -> m ()
glReadBufferNV = FunPtr (GLenum -> IO ()) -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> IO ()) -> GLenum -> m ()
ffienumIOV FunPtr (GLenum -> IO ())
glReadBufferNVFunPtr
glReadBufferNVFunPtr :: FunPtr (GLenum -> IO ())
glReadBufferNVFunPtr :: FunPtr (GLenum -> IO ())
glReadBufferNVFunPtr = IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glReadBufferNV")
{-# NOINLINE glReadBufferNVFunPtr #-}
pattern GL_READ_BUFFER_NV :: (Eq a, Num a) => a
pattern $mGL_READ_BUFFER_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_READ_BUFFER_NV :: forall a. (Eq a, Num a) => a
GL_READ_BUFFER_NV = 0x0C02