{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.NV.PixelDataRange (
gl_NV_pixel_data_range
, glFlushPixelDataRangeNV
, glPixelDataRangeNV
, pattern GL_READ_PIXEL_DATA_RANGE_LENGTH_NV
, pattern GL_READ_PIXEL_DATA_RANGE_NV
, pattern GL_READ_PIXEL_DATA_RANGE_POINTER_NV
, pattern GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV
, pattern GL_WRITE_PIXEL_DATA_RANGE_NV
, pattern GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_NV_pixel_data_range :: Bool
gl_NV_pixel_data_range :: Bool
gl_NV_pixel_data_range = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_NV_pixel_data_range" Set String
extensions
{-# NOINLINE gl_NV_pixel_data_range #-}
glFlushPixelDataRangeNV :: MonadIO m => GLenum -> m ()
glFlushPixelDataRangeNV :: forall (m :: * -> *). MonadIO m => GLenum -> m ()
glFlushPixelDataRangeNV = FunPtr (GLenum -> IO ()) -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> IO ()) -> GLenum -> m ()
ffienumIOV FunPtr (GLenum -> IO ())
glFlushPixelDataRangeNVFunPtr
glFlushPixelDataRangeNVFunPtr :: FunPtr (GLenum -> IO ())
glFlushPixelDataRangeNVFunPtr :: FunPtr (GLenum -> IO ())
glFlushPixelDataRangeNVFunPtr = IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glFlushPixelDataRangeNV")
{-# NOINLINE glFlushPixelDataRangeNVFunPtr #-}
glPixelDataRangeNV :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m ()
glPixelDataRangeNV :: forall (m :: * -> *).
MonadIO m =>
GLenum -> GLsizei -> Ptr () -> m ()
glPixelDataRangeNV = FunPtr (GLenum -> GLsizei -> Ptr () -> IO ())
-> GLenum -> GLsizei -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLsizei -> Ptr () -> IO ())
-> GLenum -> GLsizei -> Ptr () -> m ()
ffienumsizeiPtrVIOV FunPtr (GLenum -> GLsizei -> Ptr () -> IO ())
glPixelDataRangeNVFunPtr
glPixelDataRangeNVFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr () -> IO ())
glPixelDataRangeNVFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr () -> IO ())
glPixelDataRangeNVFunPtr = IO (FunPtr (GLenum -> GLsizei -> Ptr () -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (GLenum -> GLsizei -> Ptr () -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glPixelDataRangeNV")
{-# NOINLINE glPixelDataRangeNVFunPtr #-}
pattern GL_READ_PIXEL_DATA_RANGE_LENGTH_NV :: (Eq a, Num a) => a
pattern $mGL_READ_PIXEL_DATA_RANGE_LENGTH_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_READ_PIXEL_DATA_RANGE_LENGTH_NV :: forall a. (Eq a, Num a) => a
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B
pattern GL_READ_PIXEL_DATA_RANGE_NV :: (Eq a, Num a) => a
pattern $mGL_READ_PIXEL_DATA_RANGE_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_READ_PIXEL_DATA_RANGE_NV :: forall a. (Eq a, Num a) => a
GL_READ_PIXEL_DATA_RANGE_NV = 0x8879
pattern GL_READ_PIXEL_DATA_RANGE_POINTER_NV :: (Eq a, Num a) => a
pattern $mGL_READ_PIXEL_DATA_RANGE_POINTER_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_READ_PIXEL_DATA_RANGE_POINTER_NV :: forall a. (Eq a, Num a) => a
GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D
pattern GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV :: (Eq a, Num a) => a
pattern $mGL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV :: forall a. (Eq a, Num a) => a
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A
pattern GL_WRITE_PIXEL_DATA_RANGE_NV :: (Eq a, Num a) => a
pattern $mGL_WRITE_PIXEL_DATA_RANGE_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_WRITE_PIXEL_DATA_RANGE_NV :: forall a. (Eq a, Num a) => a
GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878
pattern GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV :: (Eq a, Num a) => a
pattern $mGL_WRITE_PIXEL_DATA_RANGE_POINTER_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_WRITE_PIXEL_DATA_RANGE_POINTER_NV :: forall a. (Eq a, Num a) => a
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C