-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.NV.InstancedArrays (
  -- * Extension Support
    gl_NV_instanced_arrays

  -- * GL_NV_instanced_arrays
  , glVertexAttribDivisorNV
  , pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV
) where

import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe

-- | Checks that the <https://www.khronos.org/registry/gles/extensions/NV/NV_instanced_arrays.txt GL_NV_instanced_arrays> extension is available.

gl_NV_instanced_arrays :: Bool
gl_NV_instanced_arrays :: Bool
gl_NV_instanced_arrays = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_NV_instanced_arrays" Set String
extensions
{-# NOINLINE gl_NV_instanced_arrays #-}

-- | Usage: @'glVertexAttribDivisorNV' index divisor@
--
-- This command is an alias for 'Graphics.GL.Internal.Shared.glVertexAttribDivisor'.


glVertexAttribDivisorNV :: MonadIO m => GLuint -> GLuint -> m ()
glVertexAttribDivisorNV :: forall (m :: * -> *). MonadIO m => GLuint -> GLuint -> m ()
glVertexAttribDivisorNV = FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> m ()
ffiuintuintIOV FunPtr (GLuint -> GLuint -> IO ())
glVertexAttribDivisorNVFunPtr

glVertexAttribDivisorNVFunPtr :: FunPtr (GLuint -> GLuint -> IO ())
glVertexAttribDivisorNVFunPtr :: FunPtr (GLuint -> GLuint -> IO ())
glVertexAttribDivisorNVFunPtr = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glVertexAttribDivisorNV")

{-# NOINLINE glVertexAttribDivisorNVFunPtr #-}

pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV  :: (Eq a, Num a) => a

pattern $mGL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV :: forall a. (Eq a, Num a) => a
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE