{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.NV.GeometryShaderPassthrough (
gl_NV_geometry_shader_passthrough
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_NV_geometry_shader_passthrough :: Bool
gl_NV_geometry_shader_passthrough :: Bool
gl_NV_geometry_shader_passthrough = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_NV_geometry_shader_passthrough" Set String
extensions
{-# NOINLINE gl_NV_geometry_shader_passthrough #-}