-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.MESAX.TextureStack (
  -- * Extension Support
    gl_MESAX_texture_stack

  -- * GL_MESAX_texture_stack
  , pattern GL_PROXY_TEXTURE_1D_STACK_MESAX
  , pattern GL_PROXY_TEXTURE_2D_STACK_MESAX
  , pattern GL_TEXTURE_1D_STACK_BINDING_MESAX
  , pattern GL_TEXTURE_1D_STACK_MESAX
  , pattern GL_TEXTURE_2D_STACK_BINDING_MESAX
  , pattern GL_TEXTURE_2D_STACK_MESAX
) where

import Data.Set
import Graphics.GL.Internal.Proc

-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/MESAX/texture_stack.txt GL_MESAX_texture_stack> extension is available.

gl_MESAX_texture_stack :: Bool
gl_MESAX_texture_stack :: Bool
gl_MESAX_texture_stack = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_MESAX_texture_stack" Set String
extensions
{-# NOINLINE gl_MESAX_texture_stack #-}

pattern GL_PROXY_TEXTURE_1D_STACK_MESAX  :: (Eq a, Num a) => a

pattern $mGL_PROXY_TEXTURE_1D_STACK_MESAX :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_PROXY_TEXTURE_1D_STACK_MESAX :: forall a. (Eq a, Num a) => a
GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B

pattern GL_PROXY_TEXTURE_2D_STACK_MESAX  :: (Eq a, Num a) => a

pattern $mGL_PROXY_TEXTURE_2D_STACK_MESAX :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_PROXY_TEXTURE_2D_STACK_MESAX :: forall a. (Eq a, Num a) => a
GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C

pattern GL_TEXTURE_1D_STACK_BINDING_MESAX  :: (Eq a, Num a) => a

pattern $mGL_TEXTURE_1D_STACK_BINDING_MESAX :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_1D_STACK_BINDING_MESAX :: forall a. (Eq a, Num a) => a
GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D

pattern GL_TEXTURE_1D_STACK_MESAX  :: (Eq a, Num a) => a

pattern $mGL_TEXTURE_1D_STACK_MESAX :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_1D_STACK_MESAX :: forall a. (Eq a, Num a) => a
GL_TEXTURE_1D_STACK_MESAX = 0x8759

pattern GL_TEXTURE_2D_STACK_BINDING_MESAX  :: (Eq a, Num a) => a

pattern $mGL_TEXTURE_2D_STACK_BINDING_MESAX :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_2D_STACK_BINDING_MESAX :: forall a. (Eq a, Num a) => a
GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E

pattern GL_TEXTURE_2D_STACK_MESAX  :: (Eq a, Num a) => a

pattern $mGL_TEXTURE_2D_STACK_MESAX :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_2D_STACK_MESAX :: forall a. (Eq a, Num a) => a
GL_TEXTURE_2D_STACK_MESAX = 0x875A