{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.KHR.BlendEquationAdvanced (
gl_KHR_blend_equation_advanced
, glBlendBarrierKHR
, pattern GL_COLORBURN_KHR
, pattern GL_COLORDODGE_KHR
, pattern GL_DARKEN_KHR
, pattern GL_DIFFERENCE_KHR
, pattern GL_EXCLUSION_KHR
, pattern GL_HARDLIGHT_KHR
, pattern GL_HSL_COLOR_KHR
, pattern GL_HSL_HUE_KHR
, pattern GL_HSL_LUMINOSITY_KHR
, pattern GL_HSL_SATURATION_KHR
, pattern GL_LIGHTEN_KHR
, pattern GL_MULTIPLY_KHR
, pattern GL_OVERLAY_KHR
, pattern GL_SCREEN_KHR
, pattern GL_SOFTLIGHT_KHR
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import System.IO.Unsafe
gl_KHR_blend_equation_advanced :: Bool
gl_KHR_blend_equation_advanced :: Bool
gl_KHR_blend_equation_advanced = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_KHR_blend_equation_advanced" Set String
extensions
{-# NOINLINE gl_KHR_blend_equation_advanced #-}
glBlendBarrierKHR :: MonadIO m => m ()
glBlendBarrierKHR :: forall (m :: * -> *). MonadIO m => m ()
glBlendBarrierKHR = FunPtr (IO ()) -> m ()
forall (m :: * -> *). MonadIO m => FunPtr (IO ()) -> m ()
ffiIOV FunPtr (IO ())
glBlendBarrierKHRFunPtr
glBlendBarrierKHRFunPtr :: FunPtr (IO ())
glBlendBarrierKHRFunPtr :: FunPtr (IO ())
glBlendBarrierKHRFunPtr = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glBlendBarrierKHR")
{-# NOINLINE glBlendBarrierKHRFunPtr #-}
pattern GL_COLORBURN_KHR :: (Eq a, Num a) => a
pattern $mGL_COLORBURN_KHR :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_COLORBURN_KHR :: forall a. (Eq a, Num a) => a
GL_COLORBURN_KHR = 0x929A
pattern GL_COLORDODGE_KHR :: (Eq a, Num a) => a
pattern $mGL_COLORDODGE_KHR :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_COLORDODGE_KHR :: forall a. (Eq a, Num a) => a
GL_COLORDODGE_KHR = 0x9299
pattern GL_DARKEN_KHR :: (Eq a, Num a) => a
pattern $mGL_DARKEN_KHR :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_DARKEN_KHR :: forall a. (Eq a, Num a) => a
GL_DARKEN_KHR = 0x9297
pattern GL_DIFFERENCE_KHR :: (Eq a, Num a) => a
pattern $mGL_DIFFERENCE_KHR :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_DIFFERENCE_KHR :: forall a. (Eq a, Num a) => a
GL_DIFFERENCE_KHR = 0x929E
pattern GL_EXCLUSION_KHR :: (Eq a, Num a) => a
pattern $mGL_EXCLUSION_KHR :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_EXCLUSION_KHR :: forall a. (Eq a, Num a) => a
GL_EXCLUSION_KHR = 0x92A0
pattern GL_HARDLIGHT_KHR :: (Eq a, Num a) => a
pattern $mGL_HARDLIGHT_KHR :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_HARDLIGHT_KHR :: forall a. (Eq a, Num a) => a
GL_HARDLIGHT_KHR = 0x929B
pattern GL_HSL_COLOR_KHR :: (Eq a, Num a) => a
pattern $mGL_HSL_COLOR_KHR :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_HSL_COLOR_KHR :: forall a. (Eq a, Num a) => a
GL_HSL_COLOR_KHR = 0x92AF
pattern GL_HSL_HUE_KHR :: (Eq a, Num a) => a
pattern $mGL_HSL_HUE_KHR :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_HSL_HUE_KHR :: forall a. (Eq a, Num a) => a
GL_HSL_HUE_KHR = 0x92AD
pattern GL_HSL_LUMINOSITY_KHR :: (Eq a, Num a) => a
pattern $mGL_HSL_LUMINOSITY_KHR :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_HSL_LUMINOSITY_KHR :: forall a. (Eq a, Num a) => a
GL_HSL_LUMINOSITY_KHR = 0x92B0
pattern GL_HSL_SATURATION_KHR :: (Eq a, Num a) => a
pattern $mGL_HSL_SATURATION_KHR :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_HSL_SATURATION_KHR :: forall a. (Eq a, Num a) => a
GL_HSL_SATURATION_KHR = 0x92AE
pattern GL_LIGHTEN_KHR :: (Eq a, Num a) => a
pattern $mGL_LIGHTEN_KHR :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_LIGHTEN_KHR :: forall a. (Eq a, Num a) => a
GL_LIGHTEN_KHR = 0x9298
pattern GL_MULTIPLY_KHR :: (Eq a, Num a) => a
pattern $mGL_MULTIPLY_KHR :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MULTIPLY_KHR :: forall a. (Eq a, Num a) => a
GL_MULTIPLY_KHR = 0x9294
pattern GL_OVERLAY_KHR :: (Eq a, Num a) => a
pattern $mGL_OVERLAY_KHR :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_OVERLAY_KHR :: forall a. (Eq a, Num a) => a
GL_OVERLAY_KHR = 0x9296
pattern GL_SCREEN_KHR :: (Eq a, Num a) => a
pattern $mGL_SCREEN_KHR :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_SCREEN_KHR :: forall a. (Eq a, Num a) => a
GL_SCREEN_KHR = 0x9295
pattern GL_SOFTLIGHT_KHR :: (Eq a, Num a) => a
pattern $mGL_SOFTLIGHT_KHR :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_SOFTLIGHT_KHR :: forall a. (Eq a, Num a) => a
GL_SOFTLIGHT_KHR = 0x929C