{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.IMG.ShaderBinary (
gl_IMG_shader_binary
, pattern GL_SGX_BINARY_IMG
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_IMG_shader_binary :: Bool
gl_IMG_shader_binary :: Bool
gl_IMG_shader_binary = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_IMG_shader_binary" Set String
extensions
{-# NOINLINE gl_IMG_shader_binary #-}
pattern GL_SGX_BINARY_IMG :: (Eq a, Num a) => a
pattern $mGL_SGX_BINARY_IMG :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_SGX_BINARY_IMG :: forall a. (Eq a, Num a) => a
GL_SGX_BINARY_IMG = 0x8C0A