{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.FJ.ShaderBinaryGCCSO (
gl_FJ_shader_binary_GCCSO
, pattern GL_GCCSO_SHADER_BINARY_FJ
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_FJ_shader_binary_GCCSO :: Bool
gl_FJ_shader_binary_GCCSO :: Bool
gl_FJ_shader_binary_GCCSO = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_FJ_shader_binary_GCCSO" Set String
extensions
{-# NOINLINE gl_FJ_shader_binary_GCCSO #-}
pattern GL_GCCSO_SHADER_BINARY_FJ :: (Eq a, Num a) => a
pattern $mGL_GCCSO_SHADER_BINARY_FJ :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_GCCSO_SHADER_BINARY_FJ :: forall a. (Eq a, Num a) => a
GL_GCCSO_SHADER_BINARY_FJ = 0x9260