{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.EXT.WindowRectangles (
gl_EXT_window_rectangles
, glWindowRectanglesEXT
, pattern GL_EXCLUSIVE_EXT
, pattern GL_INCLUSIVE_EXT
, pattern GL_MAX_WINDOW_RECTANGLES_EXT
, pattern GL_NUM_WINDOW_RECTANGLES_EXT
, pattern GL_WINDOW_RECTANGLE_EXT
, pattern GL_WINDOW_RECTANGLE_MODE_EXT
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_EXT_window_rectangles :: Bool
gl_EXT_window_rectangles :: Bool
gl_EXT_window_rectangles = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_EXT_window_rectangles" Set String
extensions
{-# NOINLINE gl_EXT_window_rectangles #-}
glWindowRectanglesEXT :: MonadIO m => GLenum -> GLsizei -> Ptr GLint -> m ()
glWindowRectanglesEXT :: forall (m :: * -> *).
MonadIO m =>
GLenum -> GLsizei -> Ptr GLsizei -> m ()
glWindowRectanglesEXT = FunPtr (GLenum -> GLsizei -> Ptr GLsizei -> IO ())
-> GLenum -> GLsizei -> Ptr GLsizei -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLsizei -> Ptr GLsizei -> IO ())
-> GLenum -> GLsizei -> Ptr GLsizei -> m ()
ffienumsizeiPtrintIOV FunPtr (GLenum -> GLsizei -> Ptr GLsizei -> IO ())
glWindowRectanglesEXTFunPtr
glWindowRectanglesEXTFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLint -> IO ())
glWindowRectanglesEXTFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLsizei -> IO ())
glWindowRectanglesEXTFunPtr = IO (FunPtr (GLenum -> GLsizei -> Ptr GLsizei -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (GLenum -> GLsizei -> Ptr GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glWindowRectanglesEXT")
{-# NOINLINE glWindowRectanglesEXTFunPtr #-}
pattern GL_EXCLUSIVE_EXT :: (Eq a, Num a) => a
pattern $mGL_EXCLUSIVE_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_EXCLUSIVE_EXT :: forall a. (Eq a, Num a) => a
GL_EXCLUSIVE_EXT = 0x8F11
pattern GL_INCLUSIVE_EXT :: (Eq a, Num a) => a
pattern $mGL_INCLUSIVE_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_INCLUSIVE_EXT :: forall a. (Eq a, Num a) => a
GL_INCLUSIVE_EXT = 0x8F10
pattern GL_MAX_WINDOW_RECTANGLES_EXT :: (Eq a, Num a) => a
pattern $mGL_MAX_WINDOW_RECTANGLES_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MAX_WINDOW_RECTANGLES_EXT :: forall a. (Eq a, Num a) => a
GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14
pattern GL_NUM_WINDOW_RECTANGLES_EXT :: (Eq a, Num a) => a
pattern $mGL_NUM_WINDOW_RECTANGLES_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_NUM_WINDOW_RECTANGLES_EXT :: forall a. (Eq a, Num a) => a
GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15
pattern GL_WINDOW_RECTANGLE_EXT :: (Eq a, Num a) => a
pattern $mGL_WINDOW_RECTANGLE_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_WINDOW_RECTANGLE_EXT :: forall a. (Eq a, Num a) => a
GL_WINDOW_RECTANGLE_EXT = 0x8F12
pattern GL_WINDOW_RECTANGLE_MODE_EXT :: (Eq a, Num a) => a
pattern $mGL_WINDOW_RECTANGLE_MODE_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_WINDOW_RECTANGLE_MODE_EXT :: forall a. (Eq a, Num a) => a
GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13