{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.EXT.VertexWeighting (
gl_EXT_vertex_weighting
, glVertexWeightPointerEXT
, glVertexWeightfEXT
, glVertexWeightfvEXT
, pattern GL_CURRENT_VERTEX_WEIGHT_EXT
, pattern GL_MODELVIEW0_EXT
, pattern GL_MODELVIEW0_MATRIX_EXT
, pattern GL_MODELVIEW0_STACK_DEPTH_EXT
, pattern GL_MODELVIEW1_EXT
, pattern GL_MODELVIEW1_MATRIX_EXT
, pattern GL_MODELVIEW1_STACK_DEPTH_EXT
, pattern GL_VERTEX_WEIGHTING_EXT
, pattern GL_VERTEX_WEIGHT_ARRAY_EXT
, pattern GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT
, pattern GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT
, pattern GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT
, pattern GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_EXT_vertex_weighting :: Bool
gl_EXT_vertex_weighting :: Bool
gl_EXT_vertex_weighting = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_EXT_vertex_weighting" Set String
extensions
{-# NOINLINE gl_EXT_vertex_weighting #-}
glVertexWeightPointerEXT :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m ()
glVertexWeightPointerEXT :: forall (m :: * -> *).
MonadIO m =>
GLint -> GLenum -> GLint -> Ptr () -> m ()
glVertexWeightPointerEXT = FunPtr (GLint -> GLenum -> GLint -> Ptr () -> IO ())
-> GLint -> GLenum -> GLint -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLint -> GLenum -> GLint -> Ptr () -> IO ())
-> GLint -> GLenum -> GLint -> Ptr () -> m ()
ffiintenumsizeiPtrVIOV FunPtr (GLint -> GLenum -> GLint -> Ptr () -> IO ())
glVertexWeightPointerEXTFunPtr
glVertexWeightPointerEXTFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr () -> IO ())
glVertexWeightPointerEXTFunPtr :: FunPtr (GLint -> GLenum -> GLint -> Ptr () -> IO ())
glVertexWeightPointerEXTFunPtr = IO (FunPtr (GLint -> GLenum -> GLint -> Ptr () -> IO ()))
-> FunPtr (GLint -> GLenum -> GLint -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (GLint -> GLenum -> GLint -> Ptr () -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glVertexWeightPointerEXT")
{-# NOINLINE glVertexWeightPointerEXTFunPtr #-}
glVertexWeightfEXT :: MonadIO m => GLfloat -> m ()
glVertexWeightfEXT :: forall (m :: * -> *). MonadIO m => GLfloat -> m ()
glVertexWeightfEXT = FunPtr (GLfloat -> IO ()) -> GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLfloat -> IO ()) -> GLfloat -> m ()
ffifloatIOV FunPtr (GLfloat -> IO ())
glVertexWeightfEXTFunPtr
glVertexWeightfEXTFunPtr :: FunPtr (GLfloat -> IO ())
glVertexWeightfEXTFunPtr :: FunPtr (GLfloat -> IO ())
glVertexWeightfEXTFunPtr = IO (FunPtr (GLfloat -> IO ())) -> FunPtr (GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glVertexWeightfEXT")
{-# NOINLINE glVertexWeightfEXTFunPtr #-}
glVertexWeightfvEXT :: MonadIO m => Ptr GLfloat -> m ()
glVertexWeightfvEXT :: forall (m :: * -> *). MonadIO m => Ptr GLfloat -> m ()
glVertexWeightfvEXT = FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> m ()
ffiPtrfloatIOV FunPtr (Ptr GLfloat -> IO ())
glVertexWeightfvEXTFunPtr
glVertexWeightfvEXTFunPtr :: FunPtr (Ptr GLfloat -> IO ())
glVertexWeightfvEXTFunPtr :: FunPtr (Ptr GLfloat -> IO ())
glVertexWeightfvEXTFunPtr = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glVertexWeightfvEXT")
{-# NOINLINE glVertexWeightfvEXTFunPtr #-}
pattern GL_CURRENT_VERTEX_WEIGHT_EXT :: (Eq a, Num a) => a
pattern $mGL_CURRENT_VERTEX_WEIGHT_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_CURRENT_VERTEX_WEIGHT_EXT :: forall a. (Eq a, Num a) => a
GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B
pattern GL_MODELVIEW0_EXT :: (Eq a, Num a) => a
pattern $mGL_MODELVIEW0_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MODELVIEW0_EXT :: forall a. (Eq a, Num a) => a
GL_MODELVIEW0_EXT = 0x1700
pattern GL_MODELVIEW0_MATRIX_EXT :: (Eq a, Num a) => a
pattern $mGL_MODELVIEW0_MATRIX_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MODELVIEW0_MATRIX_EXT :: forall a. (Eq a, Num a) => a
GL_MODELVIEW0_MATRIX_EXT = 0x0BA6
pattern GL_MODELVIEW0_STACK_DEPTH_EXT :: (Eq a, Num a) => a
pattern $mGL_MODELVIEW0_STACK_DEPTH_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MODELVIEW0_STACK_DEPTH_EXT :: forall a. (Eq a, Num a) => a
GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3
pattern GL_MODELVIEW1_EXT :: (Eq a, Num a) => a
pattern $mGL_MODELVIEW1_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MODELVIEW1_EXT :: forall a. (Eq a, Num a) => a
GL_MODELVIEW1_EXT = 0x850A
pattern GL_MODELVIEW1_MATRIX_EXT :: (Eq a, Num a) => a
pattern $mGL_MODELVIEW1_MATRIX_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MODELVIEW1_MATRIX_EXT :: forall a. (Eq a, Num a) => a
GL_MODELVIEW1_MATRIX_EXT = 0x8506
pattern GL_MODELVIEW1_STACK_DEPTH_EXT :: (Eq a, Num a) => a
pattern $mGL_MODELVIEW1_STACK_DEPTH_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MODELVIEW1_STACK_DEPTH_EXT :: forall a. (Eq a, Num a) => a
GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502
pattern GL_VERTEX_WEIGHTING_EXT :: (Eq a, Num a) => a
pattern $mGL_VERTEX_WEIGHTING_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_VERTEX_WEIGHTING_EXT :: forall a. (Eq a, Num a) => a
GL_VERTEX_WEIGHTING_EXT = 0x8509
pattern GL_VERTEX_WEIGHT_ARRAY_EXT :: (Eq a, Num a) => a
pattern $mGL_VERTEX_WEIGHT_ARRAY_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_VERTEX_WEIGHT_ARRAY_EXT :: forall a. (Eq a, Num a) => a
GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C
pattern GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT :: (Eq a, Num a) => a
pattern $mGL_VERTEX_WEIGHT_ARRAY_POINTER_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_VERTEX_WEIGHT_ARRAY_POINTER_EXT :: forall a. (Eq a, Num a) => a
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510
pattern GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT :: (Eq a, Num a) => a
pattern $mGL_VERTEX_WEIGHT_ARRAY_SIZE_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_VERTEX_WEIGHT_ARRAY_SIZE_EXT :: forall a. (Eq a, Num a) => a
GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D
pattern GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT :: (Eq a, Num a) => a
pattern $mGL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT :: forall a. (Eq a, Num a) => a
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F
pattern GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT :: (Eq a, Num a) => a
pattern $mGL_VERTEX_WEIGHT_ARRAY_TYPE_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_VERTEX_WEIGHT_ARRAY_TYPE_EXT :: forall a. (Eq a, Num a) => a
GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E