{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.EXT.TextureCubeMapArray (
gl_EXT_texture_cube_map_array
, pattern GL_IMAGE_CUBE_MAP_ARRAY_EXT
, pattern GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT
, pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
, pattern GL_SAMPLER_CUBE_MAP_ARRAY_EXT
, pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT
, pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT
, pattern GL_TEXTURE_CUBE_MAP_ARRAY_EXT
, pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT
, pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
) where
import Data.Set
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
gl_EXT_texture_cube_map_array :: Bool
gl_EXT_texture_cube_map_array :: Bool
gl_EXT_texture_cube_map_array = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_EXT_texture_cube_map_array" Set String
extensions
{-# NOINLINE gl_EXT_texture_cube_map_array #-}
pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT :: (Eq a, Num a) => a
pattern $mGL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT :: forall a. (Eq a, Num a) => a
GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900E
pattern GL_SAMPLER_CUBE_MAP_ARRAY_EXT :: (Eq a, Num a) => a
pattern $mGL_SAMPLER_CUBE_MAP_ARRAY_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_SAMPLER_CUBE_MAP_ARRAY_EXT :: forall a. (Eq a, Num a) => a
GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900C
pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT :: (Eq a, Num a) => a
pattern $mGL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT :: forall a. (Eq a, Num a) => a
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900D
pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900A
pattern GL_TEXTURE_CUBE_MAP_ARRAY_EXT :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_CUBE_MAP_ARRAY_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_CUBE_MAP_ARRAY_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT :: (Eq a, Num a) => a
pattern $mGL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT :: forall a. (Eq a, Num a) => a
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900F