-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.EXT.TextureCubeMap (
  -- * Extension Support
    gl_EXT_texture_cube_map

  -- * GL_EXT_texture_cube_map
  , pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT
  , pattern GL_NORMAL_MAP_EXT
  , pattern GL_PROXY_TEXTURE_CUBE_MAP_EXT
  , pattern GL_REFLECTION_MAP_EXT
  , pattern GL_TEXTURE_BINDING_CUBE_MAP_EXT
  , pattern GL_TEXTURE_CUBE_MAP_EXT
  , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT
  , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT
  , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT
  , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT
  , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT
  , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT
) where

import Data.Set
import Graphics.GL.Internal.Proc

-- | Checks that the GL_EXT_texture_cube_map extension is available.

gl_EXT_texture_cube_map :: Bool
gl_EXT_texture_cube_map :: Bool
gl_EXT_texture_cube_map = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_EXT_texture_cube_map" Set String
extensions
{-# NOINLINE gl_EXT_texture_cube_map #-}

pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  :: (Eq a, Num a) => a

pattern $mGL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT :: forall a. (Eq a, Num a) => a
GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C

pattern GL_NORMAL_MAP_EXT  :: (Eq a, Num a) => a

pattern $mGL_NORMAL_MAP_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_NORMAL_MAP_EXT :: forall a. (Eq a, Num a) => a
GL_NORMAL_MAP_EXT = 0x8511

pattern GL_PROXY_TEXTURE_CUBE_MAP_EXT  :: (Eq a, Num a) => a

pattern $mGL_PROXY_TEXTURE_CUBE_MAP_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_PROXY_TEXTURE_CUBE_MAP_EXT :: forall a. (Eq a, Num a) => a
GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B

pattern GL_REFLECTION_MAP_EXT  :: (Eq a, Num a) => a

pattern $mGL_REFLECTION_MAP_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_REFLECTION_MAP_EXT :: forall a. (Eq a, Num a) => a
GL_REFLECTION_MAP_EXT = 0x8512

pattern GL_TEXTURE_BINDING_CUBE_MAP_EXT  :: (Eq a, Num a) => a

pattern $mGL_TEXTURE_BINDING_CUBE_MAP_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_BINDING_CUBE_MAP_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514

pattern GL_TEXTURE_CUBE_MAP_EXT  :: (Eq a, Num a) => a

pattern $mGL_TEXTURE_CUBE_MAP_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_CUBE_MAP_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_CUBE_MAP_EXT = 0x8513

pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT  :: (Eq a, Num a) => a

pattern $mGL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516

pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT  :: (Eq a, Num a) => a

pattern $mGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518

pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT  :: (Eq a, Num a) => a

pattern $mGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A

pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT  :: (Eq a, Num a) => a

pattern $mGL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515

pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT  :: (Eq a, Num a) => a

pattern $mGL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517

pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT  :: (Eq a, Num a) => a

pattern $mGL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519