{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.EXT.TextureCubeMap (
gl_EXT_texture_cube_map
, pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT
, pattern GL_NORMAL_MAP_EXT
, pattern GL_PROXY_TEXTURE_CUBE_MAP_EXT
, pattern GL_REFLECTION_MAP_EXT
, pattern GL_TEXTURE_BINDING_CUBE_MAP_EXT
, pattern GL_TEXTURE_CUBE_MAP_EXT
, pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT
, pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT
, pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT
, pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT
, pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT
, pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_EXT_texture_cube_map :: Bool
gl_EXT_texture_cube_map :: Bool
gl_EXT_texture_cube_map = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_EXT_texture_cube_map" Set String
extensions
{-# NOINLINE gl_EXT_texture_cube_map #-}
pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT :: (Eq a, Num a) => a
pattern $mGL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT :: forall a. (Eq a, Num a) => a
GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C
pattern GL_NORMAL_MAP_EXT :: (Eq a, Num a) => a
pattern $mGL_NORMAL_MAP_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_NORMAL_MAP_EXT :: forall a. (Eq a, Num a) => a
GL_NORMAL_MAP_EXT = 0x8511
pattern GL_PROXY_TEXTURE_CUBE_MAP_EXT :: (Eq a, Num a) => a
pattern $mGL_PROXY_TEXTURE_CUBE_MAP_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_PROXY_TEXTURE_CUBE_MAP_EXT :: forall a. (Eq a, Num a) => a
GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
pattern GL_REFLECTION_MAP_EXT :: (Eq a, Num a) => a
pattern $mGL_REFLECTION_MAP_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_REFLECTION_MAP_EXT :: forall a. (Eq a, Num a) => a
GL_REFLECTION_MAP_EXT = 0x8512
pattern GL_TEXTURE_BINDING_CUBE_MAP_EXT :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_BINDING_CUBE_MAP_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_BINDING_CUBE_MAP_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514
pattern GL_TEXTURE_CUBE_MAP_EXT :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_CUBE_MAP_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_CUBE_MAP_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_CUBE_MAP_EXT = 0x8513
pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516
pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518
pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A
pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515
pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517
pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT :: forall a. (Eq a, Num a) => a
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519