{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.EXT.ShaderFramebufferFetch (
gl_EXT_shader_framebuffer_fetch
, pattern GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_EXT_shader_framebuffer_fetch :: Bool
gl_EXT_shader_framebuffer_fetch :: Bool
gl_EXT_shader_framebuffer_fetch = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_EXT_shader_framebuffer_fetch" Set String
extensions
{-# NOINLINE gl_EXT_shader_framebuffer_fetch #-}
pattern GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT :: (Eq a, Num a) => a
pattern $mGL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT :: forall a. (Eq a, Num a) => a
GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52