{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.EXT.CompiledVertexArray (
gl_EXT_compiled_vertex_array
, glLockArraysEXT
, glUnlockArraysEXT
, pattern GL_ARRAY_ELEMENT_LOCK_COUNT_EXT
, pattern GL_ARRAY_ELEMENT_LOCK_FIRST_EXT
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_EXT_compiled_vertex_array :: Bool
gl_EXT_compiled_vertex_array :: Bool
gl_EXT_compiled_vertex_array = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_EXT_compiled_vertex_array" Set String
extensions
{-# NOINLINE gl_EXT_compiled_vertex_array #-}
glLockArraysEXT :: MonadIO m => GLint -> GLsizei -> m ()
glLockArraysEXT :: forall (m :: * -> *). MonadIO m => GLint -> GLint -> m ()
glLockArraysEXT = FunPtr (GLint -> GLint -> IO ()) -> GLint -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLint -> GLint -> IO ()) -> GLint -> GLint -> m ()
ffiintsizeiIOV FunPtr (GLint -> GLint -> IO ())
glLockArraysEXTFunPtr
glLockArraysEXTFunPtr :: FunPtr (GLint -> GLsizei -> IO ())
glLockArraysEXTFunPtr :: FunPtr (GLint -> GLint -> IO ())
glLockArraysEXTFunPtr = IO (FunPtr (GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glLockArraysEXT")
{-# NOINLINE glLockArraysEXTFunPtr #-}
glUnlockArraysEXT :: MonadIO m => m ()
glUnlockArraysEXT :: forall (m :: * -> *). MonadIO m => m ()
glUnlockArraysEXT = FunPtr (IO ()) -> m ()
forall (m :: * -> *). MonadIO m => FunPtr (IO ()) -> m ()
ffiIOV FunPtr (IO ())
glUnlockArraysEXTFunPtr
glUnlockArraysEXTFunPtr :: FunPtr (IO ())
glUnlockArraysEXTFunPtr :: FunPtr (IO ())
glUnlockArraysEXTFunPtr = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glUnlockArraysEXT")
{-# NOINLINE glUnlockArraysEXTFunPtr #-}
pattern GL_ARRAY_ELEMENT_LOCK_COUNT_EXT :: (Eq a, Num a) => a
pattern $mGL_ARRAY_ELEMENT_LOCK_COUNT_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_ARRAY_ELEMENT_LOCK_COUNT_EXT :: forall a. (Eq a, Num a) => a
GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9
pattern GL_ARRAY_ELEMENT_LOCK_FIRST_EXT :: (Eq a, Num a) => a
pattern $mGL_ARRAY_ELEMENT_LOCK_FIRST_EXT :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_ARRAY_ELEMENT_LOCK_FIRST_EXT :: forall a. (Eq a, Num a) => a
GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8