{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ATI.EnvmapBumpmap (
gl_ATI_envmap_bumpmap
, glGetTexBumpParameterfvATI
, glGetTexBumpParameterivATI
, glTexBumpParameterfvATI
, glTexBumpParameterivATI
, pattern GL_BUMP_ENVMAP_ATI
, pattern GL_BUMP_NUM_TEX_UNITS_ATI
, pattern GL_BUMP_ROT_MATRIX_ATI
, pattern GL_BUMP_ROT_MATRIX_SIZE_ATI
, pattern GL_BUMP_TARGET_ATI
, pattern GL_BUMP_TEX_UNITS_ATI
, pattern GL_DU8DV8_ATI
, pattern GL_DUDV_ATI
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_ATI_envmap_bumpmap :: Bool
gl_ATI_envmap_bumpmap :: Bool
gl_ATI_envmap_bumpmap = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_ATI_envmap_bumpmap" Set String
extensions
{-# NOINLINE gl_ATI_envmap_bumpmap #-}
glGetTexBumpParameterfvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
glGetTexBumpParameterfvATI :: forall (m :: * -> *). MonadIO m => GLenum -> Ptr GLfloat -> m ()
glGetTexBumpParameterfvATI = FunPtr (GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> Ptr GLfloat -> m ()
ffienumPtrfloatIOV FunPtr (GLenum -> Ptr GLfloat -> IO ())
glGetTexBumpParameterfvATIFunPtr
glGetTexBumpParameterfvATIFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glGetTexBumpParameterfvATIFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glGetTexBumpParameterfvATIFunPtr = IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glGetTexBumpParameterfvATI")
{-# NOINLINE glGetTexBumpParameterfvATIFunPtr #-}
glGetTexBumpParameterivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()
glGetTexBumpParameterivATI :: forall (m :: * -> *). MonadIO m => GLenum -> Ptr GLint -> m ()
glGetTexBumpParameterivATI = FunPtr (GLenum -> Ptr GLint -> IO ())
-> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> Ptr GLint -> IO ())
-> GLenum -> Ptr GLint -> m ()
ffienumPtrintIOV FunPtr (GLenum -> Ptr GLint -> IO ())
glGetTexBumpParameterivATIFunPtr
glGetTexBumpParameterivATIFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())
glGetTexBumpParameterivATIFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())
glGetTexBumpParameterivATIFunPtr = IO (FunPtr (GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glGetTexBumpParameterivATI")
{-# NOINLINE glGetTexBumpParameterivATIFunPtr #-}
glTexBumpParameterfvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
glTexBumpParameterfvATI :: forall (m :: * -> *). MonadIO m => GLenum -> Ptr GLfloat -> m ()
glTexBumpParameterfvATI = FunPtr (GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> Ptr GLfloat -> m ()
ffienumPtrfloatIOV FunPtr (GLenum -> Ptr GLfloat -> IO ())
glTexBumpParameterfvATIFunPtr
glTexBumpParameterfvATIFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glTexBumpParameterfvATIFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glTexBumpParameterfvATIFunPtr = IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glTexBumpParameterfvATI")
{-# NOINLINE glTexBumpParameterfvATIFunPtr #-}
glTexBumpParameterivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()
glTexBumpParameterivATI :: forall (m :: * -> *). MonadIO m => GLenum -> Ptr GLint -> m ()
glTexBumpParameterivATI = FunPtr (GLenum -> Ptr GLint -> IO ())
-> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> Ptr GLint -> IO ())
-> GLenum -> Ptr GLint -> m ()
ffienumPtrintIOV FunPtr (GLenum -> Ptr GLint -> IO ())
glTexBumpParameterivATIFunPtr
glTexBumpParameterivATIFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())
glTexBumpParameterivATIFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())
glTexBumpParameterivATIFunPtr = IO (FunPtr (GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glTexBumpParameterivATI")
{-# NOINLINE glTexBumpParameterivATIFunPtr #-}
pattern GL_BUMP_ENVMAP_ATI :: (Eq a, Num a) => a
pattern $mGL_BUMP_ENVMAP_ATI :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_BUMP_ENVMAP_ATI :: forall a. (Eq a, Num a) => a
GL_BUMP_ENVMAP_ATI = 0x877B
pattern GL_BUMP_NUM_TEX_UNITS_ATI :: (Eq a, Num a) => a
pattern $mGL_BUMP_NUM_TEX_UNITS_ATI :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_BUMP_NUM_TEX_UNITS_ATI :: forall a. (Eq a, Num a) => a
GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777
pattern GL_BUMP_ROT_MATRIX_ATI :: (Eq a, Num a) => a
pattern $mGL_BUMP_ROT_MATRIX_ATI :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_BUMP_ROT_MATRIX_ATI :: forall a. (Eq a, Num a) => a
GL_BUMP_ROT_MATRIX_ATI = 0x8775
pattern GL_BUMP_ROT_MATRIX_SIZE_ATI :: (Eq a, Num a) => a
pattern $mGL_BUMP_ROT_MATRIX_SIZE_ATI :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_BUMP_ROT_MATRIX_SIZE_ATI :: forall a. (Eq a, Num a) => a
GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776
pattern GL_BUMP_TARGET_ATI :: (Eq a, Num a) => a
pattern $mGL_BUMP_TARGET_ATI :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_BUMP_TARGET_ATI :: forall a. (Eq a, Num a) => a
GL_BUMP_TARGET_ATI = 0x877C
pattern GL_BUMP_TEX_UNITS_ATI :: (Eq a, Num a) => a
pattern $mGL_BUMP_TEX_UNITS_ATI :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_BUMP_TEX_UNITS_ATI :: forall a. (Eq a, Num a) => a
GL_BUMP_TEX_UNITS_ATI = 0x8778
pattern GL_DU8DV8_ATI :: (Eq a, Num a) => a
pattern $mGL_DU8DV8_ATI :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_DU8DV8_ATI :: forall a. (Eq a, Num a) => a
GL_DU8DV8_ATI = 0x877A
pattern GL_DUDV_ATI :: (Eq a, Num a) => a
pattern $mGL_DUDV_ATI :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_DUDV_ATI :: forall a. (Eq a, Num a) => a
GL_DUDV_ATI = 0x8779