{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ARM.MaliShaderBinary (
gl_ARM_mali_shader_binary
, pattern GL_MALI_SHADER_BINARY_ARM
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_ARM_mali_shader_binary :: Bool
gl_ARM_mali_shader_binary :: Bool
gl_ARM_mali_shader_binary = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_ARM_mali_shader_binary" Set String
extensions
{-# NOINLINE gl_ARM_mali_shader_binary #-}
pattern GL_MALI_SHADER_BINARY_ARM :: (Eq a, Num a) => a
pattern $mGL_MALI_SHADER_BINARY_ARM :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MALI_SHADER_BINARY_ARM :: forall a. (Eq a, Num a) => a
GL_MALI_SHADER_BINARY_ARM = 0x8F60