{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ARB.TextureFilterMinmax (
gl_ARB_texture_filter_minmax
, pattern GL_TEXTURE_REDUCTION_MODE_ARB
, pattern GL_WEIGHTED_AVERAGE_ARB
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_ARB_texture_filter_minmax :: Bool
gl_ARB_texture_filter_minmax :: Bool
gl_ARB_texture_filter_minmax = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_ARB_texture_filter_minmax" Set String
extensions
{-# NOINLINE gl_ARB_texture_filter_minmax #-}
pattern GL_TEXTURE_REDUCTION_MODE_ARB :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_REDUCTION_MODE_ARB :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_REDUCTION_MODE_ARB :: forall a. (Eq a, Num a) => a
GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366
pattern GL_WEIGHTED_AVERAGE_ARB :: (Eq a, Num a) => a
pattern $mGL_WEIGHTED_AVERAGE_ARB :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_WEIGHTED_AVERAGE_ARB :: forall a. (Eq a, Num a) => a
GL_WEIGHTED_AVERAGE_ARB = 0x9367