{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ARB.SparseTexture (
gl_ARB_sparse_texture
, glTexPageCommitmentARB
, pattern GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB
, pattern GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB
, pattern GL_MAX_SPARSE_TEXTURE_SIZE_ARB
, pattern GL_NUM_SPARSE_LEVELS_ARB
, pattern GL_NUM_VIRTUAL_PAGE_SIZES_ARB
, pattern GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB
, pattern GL_TEXTURE_SPARSE_ARB
, pattern GL_VIRTUAL_PAGE_SIZE_INDEX_ARB
, pattern GL_VIRTUAL_PAGE_SIZE_X_ARB
, pattern GL_VIRTUAL_PAGE_SIZE_Y_ARB
, pattern GL_VIRTUAL_PAGE_SIZE_Z_ARB
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_ARB_sparse_texture :: Bool
gl_ARB_sparse_texture :: Bool
gl_ARB_sparse_texture = String -> Set String -> Bool
forall a. Ord a => a -> Set a -> Bool
member String
"GL_ARB_sparse_texture" Set String
extensions
{-# NOINLINE gl_ARB_sparse_texture #-}
glTexPageCommitmentARB :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()
glTexPageCommitmentARB :: forall (m :: * -> *).
MonadIO m =>
GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> m ()
glTexPageCommitmentARB = FunPtr
(GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
(GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> m ()
ffienumintintintintsizeisizeisizeibooleanIOV FunPtr
(GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ())
glTexPageCommitmentARBFunPtr
glTexPageCommitmentARBFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())
glTexPageCommitmentARBFunPtr :: FunPtr
(GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ())
glTexPageCommitmentARBFunPtr = IO
(FunPtr
(GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ()))
-> FunPtr
(GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ())
forall a. IO a -> a
unsafePerformIO (String
-> IO
(FunPtr
(GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress String
"glTexPageCommitmentARB")
{-# NOINLINE glTexPageCommitmentARBFunPtr #-}
pattern GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB :: (Eq a, Num a) => a
pattern $mGL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB :: forall a. (Eq a, Num a) => a
GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199
pattern GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB :: (Eq a, Num a) => a
pattern $mGL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB :: forall a. (Eq a, Num a) => a
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A
pattern GL_MAX_SPARSE_TEXTURE_SIZE_ARB :: (Eq a, Num a) => a
pattern $mGL_MAX_SPARSE_TEXTURE_SIZE_ARB :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_MAX_SPARSE_TEXTURE_SIZE_ARB :: forall a. (Eq a, Num a) => a
GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198
pattern GL_NUM_SPARSE_LEVELS_ARB :: (Eq a, Num a) => a
pattern $mGL_NUM_SPARSE_LEVELS_ARB :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_NUM_SPARSE_LEVELS_ARB :: forall a. (Eq a, Num a) => a
GL_NUM_SPARSE_LEVELS_ARB = 0x91AA
pattern GL_NUM_VIRTUAL_PAGE_SIZES_ARB :: (Eq a, Num a) => a
pattern $mGL_NUM_VIRTUAL_PAGE_SIZES_ARB :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_NUM_VIRTUAL_PAGE_SIZES_ARB :: forall a. (Eq a, Num a) => a
GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8
pattern GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB :: (Eq a, Num a) => a
pattern $mGL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB :: forall a. (Eq a, Num a) => a
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9
pattern GL_TEXTURE_SPARSE_ARB :: (Eq a, Num a) => a
pattern $mGL_TEXTURE_SPARSE_ARB :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_TEXTURE_SPARSE_ARB :: forall a. (Eq a, Num a) => a
GL_TEXTURE_SPARSE_ARB = 0x91A6
pattern GL_VIRTUAL_PAGE_SIZE_INDEX_ARB :: (Eq a, Num a) => a
pattern $mGL_VIRTUAL_PAGE_SIZE_INDEX_ARB :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_VIRTUAL_PAGE_SIZE_INDEX_ARB :: forall a. (Eq a, Num a) => a
GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7
pattern GL_VIRTUAL_PAGE_SIZE_X_ARB :: (Eq a, Num a) => a
pattern $mGL_VIRTUAL_PAGE_SIZE_X_ARB :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_VIRTUAL_PAGE_SIZE_X_ARB :: forall a. (Eq a, Num a) => a
GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195
pattern GL_VIRTUAL_PAGE_SIZE_Y_ARB :: (Eq a, Num a) => a
pattern $mGL_VIRTUAL_PAGE_SIZE_Y_ARB :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_VIRTUAL_PAGE_SIZE_Y_ARB :: forall a. (Eq a, Num a) => a
GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196
pattern GL_VIRTUAL_PAGE_SIZE_Z_ARB :: (Eq a, Num a) => a
pattern $mGL_VIRTUAL_PAGE_SIZE_Z_ARB :: forall {r} {a}.
(Eq a, Num a) =>
a -> ((# #) -> r) -> ((# #) -> r) -> r
$bGL_VIRTUAL_PAGE_SIZE_Z_ARB :: forall a. (Eq a, Num a) => a
GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197