| Random | FRP.BearRiver.Random, FRP.BearRiver, FRP.Yampa |
| random | FRP.BearRiver.Random, FRP.BearRiver, FRP.Yampa |
| RandomGen | FRP.BearRiver.Random, FRP.BearRiver, FRP.Yampa |
| randomR | FRP.BearRiver.Random, FRP.BearRiver, FRP.Yampa |
| randomRs | FRP.BearRiver.Random, FRP.BearRiver, FRP.Yampa |
| randoms | FRP.BearRiver.Random, FRP.BearRiver, FRP.Yampa |
| react | FRP.BearRiver.Simulation, FRP.BearRiver, FRP.Yampa |
| ReactHandle | FRP.BearRiver.Simulation, FRP.BearRiver, FRP.Yampa |
| reactimate | |
| 1 (Function) | FRP.BearRiver.Simulation, FRP.BearRiver |
| 2 (Function) | FRP.Yampa |
| reactInit | FRP.BearRiver.Simulation, FRP.BearRiver, FRP.Yampa |
| recur | FRP.BearRiver.EventS, FRP.BearRiver, FRP.Yampa |
| repeatedly | FRP.BearRiver.EventS, FRP.BearRiver, FRP.Yampa |
| returnA | FRP.BearRiver, FRP.Yampa |
| right | FRP.BearRiver, FRP.Yampa |
| rMerge | FRP.BearRiver.Event, FRP.BearRiver, FRP.Yampa |
| rpSwitch | FRP.BearRiver.Switches, FRP.BearRiver, FRP.Yampa |
| rpSwitchB | FRP.BearRiver.Switches, FRP.BearRiver, FRP.Yampa |
| rpSwitchZ | FRP.BearRiver.Switches, FRP.BearRiver, FRP.Yampa |
| rSwitch | FRP.BearRiver.Switches, FRP.BearRiver, FRP.Yampa |
| runKleisli | FRP.BearRiver, FRP.Yampa |
| runTask | FRP.BearRiver.Task, FRP.BearRiver, FRP.Yampa |
| runTask_ | FRP.BearRiver.Task, FRP.BearRiver, FRP.Yampa |