| Copyright | (c) Sven Panne 2016 | 
|---|---|
| License | BSD3 | 
| Maintainer | Sven Panne <svenpanne@gmail.com> | 
| Stability | stable | 
| Portability | portable | 
| Safe Haskell | None | 
| Language | Haskell2010 | 
Graphics.GL.INTEL.MapTexture
Contents
Description
- glGetINTELMapTexture :: MonadIO m => m Bool
- gl_INTEL_map_texture :: Bool
- pattern GL_LAYOUT_DEFAULT_INTEL :: GLenum
- pattern GL_LAYOUT_LINEAR_CPU_CACHED_INTEL :: GLenum
- pattern GL_LAYOUT_LINEAR_INTEL :: GLenum
- pattern GL_TEXTURE_MEMORY_LAYOUT_INTEL :: GLenum
- glMapTexture2DINTEL :: MonadIO m => GLuint -> GLint -> GLbitfield -> Ptr GLint -> Ptr GLenum -> m (Ptr a)
- glSyncTextureINTEL :: MonadIO m => GLuint -> m ()
- glUnmapTexture2DINTEL :: MonadIO m => GLuint -> GLint -> m ()
Extension Support
glGetINTELMapTexture :: MonadIO m => m Bool Source
Is the INTEL_map_texture extension supported?
gl_INTEL_map_texture :: Bool Source
Is the INTEL_map_texture extension supported?
 Note that in the presence of multiple contexts with different capabilities,
 this might be wrong. Use glGetINTELMapTexture in those cases instead.
Enums
pattern GL_LAYOUT_DEFAULT_INTEL :: GLenum Source
pattern GL_LAYOUT_LINEAR_CPU_CACHED_INTEL :: GLenum Source
pattern GL_LAYOUT_LINEAR_INTEL :: GLenum Source
pattern GL_TEXTURE_MEMORY_LAYOUT_INTEL :: GLenum Source