{-# language CPP #-} -- | = Name -- -- VK_KHR_shader_bfloat16 - device extension -- -- = VK_KHR_shader_bfloat16 -- -- [__Name String__] -- @VK_KHR_shader_bfloat16@ -- -- [__Extension Type__] -- Device extension -- -- [__Registered Extension Number__] -- 142 -- -- [__Revision__] -- 1 -- -- [__Ratification Status__] -- Ratified -- -- [__Extension and Version Dependencies__] -- -- or -- -- -- [__API Interactions__] -- -- - Interacts with VK_KHR_cooperative_matrix -- -- [__SPIR-V Dependencies__] -- -- - -- -- [__Contact__] -- -- - Tobias Hector -- -- -- [__Extension Proposal__] -- -- -- == Other Extension Metadata -- -- [__Last Modified Date__] -- 2024-04-09 -- -- [__IP Status__] -- No known IP claims. -- -- [__Contributors__] -- -- - Tobias Hector, AMD -- -- - Stu Smith, AMD -- -- - Jeff Bolz, Nvidia -- -- - Kévin Petit, Arm -- -- - David Neto, Google -- -- - Graeme Leese, Broadcom -- -- - Ruihao Zhang, Qualcomm -- -- - Mark Sheppard, Imagination -- -- - Ben Ashbaugh, Intel -- -- - Dmitry Sidorov, Intel -- -- - Victor Mustya, Intel -- -- == Description -- -- This extension enables support for bfloat16 (“brain float”) operations -- in shaders as defined in @SPV_KHR_bfloat16@. -- -- == New Structures -- -- - Extending -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceFeatures2', -- 'Vulkan.Core10.Device.DeviceCreateInfo': -- -- - 'PhysicalDeviceShaderBfloat16FeaturesKHR' -- -- == New Enum Constants -- -- - 'KHR_SHADER_BFLOAT16_EXTENSION_NAME' -- -- - 'KHR_SHADER_BFLOAT16_SPEC_VERSION' -- -- - Extending 'Vulkan.Core10.Enums.StructureType.StructureType': -- -- - 'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_BFLOAT16_FEATURES_KHR' -- -- If -- -- is supported: -- -- - Extending -- 'Vulkan.Extensions.VK_NV_cooperative_vector.ComponentTypeKHR': -- -- - 'Vulkan.Extensions.VK_NV_cooperative_vector.COMPONENT_TYPE_BFLOAT16_KHR' -- -- == New SPIR-V Capabilities -- -- - -- -- - -- -- - -- -- == Version History -- -- - Revision 1, 2024-04-09 (Stu Smith) -- -- - Initial draft -- -- == See Also -- -- No cross-references are available -- -- == Document Notes -- -- For more information, see the -- . -- -- This page is a generated document. Fixes and changes should be made to -- the generator scripts, not directly. module Vulkan.Extensions.VK_KHR_shader_bfloat16 ( PhysicalDeviceShaderBfloat16FeaturesKHR(..) , KHR_SHADER_BFLOAT16_SPEC_VERSION , pattern KHR_SHADER_BFLOAT16_SPEC_VERSION , KHR_SHADER_BFLOAT16_EXTENSION_NAME , pattern KHR_SHADER_BFLOAT16_EXTENSION_NAME , ComponentTypeKHR(..) ) where import Foreign.Marshal.Alloc (allocaBytes) import Foreign.Ptr (nullPtr) import Foreign.Ptr (plusPtr) import Vulkan.CStruct (FromCStruct) import Vulkan.CStruct (FromCStruct(..)) import Vulkan.CStruct (ToCStruct) import Vulkan.CStruct (ToCStruct(..)) import Vulkan.Zero (Zero(..)) import Data.String (IsString) import Data.Typeable (Typeable) import Foreign.Storable (Storable) import Foreign.Storable (Storable(peek)) import Foreign.Storable (Storable(poke)) import qualified Foreign.Storable (Storable(..)) import GHC.Generics (Generic) import Foreign.Ptr (Ptr) import Data.Kind (Type) import Vulkan.Core10.FundamentalTypes (bool32ToBool) import Vulkan.Core10.FundamentalTypes (boolToBool32) import Vulkan.Core10.FundamentalTypes (Bool32) import Vulkan.Core10.Enums.StructureType (StructureType) import Vulkan.Core10.Enums.StructureType (StructureType(STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_BFLOAT16_FEATURES_KHR)) import Vulkan.Extensions.VK_NV_cooperative_vector (ComponentTypeKHR(..)) -- | VkPhysicalDeviceShaderBfloat16FeaturesKHR - Structure describing -- bfloat16 features that can be supported by the implementation -- -- = Members -- -- This structure describes the following features: -- -- = Description -- -- If the 'PhysicalDeviceShaderBfloat16FeaturesKHR' structure is included -- in the @pNext@ chain of the -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceFeatures2' -- structure passed to -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.getPhysicalDeviceFeatures2', -- it is filled in to indicate whether each corresponding feature is -- supported. If the application wishes to use a -- 'Vulkan.Core10.Handles.Device' with any features described by -- 'PhysicalDeviceShaderBfloat16FeaturesKHR', it /must/ add an instance of -- the structure, with the desired feature members set to -- 'Vulkan.Core10.FundamentalTypes.TRUE', to the @pNext@ chain of -- 'Vulkan.Core10.Device.DeviceCreateInfo' when creating the -- 'Vulkan.Core10.Handles.Device'. -- -- == Valid Usage (Implicit) -- -- = See Also -- -- , -- 'Vulkan.Core10.FundamentalTypes.Bool32', -- 'Vulkan.Core10.Enums.StructureType.StructureType' data PhysicalDeviceShaderBfloat16FeaturesKHR = PhysicalDeviceShaderBfloat16FeaturesKHR { -- | #features-shaderBFloat16Type# @shaderBFloat16Type@ indicates whether the -- implementation supports shaders with the @BFloat16TypeKHR@ capability. shaderBFloat16Type :: Bool , -- | #features-shaderBFloat16DotProduct# @shaderBFloat16DotProduct@ indicates -- whether the implementation supports shaders with the -- @BFloat16DotProductKHR@ capability. shaderBFloat16DotProduct :: Bool , -- | #features-shaderBFloat16CooperativeMatrix# -- @shaderBFloat16CooperativeMatrix@ indicates whether the implementation -- supports shaders with the @BFloat16CooperativeMatrixKHR@ capability. shaderBFloat16CooperativeMatrix :: Bool } deriving (Typeable, Eq) #if defined(GENERIC_INSTANCES) deriving instance Generic (PhysicalDeviceShaderBfloat16FeaturesKHR) #endif deriving instance Show PhysicalDeviceShaderBfloat16FeaturesKHR instance ToCStruct PhysicalDeviceShaderBfloat16FeaturesKHR where withCStruct x f = allocaBytes 32 $ \p -> pokeCStruct p x (f p) pokeCStruct p PhysicalDeviceShaderBfloat16FeaturesKHR{..} f = do poke ((p `plusPtr` 0 :: Ptr StructureType)) (STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_BFLOAT16_FEATURES_KHR) poke ((p `plusPtr` 8 :: Ptr (Ptr ()))) (nullPtr) poke ((p `plusPtr` 16 :: Ptr Bool32)) (boolToBool32 (shaderBFloat16Type)) poke ((p `plusPtr` 20 :: Ptr Bool32)) (boolToBool32 (shaderBFloat16DotProduct)) poke ((p `plusPtr` 24 :: Ptr Bool32)) (boolToBool32 (shaderBFloat16CooperativeMatrix)) f cStructSize = 32 cStructAlignment = 8 pokeZeroCStruct p f = do poke ((p `plusPtr` 0 :: Ptr StructureType)) (STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_BFLOAT16_FEATURES_KHR) poke ((p `plusPtr` 8 :: Ptr (Ptr ()))) (nullPtr) poke ((p `plusPtr` 16 :: Ptr Bool32)) (boolToBool32 (zero)) poke ((p `plusPtr` 20 :: Ptr Bool32)) (boolToBool32 (zero)) poke ((p `plusPtr` 24 :: Ptr Bool32)) (boolToBool32 (zero)) f instance FromCStruct PhysicalDeviceShaderBfloat16FeaturesKHR where peekCStruct p = do shaderBFloat16Type <- peek @Bool32 ((p `plusPtr` 16 :: Ptr Bool32)) shaderBFloat16DotProduct <- peek @Bool32 ((p `plusPtr` 20 :: Ptr Bool32)) shaderBFloat16CooperativeMatrix <- peek @Bool32 ((p `plusPtr` 24 :: Ptr Bool32)) pure $ PhysicalDeviceShaderBfloat16FeaturesKHR (bool32ToBool shaderBFloat16Type) (bool32ToBool shaderBFloat16DotProduct) (bool32ToBool shaderBFloat16CooperativeMatrix) instance Storable PhysicalDeviceShaderBfloat16FeaturesKHR where sizeOf ~_ = 32 alignment ~_ = 8 peek = peekCStruct poke ptr poked = pokeCStruct ptr poked (pure ()) instance Zero PhysicalDeviceShaderBfloat16FeaturesKHR where zero = PhysicalDeviceShaderBfloat16FeaturesKHR zero zero zero type KHR_SHADER_BFLOAT16_SPEC_VERSION = 1 -- No documentation found for TopLevel "VK_KHR_SHADER_BFLOAT16_SPEC_VERSION" pattern KHR_SHADER_BFLOAT16_SPEC_VERSION :: forall a . Integral a => a pattern KHR_SHADER_BFLOAT16_SPEC_VERSION = 1 type KHR_SHADER_BFLOAT16_EXTENSION_NAME = "VK_KHR_shader_bfloat16" -- No documentation found for TopLevel "VK_KHR_SHADER_BFLOAT16_EXTENSION_NAME" pattern KHR_SHADER_BFLOAT16_EXTENSION_NAME :: forall a . (Eq a, IsString a) => a pattern KHR_SHADER_BFLOAT16_EXTENSION_NAME = "VK_KHR_shader_bfloat16"