// Copyright (c) Facebook, Inc. and its affiliates. # @nolint # This file is gonna be uge # HIERARCHY OF STUFF # # A G H I J K L M N O P Q R S T U V W # / \ / \ # B C X Y # / \ / # D E Z -> W # \ / \ # F foo # | # bar hs_include "if/huge.hs" struct A { 1: B b; 2: C c; } struct B {} struct C { 1: D d; 2: E e; } enum F { F = 0, } struct D { 1: F f; } const F bar = F.F; const list foo = [bar]; struct E { 1: list f = foo; } enum G { G = 0, } enum H { H = 0, } struct I {} struct J {} typedef i64 K typedef i64 L enum M { M = 0, } enum N { N = 0, } struct O {} struct P {} typedef i64 Q typedef i64 R enum S { S = 0, } enum T { T = 0, } struct U {} struct V {} # This stuff is mututally recursive typedef map W typedef Z X enum Y { Y = 0, } struct Z { 1: W w; } service Service { void weNeedThis(1: i64 x); void weDontNeedThis(1: string x); } struct HsInclude {} struct HsInclude2 { 1: HsInclude get; } const HsInclude hsconst = {};