| Safe Haskell | None |
|---|---|
| Language | GHC2024 |
Mischief.WGPU
Synopsis
- module Mischief.WGPU.Core
What is WGPU?
WGPU is a low-level Rust rendering API. It is compatible with many rendering backends including Vulkan, Metal, D3D12, OpenGL, WebGL2 and WebGPU.
This module provides bindings for wgpu-native, a C-based wrapper around WGPU.
Installing WGPU
Download the correct binary build from here for your Operating System.
Put the path to it in the extra-lib-dirs of your haskell project:
extra-lib-dirs: /path/to/wgpu/lib
This is usually done in cabal.project.local (since it will be different on each developer's machine) but can be put in your
normal .cabal file too.
Possible Issues
On linux you may also need to add this path to the LD_LIBRARY_PATH env variable, like so:
export LD_LIBRARY_PATH="path/to/wgpu/lib:$LD_LIBRARY_PATH"
On mac, you might encounter a problem where the OS refuses to include the wgpu headers into hsc2hs. In that case, you'll need to add this into your
cabal.project.local:
package mischief-render hsc2hs-options: --lflag=-Wl,-rpath,path/to/wgpu/lib
And run this on the CLI:
xattr -dr com.apple.quarantine path/to/wgpu
module Mischief.WGPU.Core