/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include namespace folly { class ThreadFactory { public: ThreadFactory() = default; virtual ~ThreadFactory() = default; virtual std::thread newThread(Func&& func) = 0; virtual const std::string& getNamePrefix() const = 0; private: ThreadFactory(const ThreadFactory&) = delete; ThreadFactory& operator=(const ThreadFactory&) = delete; ThreadFactory(ThreadFactory&&) = delete; ThreadFactory& operator=(ThreadFactory&&) = delete; }; } // namespace folly