/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include namespace folly { class EventBaseManager; template class Range; typedef Range StringPiece; /** * ScopedEventBaseThread is a helper class that starts a new std::thread running * an EventBase loop. * * The new thread will be started by the ScopedEventBaseThread constructor. * When the ScopedEventBaseThread object is destroyed, the thread will be * stopped. * * ScopedEventBaseThread is not CopyConstructible nor CopyAssignable nor * MoveConstructible nor MoveAssignable. * * @refcode folly/docs/examples/folly/ScopedEventBaseThread.cpp * @class folly::ScopedEventBaseThread */ class ScopedEventBaseThread : public IOExecutor, public SequencedExecutor { public: /** * Default constructor, initializes with current EventBaseManager and empty * thread name. * @refcode folly/docs/examples/folly/ScopedEventBaseThread2.cpp */ ScopedEventBaseThread(); /** * Initializes with current EventBaseManager and passed-in thread name. */ explicit ScopedEventBaseThread(StringPiece name); /** * Initializes with passed-in EventBaseManager and empty thread name. */ explicit ScopedEventBaseThread(EventBaseManager* ebm); /** * Initializes with passed-in EventBaseManager and thread name. */ explicit ScopedEventBaseThread(EventBaseManager* ebm, StringPiece name); /** * Initializes with passed-in EventBaseOptions, EventBaseManager and thread * name. */ ScopedEventBaseThread( EventBase::Options eventBaseOptions, EventBaseManager* ebm, StringPiece name); ~ScopedEventBaseThread() override; /** * Returns the event base of the thread. * @methodset Observers */ EventBase* getEventBase() const { return &eb_; } EventBase* getEventBase() override { return &eb_; } /** * Returns the ID of the thread. * @methodset Observers */ std::thread::id getThreadId() const { return th_.get_id(); } /** * Returns the underlying implementation-defined thread handle. * @methodset Observers */ std::thread::native_handle_type getNativeHandle() { return th_.native_handle(); } /** * Runs the passed-in function on the event base of the thread. * * @param func Function to be run on event base of the thread. * @methodset Operations */ void add(Func func) override { getEventBase()->add(std::move(func)); } protected: bool keepAliveAcquire() noexcept override { return getEventBase()->keepAliveAcquire(); } void keepAliveRelease() noexcept override { getEventBase()->keepAliveRelease(); } private: ScopedEventBaseThread(ScopedEventBaseThread&& other) = delete; ScopedEventBaseThread& operator=(ScopedEventBaseThread&& other) = delete; ScopedEventBaseThread(const ScopedEventBaseThread& other) = delete; ScopedEventBaseThread& operator=(const ScopedEventBaseThread& other) = delete; EventBaseManager* ebm_; union { mutable EventBase eb_; }; std::thread th_; folly::Baton<> stop_; }; } // namespace folly