HGamer3D-Ogre-Binding: Windows Game Engine for the Haskell Programmer - Ogre Bindings
Deprecated
in favor of HGamer3D
HGamer3D is a game engine for developing 3D games in the programming language Haskell. The game engine uses available libraries for 3D graphics, sound, input device handling, gui programming and other areas and make those functions available for the Haskell programmer by providing a Haskell API on top of that. HGamer3D is available on Windows only.
Modules
[Index]
- HGamer3D
- Bindings
- Ogre
- HGamer3D.Bindings.Ogre.ClassAnimation
- HGamer3D.Bindings.Ogre.ClassAnimationState
- HGamer3D.Bindings.Ogre.ClassAnimationStateSet
- HGamer3D.Bindings.Ogre.ClassAnimationTrack
- HGamer3D.Bindings.Ogre.ClassArchive
- HGamer3D.Bindings.Ogre.ClassArchiveManager
- HGamer3D.Bindings.Ogre.ClassBillboard
- HGamer3D.Bindings.Ogre.ClassBillboardChain
- HGamer3D.Bindings.Ogre.ClassBillboardChainFactory
- HGamer3D.Bindings.Ogre.ClassBillboardSet
- HGamer3D.Bindings.Ogre.ClassBillboardSetFactory
- HGamer3D.Bindings.Ogre.ClassBone
- HGamer3D.Bindings.Ogre.ClassCamera
- HGamer3D.Bindings.Ogre.ClassConfigFile
- HGamer3D.Bindings.Ogre.ClassControllerManager
- HGamer3D.Bindings.Ogre.ClassEntity
- HGamer3D.Bindings.Ogre.ClassEntityFactory
- HGamer3D.Bindings.Ogre.ClassException
- HGamer3D.Bindings.Ogre.ClassFrustum
- HGamer3D.Bindings.Ogre.ClassHG3DMessagePump
- HGamer3D.Bindings.Ogre.ClassLight
- HGamer3D.Bindings.Ogre.ClassLightFactory
- HGamer3D.Bindings.Ogre.ClassLog
- HGamer3D.Bindings.Ogre.ClassLogManager
- HGamer3D.Bindings.Ogre.ClassManualObject
- HGamer3D.Bindings.Ogre.ClassManualObjectFactory
- HGamer3D.Bindings.Ogre.ClassManualObjectSection
- HGamer3D.Bindings.Ogre.ClassMaterial
- HGamer3D.Bindings.Ogre.ClassMaterialManager
- HGamer3D.Bindings.Ogre.ClassMesh
- HGamer3D.Bindings.Ogre.ClassMeshManager
- HGamer3D.Bindings.Ogre.ClassMovableObject
- HGamer3D.Bindings.Ogre.ClassMovableObjectFactory
- HGamer3D.Bindings.Ogre.ClassMultiRenderTarget
- HGamer3D.Bindings.Ogre.ClassNode
- HGamer3D.Bindings.Ogre.ClassNodeAnimationTrack
- HGamer3D.Bindings.Ogre.ClassNumericAnimationTrack
- HGamer3D.Bindings.Ogre.ClassPtr
- HGamer3D.Bindings.Ogre.ClassRenderSystem
- HGamer3D.Bindings.Ogre.ClassRenderTarget
- HGamer3D.Bindings.Ogre.ClassRenderTexture
- HGamer3D.Bindings.Ogre.ClassRenderWindow
- HGamer3D.Bindings.Ogre.ClassRenderable
- HGamer3D.Bindings.Ogre.ClassResource
- HGamer3D.Bindings.Ogre.ClassResourceGroupManager
- HGamer3D.Bindings.Ogre.ClassResourceManager
- HGamer3D.Bindings.Ogre.ClassRoot
- HGamer3D.Bindings.Ogre.ClassSceneManager
- HGamer3D.Bindings.Ogre.ClassSceneManagerFactory
- HGamer3D.Bindings.Ogre.ClassSceneNode
- HGamer3D.Bindings.Ogre.ClassSkeleton
- HGamer3D.Bindings.Ogre.ClassSkeletonManager
- HGamer3D.Bindings.Ogre.ClassTextureManager
- HGamer3D.Bindings.Ogre.ClassTimeIndex
- HGamer3D.Bindings.Ogre.ClassVertexAnimationTrack
- HGamer3D.Bindings.Ogre.ClassViewport
- HGamer3D.Bindings.Ogre.ClassWindowEventUtilities
- HGamer3D.Bindings.Ogre.ClassWindowUtilsHG3D
- HGamer3D.Bindings.Ogre.EnumAnimationInterpolationMode
- HGamer3D.Bindings.Ogre.EnumAnimationRotationInterpolationMode
- HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxCorner
- HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxExtent
- HGamer3D.Bindings.Ogre.EnumBillboardChainTexCoordDirection
- HGamer3D.Bindings.Ogre.EnumBillboardOrigin
- HGamer3D.Bindings.Ogre.EnumBillboardRotationType
- HGamer3D.Bindings.Ogre.EnumBillboardType
- HGamer3D.Bindings.Ogre.EnumDataStreamAccessMode
- HGamer3D.Bindings.Ogre.EnumEntityVertexDataBindChoice
- HGamer3D.Bindings.Ogre.EnumExceptionCode
- HGamer3D.Bindings.Ogre.EnumFrustumPlane
- HGamer3D.Bindings.Ogre.EnumGpuProgramType
- HGamer3D.Bindings.Ogre.EnumLightType
- HGamer3D.Bindings.Ogre.EnumLogMessageLevel
- HGamer3D.Bindings.Ogre.EnumLoggingLevel
- HGamer3D.Bindings.Ogre.EnumMathAngleUnit
- HGamer3D.Bindings.Ogre.EnumMeshManagerMeshBuildType
- HGamer3D.Bindings.Ogre.EnumNodeTransformSpace
- HGamer3D.Bindings.Ogre.EnumOrientationMode
- HGamer3D.Bindings.Ogre.EnumProjectionType
- HGamer3D.Bindings.Ogre.EnumRenderOperationOperationType
- HGamer3D.Bindings.Ogre.EnumRenderTargetFrameBuffer
- HGamer3D.Bindings.Ogre.EnumRenderTargetStatFlags
- HGamer3D.Bindings.Ogre.EnumRootFrameEventTimeType
- HGamer3D.Bindings.Ogre.EnumSceneManagerBoxPlane
- HGamer3D.Bindings.Ogre.EnumSceneManagerIlluminationRenderStage
- HGamer3D.Bindings.Ogre.EnumSceneManagerPrefabType
- HGamer3D.Bindings.Ogre.EnumSceneManagerSpecialCaseRenderQueueMode
- HGamer3D.Bindings.Ogre.EnumSceneType
- HGamer3D.Bindings.Ogre.EnumSkeletonAnimationBlendMode
- HGamer3D.Bindings.Ogre.EnumStencilOperation
- HGamer3D.Bindings.Ogre.EnumTexCoordCalcMethod
- HGamer3D.Bindings.Ogre.EnumVertexAnimationTrackTargetMode
- HGamer3D.Bindings.Ogre.EnumVertexAnimationType
- HGamer3D.Bindings.Ogre.StructColour
- HGamer3D.Bindings.Ogre.StructDegrees
- HGamer3D.Bindings.Ogre.StructHG3DClass
- HGamer3D.Bindings.Ogre.StructQuaternion
- HGamer3D.Bindings.Ogre.StructRadians
- HGamer3D.Bindings.Ogre.StructSharedPtr
- HGamer3D.Bindings.Ogre.StructVec2
- HGamer3D.Bindings.Ogre.StructVec3
- HGamer3D.Bindings.Ogre.Utils
- Ogre
- Bindings
Downloads
- HGamer3D-Ogre-Binding-0.2.0.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
Maintainer's Corner
For package maintainers and hackage trustees
Candidates
- No Candidates
Versions [RSS] | 0.1.0, 0.1.3, 0.1.4, 0.1.5, 0.1.7, 0.1.8, 0.1.9, 0.2.0, 0.2.1, 0.3.0, 0.3.1, 0.3.2, 0.3.3, 0.4.0, 0.5.0 |
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Dependencies | base (>=3 && <5), HGamer3D-Data (>=0.2.0) [details] |
License | LicenseRef-OtherLicense |
Author | Peter Althainz |
Maintainer | althainz@gmail.com |
Category | Game Engine, Graphics |
Home page | http://www.hgamer3d.org |
Uploaded | by PeterAlthainz at 2012-12-30T14:56:09Z |
Distributions | |
Reverse Dependencies | 5 direct, 1 indirect [details] |
Downloads | 13607 total (25 in the last 30 days) |
Rating | (no votes yet) [estimated by Bayesian average] |
Your Rating | |
Status | Docs uploaded by user Build status unknown [no reports yet] |